Lore:MECU

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FACTION

Magellanic Economic Corporate Union

Other Names: MECU
Related Lore: Lore:Space, Lore:Sol
Languages: Template:Spacer
Contributors: JungleRatYou know who this is., Template:Contributor/Darkinite, Template:Contributor/goldenfreddycl, GreytideSkyeUser:GreytideSkye, also known as Extramrdo.
Contactable at Discord @extramrdo, preferably through opening a Staff Ticket if it's staff related.

Mecu, otherwise known as the Magellanic economic corporate union is one of the newer factions to 'invite' itself back into the reach of the Solar Federation, existing in a limbo-state between corporatocracy, and militocracy, with somewhat above average living standards, assuming you get a good contract. As the name implies, their core-worlds are very close to the Magellanic Clouds.

History

Founded 2215 under the name: “Magellanic Corporation for Large Scale Production” by various wealthy business’ and corporate conglomerates, wanting to get away from SolFed's past, they set off during the first great migration, but by either a stroke of luck, or a horrible mistake, their engines failed to restart, leaving them far from being able to make the trip back. In the 'downtime' they suddenly found themselves in, they put all their focus into industrializing, and improving what they had to work with.

Even though the original founders grew old, they also fell into the cycle of 'improving what they had to work with,' leading to them taking any-and-all-means to extend their lives... despite the cost.

Merchant Age

In the 2280s the “Magellanic Corporation for Large Scale Production” decides

2280: As time goes on, the methods they take to prop up the quickly sinking market, become more extreme, forced prisoner labor(2290) is the first biggest change, as well as them swallowing up the original ‘government’ meant to oversee them, for a corpocracy.

2310: With the conditions worsening, and the lack of nearby colonies to peddle too, they start easing relations with the solfed in order to open trade routes, and with essentially no oversight and horrible working conditions, they quickly would peeve off just about every partner, before going full hermit-nation, pulling all their assets back to the ‘home base,’ and shifting their entire corporate focus to industrializing, and increasing product output

2315: Large companies focusing on freight eventually start nearing their territory, and after some ‘scuffles,’ they find out they’re immensely far behind on travel technology, shifting their focus once more, this time towards expanding their in-house transportation tech, namely having never upgraded their bluespace drives past very early designs.

Scientific Age

2340: They “buy” out scientific companies, swallowing a few of them far away from their place of origin to the [MECU sector] where they rapidly, and without much red tape, aggressively expand on (artificial) bluespace research and transportation designs.

The Golden Age

The 2320s saw new paradigms in starship design, greatly increasing the range and speed of bluespace travel. Fewer records of this period exist than the First Great Migration, as significantly more interests rapidly surged forth to settle new stars, far more than SolFed could track, let alone police. The lawless expansion thrived in the chaos, breeding numerous disputes and minor conflicts. While SolFed's frantic scrambling managed to prevent overt, direct wars between member states, lesser disputes and subterfuge dominated galactic norms until the late 2460s, as member borders once again grew too large to meaningfully defend, physically or ideologically.

In this period of toothless migration, approximately 2470, outright war breaks out between SolFed and Tizira as Tizirans attack several corewardCloser to the center of the Milky Way, not closer to the center of SolFed. South-east, if space were two-dimensional. SolFed member states. The realities of actual war further inflame SolFed's infighting, sparking new rivalries and irritating existing ones, even with the live conflicts isolated to a small stretch of borders.

Today, SolFed strains and buckles between the rivalries of conflicting Cliques, and the festering cracks and blooming rot are becoming harder to hide. SolFed's long-term viability grows increasingly in doubt, stagnation and self-interest the paints to an increasingly bleak picture.

Internal Workings

Expansion Age

FTU Founded in solfed, quickly expands to serve as the main logistics provider within solfed, nestling itself firmly within the pockets of politicians, and voters alike.

2491: MECU is still many years from reaching the heart of solfed with their network of transportation ships, but news travels faster than shuttles. MECU begins to hear buzzing around a few of their planets attached to their economic web. Hinting to them that Solfed’s reach has started to encroach onto their controlled sectors. As a move to figure out Solfed’s successful expansions they deem to investigate these planets more closely and find out that a secondary company is attempting to negotiate trade within these planets. MECU starts a hush order to these minorly enslaved planets to avoid negotiating with the new company and begin counter intelligence fully. They figure from their findings that a new trade union is attempting to establish holdings within these planets to provide supplies and weaponry under their protection and supervision of Solfed. Leading to consistent discoveries of their proposals to many other companies. Specifically a notable research station belonging to NT. With the solfeds new competitor in their market, begins a quiet rivalry.

MECU is hoping to upset their market-hold without damaging their own reputation.

2500: MECU finally expands into solfed place proper, meeting steep interference from both governmental, and FTU methods to derail them gaining a strong position in the heart of sol.

With this failing, they try to buy out NT directly, but with their weak political connections in Sol, it’s shut down under fear of a third-party gaining such a powerful entity tied so closely to Sol.

By this point, the brass has all but abandoned their original intentions, even their ‘better intentions,’ morals often getting in the way of profit; lead to continuing trend of cut-throat methods to knock any competitors out of the race… or history itself.

2525: The FTU starts positioning to make MECU a hard political choice, despite the transportational advantage, with them being an ‘Outsider in the Heart of Sol.’

2550: MECU Starts actively trying to disrupt both the FTU’s favor and presence in areas they operate, staging incidents and taking any opportunity to drag them into a court hearing.

NT furthermore shuts down attempts by MECU to secure contracts on their stations, bearing bad blood from the attempted buyout and superseding of themselves.

2564(The present day): MECU formally sues to buy out the FTU’s government contracts, citing a sudden string of horrible choices by the FTU in both stock exchanges, public appearances, and general mishaps in places they operate. NT, now in the predicament of lacking a major supplier, needs to decide on whether to integrate the ongoing FTU contracts and replace them directly with MECU, or to begin looking for a new supplier effectively shutting down the company engines violating their agreement to Solfed.

Bluespace Technology

The Love of Diamonds.

Work in Progress: Footer subject to change at a moment's notice. Do not take a red link's presence, struck-through or otherwise, as confirmation (or denial) of their canonicity.

Nova Sector Lore

Common Species Humans, Tiziran, Unathi, Moths, Ethereals, Azulae, Slime Hybrids, Teshari, Synthetic Humanoids (and assorted robots), Pod Persons
Other Species Genemodders (Felinids, Ice Walkers, Dwarf), Ashwalkers, Hemophages, Snailpersons, Ordoht (Formerly Skrell), Plasmamen, Flypeople, Vox (Primalis et al), Tajaran, Vulpkanin, Xenomorphic Hybrid, Rouges (Abductorkin), Miscellaneous Species
Nanotrasen Nanotrasen, Central Command, Emergency Response Corps
External Groups The Syndicate, Interdyne Pharmaceutics, DS-2, Cargo, The Spider Clan
Nova The Nova Sector, Indecipheres, Freyja
Concepts Bluespace, Plasma, Faster Than Light Travel, Resonance ("Souls"), Death
SolFed SolFed, Earth in 2565, The SolFed Armed Forces, The SolFed International Capital District