User:Liljackrabbit25/Sandbox: Difference between revisions

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(working on updating some stuff for modsuits)
 
(updated all complexities, and cell drain values, along with removing modules that no longer exist. TO-DO: Add new modules and make the page more manuverable)
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|image = Medhud visor.png
|image = Medhud visor.png
|idle = 0
|idle = 0
|active = 1.5
|active = 15
|use = 0
|use = 0
|complexity = 1
|complexity = 1
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|image = Diaghud visor.png
|image = Diaghud visor.png
|idle = 0
|idle = 0
|active = 1.5
|active = 15
|use = 0
|use = 0
|complexity = 1
|complexity = 1
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|image = Sechud visor.png
|image = Sechud visor.png
|idle = 0
|idle = 0
|active = 1.5
|active = 15
|use = 0
|use = 0
|complexity = 2
|complexity = 1
|description = ''A heads-up display installed into the visor of the suit. This module is a heavily-retrofitted targeting system, plugged into various criminal databases to be able to view arrest records, command simple security-oriented robots, and generally know who to shoot. They say these also let you see behind you.''
|description = ''A heads-up display installed into the visor of the suit. This module is a heavily-retrofitted targeting system, plugged into various criminal databases to be able to view arrest records, command simple security-oriented robots, and generally know who to shoot. They say these also let you see behind you.''
}}
}}
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|image = Meson visor.png
|image = Meson visor.png
|idle = 0
|idle = 0
|active = 1.5
|active = 15
|use = 0
|use = 0
|complexity = 2
|complexity = 1
|description = ''A heads-up display installed into the visor of the suit. This module is based off well-loved meson scanner technology, used by construction workers and miners across the galaxy to see basic structural and terrain layouts through walls, regardless of lighting conditions. They say these also let you see behind you.''
|description = ''A heads-up display installed into the visor of the suit. This module is based off well-loved meson scanner technology, used by construction workers and miners across the galaxy to see basic structural and terrain layouts through walls, regardless of lighting conditions. They say these also let you see behind you.''
}}
}}
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|image = Thermal visor.png
|image = Thermal visor.png
|idle = 0
|idle = 0
|active = 1.5
|active = 15
|use = 0
|use = 0
|complexity = 2
|complexity = 1
|description = ''A heads-up display installed into the visor of the suit. This uses a small IR scanner to detect and identify the thermal radiation output of objects near the user. While it can detect the heat output of even something as small as a rodent, it still produces irritating red overlay. They say these also let you see behind you.''
|description = ''A heads-up display installed into the visor of the suit. This uses a small IR scanner to detect and identify the thermal radiation output of objects near the user. While it can detect the heat output of even something as small as a rodent, it still produces irritating red overlay. They say these also let you see behind you.''
}}
}}
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|image = Night visor.png
|image = Night visor.png
|idle = 0
|idle = 0
|active = 1.5
|active = 15
|use = 0
|use = 0
|complexity = 2
|complexity = 1
|description = ''A heads-up display installed into the visor of the suit. Typical for both civilian and military applications, this allows the user to perceive their surroundings while in complete darkness, enhancing the view by tenfold; yet brightening everything into a spooky green glow. They say these also let you see behind you.''
|description = ''A heads-up display installed into the visor of the suit. Typical for both civilian and military applications, this allows the user to perceive their surroundings while in complete darkness, enhancing the view by tenfold; yet brightening everything into a spooky green glow. They say these also let you see behind you.''
}}
}}
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|image = Antigravmod.png
|image = Antigravmod.png
|idle = 0
|idle = 0
|active = 3.5
|active = 35
|use = 0
|use = 0
|complexity = 3
|complexity = 2
|description = ''A module that uses a gravitational core to make the user completely weightless.''
|description = ''A module that uses a gravitational core to make the user completely weightless.''
}}
}}
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|idle = 0
|idle = 0
|active = 0
|active = 0
|use = 25
|use = 1250
|complexity = 3
|complexity = 3
|description = ''A module that uses a bluespace core to let the user transport their particles elsewhere.''
|description = ''A module that uses a bluespace core to let the user transport their particles elsewhere.''
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|image = Traymodule.png
|image = Traymodule.png
|idle = 0
|idle = 0
|active = 1
|active = 25
|use = 0
|use = 0
|complexity = 2
|complexity = 1
|description = ''A module installed into the visor of the suit, allowing the user to use a pulse of terahertz radiation to essentially echolocate things beneath the floor, mostly cables and pipes. A staple of atmospherics work, and counter-smuggling work.''
|description = ''A module installed into the visor of the suit, allowing the user to use a pulse of terahertz radiation to essentially echolocate things beneath the floor, mostly cables and pipes. A staple of atmospherics work, and counter-smuggling work.''
}}
}}
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|idle = 0
|idle = 0
|active = 0
|active = 0
|use = 5
|use = 50
|complexity = 2
|complexity = 1
|description = ''A module installed into the glove of the suit. This is a high-tech biological scanning suite, allowing the user indepth information on the vitals and injuries of others even at a distance, all with the flick of the wrist. Data is displayed in a convenient package on HUD in the helmet, but it's up to you to do something with it.''
|description = ''A module installed into the glove of the suit. This is a high-tech biological scanning suite, allowing the user indepth information on the vitals and injuries of others even at a distance, all with the flick of the wrist. Data is displayed in a convenient package on HUD in the helmet, but it's up to you to do something with it.''
}}
}}
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|image = Cloak module.png
|image = Cloak module.png
|idle = 0
|idle = 0
|active = 10
|active = 100
|use = 50
|use = 500
|complexity = 4
|complexity = 4
|description = ''A complete retrofitting of the suit, this is a form of visual concealment tech employing esoteric technology to bend light around the user, as well as mimetic materials to make the surface of the suit match the surroundings based off sensor data. For some reason, this tech is rarely seen.''
|description = ''A complete retrofitting of the suit, this is a form of visual concealment tech employing esoteric technology to bend light around the user, as well as mimetic materials to make the surface of the suit match the surroundings based off sensor data. For some reason, this tech is rarely seen.''
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|idle = 0
|idle = 0
|active = 2.5
|active = 2.5
|use = 5
|use = 50
|complexity = 3
|complexity = 3
|description = ''A series of electric thrusters installed across the suit, this is a module highly anticipated by trainee Engineers. Rather than using gasses for combustion thrust, these jets are capable of accelerating ions using charge from the suit's cell. Some say this isn't Nakamura Engineering's first foray into jet-enabled suits.''
|description = ''A series of electric thrusters installed across the suit, this is a module highly anticipated by trainee Engineers. Rather than using gasses for combustion thrust, these jets are capable of accelerating ions using charge from the suit's cell. Some say this isn't Nakamura Engineering's first foray into jet-enabled suits.''
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|image = Magnet module.png
|image = Magnet module.png
|idle = 0
|idle = 0
|active = 2.5
|active = 25
|use = 0
|use = 0
|complexity = 2
|complexity = 2
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|idle = 0
|idle = 0
|active = 0
|active = 0
|use = 5
|use = 50
|complexity = 3
|complexity = 2
|description = ''A custom-built grappling-hook powered by a winch capable of hauling the user. While some older models of cargo-oriented grapples have capacities of a few tons, these are only capable of working in zero-gravity environments, a blessing to some Engineers.''
|description = ''A custom-built grappling-hook powered by a winch capable of hauling the user. While some older models of cargo-oriented grapples have capacities of a few tons, these are only capable of working in zero-gravity environments, a blessing to some Engineers.''
}}
}}
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|bgcolor2 = #99ccff
|bgcolor2 = #99ccff
|image = Radshield module.png
|image = Radshield module.png
|idle = 1.5
|idle = 15
|active = 0
|active = 0
|use = 0
|use = 0
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|bgcolor2 = #99ccff
|bgcolor2 = #99ccff
|image = empshield module.png
|image = empshield module.png
|idle = 1.5
|idle = 15
|active = 0
|active = 0
|use = 0
|use = 0
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|image = Flashlight module.png
|image = Flashlight module.png
|idle = 0
|idle = 0
|active = 1.5
|active = 15 (+5 for every tile the light range is extended)
|use = 0
|use = 0
|complexity = 1
|complexity = 1
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|image = Scanner module.png
|image = Scanner module.png
|idle = 0
|idle = 0
|active = 1
|active = 10
|use = 0
|use = 0
|complexity = 1
|complexity = 1
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|image = GPS module.png
|image = GPS module.png
|idle = 0
|idle = 0
|active = 1.5
|active = 10
|use = 0
|use = 0
|complexity = 1
|complexity = 1
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|bgcolor2 = #99ccff
|bgcolor2 = #99ccff
|image = Constructor module.png
|image = Constructor module.png
|idle = 1
|idle = 10
|active = 0
|active = 0
|use = 10
|use = 100
|complexity = 2
|complexity = 2
|description = ''This module entirely occupies the wearer's forearm, notably causing conflict with advanced arm servos meant to carry crewmembers. However, it functions as an extremely advanced construction hologram scanner, as well as containing the latest engineering schematics combined with inbuilt memory to help the user build walls.''
|description = ''This module entirely occupies the wearer's forearm, notably causing conflict with advanced arm servos meant to carry crewmembers. However, it functions as an extremely advanced construction hologram scanner, as well as containing the latest engineering schematics combined with inbuilt memory to help the user build walls.''
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|bgcolor2 = #99ccff
|bgcolor2 = #99ccff
|image = Quickcarry.png
|image = Quickcarry.png
|idle = 1.5
|idle = 15
|active = 0
|active = 0
|use = 0
|use = 0
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|idle = 0
|idle = 0
|active = 0
|active = 0
|use = 25
|use = 250
|complexity = 1
|complexity = 1
|description = ''Useful for protecting both the suit and the wearer, utilizing commonplace systems to convert the possible damage from a fall into kinetic charge, as well as internal gyroscopes to ensure the user's safe falling. Useful for mining, monorail tracks, or even skydiving!''
|description = ''Useful for protecting both the suit and the wearer, utilizing commonplace systems to convert the possible damage from a fall into kinetic charge, as well as internal gyroscopes to ensure the user's safe falling. Useful for mining, monorail tracks, or even skydiving!''
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|image = Regulator module.png
|image = Regulator module.png
|idle = 0
|idle = 0
|active = 1.5
|active = 15
|use = 0
|use = 0
|complexity = 2
|complexity = 1
|description = ''Advanced climate control, using an inner body glove interwoven with thousands of tiny, flexible cooling lines. This circulates coolant at various user-controlled temperatures, ensuring they're comfortable; even if they're some that like it hot.''
|description = ''Advanced climate control, using an inner body glove interwoven with thousands of tiny, flexible cooling lines. This circulates coolant at various user-controlled temperatures, ensuring they're comfortable; even if they're some that like it hot.''
}}
}}
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|image = Injector module.png
|image = Injector module.png
|idle = 0
|idle = 0
|active = 1.5
|active = 15
|use = 0
|use = 0
|complexity = 1
|complexity = 1
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|bgcolor2 = #99ccff
|bgcolor2 = #99ccff
|image = Apparatus.png
|image = Apparatus.png
|idle = 2.5
|idle = 25
|active = 0
|active = 0
|use = 0
|use = 0
|complexity = 3
|complexity = 1
|description = ''A popular aftermarket module, seen in wide varieties with wide applications by those across the galaxy. This is able to fit any sort of integrated circuit, hooking it into controls in the suit and displaying information to the HUD. Useful for universal translation, or perhaps as a calculator.''
|description = ''A popular aftermarket module, seen in wide varieties with wide applications by those across the galaxy. This is able to fit any sort of integrated circuit, hooking it into controls in the suit and displaying information to the HUD. Useful for universal translation, or perhaps as a calculator.''
}}
}}
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|idle = 0
|idle = 0
|active = 0
|active = 0
|use = 5
|use = 50
|complexity = 3
|complexity = 3
|description = ''A series of actuators installed into both arms of the suit, boasting a lifting capacity of almost a ton. However, this design has been locked by Nanotrasen to be primarily utilized for lifting various crates. A lot of people would say that loading cargo is a dull job, but you could not disagree more.''
|description = ''A series of actuators installed into both arms of the suit, boasting a lifting capacity of almost a ton. However, this design has been locked by Nanotrasen to be primarily utilized for lifting various crates. A lot of people would say that loading cargo is a dull job, but you could not disagree more.''
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|idle = 0
|idle = 0
|active = 0
|active = 0
|use = 5
|use = 50
|complexity = 1
|complexity = 1
|description = ''A shoulder-mounted piece of heavy sonic artillery, this module uses the finest femto-manipulator technology to precisely deliver an almost lethal squeeze to... a bike horn, producing a significantly memorable sound.''
|description = ''A shoulder-mounted piece of heavy sonic artillery, this module uses the finest femto-manipulator technology to precisely deliver an almost lethal squeeze to... a bike horn, producing a significantly memorable sound.''
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|idle = 0
|idle = 0
|active = 0
|active = 0
|use = 5
|use = 50
|complexity = 2
|complexity = 1
|description = ''An integrated drill, typically extending over the user's hand. While useful for drilling through rock, your drill is surely the one that both pierces and creates the heavens.''
|description = ''An integrated drill, typically extending over the user's hand. While useful for drilling through rock, your drill is surely the one that both pierces and creates the heavens.''
}}
}}
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|idle = 0
|idle = 0
|active = 0
|active = 0
|use = 1
|use = 10
|complexity = 2
|complexity = 1
|description = ''An integrated ore storage system installed into the suit, this utilizes precise electromagnets and storage compartments to automatically collect and deposit ore. It's recommended by Nakamura Engineering to actually deposit that ore at local refineries.''
|description = ''An integrated ore storage system installed into the suit, this utilizes precise electromagnets and storage compartments to automatically collect and deposit ore. It's recommended by Nakamura Engineering to actually deposit that ore at local refineries.''
}}
}}
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|idle = 0
|idle = 0
|active = 0
|active = 0
|use = 50
|use = 250
|complexity = 2
|complexity = 1
|description = ''An oddly domestic device, this module is installed into the user's palm, hooking up with culinary scanners located in the helmet to blast food with precise microwave radiation, allowing them to cook food from a distance, with the greatest of ease. Not recommended for use against grapes.''
|description = ''An oddly domestic device, this module is installed into the user's palm, hooking up with culinary scanners located in the helmet to blast food with precise microwave radiation, allowing them to cook food from a distance, with the greatest of ease. Not recommended for use against grapes.''
}}
}}
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|bgcolor2 = #99ccff
|bgcolor2 = #99ccff
|image = Waddleboots.png
|image = Waddleboots.png
|idle = 1
|idle = 10
|active = 0
|active = 0
|use = 0
|use = 0
|complexity = 2
|complexity = 1
|description = ''Some of the most primitive technology in use by HonkCo. This module works off an automatic intention system, utilizing its' sensitivity to the pilot's often-limited brainwaves to directly read their next step, affecting the boots they're installed in. Employing a twin-linked gravitonic drive to create miniaturized etheric blasts of space-time beneath the user's feet, this enables them to... to waddle around, bouncing to and fro with a pep in their step.''
|description = ''Some of the most primitive technology in use by HonkCo. This module works off an automatic intention system, utilizing its' sensitivity to the pilot's often-limited brainwaves to directly read their next step, affecting the boots they're installed in. Employing a twin-linked gravitonic drive to create miniaturized etheric blasts of space-time beneath the user's feet, this enables them to... to waddle around, bouncing to and fro with a pep in their step.''
}}
}}
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{{anchor|Organ Thrower}}
{{anchor|Organ Thrower}}
{{ModsuitModule
{{ModsuitModule
|name = MOD Organ Thrower Module
|name = MOD Organizer Module
|bgcolor1 = #cce6ff
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|bgcolor2 = #99ccff
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|idle = 0
|idle = 0
|active = 0
|active = 0
|use = 5
|use = 50
|complexity = 2
|complexity = 2
|description = ''A device recovered from a crashed Interdyne Pharmaceuticals vessel, this module has been unearthed for better or for worse. It's an arm-mounted device utilizing technology similar to modern-day part replacers, capable of storing and inserting organs into open patients. It's recommended by the DeForest Medical Corporation to not inform patients it has been used.''
|description = ''A device recovered from a crashed Interdyne Pharmaceuticals vessel, this module has been unearthed for better or for worse. It's an arm-mounted device utilizing technology similar to modern-day part replacers, capable of storing and inserting organs into open patients. It's recommended by the DeForest Medical Corporation to not inform patients it has been used.''
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|idle = 0
|idle = 0
|active = 0
|active = 0
|use = 50
|use = 500
|complexity = 2
|complexity = 1
|description = ''This module, brought to you by Nakamura Engineering, has two components.''
|description = ''This module, brought to you by Nakamura Engineering, has two components.''
''The first component is a series of thrusters and a computerized location subroutine installed into the very control unit of the suit, allowing it flight at highway speeds, and to be able to locate the second part of the system; a pathfinding implant installed into the base of the user's spine, broadcasting their location to the suit and allowing them to recall it to their back at any time. Nakamura Engineering swears up and down there's airbrakes.''
''The first component is a series of thrusters and a computerized location subroutine installed into the very control unit of the suit, allowing it flight at highway speeds, and to be able to locate the second part of the system; a pathfinding implant installed into the base of the user's spine, broadcasting their location to the suit and allowing them to recall it to their back at any time. Nakamura Engineering swears up and down there's airbrakes.''
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|idle = 0
|idle = 0
|active = 0
|active = 0
|use = 15
|use = 150
|complexity = 2
|complexity = 1
|description = ''A module which engages with the various locks and seals tied to the suit's systems, enabling it to only be worn by someone corresponding with the user's exact DNA profile; however, this incredibly sensitive module is shorted out by EMPs. Luckily, cloning has been outlawed.''
|description = ''A module which engages with the various locks and seals tied to the suit's systems, enabling it to only be worn by someone corresponding with the user's exact DNA profile; however, this incredibly sensitive module is shorted out by EMPs. Luckily, cloning has been outlawed.''
}}
}}
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|bgcolor2 = #99ccff
|bgcolor2 = #99ccff
|image = Plasmastabilizer.png
|image = Plasmastabilizer.png
|idle = 1.5
|idle = 15
|active = 0
|active = 0
|use = 0
|use = 0
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|image = Kinesismodule.png
|image = Kinesismodule.png
|idle = 0
|idle = 0
|active = 3.75
|active = 150
|use = 0
|use = 150
|complexity = 0
|complexity = 3
|description = ''A modular plug-in to the forearm, this module was presumed lost for many years, despite the suits it used to be mounted on still seeing some circulation. This piece of technology allows the user to generate precise anti-gravity fields, letting them move objects as small as a titanium rod to as large as industrial machinery. Oddly enough, it doesn't seem to work on living creatures.''
|description = ''A modular plug-in to the forearm, this module was presumed lost for many years, despite the suits it used to be mounted on still seeing some circulation. This piece of technology allows the user to generate precise anti-gravity fields, letting them move objects as small as a titanium rod to as large as industrial machinery. Oddly enough, it doesn't seem to work on living creatures.''
}}
}}
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|image = Ravevisor.gif
|image = Ravevisor.gif
|idle = 0
|idle = 0
|active = 1.5
|active = 15
|use = 0
|use = 0
|complexity = 1
|complexity = 1
Line 1,228: Line 1,228:
|idle = 0
|idle = 0
|active = 0
|active = 0
|use = 25
|use = 250
|complexity = 1
|complexity = 1
|description = ''A tanning module for modular suits. Skin cancer functionality has not been ever proven, although who knows with the rumors...''
|description = ''A tanning module for modular suits. Skin cancer functionality has not been ever proven, although who knows with the rumors...''
Line 1,242: Line 1,242:
|idle = 0
|idle = 0
|active = 0
|active = 0
|use = 2.5
|use = 25
|complexity = 1
|complexity = 1
|description = ''A strange module invented years ago by some ingenious mimes. It blows balloons.''
|description = ''A strange module invented years ago by some ingenious mimes. It blows balloons.''
Line 1,255: Line 1,255:
|image = Atrocinator.png
|image = Atrocinator.png
|idle = 0
|idle = 0
|active = 0
|active = 50
|use = 5
|use = 0
|complexity = 2
|complexity = 2
|description = ''A mysterious orb that has mysterious effects when inserted in a MODsuit. Watch your step, or you'll be sent sky high!''
|description = ''A mysterious orb that has mysterious effects when inserted in a MODsuit. Watch your step, or you'll be sent sky high!''
Line 1,289: Line 1,289:
|complexity = 3
|complexity = 3
|description = ''A storage system developed by Nanotrasen, these compartments employ miniaturized bluespace pockets for the ultimate in storage technology; regardless of the weight of objects put inside.''
|description = ''A storage system developed by Nanotrasen, these compartments employ miniaturized bluespace pockets for the ultimate in storage technology; regardless of the weight of objects put inside.''
}}
{{anchor|Armor Booster}}
{{ModsuitModule
|name = MOD Armor Booster Module
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|image = Armorbooster.png
|idle = 0
|active = 1.5
|use = 0
|complexity = 0
|description = ''A retrofitted series of retractable armor plates, allowing the suit to function as essentially power armor, giving the user incredible protection against conventional firearms, or everyday attacks in close-quarters. However, the additional plating cannot deploy alongside parts of the suit used for vacuum sealing, so this extra armor provides zero ability for extravehicular activity while deployed.''
}}
}}


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|bgcolor2 = #99ccff
|bgcolor2 = #99ccff
|image = Energyshield.png
|image = Energyshield.png
|idle = 2.5
|idle = 0
|active = 0
|active = 50
|use = 10
|use = 250
|complexity = 3
|complexity = 4
|description = ''A personal, protective forcefield typically seen in military applications. This advanced deflector shield is essentially a scaled down version of those seen on starships, and the power cost can be an easy indicator of this. However, it is capable of blocking nearly any incoming attack, though with its' low amount of separate charges, the user remains mortal.''
|description = ''A personal, protective forcefield typically seen in military applications. This advanced deflector shield is essentially a scaled down version of those seen on starships, and the power cost can be an easy indicator of this. However, it is capable of blocking nearly any incoming attack, though with its' low amount of separate charges, the user remains mortal.''
}}
}}
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|bgcolor2 = #99ccff
|bgcolor2 = #99ccff
|image = Noslip.png
|image = Noslip.png
|idle = 0.5
|idle = 5
|active = 0
|active = 0
|use = 0
|use = 0
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|idle = 0
|idle = 0
|active = 0
|active = 0
|use = 10
|use = 100
|complexity = 3
|complexity = 3
|description = ''A rare piece of technology reverse-engineered from a prototype found in a Donk Corporation vessel. This can draw incredible amounts of power from the suit's cell to create edible organic matter in the palm of the wearer's glove; however, research seemed to have entirely stopped at burgers. Notably, all attempts to get it to dispense Earl Grey tea have failed.''
|description = ''A rare piece of technology reverse-engineered from a prototype found in a Donk Corporation vessel. This can draw incredible amounts of power from the suit's cell to create edible organic matter in the palm of the wearer's glove; however, research seemed to have entirely stopped at burgers. Notably, all attempts to get it to dispense Earl Grey tea have failed.''

Revision as of 04:48, 5 July 2026

MODsuits

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

To use a MODsuit, place it on your backpack slot, where your satchel/backpack would normally go. You can also place items into the MODsuit as you would place them into a backpack, as long as it has a storage module. Activating the suit no longer requires deploying all of its parts, but certain modules will require certain parts to be deployed, or the entire suit to be deployed to function.

Not to be left out, AIs that have been placed in an intelicard can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver and apply the card to the suit.

To charge your MODsuit's cell, enter a cyborg charger while wearing the suit.

To extract the core and the cell, use a screwdriver on the pack and then use a wrench.

To update your MODsuit's access, use a screwdriver on your suit and swipe your ID on it.

Construction

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. Order a MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver OR craft one with an ethereal heart.
  3. Add core to shell.
  4. Screwdriver core to shell.
  5. Add helmet to assembly.
  6. Add chestplate to assembly.
  7. Add gauntlets to assembly.
  8. Add boots to assembly.
  9. Wrench assembly.
  10. Screwdriver assembly.
  11. Add external plating to assembly.
  12. Open modsuit panel with screwdriver.
  13. Insert cell.
  14. Close modsuit panel with screwdriver.

Customization

The chosen plating determines the suit's look, and protections. There are currently 6 printable armors in total:

Standard Plating

Engineering Plating

Atmospheric Plating

Medical Plating

Security Plating

Cosmohonk Plating

For MODsuits with alternate appearances, use a paint kit on the completed suit to change between them!

Station MODsuit Themes

Standard MODsuit

A civilian class suit by Nakamura Engineering, doesn't offer much other than slightly quicker movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
10 5 5 5 0 100 25 25 5

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Civilian

Engineering MODsuit

An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
10 5 20 10 10 100 100 25 10

Cell Drain: 5

Maximum Complexity: 15

Atmospheric MODsuit

An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
10 5 10 15 10 100 100 75 10

Cell Drain: 5

Maximum Complexity: 15

Advanced MODsuit

An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.

This is a unique MODsuit that belong to the Chief Engineer.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
15 5 20 15 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Advanced Magboots

Loader MODsuit

An unsealed experimental motorized harness manufactured by Scarborough Arms for quick and efficient munition supplies.

This is a unique MODsuit that belong to Cargo Technicians and the Quartermaster.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
15 5 5 5 10 10 25 25 10

Cell Drain: 5

Maximum Complexity: 10

Inbuilt Modules


  • Hydraulic Clamp
  • Loader Module
  • Magnet Module

Mining MODsuit

A Nanotrasen mining suit for on-site operations, fit with accreting ash armor and a sphere form.

This MODsuit design is only available throught the Mining Equipment Vendor.

Comes with a unique Ash Accretion module that grant increased armor when stepping on non station turf.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
15 (55) 5 (15) 5 (25) 5 (25) 30 (70) 100 100 75 15


Cell Drain: 10

Maximum Complexity: 10

Medical MODsuit

A lightweight suit by DeForest Medical Corporation, allows for easier movement.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
5 5 5 5 10 100 60 75 5

Cell Drain: 7

Maximum Complexity: 15

Alternate Skins:

Corpsman

Rescue MODsuit

An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
10 10 5 5 10 100 100 100 5

Cell Drain: 7

Maximum Complexity: 15

Inbuilt Modules


Research MODsuit

A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.

This is a unique MODsuit that belongs to the Research Director.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
10 10 5 5 100 100 100 100 5

Cell Drain: 5

Maximum Complexity: 20

Inbuilt Modules


Security MODsuit

An Apadyne Technologies security suit, offering quicker speed at the cost of carrying capacity.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
15 15 15 15 25 100 75 75 15

Cell Drain: 5

Maximum Complexity: 10

Safeguard MODsuit

An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.

This is a unique MODsuit that belong to the Head of Security.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
15 15 15 15 40 100 100 95 15

Cell Drain: 5

Maximum Complexity: 10

Magnate MODsuit

A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.

This is a unique MODsuit that belong to the Captain.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
20 15 15 15 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 20

Cosmohonk MODsuit

A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
5 5 20 20 10 100 60 30 5

Cell Drain: 1.25

Maximum Complexity: 15

Offstation MODsuit Themes

Syndicate MODsuit

A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
15 (40) 20 (50) 15 (30) 15 (40) 35 100 50 90 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


Elite Syndicate MODsuit

An elite suit upgraded by Cybersun Industries, offering upgraded armor values.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 (60) 30 (60) 35 (50) 35 (60) 55 100 100 100 25

Cell Drain: 5

Maximum Complexity: 15

Inbuilt Modules


  • Elite Armor Booster

Enchanted MODsuit

The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
40 40 40 50 35 100 100 100 30

Cell Drain: 5

Maximum Complexity: 10

Prototype MODsuit

A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
20 5 10 10 50 100 100 75 5

Cell Drain: 5

Maximum Complexity: 25

Newly issued Nanotrasen IDs are not backwards compatible with this suit!

CentCom MODsuit Themes

Responsory MODsuit

A high-speed rescue suit by Nanotrasen, intended for its' emergency response teams.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 40 50 50 50 100 100 90 10

Cell Drain: 5

Maximum Complexity: 15

Alternate Skins:

Inquisitor

Apocryphal MODsuit

A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
80 80 50 60 100 100 100 100 25

Cell Drain: 5

Maximum Complexity: 25

Corporate MODsuit

A fancy, high-tech suit for Nanotrasen's high ranking officers.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
35 40 40 50 50 100 100 100 15

Cell Drain: 5

Maximum Complexity: 15

Debug MODsuit

Strangely nostalgic.

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
50 50 50 50 100 100 100 100 0

Cell Drain: 5

Maximum Complexity: 50

Administrative MODsuit

A suit made of adminium. Who comes up with these stupid mineral names?

Base Armor


Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
100 100 100 100 100 100 100 100 100

Cell Drain: 0

Maximum Complexity: 1000

Modules

Customize your modsuit with MODULES! To attach a module to the suit, you must first open the panel with a screwdriver, then apply the module.

Storage Modules


Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description



Visor Modules


Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description



Anomaly-Locked Modules

Modules that are locked and don't function without an anomaly core.


Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description



Other Printable Modules


Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description


Maintenance Modules

These modules cannot be printed, and must be unearthed from the bowels of maintenance.


Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description


Unprintable Modules

These modules cannot be printed from the exosuit fabricator, and instead either come with prebuilt MODsuits (or may be purchasable from a Syndicate uplink).


Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description




Module

Cell Drain

Idle: Undefined
Active: Undefined
On-Use: Undefined

Additional Information

Complexity: Undefined


Description:

No Description


Wires

MODsuits have a few things controlled by wires, in the case of an EMP or other need you can access them by screwdrivering the panel and then using a multitool or wirecutters.

  • The orange light controls shocks, shocking the user when they try to use it. Can be set with the multitool and reset with wirecutters.
  • The red light controls malfunction, causing the active module to randomly shut off, the suit to randomly lose power and buttons to randomly not work. Must be reset by mending with wirecutters.
  • The green light controls locking the suit, pulsing will change the lock status and cutting will reset the required access.
  • The yellow light controls status of the interface, it can be pulsed or mended if the interface is broken.