Server Rules: Difference between revisions

From Nova Sector 13
Jump to navigation Jump to search
No edit summary
No edit summary
 
(32 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Rules navbar}}
{{Rules navbar}}


=Nova Sector 13 Rules=
= Nova Sector 13 Rules =
These rules are the framework for everyone on the server.
{| class="wikitable"
|+
!These rules are the framework for everyone on the server


You have to abide by these rules to play here, whether or not you agree with them.  
This server is for people who are 18 years of age or older. No exceptions.


=Rule 0: Be Mature=
Our servers are based in the United States, and because of that we adhere to both US-Federal Law, and it's moral guidelines.
<big>This server is for people who are 18 years of age or older. No exceptions.</big>
|-
|
=== Rule 0: Be Mature ===
#Don’t be a dick OOCly.  Being needlessly antagonistic to other community members, generally toxic, or any other variation you could imagine won't be tolerated.
#English literacy is a must. We do not expect grammatical perfection; you should be able to speak comprehensibly out of character.
#Don’t “ride the line” with regards to the rules. Follow through on the spirit of rules, and not just their exact wording.
#If an admin has told you not to do something; do not do it.
#*Don't attempt to argue in wordgames with the staff, it's their job to enforce the rules, not argue for them.
#Do not target players in bad faith.
#'''Do not ban-bait people.'''
#*This includes misrepresenting a situation.
|-
|
=== Rule 1: Do Not Grief ===
Griefing is the act of deliberately annoying or angering another player maliciously. This includes EORG (End of Round Griefing)
* Players need to use the opfor system to request permission for large-scale bombing, plasmaflooding, acid-flooding, or anything else that can and likely will damage a large swathe of the station.


<big>Our servers are based in the United States and we adhere to both moral guidelines and the United States Law. Alongside this stringent ruling, we ask that you act maturely as a player.</big>
1. Do not spam. This includes in-character conversation, the global out-of-character channel, or any other text channel used in-game.


*Don’t be a dick OOCly. We all have lives, and many of us use the community as a place to relax. Being needlessly antagonistic to other community members, generally toxic, or any other variation you could imagine won't be tolerated.
2. Do not attack others randomly without a valid IC reason. see: [[Server Rules#10.5 Non-Antagonist Criminal Addendum]]


*English literacy is a must. We do not expect grammatical perfection; you should be able to speak comprehensibly out of character.  
3. Do not exploit bugs or errors in the code to your benefit in-game.
* Report issues to the wider community in the main-dev chat channel, and on the github.
4. Unless you have an approved OPFOR, you shouldn't excessively sabotage the station, or departments, this includes messing with the engine. This can make the round effectively unplayable if enough vital functions are destroyed.


*Don’t “ride the line” with regards to the rules. Follow through on the spirit of rules, and not just their exact wording.
5. Do not harass a player ICly if it is unwelcome.


*If an admin has told you not to do something; do not do it. Do not attempt to play word games, and rules lawyer, at those whose job it is to uphold the rules.
6. Don't touch SSD/AFK players unless you are moving them to safety/cryo (after the 30 minutes have passed).


*Do not target players in bad faith. Anyone who participates in a coordinated effort in the form of a meta-gang to maliciously target someone will be permanently banned without appeal.
7. The interlink isn't the place for conflict, or instigating stuff; you shouldn't be starting or trying to drag trouble there.


*'''Do not ban-bait people.'''
8. '''No force-borging or transforming another person's character without OOC consent.'''
**This includes misrepresenting a situation.
|-
 
|
=Rule 1: Do Not Grief=
=== Rule 2: Listen to the staff team ===
<big>Griefing is the act of deliberately annoying or angering another player using aspects of the game in malicious ways.</big>
The staff is responsible for upholding the enforcement of rules on the server. As such, they have a final say on related matters.  
 
<big>'''<u>End of Round Grief is not allowed on the server.</u>'''</big>
 
*1.Plasma-flooding must have permission from an administrator first.
**We encourage players to use the OPFOR system to request a plasma-flood objective, given sufficient reason. Plasma-flooding will be exposed to greater scrutiny and will be extremely rare to the point that it should almost never occur except in the rarest of instances where it makes sense.
 
* 2. Do not spam. This includes in-character conversation, the global out-of-character channel, or any other text channel used in-game (such as the Admin-Help system).
 
* 3. Do not attack others randomly.
** If you want to attack another character, have a valid IC reason. Conduct yourself in a way that is consistent with our rules.
** Killing someone is frowned upon without IC justification.
 
* 4. Do not exploit bugs or errors in the code to your benefit in-game.
** Report issues to the wider community in the main-dev chat channel, and on the github.
 
* 5. Do not intentionally damage the station or its machinery without a valid IC reason.
** This can make the round effectively unplayable if enough vital functions are destroyed. Unless you are an antag with an approved OPFOR, you shouldn't excessively sabotage the station, or departments, this includes messing with the engine.
 
* 6. Do not harass a player ICly if it is unwelcome.
** <u>We will assume the worst if we cannot obtain the full story.</u>
 
* 7. Don't touch SSD/AFK players unless you are moving them to safety/cryo (after the 30 minutes have passed).
 
* 8. The interlink isn't the place for conflict, or instigating stuff; you shouldn't be starting or trying to drag trouble there.
 
'''Examples:'''
*Examples: Spamming *scream or any emote excessively in public will not be tolerated.
*Brawls or fights that naturally escalate are encouraged, but additionally you shouldn't be using them as an excuse to drag others in.


=Rule 2: Listen to the staff team=
Take feedback about staff to a staff-report, or staff-feedback.  
<big>The staff is responsible for upholding the enforcement of rules on the server. As such, they have a final say on related matters. We welcome honest comments, feedback, and critiques, when done through the proper channels, and respectfully.</big>


If you are ever considering doing something particularly drastic - for example, mutinies - request permission via Admin-Help.
If you are ever considering doing something particularly drastic in terms of escalation - for example, mutinies - request permission via Admin-Help.


# Be polite, honest, and to the point when sending an admin PM.
# Be polite, honest, and to the point when sending an admin PM.
#* Give all relevant information that you can, as it will help us resolve your case.
#* Time, place, the act itself, who did it, who might have seen it are all things that help staff in the moment with figuring out the situation overall.
# Do not instigate someone you are admin-helping about.  
# Do not instigate someone you are admin-helping about.
#* This also means, you shouldn't start taunting them in LOOC after opening the ticket.
# An admin's word is final. If they say not to do it, do not do it.  
# An admin's word is final. If they say not to do it, do not do it.  
#* If you suspect an admin is in the wrong, calmly take the incident to an [https://discord.com/channels/1171566433923239977/1173325576027787374 Staff-Help], and ping staff managers/headadmins to restrict it.
#* If you suspect an admin is in the wrong, calmly take the incident to an [https://discord.com/channels/1171566433923239977/1173325576027787374 '''Staff-Report'''].
#** Be as thorough and as unbiased as possible.
# Lying to the staff is a punishable offense.  
# Lying to the staff is a punishable offense.  
#* Lying in adminhelps, misrepresenting facts deliberately, or logging off when an admin has asked a question may result in a permaban, if you don't return.  
#* Lying in adminhelps, misrepresenting facts deliberately, or logging off when an admin has asked a question may result in a permaban, if you don't return.
*Avoid talking about rule breaks in the global OOC channel.
*Avoid talking about rule breaks in the global OOC channel.


*If an admin tells you that something is IC, valid, and so forth, that is the final answer. Admins are not obligated to give you more information than they think is necessary during an ongoing round.  
*If an admin tells you that something is IC, valid, and so forth, that is the final answer. Admins are not obligated to give you more information than they think is necessary during an ongoing round.


*If the situation you are admin-helping about is immediately happening to you, continue with the situation where possible, and ahelp immediately. (THIS DOES NOT APPLY TO PREFBREAK.)
*If the situation you are admin-helping about is immediately happening to you, continue with the situation where possible, and ahelp immediately. '''(THIS DOES NOT APPLY TO PREFBREAK.)'''
 
|-
=Rule 3: Stay In-Character and Meet Character Standards=
|
<big>Your character must fit into the lore and setting, this includes their current situation.</big>  
=== Rule 3: Stay In-Character and Meet Character Standards ===
*Follow our Character Guidelines: [[General Player Policy and Standards#Character Creation Guidelines|Read Me]]
<big>Your character must fit into the lore and setting, this includes their current situation.</big>
 
#Speak in a believable manner.
*Speak like an actual person.
#Knowledge must be consistent with the character; that means they shouldn't suddenly know how to do complex surgeries when convenient, when they previously couldn't.
*Knowledge must be consistent with the character; that means they shouldn't suddenly know how to do complex surgeries when convenient, when they previously couldn't.
#Do not act silly in a way that disrupts others RP, this includes stuff like: 'saying rofl,' 'spraypainting this months meme on the floor,' etc.
 
#Follow the character standards: [[General Player Policy and Standards]]
*Do not act silly to the detriment of the situation, or setting, this includes things like saying 'lol, rofl, or lmao' as if they were spoken.
#Do not impersonate other player's characters.
 
#*'''If you are playing someone else's character( I.E, changeling, genetics, etc.), you are not allowed to ERP as that character without OOC permission.'''
*Follow the character standards: [[General Player Policy and Standards]]
#Do not copy and paste real-world people and pre-existing fictional characters.
 
#*(This does not mean you cannot play 'Deathclaws' or 'Xenomorphs' just that you cannot literally be John-117)
*Do not impersonate other player's characters.
#Do not commit suicide for little reason. {{anchor|suicide}}
**'''If you are playing someone else's character( I.E, changeling), you are not allowed to ERP as that character without OOC permission.'''
#*For Ex: Do not kill yourself to escape in-character punishments, do not commit suicide to spite someone for something mildly rude they said, etc.
 
*Do not copy and paste real-world people and pre-existing fictional characters. (This does not mean you cannot play 'Deathclaws' or 'Xenomorphs' just that you cannot literally be John-117)
 
*Do not commit suicide for little reason. {{anchor|suicide}}
**For Ex: Do not kill yourself to escape in-character punishments, do not commit suicide to spite someone for something mildly rude they said, etc.


*'''Underaged characters are strictly prohibited.''' {{anchor|underage}}
*'''Underaged characters are strictly prohibited.''' {{anchor|underage}}
Line 97: Line 82:
***The hard-coded limit for character age is 18 for a reason. '''Do not attempt to work around this by describing your character as looking “younger than 18” in your flavor text in any form, as it will be treated as a violation of the rules.'''  
***The hard-coded limit for character age is 18 for a reason. '''Do not attempt to work around this by describing your character as looking “younger than 18” in your flavor text in any form, as it will be treated as a violation of the rules.'''  
***Equally, do not try to imply they could be anything but above age.
***Equally, do not try to imply they could be anything but above age.
 
|-
=Rule 4: Meet Minimum Roleplaying Standards - No LRP, Be Immersive=
|
 
=== Rule 4: Meet Minimum Roleplaying Standards - No LRP, Be Immersive ===
*Nova Sector Main should be treated as a <u>''traditionally''</u> 'HRP' server.
*Nova Sector Main should be treated as a <u>''roleplay oriented server.''</u>
**This means, you should aim to be focused on the best possible roleplay you can, even at your lowest point.
**This means, you should aim to be focused on the best possible roleplay you can, even at your lowest point.


Line 109: Line 94:
**You must be part of immersion and ideally add to it, not detract.
**You must be part of immersion and ideally add to it, not detract.


*The above extends to floor art or room decor aswell.
*This also means you shouldn't be doing anti-immersion room designs aswell (like, making the floor to be whichever meme is popular at the time)
*Like in the case of practical memes or jokes, '''do not overuse sexually implicit structures, be it strip-poles, or milking machines.''' Items of that manner should be kept out of totally-public view as much as capable.
*Like in the case of practical memes or jokes, '''do not overuse sexually implicit structures, be it strip-poles, or milking machines.'''
 
|-
=Rule 5: Act in Moderation=
|
=== Rule 5: Act in Moderation ===
*<big>Act in moderation, i.e. ensure that you do not do anything '''excessively'''. As a rule of thumb, if you think you're borderline, you are being excessive.</big>
*<big>Act in moderation, i.e. ensure that you do not do anything '''excessively'''. As a rule of thumb, if you think you're borderline, you are being excessive.</big>
'''<u>Moderation of Excessive Means.</u>'''
'''<u>Moderation of Excessive Means.</u>'''
Line 121: Line 107:
'''Important:''' You should moderate how your character behaves and make sure it does not detract from the experience nor is a nuisance towards others.
'''Important:''' You should moderate how your character behaves and make sure it does not detract from the experience nor is a nuisance towards others.


You need to be extra careful, as you need to know when to stop or when to ease things off. Use LOOC to see if the other person is okay for instance.
You need to be extra careful, as you need to know when to stop or when to ease things off.  
 
LOOC communication is your best friend when it comes to being sure you're not pushing things to far.
{| class="wikitable"
{| class="wikitable"
|+
|+
Line 132: Line 120:
|Are you doing this crime consistently enough that it becomes repetitive and annoying?
|Are you doing this crime consistently enough that it becomes repetitive and annoying?
|}
|}
 
|-
=== Rule 5.2 On-going-situations: ===
|
Generally speaking, you should avoid crowding situations, for the sake of giving RP room to breathe.
=== Rule 6: Play the job you have ===
 
* Crew may offer assistance if requested by security or if they notice security '''clearly''' does not have the situation covered.
* As an antagonist, unless you have a strong IC reason like an opportunity related to your goal, it is highly <u>recommended</u> you do not intervene. If possible, try to read the situation and avoid breaking up an ongoing roleplaying scene out of respect.
<big>'''5.3: Addendums'''</big>
 
* Don’t steal 'important' items(IV drips, techfab boards, the chef's oven, etc)  without good cause.
* Do not give yourself all-access just because you can.
 
=Rule 6: Play the job you have=
*Do your primary job first. Keep to your department, and do not perform other peoples' jobs unless needed too, for the overall story.
*Do your primary job first. Keep to your department, and do not perform other peoples' jobs unless needed too, for the overall story.
*As an antagonist, your goal is to create conflict but ultimately entertainment and story for the crew. Do not engage in mindless slaughter or destruction.
*As an antagonist, your goal is to create conflict but ultimately entertainment and story for the crew.
**this means you shouldn't be going around starting pointless fights with security, or randomly destroying parts of the station for the sake of it.
*Don’t do the job of occupied departments (this includes acting/normal Captains).
*Don’t do the job of occupied departments (this includes acting/normal Captains).
'''Example:''' As an Engineer, you should secure power before doing anything else.
'''For Reference:''' This means you should be trying your best to fulfill the role of your job atleast to a bare minimum, like setting up the SM as engineering; this doesn't mean you're required to know how on your first round, but you should try to seek help on how to do it right.  
 
|-
If you don’t know how to do that (and are alone in Engineering) seek help from a more experienced crewmember outside of Engineering, or ask for advice through the Mentor-Help system. In general, attempt to meet the bare minimum expectations for your job. You are allowed to roleplay your character somewhat incompetently.
|
 
=== Rule 7: Do not metagame or metagrudge ===
=Rule 7: Do not metagame or metagrudge=
* Metagaming is using information gotten out-of-character for in-character purposes. Including (but not limited to) direct message conversations, voice calls, streams, the global out-of-character, and other forms of out-of-game communication.
* Metagaming is using information gotten out-of-character for in-character purposes. Including (but not limited to) direct message conversations, voice calls, streams, the global out-of-character, and other forms of out-of-game communication.


*Meta-grudging is the act of targeting a player while IC for OOC reasons. Attacking another player for something that happened in a previous round without mutual consent will be called meta-grudging. Rounds are canon, however 'consequences,' both legal and physical may be waived between rounds.
*Meta-grudging is the act of targeting a player while IC for OOC reasons.  
**Attacking another player for something that happened in a previous round without mutual consent will be called meta-grudging. Rounds are canon, but escalation isn't, you have to build up too it.


*Regarding the continuity with antagonists, these rounds will count as canon, with the victim/antag being anonymized, unless consented.  
*Regarding the continuity with antagonists, these rounds will count as canon, with the antag being anonymized, while the victim can pick if they themselves are, unless it violates meta-protections.  
**You may remember what happened to you, but not who in particular did it. They are replaced by a functionally faceless individual.  
**You may remember what happened to you, but not who in particular did it. They are replaced by a functionally faceless individual.  
***''Do not attempt to make an in-character issue out of previous shifts’ antagonism, '''unless''' you have the OOC consent of the involved party.'' Ever.
***''Do not attempt to make an in-character issue out of previous shifts’ antagonism, '''unless''' you have the OOC consent of the involved party.'' Ever.
 
|-
=Rule 8: Do not powergame=
|
 
=== Rule 8: Do not powergame ===
<big>Powergaming is defined as: going out of your way to accrue power, in a manner inconsistent with IC justifications.</big>
<big>Powergaming is defined as: going out of your way to accrue power, in a manner inconsistent with IC justifications.</big>


Line 168: Line 148:
*Do not give access to your workplace to crew who would not otherwise have access, unless there is a justifiable reason to do so. (Letting someone take over manning the RnD desk, etc)
*Do not give access to your workplace to crew who would not otherwise have access, unless there is a justifiable reason to do so. (Letting someone take over manning the RnD desk, etc)


*Do not possess an excessive amount of equipment on you, all at once, with emphasis on not using it to the detriment of the roleplaying environment.  
*Do not possess an excessive amount of equipment on you, all at once, with emphasis on not using it to the detriment of the roleplaying environment.
**If you're a security officer, equip yourself appropriately for the alert and situation.
**This means, while you can have weapons, tools, and meds, you shouldn't be able to cover every situation, or be nigh-unstoppable against the crew at large.
 
|-
=Rule 9: Do not valid-hunt=
|
=== Rule 9: Do not valid-hunt ===
<big><u>Valid-hunting is defined as; going out of your way to target a player, based on or else-wise dependent on perceived antag status alone.</u></big>
<big><u>Valid-hunting is defined as; going out of your way to target a player, based on or else-wise dependent on perceived antag status alone.</u></big>


<big><u>Justifiable reasons</u> <u>'''exclude'''</u> you from this, such as:</big>
<big><u>Justifiable reasons</u> <u>'''exclude'''</u> you from this, such as:</big>


* Valid IC escalation,  
* Valid IC escalation,
* A valid IC reason to go after them, (being a threat to oneself, being a threat to the station at large, elsewise escalated issues (breaking into ones department, etc)
* A valid IC reason to go after them, (being a threat to oneself, being a threat to the station at large, elsewise escalated issues (breaking into ones department, etc)
* Risk of life to someone involved, which can be easily prevented
* Risk of life to someone involved, which can be easily prevented
#If an Antagonist is not currently a [[Antagonist Policy|<big><u>station threat</u></big>]], or [[Antagonist Policy#PMS / Station Threat / Metaprotection:|<big><u>PMS</u></big>]], do not go out of your way to chase them down if they're no where near you.
#If an Antagonist is not currently a [[Antagonist Policy|<big><u>station threat</u></big>]], or [[Antagonist Policy#PMS / Station Threat / Metaprotection:|<big><u>PMS</u></big>]], do not go out of your way to chase them down without valid IC reason.
#<u>Forcibly</u> mind-shielding crew, brainwashing crew, or otherwise attempting to root out Antagonists without any confirmation of a related threat is valid-hunting.
#<u>Forcibly</u> mind-shielding crew, brainwashing crew, or otherwise attempting to root out Antagonists without any confirmation of a related threat is valid-hunting.
#'''Self-Defense is allowed to an extent without being called valid-hunting.''' Defending your department, yourself, or others is allowed.
#'''Self-Defense is allowed to an extent without being called valid-hunting.''' Defending your department, yourself, or others is allowed.
#*However, if you unambiguously go out of your way to aggressively seek an antagonist outside of your department, or general area, it would be validhunting, intent matters!
#*However, if you unambiguously go out of your way to aggressively seek an antagonist outside of your department, or general area, without cause, it would be validhunting, intent matters!
 
|-
=Rule 10: No Self-Antagging=
|
<big>Self-antagging is the act of acting like an general antagonist, when you are not.</big>  
=== Rule 10: No Self-Antagging ===
 
<big>Self-antagging is the act of acting like an general antagonist, when you are not.</big>
While committing crimes ICly is permitted, self-antagonism is a different beast.


Self antagging, generally leads to a worse experience for everyone else involved, and makes it much harder to manage the actual 'chaos' of a round, when it goes to far.
Self antagging, generally leads to a worse experience for everyone else involved.


If you are not an antag, do not do the following:
If you are not an antag, do not do the following:
*Roleplay as an active serial killer, or a terrorist.
*Roleplay as a terrorist.
*Murder someone without a justifiable IC reason.
*Murder someone without a justifiable IC reason.
*Pretend to be an established antagonist (Throwing on a black and red spacesuit and sabotaging solars is NOT fine.)
*Pretend to be an established antagonist (Throwing on a black and red spacesuit and sabotaging solars.)
*Sabotage important station facilities (flooding Security with plasma, blowing up Engineering, unleashing viruses from Virology).
*Sabotage important station facilities (flooding Security with plasma, blowing up Engineering, unleashing viruses from Virology).


This list is not excessive, and staff may need to extend it to certain grey area situations, dependent on context.
=== 10.5 Non-Antagonist Criminal Addendum ===
 
===== 10.5 Non-Antagonist Criminal Addendum =====
'''For non-antagonist criminals, please read the below:'''
'''For non-antagonist criminals, please read the below:'''


*Crime is allowed, however, self-antagging is not.  
*Crime is allowed, however, self-antagging is not.  
**To be a non-antag criminal ICly, you must be able to read the round and station, and you must be focused on roleplay and creating fun for others. It is not an excuse to use mechanics or to be LRP
**To be a non-antag criminal ICly, you must be able to read the round and station, and you must be focused on roleplay and creating fun for others. It is not an excuse to be LRP.
*Be aware of the alert levels at all the time and be considerate of others.
**If the round is becoming chaotic, do not become a hindrance. You must not become the focal point of the round as a non-antag criminal.


'''In conclusion, to be a non-antag criminal,'''
'''In conclusion, to be a non-antag criminal,'''
*You must be low maintenance for security. If you constantly require attention from security, you are doing it wrong. This includes powergaming to avoid arrest.
*You must be low maintenance for security. You shouldn't be a constant hindrance just for the sake of starting a fight with them.
*You should try to dial it back if the round heats up; or elsewise, keep the impact minimal.
*You should try to dial it back if the round heats up; or elsewise, keep the impact minimal.
*You should try to create RP around your crimes; it shouldn't be self-serving, or entirely self-focused.
*You should try to create RP around your crimes; it shouldn't be self-serving, or entirely self-focused.
*You should keep to the 3xx crimes in [[Corporate Regulations#Quick Code Reference|corp regs]] with a special exception for allowing murder.
*You actions must be within 4xx crimes in [[Corporate Regulations#Quick Code Reference|corp regs]] with a special exception for allowing murder. Grand theft, Grand Sabotage, and Inciting a Riot require an OPFOR.
|-
|
=== Rule 11: 'Misc RP' / ERP ===
'''<big>Respect people's prefs.</big>'''
* OOC prefs are absolutes, if it says ask, you should ask, if it says no, it means '''<u>No.</u>'''
* This expands to include people you expose by second hand, that means in no uncertain terms, you shouldn't be proudly talking about how bad you want to dick someone down over the radio, unless you know everyone on that channel has consented.
'''<big>Don’t be a dick</big>'''
* Do not be toxic to others. Be respectful.


Furthermore, this ties into the IC in OOC toxicity violation. Making an excuse to create problems with security is not allowed. It is genuinely annoying and unfun which is the antithesis of what this server aims for.
* Do not grief players who are ERPing. Do not grief players about their ERP in IC or OOC channels.
* Repeat violations of this policy will be categorized as bad faith actions, and bans taken against this can result in no appeal permabans.
* Keep extreme kink activities out of public view (Noncon, hyper, bloodplay, gore, etc.)
* '''Do not call out ERP over any sort of IC or OOC channels.'''
* '''Do not ERP as someone else’s character without their consent. This includes any intimate interactions such as kissing/groping.'''
'''<big>Don’t make drama out of ERP</big>'''
* Do not ERP Bait, or use ERP to bait a player into a situation with the intention to trick them.
* Calling security on players who are ERPing will be considered making drama. Ahelp instead if they are being disruptive and refuse to cooperate.
* Do not levy accusations of sexual assault or non-consensual against other players over public channels of any kind (this includes PDA messages as they are viewable by all ghosts).


=Rule 11: Behave in accordance to our principles=
* Do not call security for players who are ERPing, this also goes for department radio channels and command channels.
Principle Document KIA: Requiscate in Pace
* If command staff is urgently needed, ask them to do their job. Do not do this in bad faith. Do not interrupt if they do not comply, instead make an admin-help.
'''<big>You must have OOC consent from the erping parties to interrupt ERP in a private area.</big>'''
* If they are in a enclosed room, use LOOC Wallpierce.
* If people are publicly ERPing, you may ask them to stop or go somewhere else in LOOC, if they do not cooperate, ahelp.
* ''If you are reading this and applying to the server, please type'' <u>'''BANANA EGG'''</u>'', in the chat after you create your ticket to confirm you've read this document.''
'''<big>Non Consensual ERP should only ever be exposed to LOOC consenting parties.</big>'''
* Non-Con must be kept to subtler.
* Do not broadcast or draw attention to said actions.
* Implications of non-consensual ERP against parties without prior consent is not allowed.
* If the other player repeals their consent or says they would wish to discontinue the RP, disengage immediately.
|-
|
=== Rule 12: Situational Rulings ===
<big>These are rulings made to address a specific circumstance, or act, that don't necessarily fit within the rest of the rules, but equally go against the goals of the server.</big>
{| class="wikitable"
|+
!Ruling
!Description
!Reason
|-
|'''Rolling Antagonist as a 'Unintended roles''''
|Departmental Guards/Security/Command/Prisoner/GhostRoles are expected to notify staff if they have rolled traitor, changeling or heretic as it is not intended for them to do so. They may choose to either respawn as another job or to pass on the antag status.
|Occasional bug/code hiccups that allows them to roll antags type that they are not intended to.
|-
|'''Item requests'''
|Item requests unless it was an item that failed to spawn as you joined should be done through prayers and not AHELPs.
|Due to a constant flood of tickets related to it, players should only ask for items to be spawned if they are an essential part of their kit and did not receive them due to a bug. Any other requests should be done via a pray. OPFOR requests for gear not on the list should be done in the chat.
|-
|'''Ghost  Cafe  Conduct:'''
|The ghost cafe is not an arena and should not be used in selfish manners.
You shouldn't be griefing it, as it's meant to be a place for private-or-quiet RP.
|Repeated poor conduct in the cafe
|-
|'''Blackout Policy:'''
|{{anchor|Blackout}}Upon death you do not remember anything that has lead up to it, the person who killed you or where it happened.


<s>The principles lay plainly our goals for the server and how we aim to achieve them. It highlights what we expect from players, and it also allows you to understand why the rules are organized as they are. By following them, you will more than likely be in good shape.</s>
You still remember what happened throughout the rest of the round but anything close to your death is faint at best and unreliable.


<s>In fact, we argue strongly that the principles are there, so you understand what is expected of you whenever you stir IC trouble. For example, this server allows you to commit crimes given that you roleplayed and thought your character out. This, however, does not grant you the license to grief. Keep in mind that its main purpose is there to create interesting scenarios born out of conflict for players to engage with, even on an extended shift. To become a trusted member of the community, use this freedom to not only enhance your own playing experience but others as well!</s>
Blackout applies to cyborgs as well, you will not remember the above mentioned if you are killed or your chassis destroyed. To note, being deconstructed while functional does not trigger the blackout and you will still keep the memories.
 
|Copypasta of the in-game text
<s>While the principles are there to encourage player initiative, we encourage players to ask for consent from nearby players when possible. Anything that affects the shift station-wide will require admin consent. Please keep in mind that intentionally disregarding or actively ignoring the principles laid out for the players will draw the attention of the staff and may result in punitive measures.</s>
|-
|'''Ruling on Prisoners'''
|Prisoners(the job, roundstart or latejoin) must OPFOR to be a significant nuisance or escape.
|Too many Prisoners escaping or causing chaos without an OPFOR.
|-
|'''Protection for Suicide, Mental Health, and Trauma RP'''
|Players have no obligation to participate in Suicide, Mental Health, or Self-Harm roleplay regardless of role.
|Not all players are comfortable engaging with these topics on a OOC level.  
|}
|}


'''Here are a few key reminders:'''
#At a minimum, do not be a dick OOCly!
#Play as the character, not as the player.
#You are allowed to roleplay your character somewhat incompetently though not to the point that it becomes very unfun.
#Whenever possible, roleplay what you can. This does not mean you have to roleplay everything out, rather you keep an eye out for roleplaying opportunities.
#'''No force-borging or transforming another person's character without OOC consent. OOC consent is required.
#Round removal without good reason is prohibited. We strongly encourage alternatives, as round removal typically tends to be a lazy way of handling things. This is a roleplaying server after all.'''
#This is a friendly reminder that this is an adult server and that you are an adult. Expect adult situations to arise.
#You should expect IC conflict with less than scrupulous characters.
#'''<s>Remember, this is not comprehensive. Please see the Principles Document for further detail.</s>'''




{{Rules table}}
{{Rules table}}
[[Category:Rules]]
[[Category:Rules]]

Latest revision as of 06:44, 4 February 2025

Nova Sector policies
Return to policies page

Nova Sector 13 Rules

These rules are the framework for everyone on the server

This server is for people who are 18 years of age or older. No exceptions.

Our servers are based in the United States, and because of that we adhere to both US-Federal Law, and it's moral guidelines.

Rule 0: Be Mature

  1. Don’t be a dick OOCly. Being needlessly antagonistic to other community members, generally toxic, or any other variation you could imagine won't be tolerated.
  2. English literacy is a must. We do not expect grammatical perfection; you should be able to speak comprehensibly out of character.
  3. Don’t “ride the line” with regards to the rules. Follow through on the spirit of rules, and not just their exact wording.
  4. If an admin has told you not to do something; do not do it.
    • Don't attempt to argue in wordgames with the staff, it's their job to enforce the rules, not argue for them.
  5. Do not target players in bad faith.
  6. Do not ban-bait people.
    • This includes misrepresenting a situation.

Rule 1: Do Not Grief

Griefing is the act of deliberately annoying or angering another player maliciously. This includes EORG (End of Round Griefing)

  • Players need to use the opfor system to request permission for large-scale bombing, plasmaflooding, acid-flooding, or anything else that can and likely will damage a large swathe of the station.

1. Do not spam. This includes in-character conversation, the global out-of-character channel, or any other text channel used in-game.

2. Do not attack others randomly without a valid IC reason. see: Server Rules#10.5 Non-Antagonist Criminal Addendum

3. Do not exploit bugs or errors in the code to your benefit in-game.

  • Report issues to the wider community in the main-dev chat channel, and on the github.

4. Unless you have an approved OPFOR, you shouldn't excessively sabotage the station, or departments, this includes messing with the engine. This can make the round effectively unplayable if enough vital functions are destroyed.

5. Do not harass a player ICly if it is unwelcome.

6. Don't touch SSD/AFK players unless you are moving them to safety/cryo (after the 30 minutes have passed).

7. The interlink isn't the place for conflict, or instigating stuff; you shouldn't be starting or trying to drag trouble there.

8. No force-borging or transforming another person's character without OOC consent.

Rule 2: Listen to the staff team

The staff is responsible for upholding the enforcement of rules on the server. As such, they have a final say on related matters.

Take feedback about staff to a staff-report, or staff-feedback.

If you are ever considering doing something particularly drastic in terms of escalation - for example, mutinies - request permission via Admin-Help.

  1. Be polite, honest, and to the point when sending an admin PM.
    • Time, place, the act itself, who did it, who might have seen it are all things that help staff in the moment with figuring out the situation overall.
  2. Do not instigate someone you are admin-helping about.
    • This also means, you shouldn't start taunting them in LOOC after opening the ticket.
  3. An admin's word is final. If they say not to do it, do not do it.
    • If you suspect an admin is in the wrong, calmly take the incident to an Staff-Report.
  4. Lying to the staff is a punishable offense.
    • Lying in adminhelps, misrepresenting facts deliberately, or logging off when an admin has asked a question may result in a permaban, if you don't return.
  • Avoid talking about rule breaks in the global OOC channel.
  • If an admin tells you that something is IC, valid, and so forth, that is the final answer. Admins are not obligated to give you more information than they think is necessary during an ongoing round.
  • If the situation you are admin-helping about is immediately happening to you, continue with the situation where possible, and ahelp immediately. (THIS DOES NOT APPLY TO PREFBREAK.)

Rule 3: Stay In-Character and Meet Character Standards

Your character must fit into the lore and setting, this includes their current situation.

  1. Speak in a believable manner.
  2. Knowledge must be consistent with the character; that means they shouldn't suddenly know how to do complex surgeries when convenient, when they previously couldn't.
  3. Do not act silly in a way that disrupts others RP, this includes stuff like: 'saying rofl,' 'spraypainting this months meme on the floor,' etc.
  4. Follow the character standards: General Player Policy and Standards
  5. Do not impersonate other player's characters.
    • If you are playing someone else's character( I.E, changeling, genetics, etc.), you are not allowed to ERP as that character without OOC permission.
  6. Do not copy and paste real-world people and pre-existing fictional characters.
    • (This does not mean you cannot play 'Deathclaws' or 'Xenomorphs' just that you cannot literally be John-117)
  7. Do not commit suicide for little reason.
    • For Ex: Do not kill yourself to escape in-character punishments, do not commit suicide to spite someone for something mildly rude they said, etc.
  • Underaged characters are strictly prohibited.
    • Your character must look like an adult. Short species like goblins, kobolds, and so forth are allowed, however, they must still be an adult.
      • The hard-coded limit for character age is 18 for a reason. Do not attempt to work around this by describing your character as looking “younger than 18” in your flavor text in any form, as it will be treated as a violation of the rules.
      • Equally, do not try to imply they could be anything but above age.

Rule 4: Meet Minimum Roleplaying Standards - No LRP, Be Immersive

  • Nova Sector Main should be treated as a roleplay oriented server.
    • This means, you should aim to be focused on the best possible roleplay you can, even at your lowest point.
  • Anti-roleplay behavior is not tolerated.
    • This means, despite your wants as a player, you shouldn't be acting in a manner which causes other's roleplay to be negatively impacted, for your own amusement.
  • You must be able to function in a roleplaying environment.
    • You must be part of immersion and ideally add to it, not detract.
  • This also means you shouldn't be doing anti-immersion room designs aswell (like, making the floor to be whichever meme is popular at the time)
  • Like in the case of practical memes or jokes, do not overuse sexually implicit structures, be it strip-poles, or milking machines.

Rule 5: Act in Moderation

  • Act in moderation, i.e. ensure that you do not do anything excessively. As a rule of thumb, if you think you're borderline, you are being excessive.

Moderation of Excessive Means.

  • Lethal weaponry should generally be used in a situation that aligns with IC circumstances.
    • This should only come up if the difference in escalation is excessive.
      • (ex: someone tells you to fuck off, so you immediately maxcap them.)
  • Use proper and convincing escalation.

Important: You should moderate how your character behaves and make sure it does not detract from the experience nor is a nuisance towards others.

You need to be extra careful, as you need to know when to stop or when to ease things off.

LOOC communication is your best friend when it comes to being sure you're not pushing things to far.

Here are the three rules you should use to gauge if you're being excessive:
Are you affecting the round in any significant way?
Are you seriously annoying a person or group of people?
Are you doing this crime consistently enough that it becomes repetitive and annoying?

Rule 6: Play the job you have

  • Do your primary job first. Keep to your department, and do not perform other peoples' jobs unless needed too, for the overall story.
  • As an antagonist, your goal is to create conflict but ultimately entertainment and story for the crew.
    • this means you shouldn't be going around starting pointless fights with security, or randomly destroying parts of the station for the sake of it.
  • Don’t do the job of occupied departments (this includes acting/normal Captains).

For Reference: This means you should be trying your best to fulfill the role of your job atleast to a bare minimum, like setting up the SM as engineering; this doesn't mean you're required to know how on your first round, but you should try to seek help on how to do it right.

Rule 7: Do not metagame or metagrudge

  • Metagaming is using information gotten out-of-character for in-character purposes. Including (but not limited to) direct message conversations, voice calls, streams, the global out-of-character, and other forms of out-of-game communication.
  • Meta-grudging is the act of targeting a player while IC for OOC reasons.
    • Attacking another player for something that happened in a previous round without mutual consent will be called meta-grudging. Rounds are canon, but escalation isn't, you have to build up too it.
  • Regarding the continuity with antagonists, these rounds will count as canon, with the antag being anonymized, while the victim can pick if they themselves are, unless it violates meta-protections.
    • You may remember what happened to you, but not who in particular did it. They are replaced by a functionally faceless individual.
      • Do not attempt to make an in-character issue out of previous shifts’ antagonism, unless you have the OOC consent of the involved party. Ever.

Rule 8: Do not powergame

Powergaming is defined as: going out of your way to accrue power, in a manner inconsistent with IC justifications.

  • This applies to all players, regardless of role or status.
  • Do not give access to your workplace to crew who would not otherwise have access, unless there is a justifiable reason to do so. (Letting someone take over manning the RnD desk, etc)
  • Do not possess an excessive amount of equipment on you, all at once, with emphasis on not using it to the detriment of the roleplaying environment.
    • This means, while you can have weapons, tools, and meds, you shouldn't be able to cover every situation, or be nigh-unstoppable against the crew at large.

Rule 9: Do not valid-hunt

Valid-hunting is defined as; going out of your way to target a player, based on or else-wise dependent on perceived antag status alone.

Justifiable reasons exclude you from this, such as:

  • Valid IC escalation,
  • A valid IC reason to go after them, (being a threat to oneself, being a threat to the station at large, elsewise escalated issues (breaking into ones department, etc)
  • Risk of life to someone involved, which can be easily prevented
  1. If an Antagonist is not currently a station threat, or PMS, do not go out of your way to chase them down without valid IC reason.
  2. Forcibly mind-shielding crew, brainwashing crew, or otherwise attempting to root out Antagonists without any confirmation of a related threat is valid-hunting.
  3. Self-Defense is allowed to an extent without being called valid-hunting. Defending your department, yourself, or others is allowed.
    • However, if you unambiguously go out of your way to aggressively seek an antagonist outside of your department, or general area, without cause, it would be validhunting, intent matters!

Rule 10: No Self-Antagging

Self-antagging is the act of acting like an general antagonist, when you are not.

Self antagging, generally leads to a worse experience for everyone else involved.

If you are not an antag, do not do the following:

  • Roleplay as a terrorist.
  • Murder someone without a justifiable IC reason.
  • Pretend to be an established antagonist (Throwing on a black and red spacesuit and sabotaging solars.)
  • Sabotage important station facilities (flooding Security with plasma, blowing up Engineering, unleashing viruses from Virology).

10.5 Non-Antagonist Criminal Addendum

For non-antagonist criminals, please read the below:

  • Crime is allowed, however, self-antagging is not.
    • To be a non-antag criminal ICly, you must be able to read the round and station, and you must be focused on roleplay and creating fun for others. It is not an excuse to be LRP.

In conclusion, to be a non-antag criminal,

  • You must be low maintenance for security. You shouldn't be a constant hindrance just for the sake of starting a fight with them.
  • You should try to dial it back if the round heats up; or elsewise, keep the impact minimal.
  • You should try to create RP around your crimes; it shouldn't be self-serving, or entirely self-focused.
  • You actions must be within 4xx crimes in corp regs with a special exception for allowing murder. Grand theft, Grand Sabotage, and Inciting a Riot require an OPFOR.

Rule 11: 'Misc RP' / ERP

Respect people's prefs.

  • OOC prefs are absolutes, if it says ask, you should ask, if it says no, it means No.
  • This expands to include people you expose by second hand, that means in no uncertain terms, you shouldn't be proudly talking about how bad you want to dick someone down over the radio, unless you know everyone on that channel has consented.

Don’t be a dick

  • Do not be toxic to others. Be respectful.
  • Do not grief players who are ERPing. Do not grief players about their ERP in IC or OOC channels.
  • Repeat violations of this policy will be categorized as bad faith actions, and bans taken against this can result in no appeal permabans.
  • Keep extreme kink activities out of public view (Noncon, hyper, bloodplay, gore, etc.)
  • Do not call out ERP over any sort of IC or OOC channels.
  • Do not ERP as someone else’s character without their consent. This includes any intimate interactions such as kissing/groping.

Don’t make drama out of ERP

  • Do not ERP Bait, or use ERP to bait a player into a situation with the intention to trick them.
  • Calling security on players who are ERPing will be considered making drama. Ahelp instead if they are being disruptive and refuse to cooperate.
  • Do not levy accusations of sexual assault or non-consensual against other players over public channels of any kind (this includes PDA messages as they are viewable by all ghosts).
  • Do not call security for players who are ERPing, this also goes for department radio channels and command channels.
  • If command staff is urgently needed, ask them to do their job. Do not do this in bad faith. Do not interrupt if they do not comply, instead make an admin-help.

You must have OOC consent from the erping parties to interrupt ERP in a private area.

  • If they are in a enclosed room, use LOOC Wallpierce.
  • If people are publicly ERPing, you may ask them to stop or go somewhere else in LOOC, if they do not cooperate, ahelp.
  • If you are reading this and applying to the server, please type BANANA EGG, in the chat after you create your ticket to confirm you've read this document.

Non Consensual ERP should only ever be exposed to LOOC consenting parties.

  • Non-Con must be kept to subtler.
  • Do not broadcast or draw attention to said actions.
  • Implications of non-consensual ERP against parties without prior consent is not allowed.
  • If the other player repeals their consent or says they would wish to discontinue the RP, disengage immediately.

Rule 12: Situational Rulings

These are rulings made to address a specific circumstance, or act, that don't necessarily fit within the rest of the rules, but equally go against the goals of the server.

Ruling Description Reason
Rolling Antagonist as a 'Unintended roles' Departmental Guards/Security/Command/Prisoner/GhostRoles are expected to notify staff if they have rolled traitor, changeling or heretic as it is not intended for them to do so. They may choose to either respawn as another job or to pass on the antag status. Occasional bug/code hiccups that allows them to roll antags type that they are not intended to.
Item requests Item requests unless it was an item that failed to spawn as you joined should be done through prayers and not AHELPs. Due to a constant flood of tickets related to it, players should only ask for items to be spawned if they are an essential part of their kit and did not receive them due to a bug. Any other requests should be done via a pray. OPFOR requests for gear not on the list should be done in the chat.
Ghost Cafe Conduct: The ghost cafe is not an arena and should not be used in selfish manners.

You shouldn't be griefing it, as it's meant to be a place for private-or-quiet RP.

Repeated poor conduct in the cafe
Blackout Policy: Upon death you do not remember anything that has lead up to it, the person who killed you or where it happened.

You still remember what happened throughout the rest of the round but anything close to your death is faint at best and unreliable.

Blackout applies to cyborgs as well, you will not remember the above mentioned if you are killed or your chassis destroyed. To note, being deconstructed while functional does not trigger the blackout and you will still keep the memories.

Copypasta of the in-game text
Ruling on Prisoners Prisoners(the job, roundstart or latejoin) must OPFOR to be a significant nuisance or escape. Too many Prisoners escaping or causing chaos without an OPFOR.
Protection for Suicide, Mental Health, and Trauma RP Players have no obligation to participate in Suicide, Mental Health, or Self-Harm roleplay regardless of role. Not all players are comfortable engaging with these topics on a OOC level.


Nova Sector policies