User:GreytideSkye/Vox
Denonyms: Vox |
This Species
Vox, one of the least understood species in the Nova Sector, appear to come in some form of organic-technology mech suit, piloted by an organically-grown brain they call a "stack." One will find Vox aboard Arkships, each dedicated to researching some perceived exploit in reality. Plasma duplication, xenobiology, farming, bluespace... you name it, there's an Arkship studying it.
To what end is such a commonplace fact known by every Vox, that no Vox will dare translate the Navigator's mission into a lesser tongue, lest the translation collapse an infomatic quantum noospheric state and render the past centuries of research retrocasually inert. No, nobody in Nanotrasen knows what that means, and no, no Vox will elaborate further.
Regardless, Vox can be found anywhere civilization is, following the compulsions of their Arkship of origin. If their actions seem unscientific to you, you simply lack the neural pathways to conceive of the true hypothesis being tested.
"Vox" and "Vox Primalis" are the exact same species, differentiated because of coding concerns. Lorewise, they are the same.
Analysis: Biological
Physiology, Origins
From the desk of the Historical Derevisionism Fact Checking Team<-- Calculated Deceit Team <-- External Publications <-- Zeitgeistbusters <-- Cultural Perception <-- Diplomacy Team:
Cross-reference: Early parables, Speculative Evolution research, Bluespace Retroobservatory 7's findings on the Vox Origins.
Conclusions, disputed:
- Early Vox were avian in nature, the result of several bird-like species analogous to Sol's Corvids evolving towards first intelligence, and then fine manipulation.
- Early Vox were reptilian, ground-based feathered or unfeathered quadrupeds who evolved bipedalism along traditional evolutionary pathways. Tailed initially, possibly lost during upright walking, reintroduced for productivity upon fleshsculpters' discovery of deprecated neural pathways. Research tends to agree subconclusively on this evolutionary track.
- Early Vox were paradoxically modern Vox, cast back through future work from the Transtemporal Team, which eventually will always have been the strongest path to the Vision.
Analysis: The mythological plausibilities of multiple competing origins serve the Vision greater than firmly cementing a single pathway into mundane fact.
Relatable Sol Meme, for optimal cognitive connections: "If I'm going to have a past, I prefer it to be multiple choice."
Physiology, Modern
Sol Federation's Threat Analysis BureauThe composition of the Sol Federation's bureaucracy remains a subject of intense study across numerous fields. It is presently unknown to whom this Bureau answers to. has this to say:
The average Vox is a digitigrade, reptilian biped with stiff, semi-rigid keratin quills on their head, a long prehensile tail, and a teethed and bilaterally-split jaw. They have a flexible and lightweight skeleton and a two-channel redundant nervous system. They generally stand anywhere from 1.3 to 2 meters tall, averaging at 1.5 for most Vox, with a primarily green and brown coloration, but can have different colored quills and body markings. Their bodies are scaled with rigid, nonconducting plates in overlapping rows, which can be bristled or flattened at will to optimize cooling or form interior seals as to retain heat. Their aforementioned quills act as a supplementary cooling system, with tiny capillaries allowing bloodflow into the hollow recesses inside of the quills, which they may often violently shake to produce a cooling effect with the air; this also functions as a threat display, as many Vox will attempt to cool themselves down before engaging in a fight as to regulate their body-temperature though exertion. They do not respirate as humans do, but they do require a nitrogen-rich atmosphere to 'breathe', and suffer badly in the presence of oxygen. Their musculature is geared towards sudden bursts of rapid movement, with a vulnerability to lactic acid buildup as a result.
Biopsies of discarded voxform have confirmed analogous brain features to most biological life, though the outstretched nerves are coated in a more active protein, more easily damaged than the standard myelin sheath, but organically repaired through their dual-focus immune system. From that, what were previously seen as mismatched colorations on the voxform scales have been postulated to instead be their equivalent of a scar: discarded tissue repurposed elsewhere in the body by their immunorepair system. Blood clotting in particular seems to be mismatched tissue organically welded into place, in contrast to a dedicated platelet structure. As a net result, the common voxform does not replenish its supply of repair tissue, relying on external supplements and an inefficient conversion of amino acids. Voxform thus seem to be intentionally designed to age and degrade; interrogations have yielded conflicting theories, including references to a "Mortality Appreciation inquest," a means to enforce returning to the Arkship for debriefing and updates, and a retrocausal conspiracy that implies that future voxform actively steal components from present voxform. They have remained uniformly silent about a suspicious cavity near the brain stem found in all known autopsies.
To future medical teams, while the first Vox we have found were weird inside, more recently, Voxform have been coming as more analogous to human-standard surgical diagrams. Between your standard training with Genemodders and other xenobiological surgery, you should be able to repair a damaged Vox without significantly esoteric experience.
Each Voxform has been found with artificial markings upon their body, in seemingly no uniform pattern or symmetry. We've ruled out biological lineage and social caste; several genetically identical Voxform have been found with wildly different markings, and one set was found to be multi-layered, stacking six layers of conflicting symbology atop each other. We lack a statisticically significant sample size of complaint individuals with which to draw further conclusions. In short: fuck if we know. Additional funding is required to resolve these mysteries.
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Auralis Krikrikon says: "Remember, only followers of the Vox's grand Vision can know the Vox's secret biology." |
The Vox markings culturally exist to identify a Vox's topic of research, their present skillsets, their past accomplishments, and active experiments. Of particular note are the Voxform's position in the Tree, and any possible Publications they have notably Contributed to. Alas, there is no standardized format or verification of these markings, as the Individuality Team found greater detriment to mass standardization than the Qualiolinguistics Transferrence Team found benefit.
Each Vox is the mind, memories, and skills encapsulated in a comparatively small biomechanical organ, the Cortical Stack. The Cortical Stack is transplanted between different Voxforms as death or need of differing Voxforms occur. The Cortical Stack holds the Resonance of the Vox, as well as critical memories crucial to that Vox's sense of self and ability to contribute. The Voxform's brain holds the specific motor skills unique to that Voxform, as well as basic cultural knowledge and task analysis. As a result, modern Vox may literally have more progressive views than Vox remaining in older Voxforms. The Cortical Stack was intentionally designed to internally cannibalize a Voxform upon the body's death, sustaining the core Vox self through intensely dire situations and over extended durations, similar to how a human's gut biome will digest itself posthumously.
Analysis: Cultural
Culture, Origins
All Vox culture is derived from a single tenet, the Grand Vision. Loosely translated into Sol Common:
Vox will achieve the End of ScienceThe Cross-Cultural Communication Team has attempted numerous times over the years to convey the platonic urge across various levels of formality, finality, and generality. Previously accepted phrasings include, "Vox will win Science," "Voxkind will be responsible for the culmination of all knowledge," "get that science victory bro," and "The Grand Tech Tree, as evidenced by the cultural zeitgeist of resource management simulators, is a real, observable phenomenon which Voxkind will dedicate their efforts and culture towards completing."
The CCCT settled on the current translation for the mysterious finality of "End", the unity of specifically referring to "Vox", and the effort conveyed through "achieve." Studies continue for better generalized phrasings of the Grand Vision but have been deemed non-urgent..
From this axiom comes the rest of their civilization.
Culture, Present Organization
Teams
Vox have twelve words for these research groups, discerning size, intent, likelihood of being on the critical path to the end of Science, and notoriety, but the Universal Linguistics Information Redundancy Team strongly suggests that each research group be referred to in other languages strictly as a Team. More prominent teams include the Diplomacy Team, Violence Team, Productivity Team (mockingly known as the Team Team), Materials Team (notably split along the Organics, Inorganics, and Applied Materials Teams), and Immaterials Team. Almost every lesser Team can trace their way up the TreeThe data structure. to one of these teams, almost as much a historical record as an organizational chartTree is a anachronistic term, as many Teams are derived from close collaboration between two distinct teams. For formality, each Vox still can trace their way to a single top-level Arkship, often reflecting their individual interest's route to their current Team as opposed to the Team itself having a path. When referring to the Team as a whole's place in the tree, the Team's Pilot's position is used.. An individual Vox belongs to only one team at any given moment in their life, though are often commissioned by other teams to conduct parallel research as they pursue their main vision. Example: the Carp Killing TeamCarp Killing <-- Applied <-- Nuisance <-- Subspaient <-- Methodology <-- Violence is often responsible for great strides with the Carp Scale Collection TeamMaterials --> Organics --> Harvestable --> Fauna --> Skin and Related Surfaces --> Carp Scale.
Arkships
Vox are organized into Arkships, massive interstellar vessels dedicated to a research topic, with the largest easily dwarfing most planets. A mixture of inorganic and organic technologies, these ships grow with effort and necessity, absorbing flesh and metal in equal measures into their superstructures. Each Arkship's research topic, or Vision, tends to be as broad as the ship is large, with obvious exceptions for research into size-related matters. The Diplomacy Team serves aboard the largest known Arkship, whose name is incomprehensibly longTongue of the Vision, Host of the Greatest Minds and Silverest Barbs, Manufactory of Wit and Wager, The First Line of Defense, The Writer's Room, The Podium, The Stage, The Talent, KorkorMargor, oft shortened to "The Tongue". When one Vox refers to the Arkships, they typically mean the most prominent ones, though any vessel which hosts Vox and a focused mission qualifies. Arkships are known to host specific inquiries and research fields as subsets of the primary Vision. This Arkship organization is a result of early Productivity Team inquests with the Immaterials' Data Transfer and Storage research, finding an optimum between research mobility, data locality, and cross-research applications. Modern Productivity Team findings, especially in a post-Bluespace era, would not reach the same conclusions, but the Cultural Monolith Team and Repurposement Initiative separately concluded that disassembling the Arkships for decentralized research stations would be both cruel, inefficient, and culturally suppressiveAs well as ontologically impossible. Subdividing an Arkship into two important vessels would render both as an Arkship; there is no intrinsic level at which splitting an Arkship would render one unimportant. That is, an Arkship is an Arkship. It cannot be said that it is only a half..
Ships and vessels not directly serving a Vision are known as Skipjacks. These are much more disposable, often sourced directly from other cultures through "transactions" with the Diplomacy or Violence teams.
Naming Conventions
Vox names serve strictly as unique identifiers, secondary to their present Team and list of publications. As Vox have not genetically descended from specific individuals in well over a millennium, there is no specific lineage to trace besides the Team and Publications.
Vox names are the transliteration of random Vox Pidgin syllables. Human fictive authors describe this as "taking random bird noises, writing out an onomanopea, while repeating hard consonants. Soft, flowing sounds tend to be seen as unrealistic, despite their rare occurrence in Vox names."
Publications
Vox have two forms of publication. The Advancement, which details a successful product, ranging from an improved sorting algorithm to a universal bluespace drive. Advancements that progress Voxkind to their ultimate goal are the most desired, but SuccessologistsAntiquated term for the Intrinsic Motivation Team. Research into redefining the Core Tenet of the Grand Vision. As this is has been a settled goal for millenia, these silly Vox get a silly title and are often subject to newspaper-based percussive corrections. bicker about what that specifically means. While these concrete advancements and proofs of successful research are the most prestigious conclusions a research inquiry can come to, even tales of failure have their part in the grand plan.
On the other side of the coin, there are the documentations of experiments, methodologies, intents and approaches. The Parable. Salvaged into a cohesive narrative, these parables instead teach a lesson. The more widely applicable the lesson, the greater the parable, but even lessons as narrow as "don't press two elevator buttons at once on the X5 Turbolift on Skipjack C-137" are published to some honor. The most universal Parables are sometimes distilled to just their conclusions and referred to as Laws. Even the most universal laws are still to be questioned and applied situationally, in service of the grand Vision.
The Extrinsic Motivation team birthed the Crypt team through the developed urge to be recognized as having contributed to the greater Vision.
If a research paper has a related works section, so too an Arkship has a mausoleum. When the Arkship succeeds, and reality belongs to the Vox, so too will they be vindicated.
Notable Laws
From the desk of the Linear Time ConservationImmaterials --> Dimension --> Time --> Preservation team:
The Law of Deference
Observation: Linear time is a non-fungible resource. Decisions require time. Explanations require time.
Result: There may not be time to explain why what must be done, must be done.
Proposal:
Invocation: The Law Of Deference.
Procedure: Briefly analyze the relevant experience of the speaker. Common signs include job title, age, renown, attachment to relevant publications. Summary: Are they credible?
Procedure: Briefly analyze the implied concern. Is time a limited concern? Common signs include vocal inflection, visible environmental concerns (fire, air, medical state), phrases akin to "There's no time to explain!"
Analysis: If the request is found to be suitably urgent, and the requestor speaks with the authority of one who Knows Better than you, comply.
Post-procedure: Correctly log the resulting actions as Deferred actions. Your personal credibility will be adjusted solely on your analysis of the credibility and urgency, and your performance of the deferred action; the physical actions and results reflect upon the speaker's reputation. You have a right to a mention in the Deferred Actors sub-appendix of any resulting publication.
Law of Perspective
Observation: Perception is a localized phenomena, on both all three space axes and time, with additional constraints resulting from the perceiver's observation organs.
Self-Proof: Attempt to perceive tomorrow. Attempt to perceive a room on the other side of a wall. Attempt to use sense (taste) to perceive sensation (blue)Footnote: Human culture has successfully assigned a flavor to the color Blue, prescribed "Blue Raspberry". If you are familiar with this taste-color pairing, disregard this particular self-proof example..
Publication: Unobserved Phenomena: They Happen, Sometimes.2350, Quantum Entangled Happenstance team <-- Indirect Observation <-- Perception <-- Materials Team.
Summary: Quantum effects, among other effects, are often affected by the perception of an observer. Some require a fully conscious being, and others a simple mathematical gate to be considered "observed."
Summary: In the absence of observation, some phenomena are known to continue to occur. Other phenomena are known to halt, pause, or act in a more simplified manner. Corollary : Observing phenomena is how they are entered into the noospheric knowledge base.
Conclusion: Multiple perspectives acquire more knowledge than individual perspectives.
Invocation: Law of Perspective
Procedure: Analyze the alleged second perspective. Are they a conscious being capable of perception? Capable of deceit? Are they committed to the Vision? Retain any notions of non-credibility but continue.
Procedure: Analyze the narrative they propose. Is it wildly against your own perceptions? Do you Know Better?
Analysis: Factoring in credibility, note the narrative presented as fact and adjust expectations accordingly. Even non-credible information should be noted, as even in a lie there is truth.
Hypothetical: A human approaches and tells you that your destination is through the next left. His unusual armaments, suspicious demeanor, and pile of brigands detected around the left corner betray his dishonesty, but his statement has revealed several truths: Humanity is capable of discerning horizontal directions, knowing "left" from "right". This human is unafraid of the brigands, and cross-referencing your knowledge that brigands are unlikely to settle for remaining neutral with any particular individualThis is not to be confused with the doctrine of Mutually Assured Destruction, in which the Brigands do not believe they can win a fight against you without significant loss. This is not neutrality, but hostility temporarily restrained by reason and circumstances., is likely affiliated with them. This human perceives you as a conscious being, capable of accepting directions, and holds an expectation that you would be inclined to trust a stranger.
Law of Compassion
Corollary of the Law of Perspective.
Conclusion, Law of Perspective: Multiple credible perspectives are preferential to a solitary perspective.
Expansion: Multiple credible Visions are preferential to a solitary Vision.
Procedure: Compassion
Observe: Vox: injured, dead, or otherwise operating outside their proposed experiment.
Recall: They possess a unique, credible perspective. A Very Good Idea: Assist the Vox. See, assisting the Vox gives you a whole new perspective and you will be able to see knowledge you couldn't have seen before.
Procedure: Commit enough personal resources in order to preserve their perspectives. Depending on urgency and resource scarcity, this may be as contrite as preserving their Cortical Stacks, or as extensive as surgically treating each Vox and issuing new Voxform as needed.
Continue: Harvest their perspective. Learn what they have learned. Learn what brought them to this state. Learn what they were intending to do. Adjust your own Vision accordinglySee: Parable of the Meat Grinder, as told by 6 speculative perspectives and 1 distant witness..
Analysis: Personal resource stock levels. Are you able to spare enough to return their team to continuing their experiment? If no, enough to return their team to their, or the nearest, Arkship to repursue resources? If no, enough to temporarily integrate them into your team until your resource situation improves? If no, consider yourself equally in distress.
Conclusion: Carry a surplus of resources, by standard, 20%.
Addendum: Extrinsic Motivation Team recommends crediting your rescuers on any publications made possible by the relief effort.
Addendum: Non-vox life forms should also be rescued and repaired, resource permitting. While their perspectives do not directly serve the greater Vision, in a cross-study between Immaterials and Diplomacy Teams2390: "Good Sum, or A Ton? The Value Of Good Will", "good will" has been found to be a quantifiable resource. Rescue them and report the rescue to your superior, that this news may be leveraged for the Vision later. There is an ongoing Parable in the Heroism Team's halls where you should expect a footnote detailing your rescue and the tangible benefits it brought.
Titles
While every Vox has a Team, a Vision they serve, and a biological form, the Lossy Information Compression Team has correlated Vox into generic groups, or 'castes', based on their immediate function to their surroundings. The titles alone do not confer any social standing, only knowledge and credibility do, and a Vox may find themselves changing castes routinely as their research takes them to different environments and their skillsets evolve.
- Apex: In charge of, or the most knowledgeable about large research topics. These rare few Vox have transcended the limitations of the standard Voxform biomechanistry, oft sacrificing their resleevability to achieve greater cognitive expansion to track and process further research. Easily confusable with an organic supercomputer.
- Auralis: Knowledgeable about a numberNon-zero. of research topics, often the generally-smartest Vox in a room. These Vox are either not yet learned enough to ascend to Apexhood, or believe they still require typical voxform to best serve the Vision. The Cultural Mythos Team projects the Auralis as taller than other Vox, identifiable from across the room, and often twice as loud. Productivity Team prescribes that an Auralis be capable of managing no less than ten visions, at minimum, and have served sufficient time as a Juror or Cynic, though recognizes that cultural influences including Hype and Rule of Cool may permit an otherwise unqualified Vox to be assigned as an Auralis.
- Drone: The Engineers, technicians, and builders of Vox society, focused on Inorganic interactions. Their voxform are adapted to apply physical alterations to their surroundings, with varying degrees of dexterity and raw strength. A Drone tends to become specialized for their local environment or task.
- Servitor: Drones with a specialty in Organic affairs. Duties often overlap with common Drones, given the biomechanical nature of their technology. Also likely to specialize for their environment or task, a Servitor may equally be found restocking cabinets, preparing meals, or surgically exploring a corpse.
- Raiders: Vox designed to be highly reactive to uncertain circumstances. Historically, this caste has been strictly combat-oriented, but as more sapient life is discovered and the Diplomacy Team becomes a greater need for the Vision, this has grown to include most outward-facing Vox positions. A conversation is just as fast-paced and nuanced as a firefight, after all. Due to the Cultural Stigma Team's findings, some Vox who may technically fulfill the role of a Raider may instead be referred to by a less stigmatized caste, often Drone or Servitor.
- Scavengers: Vox designed to reduce and repurpose uncertain circumstances into known quantities and usable materials. Historically, this has been limited to deconstructing wreckage and corpse alike, working in the aftermath of a Raider imposition, but now the caste reflects any uncertain resource gathering role. Traders, gossipers, spies, station freelancer, trophy spouses.
- Jurors: Philosopher, not strictly confined to a voxform. Rather than take direct actions, these Vox correlate and analyze existing data, extracting broad truths from the findings of numerous teams. Additionally, they curate and distribute the Publications in various targeted Journals, directing them to appropriate audiences. The librarians and pedants of the Arkship.
- Cynics: Philosopher, in contrast to the Jurors. Identifies weaknesses in existing data, from unexplored avenues of research, to old data whose premises may no longer hold true and thus must be replicated. Likely to have a personal parable detailing various other Publications they've doubted, tested, and confirmed. The review boards and pedants of the Arkship.
- Larva: 'Larva' are not Vox children, as they'd be less than a few months old at youngest, but a denigrating term for Vox that either have not yet been assigned a duty, or those currently in-between them. While these Vox are often pushed by their peers to 'hurry up already,' it is the wide consensus of Vox that 'A lone Apex is worse than a larva, for while even a larva has a future, all the Apex has is obsolete grudges.' Vox are, at their heart, a biological construct in Euclidean space, thus Vox may find themselves separated from their Arkship for an extended duration with minimal contact, during which their Team may have disbanded, have successfully published and moved on, or even been forgotten. While they may not be actively serving an active Vision, this Vox remains important to the grand Vision and is still collecting information and resources through their unique perspective. While it is important to assist these Vox in returning to their prescribed Vision or becoming assigned to a new task, these Vox are not intrinsically worthless and their present work, while unguided, still expands the knowledge base.
In addition to the castes, a Vox may also be referred to as a Pilot. Rather than steering a physical ship, a Pilot is simply the leader of a specific research inquiry. Apex and Auralis are Pilots of grand inquests, but even a Drone in a mine may be piloting a small-scale geological survey. The Pilot is the first name on a research publication, and the one who ultimately carries that research's Vision through to the end.
In-Game Lore Blurb
this is what's rn in-game in the species blurb.
Designed and grown by the Apex, biocomputers the size of massive willow trees, the average Vox is a digitigrade, reptilian biped with stiff, semi-rigid keratin quills on their head, a long prehensile tail, and a teethed and bilaterally-split jaw. They have a flexible and lightweight skeleton and a two-channel redundant nervous system. They generally stand anywhere from 1.3 to 2 meters tall, averaging at 1.5 for most Vox, taller for Armalis, with a primarily green and brown coloration, but can have different colored quills and body markings. Their bodies are scaled with rigid, nonconducting plates in overlapping rows, which can be bristled or flattened at will to optimize cooling or form interior seals as to retain heat. Their aforementioned quills act as a supplementary cooling system, with tiny capillaries allowing bloodflow into the hollow recesses inside of the quills, which they may often violently shake to produce a cooling effect with the air; this also functions as a threat display, as many Vox will attempt to cool themselves down before engaging in a fight as to regulate their body-temperature though exertion. They do not respirate as humans do, but they do require a nitrogen-rich atmosphere to 'breathe', and suffer badly in the presence of oxygen. Their musculature is geared towards sudden bursts of rapid movement, with a vulnerability to lactic acid buildup as a result.
While the brain of any sort of Vox up to the Auralis are certainly present, a Vox is not considered 'alive' without the Cortical Stack. This mechanical brain is installed the minute a Vox is produced by the Apex, mind uploading being one of the oldest disciplines of the Vox, and it holds their memories, personality, and body information. These machines also hold their genetic information, a newly 'resleeved' Vox physically mutating into the parameters set by their stack. A Vox is not considered 'dead' as long as their stack can be put in a new body, and this process affords them functional immortality. However, no other beings are considered 'alive' either due to their lack of one; their absence of the divine spark of the Auralis. They feel neither empathy nor hatred towards aliens, their short, violent and ephemeral existences ultimately meaning as little as furniture to the Vox.
Artificially made by the Apex, Vox Primalis are grown for a purpose, their personalities and duties sourced by the cortical stacks installed in their heads. The exact specifications and duties of a Primalis may change throughout their life according to the enigmatic will of the biocomputers fabricating them, and their duties may be oddly specific at times; but seven core 'groups' of jobs are known by humans, signified by a series of neck, throat, facial, and back markings encoded with their role, genetic lineage, notable deeds, and arkship of origin.
'Drones' are the engineers, technicians, and builders of the Primalis. Their duties revolve around the upkeep of the Arkships themselves, and the operation of technologies new and old. 'Servitors' are in charge of biological affairs; making sure stocks are full, meals are made, and Vox are healthy. They typically share work with Drones due to Vox technology being both synthetic and organic.
'Raiders' are those combat-focused Primalis sent on excursion teams from the ships to plunder goods, people, and other wares from aliens. 'Scavengers' work alongside Raiders, pulling stations and ships apart to find anything even remotely valuable, down to the scrap metal and copper wiring in an outpost.
'Reavers' are essentially the white blood cells of an Arkship. Rarely seen but always around, these Vox are dedicated to expunging threats and ensuring that individuals in need of 'pruning' are brought in swiftly to the Armalis and Apex. If ever seen outside an Arkship, it's typically for the purpose of overseeing other Primalis in place of a proper Armalis.
'Leaders' are those that are in charge of a crew. Acting like a tightly-knit family, these work crews are kept in line not only by the Armalis, but by these typically very old Vox. These magnanimous (for a Primalis) individuals are very, very rarely seen outside of an Arkship due to their assignments requiring 'active duty'. To see a 'Leader,' in a place of aliens is to know that they are almost assuredly an exile, and shunned by all varieties of Vox. The Vox consider 'drains on resources' as inexcusable, and to be one is an act to be shunned upon.
'Larva' are not Primalis children, as they'd be less than a few months old at youngest, but a denigrating term for Vox that either have not yet been assigned a duty, or those currently inbetween them. While these Vox are often pushed by other Primalis to 'hurry up already,' it is the wide consensus of Vox that 'A lone leader is worse than a larva, for while even a larva has a future, all the leader has is a disgraced past.'
Work in Progress: Footer subject to change at a moment's notice. Do not take a red link's presence, struck-through or otherwise, as confirmation (or denial) of their canonicity.
Nova Sector Lore | |
Common Species | Humans, Tiziran, Unathi, Moths, Ethereals, Azulae, Slime Hybrids, Teshari, Synthetic Humanoids (and assorted robots), Pod Persons |
Other Species | Genemodders (Felinids, Ice Walkers, Dwarf), Ashwalkers, Hemophages, Snailpersons, Ordoht (Formerly Skrell), Plasmamen, Flypeople, Vox (Primalis et al), Tajaran, Vulpkanin, Xenomorphic Hybrid, Rouges (Abductorkin), Miscellaneous Species |
Nanotrasen | Nanotrasen, Central Command, Emergency Response Corps |
External Groups | The Syndicate, Interdyne Pharmaceutics, DS-2, Cargo, The Spider Clan |
Nova | The Nova Sector, Indecipheres, Freyja |
Concepts | Bluespace, Plasma, Faster Than Light Travel, Resonance ("Souls"), Death |
SolFed | SolFed, Earth in 2565, |