Lore:Interdyne: Difference between revisions

From Nova Sector 13
Jump to navigation Jump to search
m (internalized an "external" link)
(Rewrite. Abruptly halted in a decent state.)
 
Line 1: Line 1:
<!-- Sourced from WatchesTheStars -->{{LorePageHeader
<!-- Rewritten in-house -->{{LorePageHeader
  |colour = 006600  
  |colour = 006600  
  |hcolour = white
  |hcolour = white
Line 13: Line 13:
  |relatedlore = [[Lore:SolFed|SolFed]], [[Nova_Sector_lore|Nova Sector]]
  |relatedlore = [[Lore:SolFed|SolFed]], [[Nova_Sector_lore|Nova Sector]]
  |languages = {{Common}}
  |languages = {{Common}}
|contributors={{Contributor/WatchesTheStars}}}}
|contributors=}}


Many well-known clinics and treatment facilities on the frontier are supplied by Interdyne Pharmaceuticals; a [[Lore:SolFed#Sovereign_Corporations|Sovereign Corporation]] specializing in advanced medicine, biotech, and synthetic drug development. While widely respected for breakthroughs like Sansufentanyl, critics question their ethics and blame them for conditions they now profit from treating. Interdyne maintains ties with nearly every major power in the sector, including Nanotrasen, SolFed, and even Syndicate-linked interests.
A one-stop Frontier shop for all your medical needs. Interdyne, you can count on them in your darkest hour.


=Interdyne Pharmaceuticals=
Doctors can't be everywhere, but with Interdyne, they're always close.
''“A Sovereign presence in every pulse and protocol”''


= Interdyne Pharmaceuticals =
Interdyne Pharmaceuticals is a Sovereign Corporation who establishes many medical facilities that double as research facilities, and staff them with doctors. These facilities produce medications on-site, rescue nearby civilians, and treat the local populace. In the Nova Sector, they presently operate as an independent company in the mining areas, rescuing lost [[Shaft Miner|Shaft Miners]] and selling various products to the station. When they are not rescuing or treating, the doctors aboard may experiment with various sciences, or just relax.


Interdyne Pharmaceuticals is a '''Sovereign medical conglomerate''' with holdings that stretch from Core Sector capitals to the most remote edge-world colonies. In the Core, their name is stamped on hospitals, research towers, and entire pharmaceutical districts; on the frontier, it’s printed on emergency kits, cryo-sleep injectors, and the last dose of stabilizer keeping a colonist alive.
Interdyne facilities have held doctors of all walks of life, from trainees to retirees, anyone decent with a scalpel and willing to learn has a home in Interdyne.


Their reputation is built not on ideology or allegiance, but '''clinical ubiquity'''. Interdyne doesn’t plant flags or claim sectors; it offers licensing, supplies, and medical infrastructure with the same practiced detachment whether the client flies SolFed banners or Syndicate colors (so long as they can pay, Interdyne delivers).
== Visiting Hours ==
Interdyne's business model is one of going places and setting up outposts full of qualified doctors, giving them enough toys to play with to keep busy so that when Frontiersman John comes in with six testicles and zero brain lobes, the doctors are Awake, Alert, and Able to help.


Their flagship drug, '''Sansufentanyl''', is widely credited with slowing (though not curing) the spread of '''Hereditary Manifold Sickness''', a condition particularly common among early colonization bloodlines. The fact that Interdyne developed the treatment, holds exclusive production rights, and may have played a role in the disease’s emergence is a conspiracy whispered more often than spoken aloud (and one the company shows no interest in acknowledging).
Medical care in SolFed is a deeply personal journey between you, your community, your nation, and SolFed. We understand that the infinite expanse of space means your options range from limited, to limitingly diverse. The shelf-life of common healing drugs is measured in days, and that's by design. Bulk sales aren't good business these days, and hoarding's a great way to turning expired drugs into secret poisons. Having a pharmacist in your neighborhood's really the only sound decision you can make, and thankfully, you don't have to. Interdyne is here for you, for all your medical concerns that aren't "economic" enough for a larger healthcare chain to handle.  


Where other Sovereign Corporations pursue expansion through territory, firepower, or anomaly exploitation, Interdyne’s dominance comes through treatment dependencies, embedded systems, and regulated exclusivity. Whether in a clean Core clinic or a half-frozen frontier triage pod, Interdyne is there; Not to lead, not to govern, but to ensure no one else holds the prescription pad.
For too long, doctors have had to choose between helping people, and saving lives. Research, or residency. In the core worlds, thousands of the planet's brightest minds and steadiest hands, locked in an ivory tower, treating the same six maladies and singing the same sob songs to grieving families. It's necessary work, of course, but it's also a waste of talent. Back when the human body was a mystery and novel cases walked in on the regular, it may have been necessary to have doctors prepared to solve a puzzle before it bleeds out, but these days stationary doctors drown in elder care and basic organ work, stagnating until their keen wit is dulled to ineptitude. To put it bluntly: pedestrian healthcare is boring!


=History=
Business plan: Providing critical medical care and rescue through a wide variety of cutting-edge medical solutions, premiums at affordable prices. Emergency responses are billed to the relevant nation, as per tenancy agreements, individual contracts, and the underlying principle that in SolFed, letting your citizens die avoidable deaths is a "dick move" that is "unpleasant" to mention at parties. More personal treatments are available at the capacity and capabilities of the present doctors, from mundane healing drugs to things you will never know you have always needed.
''“Origins in profit, not philanthropy.”''


At Interdyne, our guarantee is that there is no guarantee: holding our doctors to high standards would mean forcing them not to take the risks that get you to peak health. We value informed consent as much as the next Hippocratic establishment, but if you're willing to risk a 10% survival procedure, able to sign a consent form, and the doctor's willing to try it, Interdyne isn't going to get in the way. Come to your nearest Interdyne facility and explore the Frontier ''of biology!''


Interdyne Pharmaceuticals emerged sometime after the creation of '''faster-than-light travel''' on {{TooltipInline|Terra|Earth, you knobs.}}, during the first serious wave of interstellar colonization. It was not born from idealism, nor from any humanitarian push to heal the expanding population, but from a sharp-eyed interest in the growing medical demands of deep-space life (and how best to profit from them).
== Enrichment ==
[[File:Interdyne Lavaland.png|thumb|The '''IDP Cloudmane''' class of vessel, as seen landed in Lavaland.]]
Despite their benevolent triage, Interdyne Pharmaceuticals is primarily a research company. Doctors, in the long spans between patients, have an entire facility of cutting-edge machinery with which to explore new innovations and sharpen their skills. Other companies in the vein of Interdyne find it more economical to keep their doctors cryoslept, in a perpetual state of panic, awake only in moments of carnage, asleep as decades of medical advancements pass them by. And somehow this isn't considered a "prison sentence?"


Unlike other early corporations that sought prestige through terraforming or exploration, Interdyne carved its place through '''research''', specifically into the then-mysterious rise of '''Hereditary Manifold Sickness''' (HMS). While other institutions scrambled to understand the condition or dismissed it as colonial myth, Interdyne moved fast, establishing specialized labs and funneling resources into human genetic profiling. The result was '''Sansufentanyl''', the first viable long-term treatment for symptoms, and a drug that would define their legacy.
Doctors in Interdyne's employ are encouraged to diversify their skillsets, exploring the medically unknown on the company's dime. Legally, Interdyne employees are "Scientists," not "Doctors," which frees them from various Duties of Care, impartiality, and {{TooltipInline|Display Text=non-combatant obligations|Tooltip=Interdyne is not an Adventurer's Guild, band of Mercenaries, or Snake Oil Salesmany.}}. Across the {{TooltipInline|Display Text=standardized|Tooltip=Shoutouts to Clown Main 2, and MerlonFire23 for their insight and enthusiasm in the Interdyne Holonet Channels.}} '''IDP''' {{TooltipInline|Display Text='''Cloudmane'''|Tooltip=Horse-agnostic.}} class of Scientific Vessel and '''IDP''' {{TooltipInline|Display Text='''Marlinfaire'''|Tooltip=Fish-atheistic.}} Scientific Outpost, employees have access to experimental capabilities in the fields of xenobiology, microbiology, and pharmacology. Nonmedically, vessels include a full array of {{TooltipInline|Display Text=self-sustenance|Tooltip=Able to thrive without external help, not '''necessarily''' consuming from what one's own body produces.}} activities: hydroponics, atmospherics - leeching only from the finest gas giants -, barkeeping, and the {{TooltipInline|Display Text=libreocollective|Tooltip=A small library. "Librarian Sciences" is (unenforcably) trademarked by the QC Claire-Marten Shipping Associates.}} sciences. In the interest of independence, several Interdyne employees are designated as {{TooltipInline|Display Text=miners|Tooltip=Shaft miners, those who dig. All Interdyne employees are of age in both local and SolFed jurisdictions. While Interdyne does provide care for all ages, Interdyne facilities are not a safe or nuturing environment for children to be raised full-time in, and "Take Your Child To Work Day" was cancelled after an incident internally known as "Speed Dial" or "Crank Call."}}, but are paid specifically to manage the material situation in any capacity, from digging to salvage. As many of Interdyne's patients are rescues, these miners serve as our first contact with the customer, and should be ready to defend their new wards as they are transferred to medical.


The speed of this breakthrough raised eyebrows. The medication was unnervingly well-matched to the illness. Critics argued that Interdyne may have known more than they let on, or worse, played a role in its emergence. But as the company’s profits surged and their laboratories became the gold standard for bio-clinical precision, those critics either faded from public view or stopped speaking entirely. As a Sovereign Corporation, Interdyne faced no formal investigations and issued no apologies.
== House Calls ==
SolFed, contrary to popular opinion, is 99% unclaimed space. Pedantically, given how sparse space is, "matter" within SolFed is a statistically insignificant anomaly, but even in a political sense, most of SolFed is owned in name only. Just as one cannot count the grains of sand on the beach, so too can a nation not catalogue or control every last meter of liveable space within their cosmic borders. Near-infinite are the numerous asteroids, comets, drifting stations, stable orbits, planetoids, and even planets in any particular nation. Typically, a nation has a list of the star systems it claims to control, arbitrarily divided into Sectors, as well as the major inhabitable and inhospitable landmarks surrounding them, and the estimated population count per Sector.  


With the treatment under exclusive license, Interdyne grew fast - “too fast,” some said - mirroring the explosive trajectory of Nanotrasen. They outpaced rival biotech firms, absorbed competitors, and embedded themselves in Core Sector hospitals before the public ever realized they had a monopoly. When their market dominance reached a threshold, Sovereign status followed, not through political leverage, but sheer economic gravity. It was no longer viable for governments or corporate interests to refuse doing business with Interdyne.
More precise records are typically kept only at a local level, as the SolFed Council does not particularly care whether the eligible population in a sector lives on a stellar body or around it, simply that the nation pays taxes on their behalf in exchange for appropriate representation in the Council. The [[Lore:SolFed#Departments|Bureau of Astrography]] will usually have the more granular maps available, using them to redistribute Marshal patrols and hubs, though these will obviously never be as up-to-date as a region's own charts.


Yet as the company expanded, so too did its internal philosophy. The cold profiteering that defined its founding years began to refine itself into a doctrine of detachment. In the modern era, Interdyne does not present itself as a benevolent healer nor a malevolent schemer. It simply offers medicine to those who need it, at scale, at cost, and without moral entanglement.
Interdyne, thusly, offers a foothold for less-monolithic families to settle in a stable manner. To qualify for SolFed membership, the minimum threshold for a prospective Nation is their ability to sustain and protect a {{TooltipInline|Display Text=population|Tooltip=Specifically, the minimum threshold for 1 Vote in the SolFed Council. This fluctuates, but once a Nation is established, it is not automatically disbanded should it no longer meet the threshold. (Unless a vote of Adverse Possession or the like is called to dissolve the nation, but that's typically Not Done, in the class of a Dick Move.)}}. Interdyne facilities, through expertise and lobbying, offer a disproportionate quantity of "medical capacity" compared to their costs, strengthening any claim for (adverse) possession in effectively-abandoned space. If the so-called parent nation is unaware of these squatters, they clearly can neither sustain nor protect them, nor collect taxes appropriately.  


Today, the company’s presence is split. In the Core, it is surgical in its presentation: clean clinics, towering hospitals, pristine autodocs and boardrooms lined with white marble and reinforced glass. On the Frontier, it is no less precise but markedly more somber. Facilities are often compact and utilitarian, focused on maximum efficiency over comfort. Outposts operate with reduced staff and limited amenities under strict protocol adherence, prioritizing clinical output over personnel well-being. Field stations may be spartan yet remain clean, controlled and meticulously maintained - reflecting a corporate ethos that sees luxury as waste when treating patients hundreds of light-years from oversight. Interdyne doesn’t need to impress out there; it only needs to function, and it does - relentlessly.
Though the process is not simple or fast, SolFed holds provisions for "Squatter's Rights," allowing for neglected communities to secede from the nation that claims their land but not their citizenship in a peaceful and sanctioned manner. The legal specifics fluctuate as various votes pass, but the general gist is that if your nation cannot find you to evict you, but enough laypeople can find and join you to the point you'd qualify for a single full Vote in the SolFed council, then clearly your nation has Forgotten or Neglected you. If you are then able to retroactively pay SolFed dues on SolFed services previously rendered (Marshal patrols, etc.), your nation is Valid.  


To the average person, Interdyne is just another Sovereign logo stamped on the pill bottle or clinic wall. Its name is as common as running water, and just as unquestioned.
Given how much "economic potential" gets taken from SolFed nations as a result of forgotten colonies growing large enough to leave, Interdyne is often called the [[Lore:Syndicate#Interdyne Pharmaceuticals|"Seventh Arm of the Syndicate,"]] regardless of how many publicly-facing "arms" of the traditionally-armless snake are acknowledged. While Interdyne has no formal relationship with the Syndicate, they've successfully combined plausible deniability and the Hippocratic Oath as a legal defense several times to avoid nation-level consequences for healing and aiding Syndicate members and ships.


=Branches=
== Obstetricks: A Company Is Born ==
Interdyne self-classifies as a Pharmaceutical company because they provide pharmaceuticals. Contrary to naysayers, this wasn't a stylistic choice or tax dodge.


Interdyne Pharmaceuticals is organized into a number of tightly focused branches, each operating with minimal cross-communication to preserve operational integrity, information security, and legal insulation. Every branch functions with near-total autonomy, reporting upward only to Central Administration. Some operate in the light, others are optimized for silence.
In the [[Lore:SolFed#International Space Administration|time before SolFed]], Interdyne Pharmaceuticals' existed to chase migrations and miners with massive mountains of modern medications, as traveling apothecaries and floating warehouses. In the time of the ICA, {{TooltipInline|Display Text=miners|Tooltip=Two schools of thought, each with varying amounts of success: large trawling ships casting a wide net, filtering large swaths of space dust to filter, and precision navigators, hunting for live asteroids large enough to manually mine. Both suck in comparison to modern mining.}} would depart from Sol's outer planets to the Oort Cloud (effectively a {{TooltipInline|Display Text=microasteroid megabelt|Tooltip=Like your mom wears.}}) in hopes of capturing and processing enough asteroids to bring back the frontier's blue gold: Bluespace Crystals, more often the dust particles. Traveling the two light years manually meant carrying everything with you, with every square inch of surface area another threat vector for the dense clouds of debris to penetrate, and every ounce of
{{TooltipInline|Display Text=Δv|Tooltip=Thrust. That is, fuel is heavy so it costs fuel to carry fuel.}}
needing an additional ounce of rocket fuel to maneuver. With profit margins tight and the work long, most Oort Mining ships pushed against the minimum thresholds of safety and comfort for a stronger bounty, with dreams of a haul dense enough to retire your bloodline off of.


* '''Central Administration''' handles macro-level oversight, executive delegation, and Sovereign interfacing.
Interdyne, playing the odds, chased these miners into the dangerous Oort cloud as a companion, not a rival. By promising a steady supply of medication and repairs, any miner allied with Interdyne could haul (according to Interdyne advertisements) 30% more cargo per crew member, at only 15% the overhead - that's {{TooltipInline|15% extra for free|The numbers are intentionally misleading. That's advertising, baby.}}. Interdyne succeeded where others failed by their sheer dedication to the people.
* '''Research''' leads Interdyne’s efforts in experimental sciences, xenobiology, and virology, especially prolific in unregulated Frontier zones.
* '''Private Security''' oversees the contracting of external protection assets, typically drawn from independent PMCs under strict compliance protocols.
* '''Pharmaceutics''' develops, manufactures, and distributes Interdyne’s compound library, often through third-party proxies and shareholder-controlled firms.


Each branch contributes to Interdyne’s unified goal: clinical dominance, scalable containment, and persistent growth regardless of region, law, or casualty.
Interdyne succeeded where others failed through savvy marketing and their predatory stance on rescues: if you weren't an Interdyne member, you were in no position to negotiate whatever exorbitant fee the rescuer offers. At least, that's what the advertisements say. Half a rescued ship is better than dying alone in space, and subscribing to Interdyne is better than both! ''<u>With the Oort Cloud, you either inter or you dyin'e</u>''... that slogan didn't last long, but the company prospered.  


==Central Administration==
Historians with a vested interest in pissing corporations off suggest that Interdyne had significant competition in the rescuing business, and only prevailed through sinister treachery and extortive injustices. Normal historians believe Interdyne was actually one of the more ethical companies of the era, and that tales of shaking down dying folk were greatly overblown by irate tycoons having their fleet's earnings liened for fuel costs for rescues au gratis (Pro bono? Historians have receipts for both; it seems that whatever phrasing the individual rescuing ship used is what was billed. {{TooltipInline|Display Text=Cryptohistorians|Tooltip=Historians focused on deciphering codes, cyphers, and double-speak. Not related to historians studying burial practices, except when the tombs are guarded by secret cyphers, which is actually fairly often.}} suggest a relationship between the flourishing descriptions and how much they think they could fleece the rescuee's parent company for).
''“Continuity, not charisma.”''


As solid forms of Bluespace became more readily accessible, humanity all but abandoned the Oort Cloud for harvesting and began on their first Great Migration. Many {{TooltipInline|Display Text=Oor''tycoons''|Tooltip=Portmanteau of Oort and Tycoon. Not to be confused with Oorty and a slur, please.}} lost significant portions of their gains trying to double-down on the Oort Cloud, marketing the cloud as pollution-free (it was not), organic (it was not), home-grown (it was not) Bluespace superior to the cheap crystalline garbage found in more anomalous areas (it was not). Interdyne, with little capital invested in mining-specific ships, effortlessly pivoted from servicing isolated mining expeditions to servicing isolated colonizing expeditions. Because of their unique ability to pivot to the {{TooltipInline|Display Text=new paradigm of space use|Tooltip=If this makes sense to you, report to your nearest Interdyne Medical Facility to be treated for your obvious mental disorder: Middle Manglement Mindedness.}}, Interdyne remained a strong Corporation, easily serving as a prime example of what SolFed would later declare a [[Lore:SolFed#Sovereign Corporations|"Sovereign Corporation".]]


At the core of Interdyne’s sprawling operations is '''Central Administration''', the governing body responsible for corporate continuity, strategic policy, and internal regulation. Unlike the theatrical “executive boards” of other Sovereign Corporations, Central Administration maintains a deliberately sterile image. There are no public-facing personalities, no press conferences, and rarely any names attached to decisions. Policies arrive signed only with branch codes and embedded approval hashes; faceless, authoritative, and final.
=== Patient Zero, The Capital ===
Again according to the marketing, a Colony supported by Interdyne has a 40% higher chance of survival and 70% higher chance of prosperity. <u>''Interstellar Dynamics: A Future For You Is A Future For Us All.''</u> (This, too, did not stick.) The first star systems that SolFed would award directly to a corporation, thus founding the Sovereign Corporation program, were stars that Interdyne had declared they would have a robust presence in, quadrupling the value of the territory overnight. Interdyne's headquarters would move from Saturn to Jonvus 1 (TODO this name sucks), the third of their stars, when it became clear that the political situation on Saturn was untenable; as is typical after failing a "hostile takeover" or "attempted buyout" (depending on who is asked).


Central Administration is headquartered in the Core Sectors, operating from a clinical vertical complex known simply as '''Facility Zero'''. It is believed to house the primary legal and financial divisions, high-level biomedical archives, and executive arbitration rooms. Access to the facility is restricted even among Interdyne staff; most interaction with Central Administration comes through automated directives and cold correspondence, not personal audiences.
{{TooltipInline|Display Text=Jonvus 1|Tooltip=TODO: make this name NOT SHITTY}} is one of Interdyne's least important holdings, ironically, functionally serving as a postal address for the highly-distributed company. Around Jonvus 1 are 4 planets, each noteworthily unexceptional. Planet 2 is in the {{TooltipInline|Display Text=Goldilocks zone of natural habitability|Tooltip=Close enough to the sun to be warm, but not too on fire.}} and once possessed great tracts of green life, whereas the others are habitable through terraforming and technology. Jonvus 1 mostly imports what materials it cannot synthesize - not for scarcity, but the expense of mining it themselves in industrial quantities. Interdyne doctors, should they retire and not to their immediate surroundings, have the Jonvus Elder {{TooltipInline|Display Text=Reciprocal|Tooltip=Named as such to justify calling the elderly retired doctors JERCs.}} Care complex as a company-sponsored retirement option. New Interdyne recruits are encouraged - but not required - to spend a {{TooltipInline|Display Text=short tour|Tooltip=Six months to six years, though some find it to be their passion and stay. Somehow.}} caring for their elders here, gleaning medical advice and institutional knowledge from the {{TooltipInline|Display Text=oldheads|Tooltip=Not an industry-standard term.}} before seeking their {{TooltipInline|Display Text=own path|Tooltip=Metaphorically. Interdyne holds no particular interest in Alternative Astrography and uses the Bureau of Astrography's charts, same as most other nations.}} through the stars.


This branch oversees:
The first {{TooltipInline|Display Text=Accredited|Tooltip=Licensed to dispense College-equivalent credits. Not by any particular SolFed agency, but by various College-admissions-equivalent private firms. It's mostly to justify a copyright on the term "Accredited."}} retirement homes, these facilities are informally known as the '''Interdyne Institute''', with residents organized into wards by specialty. A ''four-year'' tour of caring and studying under the vast array of elderly doctors is galacticly considered equivalent to a typical ''eight-year'' medical school track, depending on the rotations. That said, Jonvus also hosts conventional medical teachers, especially in subjects the current residency is {{TooltipInline|Display Text=ill-equipped to teach|Tooltip=Usually the knowledge is too new, or too old such that the experts are dying out, or a literal lack of equipment (as is typical of Psionic surgeries).}}. Tuition is mostly waived for those on the caretaking path, and entirely waived with a contractual tenure aboard an Interdyne installation in need.


* Sovereign compliance and legal immunity
== Industrial Revolution ==
* Budget allocation and internal restructuring
The advent of the [[Guide to chemistry#Chemistry Dispensers|Chemical Synthesizer]] and its consequences could have been a disaster for the Interdyne business model. A business built around stockpiling essential medicines to dispense to the needy ''should'' have been displaced by engineering companies once those essentials could be printed from effectively just electricity, but the secret to Interdyne was never about stockpiling materials, but stockpiling talent. While there were some growing pains in transitioning from warehouse-style ships to sleeker powerhouse vessels, the goods themselves were in no danger of going unwanted. Interdyne's real threat was the ease of simple medicines, of folk believing they need only the basics, of folk settling for what they can make themselves, of folk willing to die by the DIY.
* Security doctrine and personnel clearance levels
* Strategic product launches (e.g. new drug rollouts, system-wide licensing)
* Blackbook trials and unlisted field projects


Central Administration does not rule Interdyne through ideology or charisma, it simply ensures the machine keeps running, free of interruption or interference. It is not known for innovation or outreach. Its role is '''continuity'''.
The introduction of a neopharmacological form of [[Guide to chemistry#Methamphetamine|Meth]], with a simple recipe and difficult execution, recaptured the mystique of the Pharmacological Arts. Even to this day, the allure of easy meth draws wannabe chemists to break into a secure lab, push the funny buttons themselves, and blow themselves up. The {{TooltipInline|Display Text=inventor|Tooltip=Dyet Soo Crose, though often falsely attributed to the Sugar family.}} of the [[Guide to chemistry#Chemistry Dispensers|Chemical Synthesizer]] described the release of the underground chemistry textbook, the {{TooltipInline|Display Text="Chemonomicon,"|Tooltip=A search of the Deep Holonet might reveal the following: [https://discord.com/channels/1171566433923239977/1172988668898709555/1493254914950959186 A secret message leading to an _unsanctioned page_].}} the "Worst PR imaginable. I made the Synthesizer to save everyone, to make health a choice, not a battle! Now all anyone knows about chemistry is funny free drugs that explode on you." On paper, nothing connects Interdyne to this viral disclosure. Businesses have been built on stranger "coincidences," after all.


==Research==
Within weeks of the illicit instructions being circulated, the six major insurance companies mandated that all chemistry-related functions be performed only by licensed doctors, and their chemistry labs be highly secured and reinforced against accidental explosions. With the fears of badbreaking successfully blown out of proportion, Interdyne's stock prices instantly stabilized from their rapid plummet, and tripled what they had been within a month.
''“The science behind the signature.”''


== Modern Holdings ==
In terms of cultural coverage, Interdyne is one of the largest standalone nations, with hooks in over 70% of all societies. While Interdyne facilities struggle to compete in dense cities against dedicated, standalone Dire Care facilities, IDP usually finds some street corner to set up on, in more of a local drug store capacity than one-stop shop. Even in the most close-minded societies or hyperzoned urban sprawls, Interdyne simply declares the need for an embassy there, and well would you look at that they're also selling [[Guide to chemistry#Tirimol|tirimol]] and plastic surgery, as is the customs of our people.


The Research Division of Interdyne Pharmaceuticals is the foundation of the company’s scientific advancement, driving forward everything from drug development to biotechnical experimentation. Operated through a network of compartmentalized Clinical Nodes, the division is structured to maintain strict internal silos, where most researchers work in isolation, unaware of broader objectives. All intellectual property and outcomes are owned in full by Interdyne; public disclosure is both rare and tightly managed by Central Administration.
Most permanent Interdyne stations service regions of 500 to 1000 eligible patients with a full compliment of 64 Scientists. Though the modular design of Interdyne stations means they can be scaled vertically, if a region of more than 1000 patients needs full Interdyne coverage, typically a second Interdyne station is constructed closer to the appropriate district, rather than trying to funnel traffic to a central location. Smaller classes of stations and vessels exist, with the smallest mass-produced vessel class, the '''IDP Cloudmane''', and the smallest mass-produced planetary station, the '''IDP Marlinfaire''', hosting 8 scientists each (typically 4 Researchers, 3 Miners, and 1 Chief).  
<u>''"Interdyne: When your Alternative Medicine is still medicine, you've got it pretty good."''</u>


Interdyne’s most public achievement – ''the creation of '''Sansufentanyl''''' – originated here, but that compound represents only a fragment of the division’s capabilities.
=== The Nova Sector ===
To Interdyne, the Nova Sector started as another speculative precolonial venture; that is, Interdyne said they were going to the weird deadly zone, and only Tarkon Industries, Twin Nexus, and some lesser companies bit. From 2XXX until 2557, Tarkon repeatedly attempted mining excursions onto Indecipheres, from several orbital stations. It went {{TooltipInline|Display Text=''okay''|Tooltip=No it did not.}}.  


Two of its more closely guarded focus areas are '''Xenobiology''' and '''Virology'''.
The Tarkon travel-class shuttles provided could reliably land on the volcanic surface for upwards of thirty minutes before instability and hostile reactions would force the ship to leave. Indecipheres, predatory mistress she is, would then render the area incompatible with rescue for a prolonged duration. Tarkon eventually got in the habit of teaching their miners the art of shelter construction, and would later launch orbital pods with cryosleep caskets. Interdyne, likewise, would land a single IDP Cloudmane in a central location, serving as an expensive but reliable emergency exfiltration. Through their combined heroism, Tarkon and Interdyne successfully mined... a modest amount of Bluespace crystals, and other materials. Enough for self-sufficiency, but at projected rates, not enough for an economic revolution and ''certainly'' not enough to justify a high-traffic throughway. Still, settlers would trickle in to make their own way or enlist with Tarkon doing roughly the same. [[Lore:Nova Sector#War|Until Nanotrasen.]]


In Xenobiology, Interdyne specializes in the cultivation and study of non-terrestrial lifeforms with unusual regenerative or mutagenic properties. The most notable of these are colloquially referred to as ''slimes'' (adaptable, bio-reactive organisms that can be selectively bred for undisclosed purposes). Whether used in synthetic organ scaffolding, biochemical harvesting, or something more experimental, these creatures are considered high-value research assets. Handling protocols are extensive in the Core.
Like many science-oriented companies, Nanotrasen deployed several research stations, including the NSV Void Raptor, to study the anomalous properties of Indecipheres et al. With a total of ~3000 employees in the sector, averaging 200 employees on-shift per day, Nanotrasen was like the fourth-most active corporate entity in the Nova Sector, ''far'' from the massive scale of Tarkon and supporting Interdyne. When the Void Wars drifted through the Nova Sector in 2557, most of Tarkon's employees chose to fight and die for their sector, with many Interdyne installations catching crossfire and/or willingly hiding in low-power cryosleep, leaving Nanotrasen as the largest active presence at the time SolFed decided to pay out political capita.


Virology, meanwhile, extends far beyond traditional immunology. Interdyne’s virologists are tasked with identifying, dissecting, and in many cases designing pathogenic agents. While officially labeled as preventive research, this branch has been repeatedly accused of experimenting with controlled outbreaks, tailored immunodeficiencies, and synthetic viral models with unclear applications. None of these claims have been substantiated in any court and likely never will be.
In 2510, a smaller mining company, Akhter, revolutionized "Lavaland Mining" through a saturation of seemingly permanent landing structures. Though these structures have the facilities to host several full-time workers, they host no crew directly. These structures appear to the planet as a potential residence, somewhere newcomers would be lured to to reside. By willfully laying a trap for Indecipheres to exploit (haters will say the structural supports and decentralized nature), they manage to remain on the surface for weeks at a time. While Akhter's records of precise mining station records were lost in the Void War, it seems that there's always a fresh mining station somewhere new on the surface with fresh ores nearby.


While Core-based Clinical Nodes operate under rigid procedural oversight, Frontier research sites follow a different doctrine. There, the Research Division functions with a degree of freedom rarely seen in corporate science. Protocols are fluid, oversight is minimal, and projects forbidden in the Core are quietly greenlit, given space to breathe and evolve. Researchers assigned to Frontier postings are often selected for their risk tolerance, creativity, and discretion.
== Brand Affiliates ==
Interdyne holds a majority share of interest in medical manufacturer, DeForest. When an Interdyne scientist produces a product with commercial viability, they take it to DeForest, who works out the logistics of producing it at scale, distributing, marketing, etc. Sometimes the scientist spearheads the product themselves, though often they find the bureaucracy and engineering to be confusing, trite, or otherwise incompatible with their envisioned lifestyle. Regardless of if the product makes it to market, if there's something patentable, Interdyne pays out a standard royalty package in order to license it to DeForest.


The result is a branch that appears controlled and clean from the outside, but behind locked lab doors (particularly on the edge of settled space) pushes science in directions few others are willing to.
This separation of corporate entities makes sense to deep accountants and brand loyalists, even if it just seems that Interdyne could just split into something like Interdyne Productions. Confusingly, Interdyne ''does'' produce a few recurring products under the Interdyne branding, though these tend to be medication brands produced on-site by prescription or request.


==Private Security==
== Products ==
''“Tiered detachment in practice.”''


=== Interdyne ===


Interdyne Pharmaceuticals does not maintain a traditional in-house security force. Instead, all physical protection, facility defense, and risk-response services are outsourced to vetted '''Private Military Contractors (PMCs)''' under tightly negotiated service contracts. This approach ensures that Interdyne can maintain legal and ethical distance from the use of force (while still preserving operational integrity across Core and Frontier installations).
==== Sansufentanyl ====
The lifesaving drug used to treat the eradicative disease Heriditary Manifold Syndrome. Users of Sansufentanyl can enjoy upwards of a half-hour of prolonged existence in a "timeline that rejects them." Independent researchers studying HMS find that while the disease mimicks chronological distress, there is no evidence of other actual timelines, especially not an alternate timeline accepting them, nor that the drug or disease genuinely has a chronological component. HMS numbers have skyrocketed since the distribution of Sansufentanyl, though this is explainable by survivorship bias, in that unrecognized HMS fatalities would easily be confused with blood poisoning, getting lost in the woods, running away from home, spontaneous combustion, and many other missing persons cases. We cannot truly know just how many cases of HMS went undiagnosed, given the state they are left in.


PMCs contracted by Interdyne vary depending on the location and threat profile:
==== Hereditary Manifold Syndrome ====
 
No wait no it's a natural phenomenon. Interdyne spends upwards of a million credits per year discrediting harmful rumors that Sansufentanyl ''causes'' HMS. Autoinjectors filled with 20u of Sansufentanyl in the pockets of known Syndicate Infiltrators who have been proven not to have HMS of their own are coincidences, a smear campaign against one of the most noble Sovereign Corporations in the Federation. One legal defense suggested that the autoinjector was full of Sansufentanyl from a different timeline, procured through sinister Syndicate means, and that the injection of this foreign Sansufentanyl attunes the victim to that rival timeline. This was enough to incur "reasonable doubt" that Interdyne is liable for the use of these autoinjectors, but set the precedent that Interdyne should be cautious with how Sansufentanyl is produced and distributed.
* Core Sector sites typically employ low-visibility, compliance-focused firms trained in asset preservation and non-lethal containment (often chosen for their professionalism and ability to blend seamlessly into Interdyne’s sterile environment).
* Frontier deployments may be handled by less conventional contractors, including '''former''' Syndicate-affiliated outfits, mercenary collectives, or sovereign-aligned enforcement groups selected for flexibility and effectiveness rather than public image.
 
While Interdyne does not take responsibility for the actions of its contractors, all PMC personnel operating on Interdyne grounds are required to follow Interdyne’s on-site compliance standards and are monitored via embedded reporting systems. This layered approach allows Interdyne to respond quickly to sabotage, espionage, or biosecurity breaches without directly implicating its own staff or administration.
 
Internally, this security model is referred to as '''Tiered Detachment''', the principle that violence and enforcement should be performed at a contractual remove from the corporation’s intellectual core. Force is a tool, not a signature (and Interdyne ensures that it remains just that).
 
Critics argue this system enables deniability and shields the company from accountability during unethical operations. Interdyne’s response remains consistent: “Our role is medicine. Security is a service.”
 
==Pharmaceutics==
''“Distribution through discretion”.''
 
 
The '''Pharmaceutics Division''' is the most publicly visible and commercially dominant branch of Interdyne Pharmaceuticals. It oversees the manufacture, refinement, and distribution of Interdyne’s vast medicinal portfolio, including everything from basic first-aid treatments and combat stims to proprietary gene therapy kits and chronic condition suppressants. Across both the Core and the Frontier, it is Interdyne’s compounds that fill emergency kits, surgical tanks, and prescription pads.
 
Operations within this branch are highly automated, supported by orbital fabs, subterranean synthesis labs, and ship-mounted mobile processing units. Product distribution is tightly stratified (premium-tier treatments are reserved for Sovereign clients and coreworld clinics, while ruggedized or off-brand variants are packaged for frontier markets). Despite aesthetic differences, all flow from the same carefully protected synthesis chains.
 
Interdyne’s power lies not just in what it produces but in how it sells. The company holds strategic shares in dozens of smaller medical and distribution firms, quietly embedding itself across supply chains without appearing as the sole supplier. These affiliate companies (such as '''DeForest''', a well-known Core-facing logistics and pharmacy network) often sell Interdyne-developed treatments at lowered public rates, appearing more accessible and consumer-friendly. While these firms take a modest cut, Interdyne profits twice (once through product sales, and again through shareholder returns from the very companies “undercutting” them).
 
This tactic allows Interdyne to:
 
* Maintain market dominance without brand oversaturation
* Shape pricing trends while appearing competitively undercut
* Expand into restricted or politically sensitive regions via proxies
* Offload risk and liability while retaining economic control
 
In the Frontier, the Pharmaceutics Division operates leaner. Facilities are streamlined, often staffed by minimal crews or automated entirely, with distribution overseen by remote logistics networks. Some compounds distributed in these zones have not undergone full Core-standard trials (though packaging may suggest otherwise).
 
Though Interdyne’s innovation begins in research, it is through the Pharmaceutics Division’s controlled spread and hidden partnerships that their influence becomes inescapable. In clinics where no one knows who made the drug, Interdyne still collects the profit.
 
=Ranking Structure=
All Interdyne personnel are assigned a Tier Classification, which governs what information they can access, which decisions they are allowed to make, and how they are ranked internally across divisions. While job titles vary, (Interdyne Researcher, Deck Officer, Biochemist, etc.) Tier is what determines authority.
 
Tiers are not necessarily tied to seniority or skill. Advancement requires clearance vetting, loyalty screening, and Central Administration approval.
 
'''Tier-6 - Central Administration (Non-Public)'''
 
Access to this level is strictly need-to-know. Names, faces, and voices are not publicly logged.
* All high-level directives originate from Tier-6.
* Most employees are never even made aware Tier-6 exists.
''“Clearance Denied - Requires Tier-6 Hash Confirmation”''
 
'''Tier-5 - Executive Interface'''
 
Reserved for blacksite leads, Sovereign liaisons, and corporate architects.
* May act as Executive Proxies with authority across divisions.
* Can override any lower clearance. Tied directly to Central Administration.
''“Tier-5 Override Accepted. Blackbook Protocol Initiated. ID: [REDACTED]”''
 
'''Tier-4 - Division Control'''
 
Oversees entire Clinical Nodes, multiple operations, or Core-linked facilities.
* Full access to division intelligence: Pharmaceutics, Xenobiology, Virology, etc.
* May redirect supply chains, cancel projects, initiate protocol-level lockdowns.
''“Tier-4 Directive Issued: Reallocate Sansufentanyl to DeForest under Proxy 3C”''
 
'''Tier-3 - Section Coordinator'''
 
Supervisors, Deck Officers, and Facility Leads. Oversees full departments or Frontier outposts.
* Able to classify internal incidents, issue quarantines, authorize low-grade experimentation.
* Often the highest-ranking figure on isolated stations.
''“Tier-3 Clearance: Deck Officer Yassan | Node 4-B | Virology Liaison”''
 
'''Tier-2 - Internal Operative'''
 
Fully inducted staff. Most researchers, miners, logistics officers, and field clinicians are here.
* Granted access to department-level data, compound handling, and active projects.
* Cannot access blacksite data or interact with restricted organisms without supervision.
''“Tier-2 Clearance: Slime Handling Level 3, Virology Class-B”''
 
'''Tier-1 - Peripheral Personnel'''
 
Entry-level employees. Technicians, junior researchers, logistics runners, remote workers.
* Access limited to unclassified operations, maintenance, and low-risk compounds
* May operate in controlled environments under supervision.
''“Tier-1 Staff: Maintenance | Facility-08A”''
 
'''Tier-0 - Observation Candidates'''
 
Non-employees under review: interns, contracted specialists, test subjects, temporary hires.
* Cannot access secured systems. Often monitored.
* Not trusted with proprietary information.
''Often denoted as “Provisional” on documentation.''
 
Notable Details:
* Tier isn’t tied to job type, a Virologist could be Tier-2 or Tier-4, depending on what strain they're allowed to work on.
* Promotion requires psychological screening, NDA layering, and blackout compliance.
* All personnel are logged in the DyneCast system, an internal registry that logs access events and anomalies per Tier level.
 
==Occupational Titles==
Interdyne personnel are assigned job titles based on their specialization and departmental function, not rank. A single occupation can span multiple Tiers depending on clearance level and assignment. The following are some of the most common and recognizable occupations across Interdyne’s branches:
 
'''Medical & Pharmaceutical'''
* Interdyne Medical Technician - Handles basic field care, stabilization, and administration of company-approved treatments.
* Pharmacological Engineer - Develops and refines drug compounds, manages synthesis equipment.
* Pharmaceutical Handler - Oversees storage, packaging, and classified transport of Interdyne's chemical products.
* Autodoc Specialist - Maintains and calibrates automated surgical and trauma equipment.
 
'''Research & Experimental Sciences'''
* Interdyne Researcher - General-purpose title for staff working in xenobiology, virology, or pharmacological R&D.
* Slime Containment Officer - Specializes in the care, breeding, and disposal of volatile xeno-organisms.
* Xenobiologist - Studies and manipulates alien cellular lifeforms; frequently involved in material testing and organ culture.
* Virology Analyst - Assigned to isolate, test, and sometimes create designer viruses under secure conditions.
* Pathological Archivist - Maintains Interdyne's disease genome records and mutational tracking databases.
 
'''Logistics & Infrastructure'''
* Interdyne Miner - Extracts materials vital to compound synthesis and research infrastructure, often deployed on volatile planetary bodies.
* Logistical Technician - Manages shipments, drop routing, and remote supply chain interface.
* Facility Engineer - Maintains internal power, life support, and reactor systems for nodes and research sites.
* Biohazard Disposal Agent - Responsible for cleanup and neutralization of compromised lab material, rogue organisms, and incident zones.
 
'''Command & Administration'''
* Deck Officer - Functions as the acting authority aboard isolated stations or Frontier outposts. Handles both logistics and crisis decisions.
* Node Controller - Oversees all activity within a Clinical Node; often a Tier-4 or above.
* Compliance Auditor - Reviews procedural adherence, examines psychological logs, and reports anomalies to Central Administration.
* Division Liaison - Represents a specific branch (e.g., Pharmaceutics) across multiple installations, often tied to Sovereign negotiations.
 
'''Private Security & Containment'''
 
* Security Prefect - Acts as the senior security officer at major sites. Coordinates contractor teams and enforces Tiered Detachment policy. Often Tier-4 or above.
* Contract Liaison - Maintains oversight of PMC activity. Ensures alignment with Interdyne standards and logs all contractor actions.
* Threat Officer - Responds to internal incidents and biohazards. Trained in neutralization protocols and crisis containment.
* Perimeter Analyst - Monitors grid integrity and unauthorized movement. Flags anomalies for response before breach escalation.
* Containment Specialist - Handles retrieval of escaped assets or infected staff. Operates under blackout clearance if required.
 
'''Other Notable Roles'''
* Trial Subject (Voluntary/Contractual) - Used in controlled live studies, often given temporary Tier-0 clearance.
* Courier Specialist - Transports secure vials, samples, and black-label packages across volatile systems.
* Security Contractor - General PMC staff, often under Tier-3.
 
=Notable Products=
Interdyne Pharmaceuticals’ product catalog spans across legitimate biotech marvels, Frontier-use compounds, and a shadowed category of illicit weaponized tools, the existence of which the company publicly denies. While Core-aligned clinics primarily receive clean, cataloged treatments, the Frontier and Syndicate-linked markets often see prototypes, off-the-books trials, and tools whose ethical classification is left to silence.
 
===Legal &/or Public Products===
'''Sansufentanyl'''
 
''Clinical Multi-Action Regulator''
 
Interdyne’s flagship compound. Initially developed in response to a rare multi-systemic illness, Sansufentanyl is used today in advanced trauma kits, long-term organ support, and neurosuppressive procedures. While its formulation is proprietary and heavily protected under Tier-5 classification, rumors persist that Interdyne’s earliest cases of treatment were also its first exposure vectors. No credible alternative compound exists on the market.
 
'''Interdyne Medical MODsuit'''
 
''Powered Medical Exosuit - Co-Developed with Cybersun''
 
An ultralight modular exosuit built for rapid trauma response, evacuation, or capture. When activated, the suit injects the wearer with muscle-enhancing stimulants while activating internal leg-mounted pistons, allowing near-maximum sprint speeds with minimal strain.
High power consumption and biological degradation limit use to short bursts. The suit is exclusive to Sovereign subscribers and emergency service elites.
Anecdotal reports mention several users who "disappeared" after failing to maintain payment or compliance. Interdyne denies involvement.
 
'''Autodoc Series 9b'''
 
''Automated Surgical Table''
 
Standard across Core clinics, Interdyne’s Autodoc units perform full-body triage, diagnosis, and invasive surgical procedures without human intervention. Later models feature adaptive tissue correction and genetically personalized stimulant delivery.
 
'''Red Sun Balm'''
 
''Indecipheres-Derived Burn Ointment''
 
Synthesized from flora analog enzymes native to Indecipheres' subcrust flora, Red Sun Balm is widely used for rapid epidermal repair and burn trauma treatment. Known to cause lucid dreams and visual distortions in untreated batches. Still used heavily by military medics and hazardous responders.
 
'''TWitch Sensory Injector (DeForest Brand)'''
 
An autoinjector packed with Interdyne-derived stimulants, distributed under DeForest’s civilian catalog. The compound, nicknamed “TWitch”, accelerates visual perception, causing time dilation-like effects. Marketed to disaster responders and elite athletes, though often used recreationally.
Side effects include neural fatigue, eye muscle strain, and paranoia.
 
===Illegally Circulated / Syndicate-Tied Technologies===
''(Officially disavowed. Interdyne maintains no recognized affiliation.)''
 
'''Dart Pistol'''
 
A compact injection weapon with multi-toxin compatibility. Commonly used to deliver lethal compounds in close quarters. Engineered with composite polymers to avoid detection by most station scanners. No markings traceable to Interdyne.
 
'''Romerol Reagent'''
 
A synthetic compound that implants a necrotic reanimation organ (an artificial tumor) into the subject. Upon death, this organ triggers uncontrolled revival, resulting in a zombified host capable of spreading the condition. Blacksite trials reported alarming infection chains.
Formula origin unknown; Interdyne’s archives list a redacted parallel project during early xenotissue research.
 
'''Biohazardous Chemical Sprayer'''
 
High-capacity dispersal unit pre-loaded with multi-stage nerve agents and destabilizers. Causes irreversible cell breakdown, violent seizures, and cardiac failure unless immediate treatment is administered.
Primarily found in Syndicate operations. Constructed from repurposed Interdyne sterilization hardware.
 
'''“Health Analyzer” (Modified)'''
 
Externally indistinguishable from Nanotrasen’s standard medical scanners. Internally fitted with a radioactive microlaser. Emits a directional burst of delayed-onset radiation tuned to incapacitate most humanoids unless protected by military-grade shielding.
Used in covert assassinations and asset denials. Internal documentation refers to this unit as “Model HN-7/Collapse”.
 
'''Fungal Tuberculosis Grenade'''
 
Compact dispersal canister containing an engineered mycobacterial spore cloud. Targets lung tissue and replicates in high-oxygen environments. Leads to fatal respiratory collapse within minutes. Developed for controlled biosuppression; later repurposed by field agents.


{{LoreFooter}}
{{LoreFooter}}

Latest revision as of 17:54, 9 June 2026

FACTION

Interdyne Pharmaceuticals

Other Names: Dyne, IDP
Related Pages: Ghost Role Policy
Related Lore: SolFed, Nova Sector
Languages: Sol CommonAnd when contact was established, the Admiral waved at the screen and said, "Mi parolas la lingvon de la Homines!" - I speak the language of Mankind. A simplified mix of Esperanto and Modern Latin, and the only recognized official language of the Sol Federation. This peculiar constructed language became popular during SolFed's earliest days, and was almost entirely overtaken by other popular tongues - it became widespread through heavy-handed political maneuvering with the help of corporate bureaucrats and other undesirables. Nowadays, it's a near-universal tongue and a must-know for any sentient being that plans to leap forward into space.

A one-stop Frontier shop for all your medical needs. Interdyne, you can count on them in your darkest hour.

Doctors can't be everywhere, but with Interdyne, they're always close.

Interdyne Pharmaceuticals

Interdyne Pharmaceuticals is a Sovereign Corporation who establishes many medical facilities that double as research facilities, and staff them with doctors. These facilities produce medications on-site, rescue nearby civilians, and treat the local populace. In the Nova Sector, they presently operate as an independent company in the mining areas, rescuing lost Shaft Miners and selling various products to the station. When they are not rescuing or treating, the doctors aboard may experiment with various sciences, or just relax.

Interdyne facilities have held doctors of all walks of life, from trainees to retirees, anyone decent with a scalpel and willing to learn has a home in Interdyne.

Visiting Hours

Interdyne's business model is one of going places and setting up outposts full of qualified doctors, giving them enough toys to play with to keep busy so that when Frontiersman John comes in with six testicles and zero brain lobes, the doctors are Awake, Alert, and Able to help.

Medical care in SolFed is a deeply personal journey between you, your community, your nation, and SolFed. We understand that the infinite expanse of space means your options range from limited, to limitingly diverse. The shelf-life of common healing drugs is measured in days, and that's by design. Bulk sales aren't good business these days, and hoarding's a great way to turning expired drugs into secret poisons. Having a pharmacist in your neighborhood's really the only sound decision you can make, and thankfully, you don't have to. Interdyne is here for you, for all your medical concerns that aren't "economic" enough for a larger healthcare chain to handle.

For too long, doctors have had to choose between helping people, and saving lives. Research, or residency. In the core worlds, thousands of the planet's brightest minds and steadiest hands, locked in an ivory tower, treating the same six maladies and singing the same sob songs to grieving families. It's necessary work, of course, but it's also a waste of talent. Back when the human body was a mystery and novel cases walked in on the regular, it may have been necessary to have doctors prepared to solve a puzzle before it bleeds out, but these days stationary doctors drown in elder care and basic organ work, stagnating until their keen wit is dulled to ineptitude. To put it bluntly: pedestrian healthcare is boring!

Business plan: Providing critical medical care and rescue through a wide variety of cutting-edge medical solutions, premiums at affordable prices. Emergency responses are billed to the relevant nation, as per tenancy agreements, individual contracts, and the underlying principle that in SolFed, letting your citizens die avoidable deaths is a "dick move" that is "unpleasant" to mention at parties. More personal treatments are available at the capacity and capabilities of the present doctors, from mundane healing drugs to things you will never know you have always needed.

At Interdyne, our guarantee is that there is no guarantee: holding our doctors to high standards would mean forcing them not to take the risks that get you to peak health. We value informed consent as much as the next Hippocratic establishment, but if you're willing to risk a 10% survival procedure, able to sign a consent form, and the doctor's willing to try it, Interdyne isn't going to get in the way. Come to your nearest Interdyne facility and explore the Frontier of biology!

Enrichment

The IDP Cloudmane class of vessel, as seen landed in Lavaland.

Despite their benevolent triage, Interdyne Pharmaceuticals is primarily a research company. Doctors, in the long spans between patients, have an entire facility of cutting-edge machinery with which to explore new innovations and sharpen their skills. Other companies in the vein of Interdyne find it more economical to keep their doctors cryoslept, in a perpetual state of panic, awake only in moments of carnage, asleep as decades of medical advancements pass them by. And somehow this isn't considered a "prison sentence?"

Doctors in Interdyne's employ are encouraged to diversify their skillsets, exploring the medically unknown on the company's dime. Legally, Interdyne employees are "Scientists," not "Doctors," which frees them from various Duties of Care, impartiality, and non-combatant obligationsInterdyne is not an Adventurer's Guild, band of Mercenaries, or Snake Oil Salesmany.. Across the standardizedShoutouts to Clown Main 2, and MerlonFire23 for their insight and enthusiasm in the Interdyne Holonet Channels. IDP CloudmaneHorse-agnostic. class of Scientific Vessel and IDP MarlinfaireFish-atheistic. Scientific Outpost, employees have access to experimental capabilities in the fields of xenobiology, microbiology, and pharmacology. Nonmedically, vessels include a full array of self-sustenanceAble to thrive without external help, not necessarily consuming from what one's own body produces. activities: hydroponics, atmospherics - leeching only from the finest gas giants -, barkeeping, and the libreocollectiveA small library. "Librarian Sciences" is (unenforcably) trademarked by the QC Claire-Marten Shipping Associates. sciences. In the interest of independence, several Interdyne employees are designated as minersShaft miners, those who dig. All Interdyne employees are of age in both local and SolFed jurisdictions. While Interdyne does provide care for all ages, Interdyne facilities are not a safe or nuturing environment for children to be raised full-time in, and "Take Your Child To Work Day" was cancelled after an incident internally known as "Speed Dial" or "Crank Call.", but are paid specifically to manage the material situation in any capacity, from digging to salvage. As many of Interdyne's patients are rescues, these miners serve as our first contact with the customer, and should be ready to defend their new wards as they are transferred to medical.

House Calls

SolFed, contrary to popular opinion, is 99% unclaimed space. Pedantically, given how sparse space is, "matter" within SolFed is a statistically insignificant anomaly, but even in a political sense, most of SolFed is owned in name only. Just as one cannot count the grains of sand on the beach, so too can a nation not catalogue or control every last meter of liveable space within their cosmic borders. Near-infinite are the numerous asteroids, comets, drifting stations, stable orbits, planetoids, and even planets in any particular nation. Typically, a nation has a list of the star systems it claims to control, arbitrarily divided into Sectors, as well as the major inhabitable and inhospitable landmarks surrounding them, and the estimated population count per Sector.

More precise records are typically kept only at a local level, as the SolFed Council does not particularly care whether the eligible population in a sector lives on a stellar body or around it, simply that the nation pays taxes on their behalf in exchange for appropriate representation in the Council. The Bureau of Astrography will usually have the more granular maps available, using them to redistribute Marshal patrols and hubs, though these will obviously never be as up-to-date as a region's own charts.

Interdyne, thusly, offers a foothold for less-monolithic families to settle in a stable manner. To qualify for SolFed membership, the minimum threshold for a prospective Nation is their ability to sustain and protect a populationSpecifically, the minimum threshold for 1 Vote in the SolFed Council. This fluctuates, but once a Nation is established, it is not automatically disbanded should it no longer meet the threshold. (Unless a vote of Adverse Possession or the like is called to dissolve the nation, but that's typically Not Done, in the class of a Dick Move.). Interdyne facilities, through expertise and lobbying, offer a disproportionate quantity of "medical capacity" compared to their costs, strengthening any claim for (adverse) possession in effectively-abandoned space. If the so-called parent nation is unaware of these squatters, they clearly can neither sustain nor protect them, nor collect taxes appropriately.

Though the process is not simple or fast, SolFed holds provisions for "Squatter's Rights," allowing for neglected communities to secede from the nation that claims their land but not their citizenship in a peaceful and sanctioned manner. The legal specifics fluctuate as various votes pass, but the general gist is that if your nation cannot find you to evict you, but enough laypeople can find and join you to the point you'd qualify for a single full Vote in the SolFed council, then clearly your nation has Forgotten or Neglected you. If you are then able to retroactively pay SolFed dues on SolFed services previously rendered (Marshal patrols, etc.), your nation is Valid.

Given how much "economic potential" gets taken from SolFed nations as a result of forgotten colonies growing large enough to leave, Interdyne is often called the "Seventh Arm of the Syndicate," regardless of how many publicly-facing "arms" of the traditionally-armless snake are acknowledged. While Interdyne has no formal relationship with the Syndicate, they've successfully combined plausible deniability and the Hippocratic Oath as a legal defense several times to avoid nation-level consequences for healing and aiding Syndicate members and ships.

Obstetricks: A Company Is Born

Interdyne self-classifies as a Pharmaceutical company because they provide pharmaceuticals. Contrary to naysayers, this wasn't a stylistic choice or tax dodge.

In the time before SolFed, Interdyne Pharmaceuticals' existed to chase migrations and miners with massive mountains of modern medications, as traveling apothecaries and floating warehouses. In the time of the ICA, minersTwo schools of thought, each with varying amounts of success: large trawling ships casting a wide net, filtering large swaths of space dust to filter, and precision navigators, hunting for live asteroids large enough to manually mine. Both suck in comparison to modern mining. would depart from Sol's outer planets to the Oort Cloud (effectively a microasteroid megabeltLike your mom wears.) in hopes of capturing and processing enough asteroids to bring back the frontier's blue gold: Bluespace Crystals, more often the dust particles. Traveling the two light years manually meant carrying everything with you, with every square inch of surface area another threat vector for the dense clouds of debris to penetrate, and every ounce of ΔvThrust. That is, fuel is heavy so it costs fuel to carry fuel. needing an additional ounce of rocket fuel to maneuver. With profit margins tight and the work long, most Oort Mining ships pushed against the minimum thresholds of safety and comfort for a stronger bounty, with dreams of a haul dense enough to retire your bloodline off of.

Interdyne, playing the odds, chased these miners into the dangerous Oort cloud as a companion, not a rival. By promising a steady supply of medication and repairs, any miner allied with Interdyne could haul (according to Interdyne advertisements) 30% more cargo per crew member, at only 15% the overhead - that's 15% extra for freeThe numbers are intentionally misleading. That's advertising, baby.. Interdyne succeeded where others failed by their sheer dedication to the people.

Interdyne succeeded where others failed through savvy marketing and their predatory stance on rescues: if you weren't an Interdyne member, you were in no position to negotiate whatever exorbitant fee the rescuer offers. At least, that's what the advertisements say. Half a rescued ship is better than dying alone in space, and subscribing to Interdyne is better than both! With the Oort Cloud, you either inter or you dyin'e... that slogan didn't last long, but the company prospered.

Historians with a vested interest in pissing corporations off suggest that Interdyne had significant competition in the rescuing business, and only prevailed through sinister treachery and extortive injustices. Normal historians believe Interdyne was actually one of the more ethical companies of the era, and that tales of shaking down dying folk were greatly overblown by irate tycoons having their fleet's earnings liened for fuel costs for rescues au gratis (Pro bono? Historians have receipts for both; it seems that whatever phrasing the individual rescuing ship used is what was billed. CryptohistoriansHistorians focused on deciphering codes, cyphers, and double-speak. Not related to historians studying burial practices, except when the tombs are guarded by secret cyphers, which is actually fairly often. suggest a relationship between the flourishing descriptions and how much they think they could fleece the rescuee's parent company for).

As solid forms of Bluespace became more readily accessible, humanity all but abandoned the Oort Cloud for harvesting and began on their first Great Migration. Many OortycoonsPortmanteau of Oort and Tycoon. Not to be confused with Oorty and a slur, please. lost significant portions of their gains trying to double-down on the Oort Cloud, marketing the cloud as pollution-free (it was not), organic (it was not), home-grown (it was not) Bluespace superior to the cheap crystalline garbage found in more anomalous areas (it was not). Interdyne, with little capital invested in mining-specific ships, effortlessly pivoted from servicing isolated mining expeditions to servicing isolated colonizing expeditions. Because of their unique ability to pivot to the new paradigm of space useIf this makes sense to you, report to your nearest Interdyne Medical Facility to be treated for your obvious mental disorder: Middle Manglement Mindedness., Interdyne remained a strong Corporation, easily serving as a prime example of what SolFed would later declare a "Sovereign Corporation".

Patient Zero, The Capital

Again according to the marketing, a Colony supported by Interdyne has a 40% higher chance of survival and 70% higher chance of prosperity. Interstellar Dynamics: A Future For You Is A Future For Us All. (This, too, did not stick.) The first star systems that SolFed would award directly to a corporation, thus founding the Sovereign Corporation program, were stars that Interdyne had declared they would have a robust presence in, quadrupling the value of the territory overnight. Interdyne's headquarters would move from Saturn to Jonvus 1 (TODO this name sucks), the third of their stars, when it became clear that the political situation on Saturn was untenable; as is typical after failing a "hostile takeover" or "attempted buyout" (depending on who is asked).

Jonvus 1TODO: make this name NOT SHITTY is one of Interdyne's least important holdings, ironically, functionally serving as a postal address for the highly-distributed company. Around Jonvus 1 are 4 planets, each noteworthily unexceptional. Planet 2 is in the Goldilocks zone of natural habitabilityClose enough to the sun to be warm, but not too on fire. and once possessed great tracts of green life, whereas the others are habitable through terraforming and technology. Jonvus 1 mostly imports what materials it cannot synthesize - not for scarcity, but the expense of mining it themselves in industrial quantities. Interdyne doctors, should they retire and not to their immediate surroundings, have the Jonvus Elder ReciprocalNamed as such to justify calling the elderly retired doctors JERCs. Care complex as a company-sponsored retirement option. New Interdyne recruits are encouraged - but not required - to spend a short tourSix months to six years, though some find it to be their passion and stay. Somehow. caring for their elders here, gleaning medical advice and institutional knowledge from the oldheadsNot an industry-standard term. before seeking their own pathMetaphorically. Interdyne holds no particular interest in Alternative Astrography and uses the Bureau of Astrography's charts, same as most other nations. through the stars.

The first AccreditedLicensed to dispense College-equivalent credits. Not by any particular SolFed agency, but by various College-admissions-equivalent private firms. It's mostly to justify a copyright on the term "Accredited." retirement homes, these facilities are informally known as the Interdyne Institute, with residents organized into wards by specialty. A four-year tour of caring and studying under the vast array of elderly doctors is galacticly considered equivalent to a typical eight-year medical school track, depending on the rotations. That said, Jonvus also hosts conventional medical teachers, especially in subjects the current residency is ill-equipped to teachUsually the knowledge is too new, or too old such that the experts are dying out, or a literal lack of equipment (as is typical of Psionic surgeries).. Tuition is mostly waived for those on the caretaking path, and entirely waived with a contractual tenure aboard an Interdyne installation in need.

Industrial Revolution

The advent of the Chemical Synthesizer and its consequences could have been a disaster for the Interdyne business model. A business built around stockpiling essential medicines to dispense to the needy should have been displaced by engineering companies once those essentials could be printed from effectively just electricity, but the secret to Interdyne was never about stockpiling materials, but stockpiling talent. While there were some growing pains in transitioning from warehouse-style ships to sleeker powerhouse vessels, the goods themselves were in no danger of going unwanted. Interdyne's real threat was the ease of simple medicines, of folk believing they need only the basics, of folk settling for what they can make themselves, of folk willing to die by the DIY.

The introduction of a neopharmacological form of Meth, with a simple recipe and difficult execution, recaptured the mystique of the Pharmacological Arts. Even to this day, the allure of easy meth draws wannabe chemists to break into a secure lab, push the funny buttons themselves, and blow themselves up. The inventorDyet Soo Crose, though often falsely attributed to the Sugar family. of the Chemical Synthesizer described the release of the underground chemistry textbook, the "Chemonomicon,"A search of the Deep Holonet might reveal the following: A secret message leading to an _unsanctioned page_. the "Worst PR imaginable. I made the Synthesizer to save everyone, to make health a choice, not a battle! Now all anyone knows about chemistry is funny free drugs that explode on you." On paper, nothing connects Interdyne to this viral disclosure. Businesses have been built on stranger "coincidences," after all.

Within weeks of the illicit instructions being circulated, the six major insurance companies mandated that all chemistry-related functions be performed only by licensed doctors, and their chemistry labs be highly secured and reinforced against accidental explosions. With the fears of badbreaking successfully blown out of proportion, Interdyne's stock prices instantly stabilized from their rapid plummet, and tripled what they had been within a month.

Modern Holdings

In terms of cultural coverage, Interdyne is one of the largest standalone nations, with hooks in over 70% of all societies. While Interdyne facilities struggle to compete in dense cities against dedicated, standalone Dire Care facilities, IDP usually finds some street corner to set up on, in more of a local drug store capacity than one-stop shop. Even in the most close-minded societies or hyperzoned urban sprawls, Interdyne simply declares the need for an embassy there, and well would you look at that they're also selling tirimol and plastic surgery, as is the customs of our people.

Most permanent Interdyne stations service regions of 500 to 1000 eligible patients with a full compliment of 64 Scientists. Though the modular design of Interdyne stations means they can be scaled vertically, if a region of more than 1000 patients needs full Interdyne coverage, typically a second Interdyne station is constructed closer to the appropriate district, rather than trying to funnel traffic to a central location. Smaller classes of stations and vessels exist, with the smallest mass-produced vessel class, the IDP Cloudmane, and the smallest mass-produced planetary station, the IDP Marlinfaire, hosting 8 scientists each (typically 4 Researchers, 3 Miners, and 1 Chief). "Interdyne: When your Alternative Medicine is still medicine, you've got it pretty good."

The Nova Sector

To Interdyne, the Nova Sector started as another speculative precolonial venture; that is, Interdyne said they were going to the weird deadly zone, and only Tarkon Industries, Twin Nexus, and some lesser companies bit. From 2XXX until 2557, Tarkon repeatedly attempted mining excursions onto Indecipheres, from several orbital stations. It went okayNo it did not..

The Tarkon travel-class shuttles provided could reliably land on the volcanic surface for upwards of thirty minutes before instability and hostile reactions would force the ship to leave. Indecipheres, predatory mistress she is, would then render the area incompatible with rescue for a prolonged duration. Tarkon eventually got in the habit of teaching their miners the art of shelter construction, and would later launch orbital pods with cryosleep caskets. Interdyne, likewise, would land a single IDP Cloudmane in a central location, serving as an expensive but reliable emergency exfiltration. Through their combined heroism, Tarkon and Interdyne successfully mined... a modest amount of Bluespace crystals, and other materials. Enough for self-sufficiency, but at projected rates, not enough for an economic revolution and certainly not enough to justify a high-traffic throughway. Still, settlers would trickle in to make their own way or enlist with Tarkon doing roughly the same. Until Nanotrasen.

Like many science-oriented companies, Nanotrasen deployed several research stations, including the NSV Void Raptor, to study the anomalous properties of Indecipheres et al. With a total of ~3000 employees in the sector, averaging 200 employees on-shift per day, Nanotrasen was like the fourth-most active corporate entity in the Nova Sector, far from the massive scale of Tarkon and supporting Interdyne. When the Void Wars drifted through the Nova Sector in 2557, most of Tarkon's employees chose to fight and die for their sector, with many Interdyne installations catching crossfire and/or willingly hiding in low-power cryosleep, leaving Nanotrasen as the largest active presence at the time SolFed decided to pay out political capita.

In 2510, a smaller mining company, Akhter, revolutionized "Lavaland Mining" through a saturation of seemingly permanent landing structures. Though these structures have the facilities to host several full-time workers, they host no crew directly. These structures appear to the planet as a potential residence, somewhere newcomers would be lured to to reside. By willfully laying a trap for Indecipheres to exploit (haters will say the structural supports and decentralized nature), they manage to remain on the surface for weeks at a time. While Akhter's records of precise mining station records were lost in the Void War, it seems that there's always a fresh mining station somewhere new on the surface with fresh ores nearby.

Brand Affiliates

Interdyne holds a majority share of interest in medical manufacturer, DeForest. When an Interdyne scientist produces a product with commercial viability, they take it to DeForest, who works out the logistics of producing it at scale, distributing, marketing, etc. Sometimes the scientist spearheads the product themselves, though often they find the bureaucracy and engineering to be confusing, trite, or otherwise incompatible with their envisioned lifestyle. Regardless of if the product makes it to market, if there's something patentable, Interdyne pays out a standard royalty package in order to license it to DeForest.

This separation of corporate entities makes sense to deep accountants and brand loyalists, even if it just seems that Interdyne could just split into something like Interdyne Productions. Confusingly, Interdyne does produce a few recurring products under the Interdyne branding, though these tend to be medication brands produced on-site by prescription or request.

Products

Interdyne

Sansufentanyl

The lifesaving drug used to treat the eradicative disease Heriditary Manifold Syndrome. Users of Sansufentanyl can enjoy upwards of a half-hour of prolonged existence in a "timeline that rejects them." Independent researchers studying HMS find that while the disease mimicks chronological distress, there is no evidence of other actual timelines, especially not an alternate timeline accepting them, nor that the drug or disease genuinely has a chronological component. HMS numbers have skyrocketed since the distribution of Sansufentanyl, though this is explainable by survivorship bias, in that unrecognized HMS fatalities would easily be confused with blood poisoning, getting lost in the woods, running away from home, spontaneous combustion, and many other missing persons cases. We cannot truly know just how many cases of HMS went undiagnosed, given the state they are left in.

Hereditary Manifold Syndrome

No wait no it's a natural phenomenon. Interdyne spends upwards of a million credits per year discrediting harmful rumors that Sansufentanyl causes HMS. Autoinjectors filled with 20u of Sansufentanyl in the pockets of known Syndicate Infiltrators who have been proven not to have HMS of their own are coincidences, a smear campaign against one of the most noble Sovereign Corporations in the Federation. One legal defense suggested that the autoinjector was full of Sansufentanyl from a different timeline, procured through sinister Syndicate means, and that the injection of this foreign Sansufentanyl attunes the victim to that rival timeline. This was enough to incur "reasonable doubt" that Interdyne is liable for the use of these autoinjectors, but set the precedent that Interdyne should be cautious with how Sansufentanyl is produced and distributed.


Work in Progress: Footer subject to change at a moment's notice. Do not take a red link's presence, struck-through or otherwise, as confirmation (or denial) of their canonicity.

Nova Sector Lore

Common Species Humans, Tiziran, Unathi, Moths, Ethereals, Azulae, Slime Hybrids, Teshari, Synthetic Humanoids (and assorted robots), Pod Persons, Hemophages, Xenomorphic Hybrid,
Other Species Genemodders (Felinids, Ice Walkers, Dwarf), Ashwalkers, Snailpersons, Ordoht (Formerly Skrell), Plasmamen, Flypeople, Vox (Primalis et al), Tajaran, Vulpkanin, Rouges (Abductorkin), Kobolds, Miscellaneous Species, Dullahans, Employee Golems, Changelings, Shadekin, Proteans
Nanotrasen Nanotrasen, Central Command, Emergency Response Corps
SolFed SolFed, Sol in 2566, The SolFed Armed Forces
External Groups Heliostatic Coalition (HC CompactThe HC Constitution, the document formally defining the HC., HCAFHeliostatic Coalition Armed Forces (Ranks), CZDCommonwealth of Zvirdnyn Dominions, KMIFKemppainen-Morozov Industrial Fabrication, Expeditionary Police ForceHC's Cops (InspectorsThe Expeditionary Force. They inspect more than stations. (Quick Reference, SOPStandard Operating Procedure, LexiconLingo, chatter guide, manner of speaking.))),
Interdyne Pharmaceutics, Cargo
Hostiles The Syndicate (Gorlex, Tiger Cooperative, DS-2, Syndicate Manifestos),
The Void Imperium, The Spider Clan
Nova The Nova Sector, IndecipheresLavaland, volcanic mining place., FreyjaIcebox and Snowglobe station frozen moon., BoletusSerenity Mushroomoon.
Concepts Bluespace, Plasma, Faster Than Light Travel, Resonance ("Souls"), Death