Head of Security: Difference between revisions

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  |guides = [[Guide to security]], [[Guide to Trials]], [[Chain of Command]], [[Corporate Regulations]], [[Guide to Head of Staff Equipment|Head of Staff Equipment]], [[Security items]]
  |guides = [[Guide to security]], [[Guide to Trials]], [[Chain of Command]], [[Corporate Regulations]], [[Guide to Head of Staff Equipment|Head of Staff Equipment]], [[Security items]]
  |requirements = Delegate security personnel to resolve discrepancies, ensure that [[Corporate Regulations]] are followed, de-escalate arguments on dispatch, and exhibit leadership by being the face of security.
  |requirements = Delegate security personnel to resolve discrepancies, ensure that [[Corporate Regulations]] are followed, de-escalate arguments on dispatch, and exhibit leadership by being the face of security.
  |Minimum Chronological Age = 30
  |Minimum Chronological Age = 22
}}
}}
{{Security Dept header}}
{{Security Dept header}}

Revision as of 16:35, 17 February 2025

SECURITY

Head of Security

Superiors: Lopland Officials
Difficulty: Very hard
Guides: Guide to security, Guide to Trials, Chain of Command, Corporate Regulations, Head of Staff Equipment, Security items
Access: All of security, Head of Security's Office, Maintenance, Medbay, Research Division, Bridge, Engineering, Construction Area, Cargo Office, Mining, Gateway, Personal Lockers, Weapon Permit
Duties: Coordinate security personnel, ensure they are not corrupt, make sure every department is protected and defend the station against threats as they come and go.
Minimum requirements: Delegate security personnel to resolve discrepancies, ensure that Corporate Regulations are followed, de-escalate arguments on dispatch, and exhibit leadership by being the face of security.
Minimum Chronological Age: 22

SECURITY
Security roles
Guides

You've worked yourself out being a Security Officer. Not hard enough for you? Well, you're in the right place. I hope. Being the Head of the entire Security Department that are tasked with protecting the entire station and its crew isn't an easy job. In fact, you have it the hardest only bested by the Captain. But just maybe, you might be able to lead your modest crew of Officers and the rest of the Brig personnel to victory against those who wish to bring harm and ruin to Nanotrasen.

Bare minimum requirements: Try to keep your team alive, working together, communicating, concentrating on the bigger fish rather than small leeches and not devolve into chaos.

Head of Security Expectations

  • Keep tabs on your officers, make sure Corporate Regulations is upheld, make sure the peace is kept.
  • Inform the Captain and Command of current security issues so that the station may raise or lower to the appropriate level.
  • Keep in contact and with an open line of communication with other heads of staff, specifically, with regards to any developing situations in regards to their departments.

Job Description

Your job isn't to typically hunt people down, unless it's an urgent matter in one of the many places your normal security officers can't get into. You have more access to the station than anyone else in security, try not to depend on it too much.

You are concerned with the following people in your department:

  • Security Officers: These are your pawns, and it's your job to control them. If they're being incompetent resource wasters, yell at them and get them to fall in line. If they continue, tell them to stop or have them demoted. A security officer that does not do his job properly shouldn't even have this job in the first place.
  • The Warden: This is a special security officer who acts as the Brig's watchdog. Make sure he doesn't set and/or support unfair and bad brig times, that he doesn't leave the Brig, and he won't bother you. He also hands out equipment in emergencies, and will take over if you happen to be unavailable.
  • Corrections Officer: The prison's watchdogs. They are placed in a office within the prison to watch over your scums of the Earth; you shouldn't need to order them around too much. Just make sure they keep an eye on the orange men.
  • The Detective: The job of the detective is to investigate crimes. They specialize in interrogating suspects and witnesses, and pursuing leads. They are firmly under your command, with some exceptions, regardless of what they may say.

Strategy

Command Policy

As a member of command, you are held to a higher roleplay standard. As such, instances of LRP and violations of the character guidelines will be treated more severely.

General guidelines for all command positions are as follows:

  • You should be competent with your department and aware of its relevant policy.
  • Command equipment and clothing is to only be given as necessitated.
  • Access should not be given out for frivolous reasons.
  • Do not change your job title outside of the titles provided.
  • Access changes are not to be used to promote players to veteran-only roles.

Grounds for Demotion

The following are grounds for demotion:

  • Repeat breaches of relevant departmental policy.
  • Recklessly endangering the crew through an active decision.
  • Multiple minor or major misdemeanors. Minor Felonies and Higher.
  • Long term abandonment of your job, without clocking out. (Dereliction)
  • Refusal of reasonable orders.
  • Usage of equipment or expertise related to their job to commit a crime.

Who Can Demote?

  • All heads can demote subordinates within their own department. In the absence of a Head of Staff, the Captain may demote a member of the department.
  • The captain has the power to demote a head.

Acting Captain

  • For information regarding the acting Captain position, check the Captain job page.

Officers, Roll Out

The first step towards keeping the station safe is to ensure that your own officers aren't a threat. Security enforces the law, but they are not above it - and neither are you. Make sure that all of your personnel are familiar with the regulations regarding Corporate Regulations, and standard Security practices.

Once your force is up to speed on the rules and regulations, send them out on patrol. Pay attention to all the radio channels for any calls for help. If there are any, dispatch some officers to handle it, and make sure that the Detective collects any relevant evidence. Make sure that the Warden keeps the Security records up-to-date, not in the least because Beepsky can help your officers catch criminals who would otherwise evade them.

Police the Station

Like the Captain, you have a number of people you can delegate to. You should be using them to coordinate your officers instead of doing everything yourself. Within the brig, your Warden has authority over others; you should be using them to coordinate the handing out of equipment and supervision of the Corrections Officer.

Laying Down the Law

Check to make sure that appropriate times are given out for violations of Corporate Regulations, and that your department only arrest people who have actually committed crimes. Remember, if they're doing something that you don't like but is technically not against the law, you can issue an official injunction - preferably in a official sounding language, written, and stamped with your Head of Security stamp - against it. Expect abuse of this power to be called out, however.

If one of your officers misbehave, yell at them, or in more serious cases, show them the inside of a cell. Keep them busy by sending them on patrols, leads, and follow-ups. An unoccupied officer is often a bad officer.

The Captain

It is also important that you understand the relationship between Security and the Captain. The Captain's authority on the station is not absolute. The Captain cannot pardon criminals, cannot get away with committing crimes, and so on. The only time that Corporate Regulations can be overridden is when there is an imminent and overwhelming threat to the station. Other Heads of Staff are required to follow Corporate Regulations as well. However, this does not mean that you are the law. You can only arrest the Captain, or other Heads of Staff, if they've actually committed a crime.


Finally, always remember to follow standard security procedures!

Links to Other Departments

As Head of Security, you coordinate your actions with the captain, the other heads of staff, and your officers. You will often work with Medical, when a crime results in injury, when a prisoner is hurt, or when a patient is violent. Additionally, you will interact with medical when declaring someone mentally unfit as per Corporate Regulations. When a criminal damages station infrastructure, you will work with Engineering to determine what happened and whether it's safe for your officers to investigate. Supply and Research can get you high-powered weapons if you need them. And do try to keep the janitor from thoughtlessly cleaning up the evidence.

Jobs on Nova Sector Station