Atmospherics items
Items
Found in: Supermatter Chamber, Atmospherics, cargo and engi techfabs after research
Used for: Dispensing pipes
The replacement of the old pipe dispenser, it can manufacture (but not deconstruct) several different pipes. Does not consume any sort of ammo or materials to produce pipes. Most often used for spamming a honk ton of volume pumps.
It can dispense regular gas pipes, gas pipe devices, disposals pipes and transit tube pipes.
- Found in: Atmospheric technician's locker
- Used for: Cordoning off hull breaches and plasma floods
- Strategy: Quickly stop local gas floods and prevent hull breaches from sucking all the oxygen out of a room.
This projects holograms that block gases, but let objects pass. Easily your most effective tool to deal with emergencies - quickly seal hull breaches, stop gas floods and fires from spreading or even create a safe surgery room for Plasmamen.
- Found in: Extinguisher Lockers, Xenobiology
- Used for: Extinguishing fires and the lives of unaware command staff, ghetto jetpacks
- Strategy: A fire extinguisher will spray water across the room to put out fires or change your direction in space
This has multiple uses, from ghetto space travel to rocketing yourself down a hallway strapped to a wheeled chair, even to its intended purpose. A good weapon against Slimes. A Chaplain can bless the water in a fire extinguisher to bless an entire stretch of hallway at once. Will need refilling at a Water Tank.
Holds 50 units of water or types of water (like holy water).
Miniature Fire Extinguisher
- Found in: Emergency Toolboxes
- Used for: Putting out small fires, ghetto jetpacks
- Strategy: A fire extinguisher will spray water across the room to put out fires or change your direction in space
Functionally the same as a normal fire extinguisher, but has a smaller capacity and can fit into your pockets. Will need refilling at a Water Tank.
Holds 30 units of water or types of water (like holy water).
- Found in: Atmospherics
- Used for: Putting out large, hot fires
- Strategy: A fire extinguisher that uses Firefighting Foam instead of water.
Sprays Firefighting Foam and needs to be refilled with that instead of water. A tank of firefighting foam can be ordered at cargo.
- Found in: Atmospherics, Bridge
- Used for:
Burglary and homicide, slipping and having the Clown steal itRescuing people from locked rooms - Strategy: Quickly smash airlocks, windows and grilles. Pry things open.
This Atmosian heirloom is excellent for quickly getting to the plasma fire that needs to be extinguished. Often the only reason anyone visits Atmospherics - in the wrong hands the axe is great for both burglary and robusting people.
Don't be THAT GUY who walks around with the axe out for no reason. I recommend just putting it in your backpack slot and carrying your backpack around instead.
- Found in: Atmospherics Office, Emergency Lockers, Internals Box
- Used for: As the name suggest, used as an emergency oxygen supply. It's not a question about if you need it, it's a question of when you need it, keep one with you at all time
- Strategy: Stuff it in your pocket, belt, or suit slot and leave it there, you'll need it
A small oxygen tank that can be put in your pocket slots, belt slot or even in the suit slot of various other suits. It is typically kept at approximately 16 kPa, which provides just enough oxygen for you to breathe in.
Oxygen tanks of all sizes can be filled by Atmospheric Technicians and are used with a breath mask to set up an internal air supply. Can be filled to 1013 kPa, unless you get creative.
- Found in: Tank Storage Unit, Emergency Lockers, Mining Outpost EVA
- Used for: Mostly used for MODsuits as it nicely fits in to the suit slot, but is sadly too big for a pocket. Also used for bomb making
- Strategy: Don't forget one of these when you grab a MODsuits. Put it on your back if you don't have a space suit.
An oxygen tank with a large capacity and a much slower oxygen consuming rate. A must for miners who like to stay in space for long times.
Can be filled to 1013 kPa, unless you get creative. Can be attached to the back of MODsuits.
- Found in: Tank Storage Unit
- Used for: Used for the Singularity Engine and bomb making
- Strategy: Handle with care
Used by Engineers for radiation collection from the Singularity Engine, by Scientists for bombs, and your typical scoundrel for lighting fires with a flamethrower or releasing toxins into the air, plasma is the most hunted resource by NanoTrasen. It's the reason you're here.
This is also a high-risk item.
- Found in: Plasmamen, Plasmaman Supply Kit
- Used for: Used as a personal supply of plasma gas for plasmamen.
- Strategy: Put it in one of your pockets and leave it there.
Each plasmaman joins the shift breathing from one of these tanks in their right hand. This plasma tank is able to fit in the belt or pocket slot, but it can also go on the suit storage slot of a space suit or MODsuit. Its volume is much greater than an emergency oxygen tank, but you'll still need to refill it during longer shifts.
Atmospherics Gear
Equipment
- Found in: Every room with atmospherics
- Used for: Sniffing the atmospheric status near it, sending alerts if something isn't right and controlling the room's vents and scrubbers
- Strategy: Install it in a room wall and it'll find the vents and scrubbers in the room automatically
To use an Air Alarm, first swipe your ID card across it to unlock it. Then click the Air Alarm with a free hand to access it's control panel.
Control panel options: |
---|
Activate Atmosphere Alarm: The alarm will show on atmospheric alert computers and alerts silicons.
|
Fire Alarm
- Found in: Every room
- Used for: Automatically closes the fire doors in case of fire
- Strategy: Pull leaver to close down an area so only people with Crowbars can leave
Used to toggle all fire doors in an area.
Tank Storage Unit
- Found in: Engineering, Atmospherics, Mining Station, E.V.A., Toxins
- Used for: Distributing air and plasma to those who need it
- Strategy: Just choose what you need
Dispenser filled with 10 oxygen tanks and 10 plasma tanks (except the ones located in E.V.A. and Mining Station have only oxygen tanks). Can be moved by unsecuring with a wrench and dragging.
- Found in: Emergency Storage, Maintenance, Atmospherics, Toxins Lab, made with metal
- Used for: Used for holding and transporting gases like Oxygen, Plasma gas and the like
- Strategy: Place around hallways, wait for Assistants to open them for no reason
When new and before use, or when almost fully emptied, a label can be selected from its interface. This will change its color to indicate what it may contain (or fooling people into thinking it contains Oxygen and not Plasma).
Canister frames be made with Metal. Then finished with more Metal.
They have a Temperature limit of 10000k and a Pressure limit of 500000kPa. Canisters have a shield that when turned on prevents gasses inside the canister from damaging it allowing for extremely high pressures and temperatures as long as you have power, the higher the temperature and pressure inside, the higher the draw (it should peak around 25 kW). If there is no power, they will use an internal battery that can be upgraded/replaced.
Canisters containing 300 kPa or less can be disassembled with a welding tool. Canisters will leak when damaged.
- Found in: Locker Room, Atmospherics, Hallway outside the Atmospherics office
- Used for: Filling a room with air. Can also be use to suck the air out of a room
- Strategy: Set the pump direction to out, set your target pressure (most likely 101.3 kPa), turn it on, and it re-pressurizes a room until its air runs out
Out with the good air. It both sucks and blows. Be sure to connect it to the blue ports outside Atmospherics to fill it up with delicious air mix beforehand. Breaks over 5000 K or 50000 kPa.
- Found in: Locker Room, Atmospherics, Hallway outside the Atmospherics office
- Used for: Cleaning the air from Plasma gas and other unwanted gasses. Also used for emptying Plasma Tanks and Oxygen Tanks
- Strategy: Pull it to the leak, put it on maximum power and turn it on
In with the bad air. Flip it on to filter out the bad gases very slowly. Connect it to the red ports outside Atmospherics to empty it out once it's full. Make sure you also re-fill the area with clean oxygen. Breaks over 5000 K or 50000 kPa.
- Found in: Emergency Storage, Maintenance, Atmospherics
- Used for: Heating up a cold area
- Strategy: Set heat to high and drag it along with you to prolong a spacesuit-less space walk
Made by the Space Amish, it can reliably heat up a room to livable temperature. Uses a Power Cell to function. All Space Heaters come default with a 1000 watt power cell -- keep it in mind if you need a free cell.
- Found in: Medbay, Atmospherics, Science, Kitchen, Engineering
- Used for: Cooling/heating gasses in pipes, Cryogenics Chamber
- Strategy: Chill/heat gases
Will cool/heat any gasses in the connected pipes. Can be used to cool down gasses that come in through waste after a fire.
- Found in: Atmospherics
- Used for: Making pipes and pumps
- Strategy: It is still possible to dispose of pipes and pumps into it when it's in movable-mode
Using a Wrench will toggle it between movable- or dispensing-mode.
When in dispensing-mode and in a powered room, it can dispense pipes and pumps for use.
You are able to dispose of unwanted pipes and pumps by using them on the Pipe Dispenser.
List of dispensable items: |
---|
Pipes:
Devices:
Heat Exchange:
|
- Found in: Atmospherics
- Used for: Making disposal pipes and other disposal equipment. Mostly used for repairs or making experimental transit-systems
- Strategy: Dispose of
the entire waste systemextra pipes you dispense by dragging them onto the disposal unit
Using a Wrench will toggle it between movable-mode and dispensing-mode.
When in dispensing-mode and in a powered room, it can dispense pipes and other disposal equipment for use.
Despite not being able to pick them up with your hands, you can drag the pipe onto the dispenser to dispose of extras.
See information here how to modify the existing ones or make your own disposal pipes.