Sandbox:badguys: Difference between revisions
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* Players that apply for this must be in good standing on the server. | * Players that apply for this must be in good standing on the server. | ||
* While not required, we'd like to see interesting gimmicks and ideas for this area. | * While not required, we'd like to see interesting gimmicks and ideas for this area. | ||
* You are not limited to only playing the antagonists on the left side, however you are restricted to using these as the "base" of your idea. If you have a unique idea that might not fit into these categories, you're welcome to present it. | * You are not limited to only playing the antagonists on the left side, however you are restricted to using these as the "base" of your idea. If you have a unique idea that might not fit into these categories, you're welcome to present it in an application. | ||
|'''Rules:''' | |'''Rules:''' | ||
* Keep in mind rule 5. If your objective is to just do some low key rp with someone, that's fine, but you shouldn't see a already hectic situation and decide to pour more gasoline on it. This goes doubly if you decide your gimmick is going to be violent on shifts where there is a low population or security presence. | * Keep in mind rule 5. If your objective is to just do some low key rp with someone, that's fine, but you shouldn't see a already hectic situation and decide to pour more gasoline on it. This goes doubly if you decide your gimmick is going to be violent on shifts where there is a low population or security presence. | ||
* Don't spam it. Try to limit use to every few days. | * Don't spam it. Try to limit use to every few days. | ||
* You can apply with as many characters as you want, but approved Antagonist token characters are barred from Security, Command, and Double Agent. | * You can apply with as many characters as you want, but approved Antagonist token characters are barred from Security, Command, and Double Agent roles. | ||
* There is a higher standard for roleplay with this, we expect high amounts of good faith with this. Try not to do the same gimmick every time. | * There is a higher standard for roleplay with this, we expect high amounts of good faith with this. Try not to do the same gimmick every time. | ||
* While you still are beholden to the general antagonist rules, you are given complete freedom in terms of what you want to do outside of that. | * While you still are beholden to the general antagonist rules, you are given complete freedom in terms of what you want to do outside of that. |
Revision as of 23:07, 17 April 2025
Nova Sector Antagonist Policy
Good Faith | Good Faith should be starting point of your interactions; while they won't always go how you want, it's important to always be trying your best to focus on creating roleplay where possible, even in dire circumstances! This doesn't mean you have to ignore the mechanics on the game, be that fixing a girder, or getting in a fight, just that you shouldn't be playing this role, or any other with the sole-intention of putting roleplay in second-place! |
General Rulings:
- Antagonists should not be hijacking/attacking the escape shuttle without admin-permission.
- Most of your actions should be focused around your objectives, or the people directly related to them, you should be keeping opt-in status' in mind aswell. Remember, RP is the focus, and even if the objective could be done with no witness' you should aim to generate some RP around the event itself.
- If you want to add additional objectives, or side-steps to getting towards an objective, make an ahelp so staff can keep in the loop for the where-and-why.
- Conversion requires there to be at least double-the-security for the amount of people you want to convert, unless it's a pre-set number of converts (Like holoparasite, or simian back up)
- Avoid targeting anything relating to atmospherics, or the engine, ahelp for permission if it's part of a gimmick to do so. You should not be attempting to force the round to end quickly via sabotage, massive destruction of the station, or total destruction.
- If you roll an antagonist that is not on this list, ahelp to inform staff.
- If a antagonist in the roster below does not have any metaprotections listed, it has none.
You've rolled [antag], and are ready to knock the head off your target, or elsewise, kidnap them, how should you go about this?
- As said below, you want to keep opt-in's in mind, this doesn't mean you can't wack the opt-in no engineer who just walked in on your murder, but it does mean you shouldn't kill them, just to steal their jaws so you can break into medical faster.
- Above anything else, before and after this, you want to avoid damaging large-swathes of the station for 1-2 targets.
So what can I do?!
- Damage an area, as long as said damage is specifically related to the objective.
- Target sec when they show up, as they're always opted in.
- Elsewise, you can follow their opted in prefs, be it round removal, or what the objective said.
Opt-In
Opt-In Prefs
- No means you will not be placed in any antagonist objectives. This does not make you immune to IC consequences or circumstance.
- Yes - Inconvenience applies to antagonists and their objectives, namely being kidnapped or cuffed either by objective or circumstance.
- Yes - Kill applies to both antags and non-antags, letting them know you're open to be killed more wantonly, which also means means you can catch the fade for walking in on a bad situation.
- Yes - Round-removal is much the same: it lets people know you're alright with round-removal in most situations. So if you walk into a bomb threat you should expect they won't even try to not gib you.
PMS / Station Threats: |
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Permanent Mechanical State
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Station Threat:A station threat is an antag who any player can: hunt, pursue, or elsewise try to kill, without the pursuer needing to worry about valid hunting rules. This is to say they are completely free game for the crew to target. Station threats are still protected by CI policy, unless they are in a permanent mechanical state. For EX:
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General Antagonist Roster
Antag Type: | Description: | Special Rules: | Metaprotections: |
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Threats From Within
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Description:You are a ne'er do well, a criminal, a contractor, or else-wise just a person who's offered to do an easy job for a years pay, whatever the case.
You're here with a goal, and likely, not one they ever expected you to complete. |
Special Rules:
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Metaprotections:
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Magical Threats
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Description: You are a worshipper of arts that can only be explained through the conclusion that magic exists. Your goal is to satisfy your masters and further your arcane knowledge. | Special Rules:
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Metaprotections:
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External Threats
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Description: You're not of this station. The people here aren't familiar, but you still have a job to do, whether it be from a master of some kind. | Special Rules:
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Metaprotections:
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Sandbox Antagonists
What is a Sandbox Antagonist?
Sandbox antagonists are our idea of trying to promote higher roleplay in Antagonists by offering engagement with known professional and high quality actors within the community. In particular, having high performing and creative individuals behind the Antagonist wheel ensures that we have better experiences and opportunities for character development with the average crewmember.
Sandbox Antagonists
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Requirements:
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Rules:
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