User:GreytideSkye/Sandbox/Lore:Xenomorphic Hybrid

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SPECIES
File:Xenoperson.png
Xenomorphic Hybrid

Denonyms: Xeno
Related Lore: uh
Languages: uhhh. Mothic, sometimes Spacer

Xenomorphic Hybrid

Xenomorphic Hybrids are a species of "shoulds."

A beast with night vision, near invisibility, architectural prowess, and killing instinct should be the deadliest predator, the top of the food chain.

A swarm capable of turning enemy combatants into breeding grounds, of growing into full lethality within minutes, of harvesting their victims' resonance to fuel their elite sapience should be an existential threat to all life.

An uncontrolled infestation in a major waystation should be a Red Alert, a sector-wide quarantine, a galactic effort to contain and suppress.

A creature able to create the exotic matter Plasma from simple environmental factors for seemingly free should be the most valuable livestock, solving plasma shortages, solving energy shortages, solving scarcity itself.

A terror, once studied and analyzed, secrets gleaned and secretions glommed, should be suppressed, neutered, removed from the Galaxy.

A woven tapestry of minds into a single hive should remain coherent and uniform, suffering no individuals with personal aspirations.

A calculated mess of inhospitable chitin and unyielding blades should be unappealing, inspiring fear and no other emotion.

A hybrid of man and beast, blessed with both the biological strengths of the terror and the wit and temperament of humanity should be the ultimate life form, solving all shortcomings from both what came before.

A failed get rich scheme consisting of inefficient workers held back by their desires and emotions should have been liquidated, swept under the rug and written off as a cautionary tale.

A small but substantial threat to the balance of plasma generation and distribution should have caught the Plasma Clique's ire, bringing either destruction or restriction.

A terrified and isolated community wielding the power of free plasma should have been an easy addition to the Plasma Runners' mythos, both in symbol and sorority.

The addition of a zany, quipping sidekick at the hands of executive meddling should have tanked the Shield Squad show, casting it to obscurity.

And yet, they stand in defiance of their expectations, not as killers, servants, or infinite resource dupes, but the one thing nobody wanted them to be: just people.



Work in Progress: Footer subject to change at a moment's notice. Do not take a red link's presence, struck-through or otherwise, as confirmation (or denial) of their canonicity.

Nova Sector Lore

Common Species Humans, Tiziran, Unathi, Moths, Ethereals, Azulae, Slime Hybrids, Teshari, Synthetic Humanoids (and assorted robots), Pod Persons
Other Species Genemodders (Felinids, Ice Walkers, Dwarf), Ashwalkers, Hemophages, Snailpersons, Ordoht (Formerly Skrell), Plasmamen, Flypeople, Vox (Primalis et al), Tajaran, Vulpkanin, Xenomorphic Hybrid, Rouges (Abductorkin), Miscellaneous Species
Nanotrasen Nanotrasen, Central Command, Emergency Response Corps
External Groups The Syndicate, Interdyne Pharmaceutics, DS-2, Cargo, The Spider Clan
Nova The Nova Sector, Indecipheres, Freyja
Concepts Bluespace, Plasma, Faster Than Light Travel, Resonance ("Souls"), Death
SolFed SolFed, Earth in 2565, The SolFed Armed Forces, The SolFed International Capital District