User:GreytideSkye/Sandbox/Chemistry: Difference between revisions
GreytideSkye (talk | contribs) (labeled???) |
GreytideSkye (talk | contribs) (Redundancies removed, I think) |
||
| Line 1: | Line 1: | ||
==blob== | ==blob== | ||
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;" | {| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;" | ||
! scope="col" style='width:150px; background-color:#FFDD66;'|Name | ! scope="col" style='width:150px; background-color:#FFDD66;'|Name | ||
Latest revision as of 05:51, 5 June 2026
blob
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Blazing Oil▮
|
Blazing Oil is the reagent created by that type of blob. | Rate: 0.4u/tick
| ||
| Cryogenic Poison▮
|
A freezing poison that does high damage over time. Cryogenic poison blobs inject this into their victims. | Rate: 0.4u/tick
| ||
| Distributed Neurons▮
|
Distributed Neurons is the reagent created by that type of blob. | Rate: 0.4u/tick
| ||
| Electromagnetic Web▮
|
Electromagnetic Web is the reagent created by that type of blob. | Rate: 0.4u/tick
| ||
| Energized Blob Jelly▮
|
Energized Blob Jelly is the reagent created by that type of blob. | Rate: 0.4u/tick
| ||
| Explosive Lattice▮
|
Explosive Lattice is the reagent created by that type of blob. | Rate: 0.4u/tick
| ||
| Networked Fibers▮
|
Networked Fibers is the reagent created by that type of blob. | Rate: 0.4u/tick
| ||
| Pressurized Slime▮
|
Pressurized Slime is the reagent created by that type of blob. | Rate: 0.4u/tick
| ||
| Reactive Spines▮
|
Reactive Spines is the reagent created by that type of blob. | Rate: 0.4u/tick
| ||
| Regenerative Materia▮
|
Chemical that inflicts toxin damage and makes the target believe they are fully healed. Regenerative materia blobs inject this into their victims. | Rate: 0.4u/tick
| ||
| Replicating Foam▮
|
Replicating Foam is the reagent created by that type of blob. | Rate: 0.4u/tick
| ||
| Shifting Fragments▮
|
Shifting Fragments is the reagent created by that type of blob. | Rate: 0.4u/tick
| ||
| Synchronous Mesh▮
|
Synchronous Mesh is the reagent created by that type of blob. | Rate: 0.4u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
Default
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Toxin▮
|
A toxic chemical. | Rate: 0.4u/tick
| ||
| Eldritch Rust▮
|
A slurry of viscous, chunky brown liquid. | Rate: 0.4u/tick
| ||
| Tranquility▮
|
A highly mutative liquid of unknown origin. | Rate: 0.4u/tick
| ||
| Consumable▮
|
Rate: 0.4u/tick
| |||
| Flight Potion▮
|
Strange mutagenic compound of unknown origins. | Rate: 0.4u/tick
| ||
| Rat Spit▮
|
Something coming from a rat. Dear god! Who knows where it's been! | Rate: 0.012u/tick
| ||
| Freon▮
|
A powerful heat absorbent. | Rate: 0.2u/tick
| ||
| Halon▮
|
A fire suppression gas that removes oxygen and cools down the area | Rate: 0.2u/tick
| ||
| Healium▮
|
A powerful sleeping agent with healing properties | Rate: 0.2u/tick
| ||
| Hyper-Noblium▮
|
A suppressive gas that stops gas reactions on those who inhale it. | Rate: 0.2u/tick
| ||
| Nitrosyl plasmide▮
|
A highly reactive byproduct that stops you from sleeping, while dealing increasing toxin damage over time. | Rate: 0.2u/tick
| ||
| Nitrium▮
|
A highly reactive gas that makes you feel faster. | Rate: 0.2u/tick
| ||
| Pluoxium▮
|
A gas that is eight times more efficient than O2 at lung diffusion with organ healing properties on sleeping patients. | Rate: 0.2u/tick
| ||
| Zauker▮
|
An unstable gas that is toxic to all living beings. | Rate: 0.2u/tick
| ||
| Catalyst agent▮
|
Rate: 0.4u/tick
| |||
| Catalysium P▮
|
Template:RecursiveChem/Catalysium P | Min temp: 50K
|
A close chemical relative of the prefactors, this reagent is a precursor to Ionic Modulator, and will react with stable plasma to create it. | Rate: 0.4u/tick
|
| Catalysium T▮
|
Template:RecursiveChem/Catalysium T | Cold reaction
|
A close chemical relative of the prefactors, this reagent is a precursor to Thermic Modulator, and will react with stable plasma to create it. | Rate: 0.4u/tick
|
| Catalysium T▮
|
Template:RecursiveChem/Catalysium T | Cold reaction
|
A close chemical relative of the prefactors, this reagent is a precursor to Thermic Modulator, and will react with stable plasma to create it. | Rate: 0.4u/tick
|
| Drug▮
|
Rate: 0.2u/tick
| |||
| Chemical Isomers▮
|
Template:RecursiveChem/Chemical Isomers | Min temp: 100K
|
Impure chemical isomers made from suboptimal reactions. Causes mild liver damage | Rate: 0.1u/tick
|
| Toxic Monomers▮
|
Inverse reagents are created when a reagent's purity is below it's inverse threshold. The are created either during ingestion - which will then replace their associated reagent, or some can be created during the reaction process. | Rate: 0.4u/tick
| ||
| Blood▮
|
Template:RecursiveChem/Blood | Min temp: 450K
|
Blood cells suspended in plasma, the most abundant of which being the hemoglobin-containing red blood cells. | Rate: 5u/tick
|
| Blood▮
|
Template:RecursiveChem/Blood | Min temp: 450K
|
Blood cells suspended in plasma, the most abundant of which being the hemoglobin-containing red blood cells. | Rate: 5u/tick
|
| Blood▮
|
Template:RecursiveChem/Blood | Min temp: 100K
|
Blood cells suspended in plasma, the most abundant of which being the hemoglobin-containing red blood cells. | Rate: 5u/tick
|
| Blood▮
|
Template:RecursiveChem/Blood | Min temp: 100K
|
Blood cells suspended in plasma, the most abundant of which being the hemoglobin-containing red blood cells. | Rate: 5u/tick
|
| Blood▮
|
Template:RecursiveChem/Blood | Min temp: 100K
|
Blood cells suspended in plasma, the most abundant of which being the hemoglobin-containing red blood cells. | Rate: 5u/tick
|
| Blood▮
|
Template:RecursiveChem/Blood | Min temp: 100K
|
Blood cells suspended in plasma, the most abundant of which being the hemoglobin-containing red blood cells. | Rate: 5u/tick
|
| Blood▮
|
Template:RecursiveChem/Blood | Min temp: 100K
|
Blood cells suspended in plasma, the most abundant of which being the hemoglobin-containing red blood cells. | Rate: 5u/tick
|
| Blood▮
|
Template:RecursiveChem/Blood | Min temp: 100K
|
Blood cells suspended in plasma, the most abundant of which being the hemoglobin-containing red blood cells. | Rate: 5u/tick
|
| Blood▮
|
Template:RecursiveChem/Blood | Min temp: 100K
|
Blood cells suspended in plasma, the most abundant of which being the hemoglobin-containing red blood cells. | Rate: 5u/tick
|
| Blood▮
|
Template:RecursiveChem/Blood | Min temp: 100K
|
Blood cells suspended in plasma, the most abundant of which being the hemoglobin-containing red blood cells. | Rate: 5u/tick
|
| Blood▮
|
Template:RecursiveChem/Blood | Min temp: 100K
|
Blood cells suspended in plasma, the most abundant of which being the hemoglobin-containing red blood cells. | Rate: 5u/tick
|
| Blood▮
|
Template:RecursiveChem/Blood | Min temp: 100K
|
Blood cells suspended in plasma, the most abundant of which being the hemoglobin-containing red blood cells. | Rate: 5u/tick
|
| Blood▮
|
Template:RecursiveChem/Blood | Min temp: 100K
|
Blood cells suspended in plasma, the most abundant of which being the hemoglobin-containing red blood cells. | Rate: 5u/tick
|
| Blood▮
|
Template:RecursiveChem/Blood | Min temp: 100K
|
Blood cells suspended in plasma, the most abundant of which being the hemoglobin-containing red blood cells. | Rate: 5u/tick
|
| Blood▮
|
Template:RecursiveChem/Blood | Min temp: 100K
|
Blood cells suspended in plasma, the most abundant of which being the hemoglobin-containing red blood cells. | Rate: 5u/tick
|
| Blood▮
|
Template:RecursiveChem/Blood | Min temp: 100K
|
Blood cells suspended in plasma, the most abundant of which being the hemoglobin-containing red blood cells. | Rate: 5u/tick
|
| Bone Dust▮
|
Ground up bones, gross! | Rate: 0.4u/tick
| ||
| Vaccine▮
|
Rate: 0.4u/tick
| |||
| Water▮
|
Template:RecursiveChem/Water | Min temp: 580K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 275K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Hydrogen Peroxide▮
|
1 part Chlorine 1 part Oxygen |
Min temp: 100K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen and oxygen. | Rate: 0.4u/tick
|
| Welding Fuel▮
|
Required for welders. Flammable. | Rate: 0.4u/tick
| ||
| Hell Water▮
|
YOUR FLESH! IT BURNS! | Rate: 0.4u/tick
| ||
| Space Lube▮
|
1 part Oxygen 1 part Silicon |
Min temp: 450K
|
Lubricant is a substance introduced between two moving surfaces to reduce the friction and wear between them. giggity. | Rate: 0.4u/tick
|
| Space Lube▮
|
1 part Oxygen 1 part Silicon |
Min temp: 100K
|
Lubricant is a substance introduced between two moving surfaces to reduce the friction and wear between them. giggity. | Rate: 0.4u/tick
|
| Spray Tan▮
|
1 part Orange Juice 1 part Oil OR 1 part Corn Oil
1 part Welding Fuel 1 part Carbon |
Min temp: 100K
|
A substance applied to the skin to darken the skin. | Rate: 4u/tick
|
| Spray Tan▮
|
1 part Orange Juice 1 part Oil OR 1 part Corn Oil
1 part Welding Fuel 1 part Carbon |
Min temp: 100K
|
A substance applied to the skin to darken the skin. | Rate: 4u/tick
|
| Stable Mutation Toxin▮
|
Template:RecursiveChem/Stable Mutation Toxin | Min temp: 100K
|
A humanizing toxin. | Rate: 0.2u/tick
|
| Mulligan Toxin▮
|
1 part 1 part Unstable Mutagen
1 part Chlorine 1 part Phosphorus |
Min temp: 100K
|
This toxin will rapidly change the DNA of humanoid beings. Commonly used by Syndicate spies and assassins in need of an emergency ID change. | Rate: 2e+31u/tick
|
| Advanced Mutation Toxin▮
|
Template:RecursiveChem/Advanced Mutation Toxin | Min temp: 100K
|
An advanced corruptive toxin produced by slimes. | Rate: 0.4u/tick
|
| Serotrotium▮
|
A chemical compound that promotes concentrated production of the serotonin neurotransmitter in humans. | Rate: 0.1u/tick
| ||
| Oxygen▮
|
Template:RecursiveChem/Oxygen | Min temp: 100K
|
A colorless, odorless gas. Grows on trees but is still pretty valuable. | Rate: 0.4u/tick
|
| Oxygen▮
|
Template:RecursiveChem/Oxygen | Min temp: 100K
|
A colorless, odorless gas. Grows on trees but is still pretty valuable. | Rate: 0.4u/tick
|
| Copper▮
|
A highly ductile metal. Things made out of copper aren't very durable, but it makes a decent material for electrical wiring. | Rate: 0.4u/tick
| ||
| Nitrogen▮
|
A colorless, odorless, tasteless gas. A simple asphyxiant that can silently displace vital oxygen. | Rate: 0.4u/tick
| ||
| Hydrogen▮
|
Template:RecursiveChem/Hydrogen | Min temp: 100K
|
A colorless, odorless, nonmetallic, tasteless, highly combustible diatomic gas. | Rate: 0.4u/tick
|
| Hydrogen▮
|
Template:RecursiveChem/Hydrogen | Min temp: 100K
|
A colorless, odorless, nonmetallic, tasteless, highly combustible diatomic gas. | Rate: 0.4u/tick
|
| Potassium▮
|
Template:RecursiveChem/Potassium | Min temp: 100K
|
A soft, low-melting solid that can easily be cut with a knife. Reacts violently with water. | Rate: 0.4u/tick
|
| Mercury▮
|
A curious metal that's a liquid at room temperature. Neurodegenerative and very bad for the mind. | Rate: 0.4u/tick
| ||
| Sulfur▮
|
A sickly yellow solid mostly known for its nasty smell. It's actually much more helpful than it looks in biochemistry. | Rate: 0.4u/tick
| ||
| Carbon▮
|
Template:RecursiveChem/Carbon | Min temp: 483.15K
|
A crumbly black solid that, while unexciting on a physical level, forms the base of all known life. Kind of a big deal. | Rate: 0.4u/tick
|
| Carbon▮
|
Template:RecursiveChem/Carbon | Min temp: 512K
|
A crumbly black solid that, while unexciting on a physical level, forms the base of all known life. Kind of a big deal. | Rate: 0.4u/tick
|
| Chlorine▮
|
Template:RecursiveChem/Chlorine | Min temp: 300K
|
A pale yellow gas that's well known as an oxidizer. While it forms many harmless molecules in its elemental form it is far from harmless. | Rate: 0.4u/tick
|
| Chlorine▮
|
Template:RecursiveChem/Chlorine | Min temp: 100K
|
A pale yellow gas that's well known as an oxidizer. While it forms many harmless molecules in its elemental form it is far from harmless. | Rate: 0.4u/tick
|
| Chlorine▮
|
Template:RecursiveChem/Chlorine | Min temp: 100K
|
A pale yellow gas that's well known as an oxidizer. While it forms many harmless molecules in its elemental form it is far from harmless. | Rate: 0.4u/tick
|
| Fluorine▮
|
A comically-reactive chemical element. The universe does not want this stuff to exist in this form in the slightest. | Rate: 0.4u/tick
| ||
| Sodium▮
|
Template:RecursiveChem/Sodium | Min temp: 100K
|
A soft silver metal that can easily be cut with a knife. It's not salt just yet, so refrain from putting it on your chips. | Rate: 0.4u/tick
|
| Sodium▮
|
Template:RecursiveChem/Sodium | Min temp: 100K
|
A soft silver metal that can easily be cut with a knife. It's not salt just yet, so refrain from putting it on your chips. | Rate: 0.4u/tick
|
| Phosphorus▮
|
Template:RecursiveChem/Phosphorus | Min temp: 100K
|
A ruddy red powder that burns readily. Though it comes in many colors, the general theme is always the same. | Rate: 0.4u/tick
|
| Lithium▮
|
Template:RecursiveChem/Lithium | Min temp: 900K
|
A silver metal, its claim to fame is its remarkably low density. Using it is a bit too effective in calming oneself down. | Rate: 0.4u/tick
|
| Glycerol▮
|
3 parts Corn Oil 1 part Sulphuric Acid |
Min temp: 100K
|
A simple polyol compound. Sweet-tasting and of low toxicity. | Rate: 0.4u/tick
|
| Space Cleaner▮
|
1 part Ammonia 3 parts Hydrogen 1 part Nitrogen 1 part Water |
Min temp: 100K
|
A compound used to clean things. Now with 50% more sodium hypochlorite! Can be used to clean wounds, but it's not really meant for that. | Rate: 0.4u/tick
|
| Iron▮
|
Pure iron is a metal. | Rate: 0.4u/tick
| ||
| Gold▮
|
Gold is a dense, soft, shiny metal and the most malleable and ductile metal known. | Rate: 0.4u/tick
| ||
| Silver▮
|
A soft, white, lustrous transition metal, it has the highest electrical conductivity of any element and the highest thermal conductivity of any metal. | Rate: 0.4u/tick
| ||
| Uranium▮
|
A jade-green metallic chemical element in the actinide series, weakly radioactive. | Rate: 0.4u/tick
| ||
| Bluespace Dust▮
|
A dust composed of microscopic bluespace crystals, with minor space-warping properties. | Rate: 0.4u/tick
| ||
| Aluminium▮
|
Template:RecursiveChem/Aluminium | Min temp: 900K
|
A silvery white and ductile member of the boron group of chemical elements. | Rate: 0.4u/tick
|
| Silicon▮
|
A tetravalent metalloid, silicon is less reactive than its chemical analog carbon. | Rate: 0.4u/tick
| ||
| Cryptobiolin▮
|
1 part Oxygen 1 part Potassium |
Min temp: 100K
|
Cryptobiolin causes confusion and dizziness. | Rate: 0.6u/tick
|
| Impedrezene▮
|
1 part Mercury 1 part Oxygen |
Min temp: 100K
|
A narcotic that impedes one's ability by slowing down the higher brain cell functions. | Rate: 0.4u/tick
|
| Nanomachines▮
|
Microscopic construction robots. Nanomachines son! | Rate: 0.4u/tick
| ||
| Xenomicrobes▮
|
Microbes with an entirely alien cellular structure. | Rate: 0.4u/tick
| ||
| Tubercle Bacillus Cosmosis Microbes▮
|
Active fungal spores. | Rate: 0.4u/tick
| ||
| Agent-S▮
|
Virological agent that infects the subject with Gastrolosis. | Rate: 0.4u/tick
| ||
| Fluorosurfactant▮
|
2 parts Carbon 2 parts Fluorine |
Min temp: 100K
|
A perfluoronated sulfonic acid that forms a foam when mixed with water. | Rate: 0.4u/tick
|
| Foaming Agent▮
|
1 part Lithium 1 part Hydrogen |
Min temp: 100K
|
An agent that yields metallic foam when mixed with light metal and a strong acid. | Rate: 0.4u/tick
|
| Smart Foaming Agent▮
|
3 parts Foaming Agent 1 part Lithium 1 part Hydrogen 1 part 1 part Iron |
Min temp: 100K
|
An agent that yields metallic foam which conforms to area boundaries when mixed with light metal and a strong acid. | Rate: 0.4u/tick
|
| Ammonia▮
|
3 parts Hydrogen 1 part Nitrogen |
Min temp: 500K
|
A caustic substance commonly used in fertilizer or household cleaners. | Rate: 0.4u/tick
|
| Ammonia▮
|
3 parts Hydrogen 1 part Nitrogen |
Min temp: 300K
|
A caustic substance commonly used in fertilizer or household cleaners. | Rate: 0.4u/tick
|
| Ammonia▮
|
3 parts Hydrogen 1 part Nitrogen |
Min temp: 100K
|
A caustic substance commonly used in fertilizer or household cleaners. | Rate: 0.4u/tick
|
| Diethylamine▮
|
1 part Ammonia 3 parts Hydrogen 1 part Nitrogen 1 part Ethanol |
Min temp: 100K
|
A secondary amine, mildly corrosive. | Rate: 0.4u/tick
|
| Carbon Dioxide▮
|
2 parts Oxygen 1 part Carbon |
Min temp: 777K
|
A gas commonly produced by burning carbon fuels. You're constantly producing this in your lungs. | Rate: 0.4u/tick
|
| Nitrous Oxide▮
|
2 parts Ammonia 3 parts Hydrogen 1 part Nitrogen 2 parts Oxygen |
Min temp: 525K
|
A potent oxidizer used as fuel in rockets and as an anaesthetic during surgery. As it is an anticoagulant, nitrous oxide is best used alongside sanguirite to allow blood clotting to continue. | Rate: 0.6u/tick
|
| Colorful Reagent▮
|
1 part Triple Citrus 1 part Lemon Juice 1 part Lime Juice 1 part Cryoxadone 1 part 1 part Unstable Mutagen 1 part Chlorine 1 part Phosphorus 1 part Stable Plasma 1 part Space Drugs 1 part Lithium 1 part Mercury 1 part Radium |
Min temp: 100K
|
Thoroughly sample the rainbow. | Rate: 0.4u/tick
|
| Generic Nutriment▮
|
Some kind of nutriment. You can't really tell what it is. You should probably report it, along with how you obtained it. | Rate: 0.4u/tick
| ||
| Stable Plasma▮
|
Template:RecursiveChem/Stable Plasma | Min temp: 100K
|
Non-flammable plasma locked into a liquid form that cannot ignite or become gaseous/solid. | Rate: 0.4u/tick
|
| Iodine▮
|
Commonly added to table salt as a nutrient. On its own it tastes far less pleasing. | Rate: 0.4u/tick
| ||
| Carpet▮
|
1 part Space Drugs 1 part Lithium 1 part Mercury 1 part Blood |
Min temp: 100K
|
For those that need a more creative way to roll out a red carpet. | Rate: 0.4u/tick
|
| Bromine▮
|
Template:RecursiveChem/Bromine | Min temp: 900K
|
A brownish liquid that's highly reactive. Useful for stopping free radicals, but not intended for human consumption. | Rate: 0.4u/tick
|
| Pentaerythritol▮
|
1 part Acetaldehyde 1 part 1 part Formaldehyde 1 part Ethanol 1 part Oxygen 1 part Water 3 parts Formaldehyde 1 part Ethanol 1 part Oxygen 1 part Water |
Min temp: 100K
|
A crystalline compound used in the synthesis of explosives and other chemicals. | Rate: 0.4u/tick
|
| Acetaldehyde▮
|
1 part 1 part Formaldehyde 1 part Ethanol 1 part Oxygen 1 part Water |
Min temp: 450K
|
A colorless liquid with a strong smell. Used in the synthesis of other chemicals. | Rate: 0.4u/tick
|
| Acetone Oxide▮
|
2 parts 1 part Hydrogen Peroxide 1 part Chlorine 1 part Oxygen 1 part Oxygen |
Min temp: 100K
|
A highly reactive compoud derived from acetone. Known to cause burns on contact. Used in the synthesis of various explosives. | Rate: 0.4u/tick
|
| Phenol▮
|
1 part Oil 1 part Welding Fuel 1 part Carbon 1 part Chlorine |
Min temp: 100K
|
An aromatic ring of carbon with a hydroxyl group. A useful precursor to some medicines, but has no healing properties on its own. | Rate: 0.4u/tick
|
| Ash▮
|
1 part Oil 1 part Welding Fuel 1 part Carbon Temperature 480K |
Min temp: 480K
|
A fine ash. Supposedly phoenixes rise from these, but you've never seen it. | Rate: 0.4u/tick
|
| Acetone▮
|
1 part Oil 1 part Welding Fuel 1 part Carbon 1 part Welding Fuel |
Min temp: 100K
|
A slick, slightly carcinogenic liquid. Has a multitude of mundane uses in everyday life. | Rate: 0.4u/tick
|
| Quantum Hair Dye▮
|
1 part Colorful Reagent 1 part Triple Citrus 1 part Lemon Juice 1 part Lime Juice 1 part Cryoxadone 1 part 1 part Unstable Mutagen 1 part Chlorine 1 part Phosphorus 1 part Stable Plasma 1 part Space Drugs 1 part Lithium 1 part Mercury 1 part Radium 1 part Space Drugs 1 part Lithium 1 part Mercury 1 part Radium |
Min temp: 100K
|
Has a high chance of making you look like a mad scientist. | Rate: 0.4u/tick
|
| Baldium▮
|
1 part Lye 1 part Sodium 1 part Hydrogen 1 part Radium |
Min temp: 395K
|
A major cause of hair loss across the world. | Rate: 0.4u/tick
|
| Saltpetre▮
|
3 parts Oxygen 1 part Potassium |
Min temp: 100K
|
Volatile. Controversial. Third Thing. | Rate: 0.4u/tick
|
| Lye▮
|
1 part Sodium 1 part Hydrogen |
Min temp: 10K
|
Also known as sodium hydroxide. As a profession making this is somewhat underwhelming. | Rate: 0.4u/tick
|
| Lye▮
|
1 part Sodium 1 part Hydrogen |
Min temp: 100K
|
Also known as sodium hydroxide. As a profession making this is somewhat underwhelming. | Rate: 0.4u/tick
|
| Drying Agent▮
|
2 parts Stable Plasma 1 part Ethanol |
Min temp: 100K
|
A desiccant. Can be used to dry things. | Rate: 0.4u/tick
|
| Royal Bee Jelly▮
|
40 parts Honey 10 parts Unstable Mutagen
1 part Chlorine 1 part Phosphorus |
Min temp: 100K
|
Royal Bee Jelly, if injected into a Queen Space Bee said bee will split into two bees. | Rate: 0.4u/tick
|
| Romerol▮
|
Romerol is a highly experimental bioterror agent which causes dormant nodules to be etched into the grey matter of the subject. These nodules only become active upon death of the host, upon which, the secondary structures activate and take control of the host body. | Rate: 2e+31u/tick
| ||
| Magillitis▮
|
An experimental serum which causes rapid muscular growth in Hominidae. Side effects may include hypertrichosis, violent outbursts, and an unending affinity for bananas. | Rate: 0.4u/tick
| ||
| Growth Serum▮
|
A commercial chemical designed to help older men in the bedroom. | Rate: 0.4u/tick
| ||
| Plastic Polymers▮
|
Template:RecursiveChem/Plastic Polymers | Min temp: 100K
|
Petroleum based components of plastic. | Rate: 0.4u/tick
|
| Glitter▮
|
Template:RecursiveChem/Glitter | Min temp: 100K
|
The herpes of arts and crafts. | Rate: 0.4u/tick
|
| Glitter▮
|
Template:RecursiveChem/Glitter | Min temp: 100K
|
The herpes of arts and crafts. | Rate: 0.4u/tick
|
| Confetti▮
|
Tiny plastic flakes that are impossible to sweep up. | Rate: 0.4u/tick
| ||
| Pax▮
|
1 part Mindbreaker Toxin 1 part Multiver 1 part Hydrogen 1 part Synaptizine 1 part Sugar 1 part Lithium 1 part Water |
Min temp: 100K
|
A colorless liquid that suppresses violence in its subjects. | Rate: 0.1u/tick
|
| BZ Metabolites▮
|
A harmless metabolite of BZ gas. | Rate: 0.08u/tick
| ||
| Spider Extract▮
|
A highly specialized extract coming from the Australicus sector, used to create broodmother spiders. | Rate: 0.4u/tick
| ||
| Organic Slurry▮
|
Dip a dead mouse in at least 3 units of Welding Fuel | Min temp: 100K
|
A mixture of various colors of fluid. Induces vomiting. | Rate: 0.16u/tick
|
| Monkey Powder▮
|
2 parts Nutriment 1 part Banana Juice |
Min temp: 100K
|
Just add water! | Rate: 0.4u/tick
|
| Hyper-Plasmium Oxide▮
|
Compound created deep in the cores of demon-class planets. Commonly found through deep geysers. | Rate: 0.4u/tick
| ||
| Exotic Stabilizer▮
|
1 part Hyper-Plasmium Oxide Extract from a Geyser with a liquid pump.
1 part Stabilizing Agent
1 part Iron 1 part Oxygen |
Min temp: 100K
|
Advanced compound created by mixing stabilizing agent and hyper-plasmium oxide. | Rate: 0.4u/tick
|
| Wittel▮
|
An extremely rare metallic-white substance only found on demon-class planets. | Rate: 0.4u/tick
| ||
| Metalgen▮
|
Randomized every 3 days.
Recipe can be found in a ruin. |
Min temp: 100K
|
A purple, metallic liquid, said to impose its metallic properties on whatever it touches. | Rate: 0.4u/tick
|
| Gravitum▮
|
1 part Wittel Extract from a Geyser with a liquid pump.
10 part Sorium
1 part Carbon 1 part Mercury |
Min temp: 100K
|
A rare kind of null fluid, capable of temporarily removing all weight of whatever it touches. | Rate: 0.04u/tick
|
| Cellulose Fibers▮
|
A crystalline polydextrose polymer, plants swear by this stuff. | Rate: 0.4u/tick
| ||
| Determination▮
|
For when you need to push on a little more. Do NOT allow near plants. | Rate: 0.3u/tick
| ||
| Eldritch Essence▮
|
A strange liquid that defies the laws of physics. It re-energizes and heals those who can see beyond this fragile reality, but is incredibly harmful to the closed-minded. It metabolizes very quickly. | Rate: 1u/tick
| ||
| Universal Indicator▮
|
1 parts 1 parts Ethanol |
Min temp: 274K
|
A solution that can be used to create pH paper booklets, or sprayed on things to colour them by their pH. | Rate: 0.4u/tick
|
| Ants▮
|
Template:RecursiveChem/Ants | Min temp: 50K
|
A genetic crossbreed between ants and termites, their bites land at a 3 on the Schmidt Pain Scale. | Rate: 2u/tick
|
| Lead▮
|
A dull metallic element with a low melting point. | Rate: 0.16u/tick
| ||
| Kronkus Extract▮
|
A frothy extract made from fermented kronkus vine pulp.
Highly bitter due to the presence of a variety of kronkamines. |
Rate: 0.2u/tick
| ||
| breast milk▮
|
This looks familiar... Wait, it's milk! | Rate: 0.4u/tick
| ||
| femcum▮
|
Uhh... Someone had fun. | Rate: 0.4u/tick
| ||
| cum▮
|
2 Parts Blood 2 Parts Milk Salt
1 part Chlorine 1 part Sodium |
Min temp: 100K
|
A fluid secreted by the sexual organs of many species. | Rate: 0.4u/tick
|
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
toxin
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Toxin▮
|
A toxic chemical. | Rate: 0.4u/tick
| ||
| Sulfuric Acid▮
|
Template:RecursiveChem/Sulfuric Acid | Min temp: 100K
|
A strong mineral acid with the molecular formula H2SO4. | Rate: 0.4u/tick
|
| Sulfuric Acid▮
|
Template:RecursiveChem/Sulfuric Acid | Min temp: 100K
|
A strong mineral acid with the molecular formula H2SO4. | Rate: 0.4u/tick
|
| adaptive bio-acid▮
|
An immensely strong, acidic substance of seemingly biological origin. It is teeming with microscopicorganisms that seem to alter its composition to most adaptively dissolve whatever it comes into contact with. | Rate: 0.4u/tick
| ||
| Fluorosulfuric Acid▮
|
1 part Fluorine 1 part Hydrogen 1 part Potassium 1 part Sulphuric Acid Temperature 380 K |
Min temp: 380K
|
An extremely corrosive chemical substance. | Rate: 0.4u/tick
|
| Nitric Acid▮
|
Template:RecursiveChem/Nitric Acid | Min temp: 480K
|
An extremely corrosive chemical substance that violently reacts with living organic tissue. | Rate: 0.4u/tick
|
| Industrial Waste▮
|
Industrial Waste produced as a side effect of efficient boulder refining. Highly toxic, corrosive, and hard to get rid of. | Rate: 0.4u/tick
| ||
| Leaper venom▮
|
A toxin spat out by leapers that, while harmless in small doses, quickly creates a toxic reaction if too much is in the body. | Rate: 0.4u/tick
| ||
| Unstable Mutagen▮
|
1 part Chlorine 1 part Phosphorus |
Min temp: 100K
|
Might cause unpredictable mutations. Keep away from children. | Rate: 0.4u/tick
|
| Mutagenic Agar▮
|
1 part Unstable Mutagen 1 part Chlorine 1 part Phosphorus 1 part Virus Food
5 parts Water 5 parts Milk |
Min temp: 100K
|
Might cause unpredictable mutations. Keep away from children. | Rate: 0.4u/tick
|
| Sucrose Agar▮
|
1 part Mutagenic Agar 1 part Unstable Mutagen 1 part Chlorine 1 part Phosphorus 1 part Virus Food
5 parts Water 5 parts Milk 1 part Sugar or |
Min temp: 100K
|
Might cause unpredictable mutations. Keep away from children. | Rate: 0.4u/tick
|
| Sucrose Agar▮
|
1 part Mutagenic Agar 1 part Unstable Mutagen 1 part Chlorine 1 part Phosphorus 1 part Virus Food
5 parts Water 5 parts Milk 1 part Sugar or |
Min temp: 100K
|
Might cause unpredictable mutations. Keep away from children. | Rate: 0.4u/tick
|
| Plasma▮
|
Template:RecursiveChem/Plasma | Min temp: 303.15K
|
Plasma in its liquid form. | Rate: 0.4u/tick
|
| Virus Plasma▮
|
1 part Virus Food 5 parts Water 5 parts Milk 1 part Plasma |
Min temp: 100K
|
Plasma in its liquid form. | Rate: 0.4u/tick
|
| Weakened Virus Plasma▮
|
1 part 1 part Synaptizine
1 part Sugar 1 part Lithium |
Min temp: 100K
|
Plasma in its liquid form. | Rate: 0.4u/tick
|
| Amatoxin▮
|
A powerful poison derived from certain species of mushroom. | Rate: 0.4u/tick
| ||
| Hot Ice Slush▮
|
Frozen plasma, worth its weight in gold, to the right people. | Rate: 0.4u/tick
| ||
| Lexorin▮
|
1 part Salbutamol 1 part 1 part Ammonia 3 parts Hydrogen 1 part Nitrogen 1 part Aluminium 1 part Plasma |
Min temp: 100K
|
A powerful poison used to stop respiration. | Rate: 0.4u/tick
|
| Carnivorous Blood▮
|
Template:RecursiveChem/Carnivorous Blood | Min temp: 100K
|
An Interdyne-developed biological agent that consumes any blood similar to the blood it was trained on. | Rate: 0.6u/tick
|
| Carnivorous Blood▮
|
Template:RecursiveChem/Carnivorous Blood | Min temp: 100K
|
An Interdyne-developed biological agent that consumes any blood similar to the blood it was trained on. | Rate: 0.6u/tick
|
| Slime Jelly▮
|
Must be mixed in a Glowshroom 3 parts Oil 1 part Welding Fuel 1 part Carbon 1 part Tinea Luxor Mushroom Stem (Embershroom)
2 parts Radium
|
Min temp: 450K
|
A gooey semi-liquid produced from one of the deadliest lifeforms in existence. SO REAL. | Rate: 0.4u/tick
|
| Slime Jelly▮
|
Must be mixed in a Glowshroom 3 parts Oil 1 part Welding Fuel 1 part Carbon 1 part Tinea Luxor Mushroom Stem (Embershroom)
2 parts Radium
|
Min temp: 450K
|
A gooey semi-liquid produced from one of the deadliest lifeforms in existence. SO REAL. | Rate: 0.4u/tick
|
| Slime Jelly▮
|
Must be mixed in a Glowshroom 3 parts Oil 1 part Welding Fuel 1 part Carbon 1 part Tinea Luxor Mushroom Stem (Embershroom)
2 parts Radium
|
Min temp: 100K
|
A gooey semi-liquid produced from one of the deadliest lifeforms in existence. SO REAL. | Rate: 0.4u/tick
|
| Carpotoxin▮
|
A deadly neurotoxin produced by the dreaded spess carp. | Rate: 0.4u/tick
| ||
| Zombie Powder▮
|
5 parts Morphine 2 parts Carbon 2 parts Hydrogen 5 parts Carpotoxin Space Carp, Koibeans, Emagged Chem Dispenser
5 parts Copper |
Min temp: 100K
|
A strong neurotoxin that puts the patient into a death-like state. | Rate: 0.4u/tick
|
| Ghoul Powder▮
|
1 part Epinephrine 1 part Zombie Powder
5 parts Morphine 2 parts Carbon 2 parts Hydrogen 5 parts Carpotoxin Space Carp, Koibeans, Emagged Chem Dispenser
5 parts Copper |
Min temp: 100K
|
A strong neurotoxin that slows metabolism to a death-like state, while keeping the patient fully active. Causes toxin buildup if used too long. | Rate: 0.4u/tick
|
| Mindbreaker Toxin▮
|
1 part Multiver 1 part Hydrogen |
Min temp: 100K
|
A powerful hallucinogen, not to be messed with. However, for some mental patients it instead counteracts their symptoms and anchors them to reality. | Rate: 0.4u/tick
|
| Jellyfish Hallucinogen▮
|
A hallucinogen structurally similar to the mindbreaker toxin, but with weaker molecular bonds, making it easily degradeable by heat. | Rate: 0.4u/tick
| ||
| PosiBlaster.64.exe▮
|
A powerful hallucinogen, not to be messed with. However, for some mental patients it instead counteracts their symptoms and anchors them to reality. | Rate: 0.4u/tick
| ||
| Plant-B-Gone▮
|
1 part Toxin Hacked NanoMed vendors, Emagged Chem Dispenser
4 parts Water |
Min temp: 100K
|
A harmful toxic mixture to kill plantlife. Do not ingest! | Rate: 0.4u/tick
|
| Weed Killer▮
|
4 parts Ammonia 3 parts Hydrogen 1 part Nitrogen 1 part Toxin Hacked NanoMed vendors, Emagged Chem Dispenser
|
Min temp: 100K
|
A harmful toxic mixture to kill weeds. Do not ingest! | Rate: 0.4u/tick
|
| Pest Killer▮
|
1 part Toxin Hacked NanoMed vendors, Emagged Chem Dispenser
4 parts Ethanol |
Min temp: 100K
|
A harmful toxic mixture to kill pests. Do not ingest! | Rate: 0.4u/tick
|
| Natural Pest Killer▮
|
An organic mixture used to kill pests, with less of the side effects. Do not ingest! | Rate: 0.4u/tick
| ||
| Spore Toxin▮
|
A natural toxin produced by blob spores that inhibits vision when ingested. | Rate: 0.4u/tick
| ||
| Burning Spore Toxin▮
|
A natural toxin produced by blob spores that induces combustion in its victim. | Rate: 0.4u/tick
| ||
| Chloral Hydrate▮
|
3 parts Chlorine 1 part Ethanol |
Min temp: 200K
|
A powerful sedative that induces confusion and drowsiness before putting its target to sleep. | Rate: 0.6u/tick
|
| crypsys.pkg▮
|
A powerful sedative that induces confusion and drowsiness before putting its target to sleep. | Rate: 0.6u/tick
| ||
| B33r▮
|
A specially-engineered sedative disguised as beer. It induces instant sleep in its target. | Rate: 0.6u/tick
| ||
| Coffee Grounds▮
|
Finely ground coffee beans, used to make coffee. | Rate: 0.4u/tick
| ||
| Ground Tea Leaves▮
|
Finely shredded tea leaves, used for making tea. | Rate: 0.4u/tick
| ||
| Mushroom Powder▮
|
Finely ground polypore mushrooms, ready to be steeped in water to make mushroom tea. | Rate: 0.4u/tick
| ||
| Mute Toxin▮
|
2 parts Uranium 1 part Water |
Min temp: 100K
|
A nonlethal poison that inhibits speech in its victim. | Rate: 0.4u/tick
|
| audio_override_4910.dll▮
|
A nonlethal poison that inhibits speech in its victim. | Rate: 0.4u/tick
| ||
| Tirizene▮
|
A nonlethal poison that causes extreme fatigue and weakness in its victim. | Rate: 0.4u/tick
| ||
| CritLocker.exe▮
|
A nonlethal poison that causes extreme fatigue and weakness in its victim. | Rate: 0.4u/tick
| ||
| Polonium▮
|
An extremely radioactive material in liquid form. Ingestion results in fatal irradiation. | Rate: 0.05u/tick
| ||
| Histamine▮
|
Histamine's effects become more dangerous depending on the dosage amount. They range from mildly annoying to incredibly lethal. | Rate: 0.1u/tick
| ||
| Formaldehyde▮
|
1 part Ethanol 1 part Oxygen |
Min temp: 420K
|
A fairly weak toxin that helps prevent organ decay in dead bodies. It will slowly decay into Histamine over time. | Rate: 0.2u/tick
|
| Venom▮
|
An exotic poison extracted from highly toxic fauna. Causes scaling amounts of toxin damage and bruising depending and dosage. Often decays into Histamine. | Rate: 0.1u/tick
| ||
| Fentanyl▮
|
1 part Space Drugs 1 part Lithium 1 part Mercury Temperature 674K |
Min temp: 674K
|
Inhibits brain function and causes toxin damage before eventually knocking out the patient. | Rate: 0.2u/tick
|
| Cyanide▮
|
1 part Oil 1 part Welding Fuel 1 part Carbon 1 part Ammonia 3 parts Hydrogen 1 part Nitrogen 1 part Oxygen |
Min temp: 380K
|
An infamous poison known for its use in assassination. Causes small amounts of toxin damage with a small chance of oxygen damage or a stun. | Rate: 0.05u/tick
|
| Bad Food▮
|
The result of some abomination of cookery, food so bad it's toxic. | Rate: 0.1u/tick
| ||
| Itching Powder▮
|
1 part Multiver 1 part Ammonia 3 parts Hydrogen 1 part Nitrogen 1 part Welding Fuel |
Min temp: 280K
|
A powder that induces itching upon contact with the skin. Causes the victim to scratch at their itches and has a very low chance to decay into Histamine. | Rate: 0.16u/tick
|
| helloworld.exe▮
|
A powder that induces itching upon contact with the skin. Causes the victim to scratch at their itches and has a very low chance to decay into Histamine. | Rate: 0.16u/tick
| ||
| Initropidril▮
|
A powerful poison with insidious effects. It can cause stuns, lethal breathing failure, and cardiac arrest. | Rate: 0.2u/tick
| ||
| Pancuronium▮
|
An undetectable toxin that swiftly incapacitates its victim. May also cause breathing failure. | Rate: 0.1u/tick
| ||
| Sodium Thiopental▮
|
Sodium Thiopental induces heavy weakness in its target as well as unconsciousness. | Rate: 0.3u/tick
| ||
| Sulfonal▮
|
1 part 1 part 1 part Sulfur |
Min temp: 100K
|
A stealthy poison that deals minor toxin damage and eventually puts the target to sleep. | Rate: 0.05u/tick
|
| Amanitin▮
|
A very powerful delayed toxin. Upon full metabolization, a massive amount of toxin damage will be dealt depending on how long it has been in the victim's bloodstream. | Rate: 0.2u/tick
| ||
| Lipolicide▮
|
1 part Ephedrine 1 part 1 part Oil 1 part Welding Fuel 1 part Carbon 1 part Hydrogen 1 part 1 part Mercury |
Min temp: 100K
|
A powerful toxin that will destroy fat cells, massively reducing body weight in a short time. Deadly to those without nutriment in their body. | Rate: 0.2u/tick
|
| Coniine▮
|
Coniine metabolizes extremely slowly, but deals high amounts of toxin damage and stops breathing. | Rate: 0.024u/tick
| ||
| Spewium▮
|
A powerful emetic, causes uncontrollable vomiting. May result in vomiting organs at high doses. | Rate: 0.4u/tick
| ||
| Curare▮
|
Causes slight toxin damage followed by chain-stunning and oxygen damage. | Rate: 0.05u/tick
| ||
| Heparin▮
|
1 part Formaldehyde 1 part Ethanol 1 part Oxygen 1 part Salt
1 part Chlorine 1 part Sodium 1 part Lithium |
Min temp: 100K
|
A powerful anticoagulant. All open cut wounds on the patient will open up and bleed much faster. Counters coagulants like Sanguirite, purging them. | Rate: 0.08u/tick
|
| Rotatium▮
|
1 part Teslium 1 part Gunpowder 1 part Multiver 1 part Saltpetre 3 parts Oxygen 1 part Potassium 1 part Sulfur 1 part Silver 1 part Mindbreaker Toxin 1 part Multiver 1 part Hydrogen 1 part |
Min temp: 100K
|
A constantly swirling, oddly colourful fluid. Causes the patient's sense of direction and hand-eye coordination to become wild. | Rate: 0.24u/tick
|
| rot360.exe▮
|
A constantly swirling, oddly colourful fluid. Causes the patient's sense of direction and hand-eye coordination to become wild. | Rate: 0.24u/tick
| ||
| Anacea▮
|
1 part Haloperidol 1 part Oil 1 part Welding Fuel 1 part Carbon 1 part Potassium Iodide 1 part Potassium 1 part Iodine 1 part Aluminium 1 part Impedrezene 1 part Mercury 1 part Oxygen 1 part Radium |
Min temp: 100K
|
A toxin that quickly purges medicines and metabolizes very slowly. | Rate: 0.032u/tick
|
| Toxin Microcapsules▮
|
Causes heavy toxin damage after a brief time of inactivity. | Rate: 0u/tick
| ||
| Bone Hurting Juice▮
|
3 parts Itching Powder 1 part Multiver 1 part Ammonia 3 parts Hydrogen 1 part Nitrogen 1 part Welding Fuel 1 part Unstable Mutagen 1 part Chlorine 1 part Phosphorus 1 part Milk |
Min temp: 100K
|
A strange substance that looks a lot like water. Drinking it is oddly tempting. Oof ouch. | Rate: 0.4u/tick
|
| Bungotoxin▮
|
A horrible cardiotoxin that protects the humble bungo pit. | Rate: 0.2u/tick
| ||
| Lead Acetate▮
|
Used hundreds of years ago as a sweetener, before it was realized that it's incredibly poisonous. | Rate: 0.4u/tick
| ||
| Spider Toxin▮
|
A toxic chemical produced by spiders to weaken prey. | Rate: 0.4u/tick
| ||
| Viper Spider Toxin▮
|
An extremely toxic chemical produced by the rare viper spider. Brings their prey to the brink of death and causes hallucinations. | Rate: 0.4u/tick
| ||
| Tetrodotoxin▮
|
A colorless, odorless, tasteless neurotoxin usually carried by livers of animals of the Tetraodontiformes order. | Rate: 0.04u/tick
| ||
| Phytotoxin▮
|
A poison produced by the rare and elusive gatfruit plant. | Rate: 0.4u/tick
| ||
| Gibbium▮
|
Guess what this does. | Rate: 1.6u/tick
| ||
| Spider Serum▮
|
A horrible mutagen that transmutes flesh into spiders. | Rate: 0.4u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
gondola_mutation_toxin
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Tranquility▮
|
A highly mutative liquid of unknown origin. | Rate: 0.4u/tick
| ||
| Advanced Tranquility▮
|
A highly mutative liquid of unknown origin. | Rate: 0.4u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
medicine
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Helbital▮
|
1 part Carbon 1 part Fluorine |
Min temp: 250K
|
Named after the Norse goddess Hel, this medicine heals the patient's bruises the closer they are to death. Patients will find the medicine 'aids' their healing if not near death by causing asphyxiation. | Rate: 0.2u/tick
|
| Libital▮
|
1 part 1 part Nitrogen |
Min temp: 225K
|
A bruise reliever. Does minor liver damage. | Rate: 0.2u/tick
|
| Probital▮
|
2 parts 1 part Copper |
Min temp: 225K
|
Originally developed as a prototype gym supplement for those looking for quick workout turnover, this oral medication quickly repairs broken muscle tissue but causes lactic acid buildup, tiring the patient. Overdosing can cause extreme drowsiness. An influx of nutrients promotes the muscle repair even further. | Rate: 0.2u/tick
|
| Lenturi▮
|
1 part Ammonia 3 parts Hydrogen 1 part Nitrogen 1 part Silver |
Min temp: 200K
|
Used to treat burns. Applies stomach damage when it leaves your system. | Rate: 0.2u/tick
|
| Aiuri▮
|
1 part Ammonia 3 parts Hydrogen 1 part Nitrogen 2 parts Hydrogen |
Min temp: 50K
|
Used to treat burns. Does minor eye damage. | Rate: 0.2u/tick
|
| Hercuri▮
|
3 parts Cryostylane 1 part Water 1 part Stable Plasma 1 part Lye 1 part Sodium 1 part Hydrogen 1 part Bromine |
Cold reaction
|
Not to be confused with element Mercury, this medicine excels in reverting effects of dangerous high-temperature environments. Prolonged exposure can cause hypothermia. | Rate: 0.2u/tick
|
| Convermol▮
|
1 part Oil 1 part Welding Fuel 1 part Carbon 1 part Fluorine |
Min temp: 370K
|
Restores oxygen deprivation while producing a lesser amount of toxic byproducts. Both scale with exposure to the drug and current amount of oxygen deprivation. Overdose causes toxic byproducts regardless of oxygen deprivation. | Rate: 0.2u/tick
|
| Convermol▮
|
1 part Oil 1 part Welding Fuel 1 part Carbon 1 part Fluorine |
Min temp: 900K
|
Restores oxygen deprivation while producing a lesser amount of toxic byproducts. Both scale with exposure to the drug and current amount of oxygen deprivation. Overdose causes toxic byproducts regardless of oxygen deprivation. | Rate: 0.2u/tick
|
| Tirimol▮
|
2 parts 3 parts Nitrogen |
Min temp: 100K
|
An oxygen deprivation medication that causes fatigue. Prolonged exposure causes the patient to fall asleep once the medicine metabolizes. | Rate: 0.2u/tick
|
| Seiver▮
|
1 part Aluminium 1 part Nitrogen |
Cold reaction
|
A medicine that shifts functionality based on temperature. Hotter temperatures will heal more toxicity, while colder temperatures will heal larger amounts of toxicity but only while the patient is irradiated. Damages the heart. | Rate: 0.2u/tick
|
| Multiver▮
|
1 part Sodium Chloride 1 part Chlorine 1 part Sodium 1 part Temperature 380K |
Min temp: 380K
|
A chem-purger that becomes more effective the more unique medicines present. Slightly heals toxicity but causes lung damage (mitigatable by unique medicines). | Rate: 0.2u/tick
|
| Syriniver▮
|
2 parts 1 part Toxin Hacked NanoMed vendors, Emagged Chem Dispenser
1 part Fluorine |
Min temp: 250K
|
A potent antidote for intravenous use with a narrow therapeutic index, it is considered an active prodrug of musiver. | Rate: 0.3u/tick
|
| Musiver▮
|
The active metabolite of syriniver. Causes muscle weakness on overdose | Rate: 0.1u/tick
| ||
| Synthflesh▮
|
1 part 1 part Blood |
Min temp: 250K
|
Heals brute and burn damage at the cost of toxicity (66% of damage healed). Patch, splash, and spray application only. 60u of pure synthflesh or 100u at lower purities can restore corpses husked by burns. | Rate: 0.2u/tick
|
| Penthrite▮
|
1 part Pentaerythritol 1 part Acetaldehyde 1 part 1 part Formaldehyde 1 part Ethanol 1 part Oxygen 1 part Water 3 parts Formaldehyde 1 part Ethanol 1 part Oxygen 1 part Water 1 part 1 part 1 part Wittel Extract from a Geyser with a liquid pump.
|
Min temp: 255K
|
An expensive medicine that aids with pumping blood around the body even without a heart, and prevents the heart from slowing down. Mixing it with epinephrine or atropine will cause an explosion. | Rate: 0.2u/tick
|
| Leporazine▮
|
1 part Copper 1 part Silicon |
Min temp: 100K
|
Leporazine will effectively regulate a patient's body temperature, ensuring it never leaves safe levels. | Rate: 0.4u/tick
|
| Adminordrazine▮
|
It's magic. We don't have to explain it. | Rate: 0.4u/tick
| ||
| Quantum Medicine▮
|
Rare and experimental particles, that apparently swap the user's body with one from an alternate dimension where it's completely healthy. | Rate: 0.4u/tick
| ||
| Synaptizine▮
|
1 part Sugar 1 part Lithium |
Min temp: 100K
|
Increases resistance to stuns as well as reducing drowsiness and hallucinations. | Rate: 0.4u/tick
|
| Virus Rations▮
|
1 part Virus Food 5 parts Water 5 parts Milk 1 part Synaptizine
1 part Sugar 1 part Lithium |
Min temp: 100K
|
Increases resistance to stuns as well as reducing drowsiness and hallucinations. | Rate: 0.4u/tick
|
| synaptuner.zhe▮
|
Increases resistance to stuns as well as reducing drowsiness and hallucinations. | Rate: 0.4u/tick
| ||
| Diphen-Synaptizine▮
|
Reduces drowsiness, hallucinations, and Histamine from body. | Rate: 0.4u/tick
| ||
| Sansufentanyl▮
|
Template:RecursiveChem/Sansufentanyl | Min temp: 100K
|
Temporary side effects include - nausea, dizziness, impaired motor coordination. | Rate: 0.4u/tick
|
| Cryoxadone▮
|
1 part 1 part Unstable Mutagen 1 part Chlorine 1 part Phosphorus 1 part Stable Plasma |
Min temp: 100K
|
A chemical mixture with almost magical healing powers. Its main limitation is that the patient's body temperature must be under 270K for it to metabolise correctly. | Rate: 0.4u/tick
|
| Pyroxadone▮
|
1 part Cryoxadone 1 part 1 part Unstable Mutagen 1 part Chlorine 1 part Phosphorus 1 part Stable Plasma 1 part Slime Jelly
Must be mixed in a Glowshroom 3 parts Oil 1 part Welding Fuel 1 part Carbon 1 part Tinea Luxor Mushroom Stem (Embershroom)
2 parts Radium
|
Min temp: 100K
|
A mixture of cryoxadone and slime jelly, that apparently inverses the requirement for its activation. | Rate: 0.4u/tick
|
| Rezadone▮
|
1 part Carpotoxin Space Carp, Koibeans, Emagged Chem Dispenser
1 part Cryptobiolin 1 part Oxygen 1 part Potassium 1 part Copper |
Min temp: 100K
|
A powder derived from fish toxin, Rezadone can effectively restore corpses husked by burns as well as treat minor wounds. Overdose will cause intense nausea and minor toxin damage. | Rate: 0.4u/tick
|
| Spaceacillin▮
|
1 part Epinephrine 1 part Cryptobiolin
1 part Oxygen 1 part Potassium |
Min temp: 100K
|
Spaceacillin will provide limited resistance against disease and parasites. Also reduces infection in serious burns. | Rate: 0.04u/tick
|
| Oxandrolone▮
|
3 parts Carbon 1 part 1 part Hydrogen |
Min temp: 100K
|
Stimulates the healing of severe burns. Extremely rapidly heals severe burns and slowly heals minor ones. Overdose will worsen existing burns. | Rate: 0.2u/tick
|
| Saline-Glucose Solution▮
|
2 parts 1 part Sugar |
Min temp: 100K
|
Has a 33% chance per metabolism cycle to heal brute and burn damage. Can be used as a temporary blood substitute, as well as slowly speeding blood regeneration. | Rate: 0.2u/tick
|
| Omnizine▮
|
Grown from Ambrosia Deus or found in lollipops and heated Donk Pockets | Min temp: 450K
|
Slowly heals all damage types. Overdose will cause damage in all types instead. | Rate: 0.1u/tick
|
| Protozine▮
|
A less environmentally friendly and somewhat weaker variant of omnizine. | Rate: 0.1u/tick
| ||
| Godblood▮
|
Slowly heals all damage types. Has a rather high overdose threshold. Glows with mysterious power. | Rate: 0.1u/tick
| ||
| Calomel▮
|
1 part Mercury 1 part Chlorine |
Min temp: 374K
|
Quickly purges the body of all chemicals except itself. The more health a person has, the more toxin damage it will deal. It can heal toxin damage when people have low enough health. | Rate: 0.4u/tick
|
| Ammoniated Mercury▮
|
Template:RecursiveChem/Ammoniated Mercury | Min temp: 100K
|
Quickly purges the body of toxic chemicals. Heals toxin damage when in a good condition someone has no brute and fire damage. When hurt with brute or fire damage, it can deal a great amount of toxin damage. When there are no toxins present, it starts slowly purging itself. | Rate: 0.04u/tick
|
| Potassium Iodide▮
|
1 part Potassium 1 part Iodine |
Min temp: 100K
|
Heals low toxin damage while the patient is irradiated, and will halt the damaging effects of radiation. | Rate: 0.8u/tick
|
| Pentetic Acid▮
|
1 part 1 part Formaldehyde 1 part Ethanol 1 part Oxygen 1 part Ammonia 3 parts Hydrogen 1 part Nitrogen 1 part Welding Fuel Salt
1 part Chlorine 1 part Sodium |
Min temp: 100K
|
Reduces massive amounts of toxin damage while purging other chemicals from the body. | Rate: 0.2u/tick
|
| Salicylic Acid▮
|
Template:RecursiveChem/Salicylic Acid | Min temp: 100K
|
Stimulates the healing of severe bruises. Extremely rapidly heals severe bruising and slowly heals minor ones. Overdose will worsen existing bruising. | Rate: 0.2u/tick
|
| Salicylic Acid▮
|
Template:RecursiveChem/Salicylic Acid | Min temp: 500K
|
Stimulates the healing of severe bruises. Extremely rapidly heals severe bruising and slowly heals minor ones. Overdose will worsen existing bruising. | Rate: 0.2u/tick
|
| Salbutamol▮
|
1 part 1 part Ammonia 3 parts Hydrogen 1 part Nitrogen 1 part Aluminium |
Min temp: 100K
|
Rapidly restores oxygen deprivation as well as preventing more of it to an extent. | Rate: 0.1u/tick
|
| Salbutamol▮
|
1 part 1 part Ammonia 3 parts Hydrogen 1 part Nitrogen 1 part Aluminium |
Min temp: 300K
|
Rapidly restores oxygen deprivation as well as preventing more of it to an extent. | Rate: 0.1u/tick
|
| Albuterol▮
|
Template:RecursiveChem/Albuterol | Min temp: 400K
|
A potent bronchodilator capable of increasing the amount of gas inhaled by the lungs. Is highly effective at shutting down asthma attacks, but only when inhaled. Overdose causes over-dilation, resulting in reduced lung function. | Rate: 0.4u/tick
|
| Albuterol▮
|
Template:RecursiveChem/Albuterol | Min temp: 500K
|
A potent bronchodilator capable of increasing the amount of gas inhaled by the lungs. Is highly effective at shutting down asthma attacks, but only when inhaled. Overdose causes over-dilation, resulting in reduced lung function. | Rate: 0.4u/tick
|
| Ephedrine▮
|
1 part 1 part Oil 1 part Welding Fuel 1 part Carbon 1 part Hydrogen |
Min temp: 200K
|
Increases resistance to batons and movement speed, giving you hand cramps. Overdose deals toxin damage and inhibits breathing. | Rate: 0.2u/tick
|
| Diphenhydramine▮
|
1 part 1 part Oil 1 part Welding Fuel 1 part Carbon 1 part Bromine |
Min temp: 100K
|
Rapidly purges the body of Histamine and reduces jitteriness. Slight chance of causing drowsiness. | Rate: 0.2u/tick
|
| Morphine▮
|
2 parts Carbon 2 parts Hydrogen |
Min temp: 480K
|
A painkiller that allows the patient to move at full speed even when injured. Causes drowsiness and eventually unconsciousness in high doses. Overdose will cause a variety of effects, ranging from minor to lethal. | Rate: 0.2u/tick
|
| AnaSynthic.zhe▮
|
A painkiller that allows the patient to move at full speed even when injured. Causes drowsiness and eventually unconsciousness in high doses. Overdose will cause a variety of effects, ranging from minor to lethal. | Rate: 0.2u/tick
| ||
| Oculine▮
|
1 part Multiver 1 part Carbon |
Min temp: 200K
|
Quickly restores eye damage, cures nearsightedness, and has a chance to restore vision to the blind. | Rate: 0.4u/tick
|
| Flumpuline▮
|
Often confused for, or sold as, Oculine or a variation thereof. Slowly transmogrifies the eyes of the patient into grotesque stalks - but you'll never need glasses again. | Rate: 0.04u/tick
| ||
| Inacusiate▮
|
1 part Multiver 1 part Carbon |
Min temp: 300K
|
Rapidly repairs damage to the patient's ears to cure deafness, assuming the source of said deafness isn't from genetic mutations, chronic deafness, or a total deficit of ears. | Rate: 0.4u/tick
|
| Atropine▮
|
1 part 1 part 1 part 1 part Ethanol |
Min temp: 100K
|
If a patient is in critical condition, rapidly heals all damage types as well as regulating oxygen in the body. Excellent for stabilizing wounded patients, and said to neutralize blood-activated internal explosives found amongst clandestine black op agents. | Rate: 0.1u/tick
|
| Epinephrine▮
|
1 part 1 part 1 part 1 part Chlorine |
Min temp: 100K
|
Stabilizes and slowly heals patients in critical condition, and slows suffocation. Also provides a very minor boost to stun resistance. Overdose causes weakness and toxin damage. | Rate: 0.1u/tick
|
| Epinephrine▮
|
1 part 1 part 1 part 1 part Chlorine |
Min temp: 100K
|
Stabilizes and slowly heals patients in critical condition, and slows suffocation. Also provides a very minor boost to stun resistance. Overdose causes weakness and toxin damage. | Rate: 0.1u/tick
|
| Strange Reagent▮
|
1 part Unstable Mutagen 1 part Chlorine 1 part Phosphorus 1 part Omnizine Grown from Ambrosia Deus or found in lollipops and heated Donk Pockets
1 part Holy Water |
Min temp: 100K
|
A miracle drug capable of bringing the dead back to life. Works topically unless anatomically complex, in which case works orally. Cannot revive targets under -200% health. | Rate: 0.5u/tick
|
| Strange Reagent▮
|
1 part Unstable Mutagen 1 part Chlorine 1 part Phosphorus 1 part Omnizine Grown from Ambrosia Deus or found in lollipops and heated Donk Pockets
1 part Holy Water |
Min temp: 100K
|
A miracle drug capable of bringing the dead back to life. Works topically unless anatomically complex, in which case works orally. Cannot revive targets under -200% health. | Rate: 0.5u/tick
|
| Stranger Reagent▮
|
A miracle drug capable of bringing the dead back to life. Works topically unless anatomically complex, in which case works orally. Cannot revive targets under -200% health. It appears to be pulsing with a warm pink light. | Rate: 0.5u/tick
| ||
| Fishy Reagent▮
|
Template:RecursiveChem/Fishy Reagent | Min temp: 100K
|
This reagent has a chemical composition very similar to that of Strange Reagent, however, it seems to work purely and only on... fish. Or at least, aquatic creatures. | Rate: 0.5u/tick
|
| Fishy Reagent▮
|
Template:RecursiveChem/Fishy Reagent | Min temp: 100K
|
This reagent has a chemical composition very similar to that of Strange Reagent, however, it seems to work purely and only on... fish. Or at least, aquatic creatures. | Rate: 0.5u/tick
|
| Mannitol▮
|
1 part Hydrogen 1 part Water |
Min temp: 50K
|
Efficiently restores brain damage. | Rate: 0.4u/tick
|
| Neurine▮
|
1 part 1 part Mannitol 1 part Hydrogen 1 part Water 1 part Oxygen |
Min temp: 100K
|
Reacts with neural tissue, helping reform damaged connections. Can cure minor traumas. | Rate: 0.4u/tick
|
| Mutadone▮
|
1 part 1 part Unstable Mutagen 1 part Chlorine 1 part Phosphorus 1 part Bromine |
Min temp: 100K
|
Removes jitteriness and restores genetic defects. | Rate: 0.4u/tick
|
| Antihol▮
|
1 part Multiver 1 part Copper |
Min temp: 1K
|
Purges alcoholic substance from the patient's body and eliminates its side effects. | Rate: 0.4u/tick
|
| Stimulants▮
|
Increases resistance to batons and movement speed in addition to restoring minor damage and weakness. Overdose causes weakness and toxin damage. | Rate: 0.2u/tick
| ||
| Insulin▮
|
Increases sugar depletion rates. | Rate: 0.2u/tick
| ||
| Inaprovaline▮
|
Stabilizes the breathing of patients. Good for those in critical condition. | Rate: 0.4u/tick
| ||
| Regenerative Jelly▮
|
1 part Omnizine Grown from Ambrosia Deus or found in lollipops and heated Donk Pockets
1 part Slime Jelly
Must be mixed in a Glowshroom 3 parts Oil 1 part Welding Fuel 1 part Carbon 1 part Tinea Luxor Mushroom Stem (Embershroom)
2 parts Radium
|
Min temp: 100K
|
Gradually regenerates all types of damage, without harming slime anatomy. | Rate: 0.4u/tick
|
| Regenerative Jelly▮
|
1 part Omnizine Grown from Ambrosia Deus or found in lollipops and heated Donk Pockets
1 part Slime Jelly
Must be mixed in a Glowshroom 3 parts Oil 1 part Welding Fuel 1 part Carbon 1 part Tinea Luxor Mushroom Stem (Embershroom)
2 parts Radium
|
Min temp: 100K
|
Gradually regenerates all types of damage, without harming slime anatomy. | Rate: 0.4u/tick
|
| Restorative Nanites▮
|
Miniature medical robots that swiftly restore bodily damage. | Rate: 0.4u/tick
| ||
| Earthsblood▮
|
Ichor from an extremely powerful plant. Great for restoring wounds, but it's a little heavy on the brain. For some strange reason, it also induces temporary pacifism in those who imbibe it and semi-permanent pacifism in those who overdose on it. | Rate: 0.4u/tick
| ||
| Haloperidol▮
|
1 part Oil 1 part Welding Fuel 1 part Carbon 1 part Potassium Iodide 1 part Potassium 1 part Iodine 1 part Aluminium |
Min temp: 100K
|
Increases depletion rates for most stimulating/hallucinogenic drugs. Reduces druggy effects and jitteriness. Severe stamina regeneration penalty, causes drowsiness. Small chance of brain damage. | Rate: 0.16u/tick
|
| Changeling Adrenaline▮
|
Reduces the duration of unconsciousness, knockdown and stuns. Restores stamina, but deals toxin damage when overdosed. | Rate: 0.4u/tick
| ||
| Changeling Haste▮
|
Drastically increases movement speed, but deals toxin damage. | Rate: 1u/tick
| ||
| Higadrite▮
|
2 parts 1 part Lithium |
Min temp: 100K
|
A medication utilized to treat ailing livers. | Rate: 0.4u/tick
|
| Cordiolis Hepatico▮
|
A strange, pitch-black reagent that seems to absorb all light. Effects unknown. | Rate: 0.4u/tick
| ||
| Muscle Stimulant▮
|
A potent chemical that allows someone under its influence to be at full physical ability even when under massive amounts of pain. | Rate: 0.4u/tick
| ||
| Modafinil▮
|
1 part 1 part 1 part 1 part Ammonia 3 parts Hydrogen 1 part Nitrogen 1 part Sulphuric Acid |
Min temp: 100K
|
Long-lasting sleep suppressant that very slightly reduces stun and knockdown times. Overdosing has horrendous side effects and deals lethal oxygen damage, will knock you unconscious if not dealt with. | Rate: 0.04u/tick
|
| Psicodine▮
|
2 parts Mannitol 1 part Hydrogen 1 part Water 1 part Impedrezene 1 part Mercury 1 part Oxygen 2 parts Water |
Min temp: 100K
|
Suppresses anxiety and other various forms of mental distress. Overdose causes hallucinations and minor toxin damage. | Rate: 0.1u/tick
|
| zen-firstaid.zhe▮
|
Suppresses anxiety and other various forms of mental distress. Overdose causes hallucinations and minor toxin damage. | Rate: 0.1u/tick
| ||
| Mitogen Metabolism Factor▮
|
This enzyme catalyzes the conversion of nutritious food into healing peptides. | Rate: 0.025u/tick
| ||
| Silibinin▮
|
A thistle-derived hepatoprotective flavolignan mixture that help reverse damage to the liver. | Rate: 0.6u/tick
| ||
| Polypyrylium Oligomers▮
|
A purple mixture of short polyelectrolyte chains not easily synthesized in the laboratory. It is valued as an intermediate in the synthesis of the cutting edge pharmaceuticals. | Rate: 0.1u/tick
| ||
| Granibitaluri▮
|
1 part Sodium Chloride 1 part Chlorine 1 part Sodium 1 part Carbon |
Min temp: 100K
|
A mild painkiller useful as an additive alongside more potent medicines. Speeds up the healing of small wounds and burns, but is ineffective at treating severe injuries. Extremely large doses are toxic, and may eventually cause liver failure. | Rate: 0.2u/tick
|
| Sanguirite▮
|
A proprietary coagulant used to help bleeding wounds clot faster. It is purged by heparin. | Rate: 0.1u/tick
| ||
| Pulped Banana Peel▮
|
Ancient Clown Lore says that pulped banana peels are good for your blood, but are you really going to take medical advice from a clown about bananas? | Rate: 0.2u/tick
| ||
| Seraka Extract▮
|
A deeply coloured oil present in small amounts in Seraka Mushrooms. Acts as an effective blood clotting agent, but has a low overdose threshold. | Rate: 0.08u/tick
| ||
| fabricated coagulant▮
|
A synthesized coagulant created by Mediguns. | Rate: 0.1u/tick
| ||
| Ondansetron▮
|
1 part Oil
1 part Welding Fuel 1 part Carbon 1 part Nitrogen 1 part Oxygen 3 units Ethanol (catalyst) |
Min temp: 100K
|
Prevents nausea and vomiting. May cause drowsiness and wear. | Rate: 0.2u/tick
|
| Naloxone▮
|
Template:RecursiveChem/Naloxone | Min temp: 100K
|
Opioid antagonist that purges drowsiness and narcotics from the patient, restores breath loss and accelerates addiction recovery. | Rate: 0.2u/tick
|
| Dermagen▮
|
4 parts Ethanol 3 parts 3 parts Miner's Salve
1 part Oil 1 part Welding Fuel 1 part Carbon 1 part Iron |
Min temp: 100K
|
Heals scars formed by past physical trauma when applied. Minimum 10u needed, only works when applied topically. | Rate: 0.4u/tick
|
| Taste Suppressor▮
|
Template:RecursiveChem/Taste Suppressor | Min temp: 100K
|
A colorless medicine aimed to dull the sense of taste of those that consumed it, as long as it's in their system. | Rate: 0.2u/tick
|
| Taste Suppressor▮
|
Template:RecursiveChem/Taste Suppressor | Min temp: 300K
|
A colorless medicine aimed to dull the sense of taste of those that consumed it, as long as it's in their system. | Rate: 0.2u/tick
|
| Experimental Fentanyl Base▮
|
The secret base reagent used to create sansufentanyl. Developed by Interdyne Pharmacuticals, it is a closely held secret recipe. | Rate: 0.4u/tick
| ||
| Lidocaine▮
|
Template:RecursiveChem/Lidocaine | Min temp: 320K
|
A numbing agent used often for surgeries, metabolizes slowly. | Rate: 0.08u/tick
|
| NGesic.zhe▮
|
A numbing agent used often for surgeries, metabolizes slowly. | Rate: 0.08u/tick
| ||
| ntnetsys.robot-diag.exe▮
|
Repairs basic brain traumas. | Rate: 0.4u/tick
| ||
| ntnetsys.robot-antivirus.exe▮
|
Deletes neuroware programs. | Rate: 0.8u/tick
| ||
| System Cleaner▮
|
Template:RecursiveChem/System Cleaner | Min temp: 100K
|
Neutralizes harmful chemical compounds inside synthetic systems and refreshes system software. | Rate: 0.8u/tick
|
| Liquid Solder▮
|
Template:RecursiveChem/Liquid Solder | Min temp: 370K
|
Repairs brain damage in synthetics. | Rate: 0.4u/tick
|
| Nanite Slurry▮
|
Template:RecursiveChem/Nanite Slurry | Min temp: 100K
|
A localized swarm of nanomachines specialized in repairing mechanical parts. Due to the nanites needing to interface with the host's systems to repair them, a surplus of them will cause them to overheat, or for the swarm to forcefully eject out of the mouth of organics for safety. | Rate: 0.5u/tick
|
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
catalyst_agent
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Catalyst agent▮
|
Rate: 0.4u/tick
| |||
| Speed Catalyst Agent▮
|
Rate: 0.4u/tick
| |||
| Palladium Synthate Catalyst▮
|
Template:RecursiveChem/Palladium Synthate Catalyst | Min temp: 200K
|
This catalyst reagent will speed up all medicine reactions that it shares a beaker with by a dramatic amount. | Rate: 0.4u/tick
|
| pH Catalyst Agent▮
|
Rate: 0.4u/tick
| |||
| Ionic Modulator▮
|
Template:RecursiveChem/Ionic Modulator | Min temp: 100K
|
This catalyst reagent will stabilize reactions in its beaker, reducing the changes in pH caused by reacting chemicals. | Rate: 0.4u/tick
|
| Temperature Catalyst Agent▮
|
Rate: 0.4u/tick
| |||
| Thermic Modulator▮
|
Template:RecursiveChem/Thermic Modulator | Min temp: 100K
|
This catalyst reagent will stabilize reactions in its beaker, reducing their endo/exo-thermicity. | Rate: 0.4u/tick
|
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
drug
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Drug▮
|
Rate: 0.2u/tick
| |||
| Space Drugs▮
|
1 part Lithium 1 part Mercury |
Min temp: 100K
|
An illegal chemical compound used as drug. | Rate: 0.2u/tick
|
| kaleido_demo.exe▮
|
An illegal chemical compound used as drug. | Rate: 0.2u/tick
| ||
| Cannabis▮
|
A psychoactive drug from the Cannabis plant used for recreational purposes. | Rate: 0.05u/tick
| ||
| Nicotine▮
|
Slightly reduces stun times. If overdosed it will deal toxin and oxygen damage. | Rate: 0.05u/tick
| ||
| Krokodil▮
|
1 part Diphenhydramine 1 part 1 part Oil 1 part Welding Fuel 1 part Carbon 1 part Bromine 1 part Morphine 2 parts Carbon 2 parts Hydrogen 1 part 1 part Phosphorus |
Min temp: 380K
|
Cools and calms you down. If overdosed it will deal significant Brain and Toxin damage. | Rate: 0.2u/tick
|
| Methamphetamine▮
|
1 part Ephedrine 1 part 1 part Oil 1 part Welding Fuel 1 part Carbon 1 part Hydrogen 1 part Hydrogen |
Min temp: 372K
|
Reduces stun times by about 300%, speeds the user up, and allows the user to quickly recover stamina while dealing a small amount of Brain damage. If overdosed the subject will move randomly, laugh randomly, drop items and suffer from Toxin and Brain damage. If addicted the subject will constantly jitter and drool, before becoming dizzy and losing motor control and eventually suffer heavy toxin damage. | Rate: 0.3u/tick
|
| Unknown Methamphetamine Isomer▮
|
Reduces stun times by about 300%, speeds the user up, and allows the user to quickly recover stamina while dealing a small amount of Brain damage. If overdosed the subject will move randomly, laugh randomly, drop items and suffer from Toxin and Brain damage. If addicted the subject will constantly jitter and drool, before becoming dizzy and losing motor control and eventually suffer heavy toxin damage. | Rate: 0.3u/tick
| ||
| Bath Salts▮
|
1 part Saltpetre 3 parts Oxygen 1 part Potassium 1 part 1 part Bad Food |
Min temp: 374K
|
Makes you impervious to stuns and grants a stamina regeneration buff, but you will be a nearly uncontrollable tramp-bearded raving lunatic. | Rate: 0.2u/tick
|
| Aranesp▮
|
1 part Epinephrine 1 part Atropine 1 part Morphine
2 parts Carbon 2 parts Hydrogen |
Min temp: 100K
|
Amps you up, gets you going, and rapidly restores stamina damage. Side effects include breathlessness and toxicity. | Rate: 0.2u/tick
|
| Happiness▮
|
2 parts 1 part Epinephrine 1 part Ethanol |
Min temp: 100K
|
Fills you with ecstatic numbness and causes minor brain damage. Highly addictive. If overdosed causes sudden mood swings. | Rate: 0.2u/tick
|
| SmileML2565.exe▮
|
Fills you with ecstatic numbness and causes minor brain damage. Highly addictive. If overdosed causes sudden mood swings. | Rate: 0.2u/tick
| ||
| Pump-Up▮
|
2 parts Epinephrine 5 parts Coffee |
Min temp: 100K
|
Take on the world! A fast acting, hard hitting drug that pushes the limit on what you can handle. | Rate: 0.8u/tick
|
| XLR8.exe▮
|
Take on the world! A fast acting, hard hitting drug that pushes the limit on what you can handle. | Rate: 0.8u/tick
| ||
| Maintenance Drugs▮
|
Rate: 0.2u/tick
| |||
| Maintenance Powder▮
|
6 parts Maintenance Sludge 3 parts Maintenance Tar 1 part Organic Slurry Dip a dead mouse in at least 3 units of Welding Fuel
1 part Tea 1 part Fluorosulfuric Acid 1 part Fluorine 1 part Hydrogen 1 part Potassium 1 part Sulphuric Acid Temperature 380 K 5 units Hydrogen Peroxide (catalyst)
1 part Chlorine 1 part Oxygen 1 part 1 part Universal Enzyme Acetone Oxide (catalyst)
|
Min temp: 100K
|
An unknown powder that you most likely gotten from an assistant, a bored chemist... or cooked yourself. It is a refined form of tar that enhances your mental ability, making you learn stuff a lot faster. | Rate: 0.2u/tick
|
| Maintenance Sludge▮
|
3 parts Maintenance Tar 1 part Organic Slurry Dip a dead mouse in at least 3 units of Welding Fuel
1 part Tea 1 part Fluorosulfuric Acid 1 part Fluorine 1 part Hydrogen 1 part Potassium 1 part Sulphuric Acid Temperature 380 K 5 units Hydrogen Peroxide (catalyst)
1 part Chlorine 1 part Oxygen |
Min temp: 100K
|
An unknown sludge that you most likely gotten from an assistant, a bored chemist... or cooked yourself. Half refined, it fills your body with itself, making it more resistant to wounds, but causes toxins to accumulate. | Rate: 0.8u/tick
|
| Maintenance Tar▮
|
1 part Organic Slurry Dip a dead mouse in at least 3 units of Welding Fuel
1 part Tea |
Min temp: 100K
|
An unknown tar that you most likely gotten from an assistant, a bored chemist... or cooked yourself. Raw tar, straight from the floor. It can help you with escaping bad situations at the cost of liver damage. | Rate: 0.2u/tick
|
| Maintenance Tar▮
|
1 part Organic Slurry Dip a dead mouse in at least 3 units of Welding Fuel
1 part Tea |
Min temp: 100K
|
An unknown tar that you most likely gotten from an assistant, a bored chemist... or cooked yourself. Raw tar, straight from the floor. It can help you with escaping bad situations at the cost of liver damage. | Rate: 0.2u/tick
|
| Mushroom Hallucinogen▮
|
A strong hallucinogenic drug derived from certain species of mushroom. | Rate: 0.08u/tick
| ||
| psychorot.exe▮
|
A strong hallucinogenic drug derived from certain species of mushroom. | Rate: 0.08u/tick
| ||
| bLaStOoF▮
|
A drug for the hardcore party crowd said to enhance one's abilities on the dance floor.
Most old heads refuse to touch this stuff, perhaps because memories of the luna discotheque incident are seared into their brains. |
Rate: 0.2u/tick
| ||
| elektro_3b.exe▮
|
A drug for the hardcore party crowd said to enhance one's abilities on the dance floor.
Most old heads refuse to touch this stuff, perhaps because memories of the luna discotheque incident are seared into their brains. |
Rate: 0.2u/tick
| ||
| Saturn-X▮
|
This compound was first discovered during the infancy of cloaking technology and at the time thought to be a promising candidate agent. It was withdrawn for consideration after the researchers discovered a slew of associated safety issues including thought disorders and hepatoxicity. | Rate: 0.2u/tick
| ||
| Stabilized Saturn-X▮
|
A chemical extract originating from the Saturn-X compound, stabilized and safer for tactical use. After the recipe was discovered, it was planned to be put into mass production, but the program fell apart after its lead disappeared and was never seen again. | Rate: 0.06u/tick
| ||
| Kronkaine▮
|
A highly illegal stimulant from the edge of the galaxy.
It is said the average kronkaine addict causes as much criminal damage as five stick up men, two rascals and one proferssional cambringo hustler combined. |
Rate: 0.3u/tick
| ||
| Gore▮
|
Dirty Kronkaine. You have to be pretty dumb to take this. Don't. Overdose. | Rate: 0.3u/tick
| ||
| Syndol▮
|
A potent and addictive hallucinogen used by syndicate agents to disorient certain targets. It is said that the hallucinations it causes are tailored to the user's fears, but tests have been inconclusive, with subjects in security and assistants reporting wildly different experiences. | Rate: 0.2u/tick
| ||
| DemonEye▮
|
5 parts Ephedrine 1 part 1 part Oil 1 part Welding Fuel 1 part Carbon 1 part Hydrogen 15 parts 5 parts Stable Plasma |
Min temp: 100K
|
A performance enhancing drug originally developed on mars. A favorite among gangs and other outlaws on the planet, though overuse can cause terrible addiction and bodily damage. | Rate: 0.26u/tick
|
| TWitch▮
|
5 parts Impedrezene 1 part Mercury 1 part Oxygen 10 parts Bluespace Dust Grind a bluespace crystal
2 parts Enriched Liquid Electricity
Ethereal blood, certain foods (e.g. Jupiter Cups)
|
Min temp: 100K
|
A drug originally developed by and for Plutonians to assist them during raids. Does not see wide use, due to the whole reality-disassociation and acute heart disease thing afterwards. Can be intentionally overdosed to increase the drug's effects. | Rate: 0.26u/tick
|
| speedster.exe▮
|
A drug originally developed by and for Plutonians to assist them during raids. Does not see wide use, due to the whole reality-disassociation and acute heart disease thing afterwards. Can be intentionally overdosed to increase the drug's effects. | Rate: 0.26u/tick
| ||
| liquid ERP▮
|
ERP in its liquified form. Complain to a coder. | Rate: 0.2u/tick
| ||
| Camphor▮
|
2 Parts Carbon 2 Parts Hydrogen |
Min temp: 400K
|
Naturally found in some species of evergreen trees, camphor is a waxy substance. When ingested by most animals it acts as an anaphrodisiac, reducing libido and calming them. Non-habit forming and non-addictive. This is not an aphrodisiac. | Rate: 0.2u/tick
|
| Pentacamphor▮
|
5 Parts Camphor
1 Part
2 Parts Carbon 2 Parts Hydrogen |
Min temp: 500K
|
Chemically condensed camphor. Causes an extreme reduction in libido and a permanent one if overdosed. Non-addictive. | Rate: 0.2u/tick
|
| nobido-xtreme.exe▮
|
Chemically condensed camphor. Causes an extreme reduction in libido and a permanent one if overdosed. Non-addictive. | Rate: 0.2u/tick
| ||
| aphro_calm.exe▮
|
Naturally found in some species of evergreen trees, camphor is a waxy substance. When ingested by most animals it acts as an anaphrodisiac, reducing libido and calming them. Non-habit forming and non-addictive. This is not an aphrodisiac. | Rate: 0.2u/tick
| ||
| crocin▮
|
Template:RecursiveChem/crocin | Min temp: 400K
|
Naturally found in the crocus and gardenia flowers, this drug acts as a natural and safe aphrodisiac. | Rate: 0.2u/tick
|
| hexacrocin▮
|
Template:RecursiveChem/hexacrocin | Min temp: 600K
|
Chemically condensed form of basic crocin. This aphrodisiac is extremely powerful and addictive for most animals.Addiction withdrawals can cause brain damage and shortness of breath. Overdose can lead to brain traumas. | Rate: 0.2u/tick
|
| EroStim_Deluxe.exe▮
|
Chemically condensed form of basic crocin. This aphrodisiac is extremely powerful and addictive for most animals.Addiction withdrawals can cause brain damage and shortness of breath. Overdose can lead to brain traumas. | Rate: 0.2u/tick
| ||
| EroStim.exe▮
|
Naturally found in the crocus and gardenia flowers, this drug acts as a natural and safe aphrodisiac. | Rate: 0.2u/tick
| ||
| dopamine...?▮
|
Pure happiness | Rate: 0.2u/tick
| ||
| incubus draft▮
|
Template:RecursiveChem/incubus draft | Min temp: 100K
|
A volatile collodial mixture derived from various masculine solutions that encourages a larger gentleman's package via a potent testosterone mix. | Rate: 0.5u/tick
|
| succubus milk▮
|
Template:RecursiveChem/succubus milk | Min temp: 100K
|
A volatile collodial mixture derived from milk that encourages mammary production via a potent estrogen mix. | Rate: 0.5u/tick
|
| cocaine▮
|
A powerful stimulant extracted from coca leaves. Reduces stun times, but causes drowsiness and severe brain damage if overdosed. | Rate: 0.2u/tick
| ||
| freebase cocaine▮
|
A smokable form of cocaine. | Rate: 0.2u/tick
| ||
| powder cocaine▮
|
The powder form of cocaine. | Rate: 0.2u/tick
| ||
| zenghu.accelerator.dll▮
|
A powerful stimulant extracted from coca leaves. Reduces stun times, but causes drowsiness and severe brain damage if overdosed. | Rate: 0.2u/tick
| ||
| opium▮
|
A extract from opium poppies. Puts the user in a slightly euphoric state. | Rate: 0u/tick
| ||
| heroin▮
|
Template:RecursiveChem/heroin | Min temp: 480K
|
She's like heroin to me, she's like heroin to me! She cannot... miss a vein! | Rate: 0u/tick
|
| black tar heroin▮
|
An impure, freebase form of heroin. Probably not a good idea to take this... | Rate: 0u/tick
| ||
| liquid black tar heroin▮
|
An impure, freebase form of heroin. Probably not a good idea to take this... | Rate: 0u/tick
| ||
| PCP▮
|
Template:RecursiveChem/PCP | Min temp: 100K
|
Pure rage put into chemical form. | Rate: 0.2u/tick
|
| Quaalude▮
|
2 Parts lemon juice 1 Parts Hydrogen |
Min temp: 100K
|
Relaxes the user, putting them in a hypnotic, drugged state. A favorite drug of kids from Brooklyn. | Rate: 0.2u/tick
|
| GABAA_SL164.exe▮
|
Relaxes the user, putting them in a hypnotic, drugged state. A favorite drug of kids from Brooklyn. | Rate: 0.2u/tick
| ||
| THC▮
|
A chemical found in cannabis that serves as its main psychoactive component. | Rate: 0.2u/tick
| ||
| Concentrated THC▮
|
TCH in pure concentrated form | Rate: 0.2u/tick
| ||
| hashish▮
|
Concentrated cannabis extract. Delivers a much better high when used in a bong. | Rate: 0.2u/tick
| ||
| MrStoned.exe▮
|
A chemical found in cannabis that serves as its main psychoactive component. | Rate: 0.2u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
impurity
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Chemical Isomers▮
|
Template:RecursiveChem/Chemical Isomers | Min temp: 100K
|
Impure chemical isomers made from suboptimal reactions. Causes mild liver damage | Rate: 0.1u/tick
|
| Healing Impure Reagent▮
|
Not all impure reagents are bad! Sometimes you might want to specifically make these! | Rate: 0.1u/tick
| ||
| Insolvent Medicinal Precipitate▮
|
Template:RecursiveChem/Insolvent Medicinal Precipitate | Min temp: 100K
|
A viscous mess of various medicines. Will heal a damage type at random | Rate: 1u/tick
|
| Metabolic Inhibition Factor▮
|
This enzyme catalyzes crashes the conversion of nutritious food into healing peptides. | Rate: 0.025u/tick
| ||
| Mannitoil▮
|
Gives the patient a temporary speech impediment. | Rate: 0.1u/tick
| ||
| Tinacusiate▮
|
Makes the patient's hearing temporarily funky. | Rate: 0.04u/tick
| ||
| Ipecacide▮
|
An extremely gross substance that induces vomiting. It is produced when Lipolicide reactions are impure. | Rate: 0.1u/tick
| ||
| Methanol▮
|
A light, colourless liquid with a distinct smell. Ingestion can lead to blindness. It is a byproduct of organisms processing impure Formaldehyde. | Rate: 0.1u/tick
| ||
| Chloralax▮
|
An oily, colorless and slightly toxic liquid. It is produced when impure choral hydrate is broken down inside an organism. | Rate: 0.1u/tick
| ||
| Rosenol▮
|
A strange, blue liquid that is produced during impure mindbreaker toxin reactions. Historically it has been abused to write poetry. | Rate: 0.2u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
inverse
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Toxic Monomers▮
|
Inverse reagents are created when a reagent's purity is below it's inverse threshold. The are created either during ingestion - which will then replace their associated reagent, or some can be created during the reaction process. | Rate: 0.4u/tick
| ||
| Eigenswap▮
|
This reagent is known to swap the handedness of a patient. | Rate: 0.4u/tick
| ||
| Cryogelidia▮
|
Freezes the live or dead patient in a cryostasis ice block. Won't work if you drink it. | Rate: 1u/tick
| ||
| Healing Inverse Reagent▮
|
Not all impure reagents are bad! Sometimes you might want to specifically make these! | Rate: 0.4u/tick
| ||
| Super Melatonin▮
|
This will send the patient to sleep, adding a bonus to the efficacy of all reagents administered. | Rate: 0.4u/tick
| ||
| Coveroli▮
|
This reagent is known to coat the inside of a patient's lungs, providing greater protection against hot or cold air. | Rate: 0.4u/tick
| ||
| Syrinifergus▮
|
This reagent reduces the impurity of all non medicines within the patient, reducing their negative effects. | Rate: 0.4u/tick
| ||
| Monover▮
|
A toxin treating reagent, that only is effective if it's the only reagent present in the patient. | Rate: 0.4u/tick
| ||
| Helgrasp▮
|
This rare and forbidden concoction is thought to bring you closer to the grasp of the Norse goddess Hel. | Rate: 1u/tick
| ||
| Grasp of the Mansus▮
|
The Hand of the Mansus is at your neck. | Rate: 1u/tick
| ||
| Libitoil▮
|
Temporarily interferes with a patient's ability to process alcohol. | Rate: 0.4u/tick
| ||
| Lentslurri▮
|
A highly addictive muscle relaxant that is made when Lenturi reactions go wrong, this will cause the patient to move slowly. | Rate: 0.4u/tick
| ||
| Aivime▮
|
This reagent is known to interfere with the eyesight of a patient. | Rate: 0.4u/tick
| ||
| Herignis▮
|
This reagent causes a dramatic raise in the patient's body temperature. Overdosing makes the effect even stronger and causes severe liver damage. | Rate: 0.4u/tick
| ||
| Technetium 99▮
|
A radioactive tracer agent that can improve a scanner's ability to detect internal organ damage. Will poison the patient when present very slowly, purging or using a low dose is recommended after use. | Rate: 0.3u/tick
| ||
| Nooartrium▮
|
A reagent that is known to stimulate the heart in a dead patient, temporarily bringing back recently dead patients at great cost to their heart. | Rate: 0.05u/tick
| ||
| Neruwhine▮
|
Induces a temporary brain trauma in the patient by redirecting neuron activity. | Rate: 0.025u/tick
| ||
| Corazargh▮
|
Interferes with the body's natural pacemaker, forcing the patient to manually beat their heart. | Rate: 1u/tick
| ||
| Prohol▮
|
Promotes alcoholic substances within the patients body, making their effects more potent. | Rate: 0.05u/tick
| ||
| Oculater▮
|
Temporarily blinds the patient. | Rate: 0.2u/tick
| ||
| Benzoic Acid▮
|
Robust fertilizer that provides a decent range of benefits for plant life. | Rate: 0.4u/tick
| ||
| Oxymetholone▮
|
Anabolic steroid that promotes the growth of muscle during and after exercise. | Rate: 0.4u/tick
| ||
| Bamethan▮
|
Blood thinner that drastically increases the chance of receiving bleeding wounds. | Rate: 0.08u/tick
| ||
| Pendetide▮
|
Purges basic toxin healing medications and increases the severity of radiation poisoning. | Rate: 0.025u/tick
| ||
| Hyoscyamine▮
|
Slowly regenerates all damaged organs, but cannot restore non-functional organs. | Rate: 0.2u/tick
| ||
| Ammoniated Sludge▮
|
A ghastly looking mess of mercury by-product. Causes bursts of manic hysteria. | Rate: 0.4u/tick
| ||
| Inreziniver▮
|
Makes the user horribly afraid of all things related to fish. | Rate: 0.05u/tick
| ||
| Sepsisillin▮
|
Weakens the immune system, acclerating the effects of bacteria, viruses, and parasites while negating the effects of immunity boosters. | Rate: 0.1u/tick
| ||
| Permonid▮
|
Highly potent sedative that provides the best benefits for pain management and surgery. Extremely addictive. | Rate: 0.1u/tick
| ||
| Monkey Dust▮
|
Oop aak chee aak eek chee. Eek aak oop chee oop aak aak!! | Rate: 0.2u/tick
| ||
| Epoetin Alfa▮
|
Synthetic medication that induces blood regeneration and wound clotting in patients. Causes adverse side effects, including arterial damage and migraines when excessively used over time. | Rate: 0.25u/tick
| ||
| Sadness▮
|
Causes severe depressive behavior in users, and actively purges other antidepressants. | Rate: 0.1u/tick
| ||
| Maldium▮
|
Potent psychotropic that causes intense anger within users. | Rate: 0.4u/tick
| ||
| Dulling Reagent▮
|
Extremely drab coloring pigment that is favored by corporations who wish to maximize suffering. | Rate: 0.4u/tick
| ||
| Newtonium▮
|
Experimental reagent that induces heavy gravokinetic effects on users. | Rate: 1u/tick
| ||
| Lidopaine▮
|
A paining agent used often for... being a jerk, metabolizes faster than lidocaine. | Rate: 0.16u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
vaccine
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Vaccine▮
|
Rate: 0.4u/tick
| |||
| Vaccine (Fungal Tuberculosis)▮
|
Rate: 0.4u/tick
| |||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
water
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 580K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 450K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Water▮
|
Template:RecursiveChem/Water | Min temp: 275K
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
|
| Mineral Water▮
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen. | Rate: 0.4u/tick
| ||
| Saltwater▮
|
1 Part Salt
1 part Chlorine 1 part Sodium 1 Part Water |
Min temp: 100K
|
Water, but salty. Smells like... the station infirmary? | Rate: 0.4u/tick
|
| Holy Water▮
|
Template:RecursiveChem/Holy Water | Min temp: 100K
|
Water blessed by some deity. | Rate: 0.4u/tick
|
| Hollow Water▮
|
An ubiquitous chemical substance that is composed of hydrogen and oxygen, but it looks kinda hollow. | Rate: 0.4u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
fuel
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Welding Fuel▮
|
Required for welders. Flammable. | Rate: 0.4u/tick
| ||
| Unholy Water▮
|
Something that shouldn't exist on this plane of existence. | Rate: 1u/tick
| ||
| Oil▮
|
1 part Welding Fuel 1 part Carbon |
Min temp: 100K
|
Burns in a small smoky fire, can be used to get Ash. | Rate: 0.4u/tick
|
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
lube
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Space Lube▮
|
1 part Oxygen 1 part Silicon |
Min temp: 450K
|
Lubricant is a substance introduced between two moving surfaces to reduce the friction and wear between them. giggity. | Rate: 0.4u/tick
|
| Space Lube▮
|
1 part Oxygen 1 part Silicon |
Min temp: 100K
|
Lubricant is a substance introduced between two moving surfaces to reduce the friction and wear between them. giggity. | Rate: 0.4u/tick
|
| Super Duper Lube▮
|
Template:RecursiveChem/Super Duper Lube | Min temp: 100K
|
This [REDACTED] has been outlawed after the incident on [DATA EXPUNGED]. | Rate: 0.4u/tick
|
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
mutationtoxin
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Stable Mutation Toxin▮
|
Template:RecursiveChem/Stable Mutation Toxin | Min temp: 100K
|
A humanizing toxin. | Rate: 0.2u/tick
|
| Mutation Toxin▮
|
A corruptive toxin. | Rate: 0.2u/tick
| ||
| Felinid Mutation Toxin▮
|
Template:RecursiveChem/Felinid Mutation Toxin | Min temp: 100K
|
A humanizing toxin. | Rate: 0.2u/tick
|
| Lizard Mutation Toxin▮
|
Template:RecursiveChem/Lizard Mutation Toxin | Min temp: 100K
|
A lizarding toxin. | Rate: 0.2u/tick
|
| Fly Mutation Toxin▮
|
An insectifying toxin. | Rate: 0.2u/tick
| ||
| Moth Mutation Toxin▮
|
Template:RecursiveChem/Moth Mutation Toxin | Min temp: 100K
|
A glowing toxin. | Rate: 0.2u/tick
|
| Ethereal Mutation Toxin▮
|
Template:RecursiveChem/Ethereal Mutation Toxin | Min temp: 100K
|
An electrifying toxin. | Rate: 0.2u/tick
|
| Podperson Mutation Toxin▮
|
A vegetalizing toxin. | Rate: 0.2u/tick
| ||
| Imperfect Mutation Toxin▮
|
Template:RecursiveChem/Imperfect Mutation Toxin | Min temp: 100K
|
A jellyfying toxin. | Rate: 0.2u/tick
|
| Golem Mutation Toxin▮
|
A crystal toxin. | Rate: 0.2u/tick
| ||
| Abductor Mutation Toxin▮
|
An alien toxin. | Rate: 0.2u/tick
| ||
| Android Mutation Toxin▮
|
A robotic toxin. | Rate: 0.2u/tick
| ||
| Skeleton Mutation Toxin▮
|
A scary toxin. | Rate: 0.2u/tick
| ||
| Zombie Mutation Toxin▮
|
An undead toxin. | Rate: 0.2u/tick
| ||
| Ash Mutation Toxin▮
|
An ashen toxin. | Rate: 0.2u/tick
| ||
| Spirit Mutation Toxin▮
|
A spiritual toxin. | Rate: 0.2u/tick
| ||
| Shadow Mutation Toxin▮
|
A dark toxin. | Rate: 0.2u/tick
| ||
| Plasma Mutation Toxin▮
|
A plasma-based toxin. | Rate: 0.2u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
Serotrotium
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Serotrotium▮
|
A chemical compound that promotes concentrated production of the serotonin neurotransmitter in humans. | Rate: 0.1u/tick
| ||
| 5HT-EMU.EXE▮
|
A chemical compound that promotes concentrated production of the serotonin neurotransmitter in humans. | Rate: 0.1u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
space_cleaner
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Space Cleaner▮
|
1 part Ammonia 3 parts Hydrogen 1 part Nitrogen 1 part Water |
Min temp: 100K
|
A compound used to clean things. Now with 50% more sodium hypochlorite! Can be used to clean wounds, but it's not really meant for that. | Rate: 0.4u/tick
|
| Sterilizine▮
|
1 part Multiver 1 part Chlorine |
Min temp: 100K
|
Sterilizes wounds in preparation for surgery. | Rate: 0.4u/tick
|
| EZ Clean▮
|
A powerful, acidic cleaner sold by Waffle Corp. Affects organic matter while leaving other objects unaffected. | Rate: 0.6u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
gold
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Gold▮
|
Gold is a dense, soft, shiny metal and the most malleable and ductile metal known. | Rate: 0.4u/tick
| ||
| Cursed Gold▮
|
Gold is a dense, soft, shiny metal and the most malleable and ductile metal known. | Rate: 0.08u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
uranium
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Uranium▮
|
A jade-green metallic chemical element in the actinide series, weakly radioactive. | Rate: 0.4u/tick
| ||
| Radium▮
|
Radium is an alkaline earth metal. It is extremely radioactive. | Rate: 0.4u/tick
| ||
| Decaying Uranium Gel▮
|
1 part Virus Food 5 parts Water 5 parts Milk 1 part Uranium |
Min temp: 100K
|
A jade-green metallic chemical element in the actinide series, weakly radioactive. | Rate: 0.4u/tick
|
| Unstable Uranium Gel▮
|
1 part 5 parts Uranium |
Min temp: 100K
|
A jade-green metallic chemical element in the actinide series, weakly radioactive. | Rate: 0.4u/tick
|
| Stable Uranium Gel▮
|
1 part Plasma 10 parts Uranium |
Min temp: 100K
|
A jade-green metallic chemical element in the actinide series, weakly radioactive. | Rate: 0.4u/tick
|
| Stable Uranium Gel▮
|
1 part Plasma 10 parts Uranium |
Min temp: 100K
|
A jade-green metallic chemical element in the actinide series, weakly radioactive. | Rate: 0.4u/tick
|
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
impedrezene
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Impedrezene▮
|
1 part Mercury 1 part Oxygen |
Min temp: 100K
|
A narcotic that impedes one's ability by slowing down the higher brain cell functions. | Rate: 0.4u/tick
|
| puppybrain.dll▮
|
A narcotic that impedes one's ability by slowing down the higher brain cell functions. | Rate: 0.4u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
colorful_reagent
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Colorful Reagent▮
|
1 part Triple Citrus 1 part Lemon Juice 1 part Lime Juice 1 part Cryoxadone 1 part 1 part Unstable Mutagen 1 part Chlorine 1 part Phosphorus 1 part Stable Plasma 1 part Space Drugs 1 part Lithium 1 part Mercury 1 part Radium |
Min temp: 100K
|
Thoroughly sample the rainbow. | Rate: 0.4u/tick
|
| Mundane Powder▮
|
A rather mundane-looking powder. It doesn't look like it'd color much of anything... | Rate: 0.4u/tick
| ||
| Red Powder▮
|
A red powder, used for coloring things red. | Rate: 0.4u/tick
| ||
| Red Crayon Powder▮
|
A red powder, used for coloring things red. | Rate: 0.4u/tick
| ||
| Orange Powder▮
|
An orange powder, used for coloring things orange. | Rate: 0.4u/tick
| ||
| Orange Crayon Powder▮
|
An orange powder, used for coloring things orange. | Rate: 0.4u/tick
| ||
| Yellow Powder▮
|
A yellow powder, used for coloring things yellow. | Rate: 0.4u/tick
| ||
| Yellow Crayon Powder▮
|
A yellow powder, used for coloring things yellow. | Rate: 0.4u/tick
| ||
| Green Powder▮
|
A green powder, used for coloring things green. | Rate: 0.4u/tick
| ||
| Green Crayon Powder▮
|
A green powder, used for coloring things green. | Rate: 0.4u/tick
| ||
| Blue Powder▮
|
A blue powder, used for coloring things blue. | Rate: 0.4u/tick
| ||
| Blue Crayon Powder▮
|
A blue powder, used for coloring things blue. | Rate: 0.4u/tick
| ||
| Purple Powder▮
|
A purple powder, used for coloring things purple. | Rate: 0.4u/tick
| ||
| Purple Crayon Powder▮
|
A purple powder, used for coloring things purple. | Rate: 0.4u/tick
| ||
| Invisible Powder▮
|
An invisible powder. Unfortunately, since it's invisible, it doesn't look like it'd color much of anything... | Rate: 0.4u/tick
| ||
| Black Powder▮
|
A black powder, used for coloring things black. | Rate: 0.4u/tick
| ||
| Black Crayon Powder▮
|
A black powder, used for coloring things black. | Rate: 0.4u/tick
| ||
| White Powder▮
|
A white powder, used for coloring things white. | Rate: 0.4u/tick
| ||
| White Crayon Powder▮
|
A white powder, used for coloring things white. | Rate: 0.4u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
plantnutriment
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Generic Nutriment▮
|
Some kind of nutriment. You can't really tell what it is. You should probably report it, along with how you obtained it. | Rate: 0.4u/tick
| ||
| E-Z Nutrient▮
|
Contains electrolytes. It's what plants crave. | Rate: 0.4u/tick
| ||
| Left 4 Zed▮
|
Unstable nutriment that makes plants mutate more often than usual. | Rate: 0.4u/tick
| ||
| Robust Harvest▮
|
Very potent nutriment that slows plants from mutating. | Rate: 0.4u/tick
| ||
| Enduro Grow▮
|
A specialized nutriment, which decreases product quantity and potency, but strengthens the plants endurance. | Rate: 0.4u/tick
| ||
| Liquid Earthquake▮
|
A specialized nutriment, which increases the plant's production speed, as well as it's susceptibility to weeds. | Rate: 0.4u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
carpet
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Carpet▮
|
1 part Space Drugs 1 part Lithium 1 part Mercury 1 part Blood |
Min temp: 100K
|
For those that need a more creative way to roll out a red carpet. | Rate: 0.4u/tick
|
| Black Carpet▮
|
Template:RecursiveChem/Black Carpet | Min temp: 100K
|
The carpet also comes in... BLAPCK | Rate: 0.4u/tick
|
| Blue Carpet▮
|
Template:RecursiveChem/Blue Carpet | Min temp: 100K
|
For those that really need to chill out for a while. | Rate: 0.4u/tick
|
| Cyan Carpet▮
|
Template:RecursiveChem/Cyan Carpet | Min temp: 100K
|
For those that need a throwback to the years of using poison as a construction material. Smells like asbestos. | Rate: 0.4u/tick
|
| Green Carpet▮
|
Template:RecursiveChem/Green Carpet | Min temp: 100K
|
For those that need the perfect flourish for green eggs and ham. | Rate: 0.4u/tick
|
| Orange Carpet▮
|
Template:RecursiveChem/Orange Carpet | Min temp: 100K
|
For those that prefer a healthy carpet to go along with their healthy diet. | Rate: 0.4u/tick
|
| Purple Carpet▮
|
Template:RecursiveChem/Purple Carpet | Min temp: 100K
|
For those that need to waste copious amounts of healing jelly in order to look fancy. | Rate: 0.4u/tick
|
| Red Carpet▮
|
Template:RecursiveChem/Red Carpet | Min temp: 100K
|
For those that need an even redder carpet. | Rate: 0.4u/tick
|
| Royal Carpet?▮
|
For those that break the game and need to make an issue report. | Rate: 0.4u/tick
| ||
| Royal Black Carpet▮
|
Template:RecursiveChem/Royal Black Carpet | Min temp: 100K
|
For those that feel the need to show off their time-wasting skills. | Rate: 0.4u/tick
|
| Royal Blue Carpet▮
|
Template:RecursiveChem/Royal Blue Carpet | Min temp: 100K
|
For those that feel the need to show off their time-wasting skills... in BLUE. | Rate: 0.4u/tick
|
| Neon Carpet▮
|
For those who like the 1980s, Vegas, and debugging. | Rate: 0.4u/tick
| ||
| Simple White Neon Carpet▮
|
Template:RecursiveChem/Simple White Neon Carpet | Min temp: 100K
|
For those who like fluorescent lighting. | Rate: 0.4u/tick
|
| Simple Red Neon Carpet▮
|
Template:RecursiveChem/Simple Red Neon Carpet | Min temp: 100K
|
For those who like a bit of uncertainty. | Rate: 0.4u/tick
|
| Simple Orange Neon Carpet▮
|
Template:RecursiveChem/Simple Orange Neon Carpet | Min temp: 100K
|
For those who like some sharp edges. | Rate: 0.4u/tick
|
| Simple Yellow Neon Carpet▮
|
Template:RecursiveChem/Simple Yellow Neon Carpet | Min temp: 100K
|
For those who need a little stability in their lives. | Rate: 0.4u/tick
|
| Simple Lime Neon Carpet▮
|
Template:RecursiveChem/Simple Lime Neon Carpet | Min temp: 100K
|
For those who need a little bitterness. | Rate: 0.4u/tick
|
| Simple Green Neon Carpet▮
|
Template:RecursiveChem/Simple Green Neon Carpet | Min temp: 100K
|
For those who need a little bit of change in their lives. | Rate: 0.4u/tick
|
| Simple Teal Neon Carpet▮
|
Template:RecursiveChem/Simple Teal Neon Carpet | Min temp: 100K
|
For those who need a smoke. | Rate: 0.4u/tick
|
| Simple Cyan Neon Carpet▮
|
Template:RecursiveChem/Simple Cyan Neon Carpet | Min temp: 100K
|
For those who need to take a breath. | Rate: 0.4u/tick
|
| Simple Blue Neon Carpet▮
|
Template:RecursiveChem/Simple Blue Neon Carpet | Min temp: 100K
|
For those who need to feel joy again. | Rate: 0.4u/tick
|
| Simple Purple Neon Carpet▮
|
Template:RecursiveChem/Simple Purple Neon Carpet | Min temp: 100K
|
For those that need a little bit of exploration. | Rate: 0.4u/tick
|
| Simple Violet Neon Carpet▮
|
Template:RecursiveChem/Simple Violet Neon Carpet | Min temp: 100K
|
For those who want to temp fate. | Rate: 0.4u/tick
|
| Simple Pink Neon Carpet▮
|
Template:RecursiveChem/Simple Pink Neon Carpet | Min temp: 100K
|
For those just want to stop thinking so much. | Rate: 0.4u/tick
|
| Simple Black Neon Carpet▮
|
Template:RecursiveChem/Simple Black Neon Carpet | Min temp: 100K
|
For those who need to catch their breath. | Rate: 0.4u/tick
|
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
glitter
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Glitter▮
|
Template:RecursiveChem/Glitter | Min temp: 100K
|
The herpes of arts and crafts. | Rate: 0.4u/tick
|
| Glitter▮
|
Template:RecursiveChem/Glitter | Min temp: 100K
|
The herpes of arts and crafts. | Rate: 0.4u/tick
|
| Glitter (Random)▮
|
The herpes of arts and crafts. | Rate: 0.4u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
pax
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Pax▮
|
1 part Mindbreaker Toxin 1 part Multiver 1 part Hydrogen 1 part Synaptizine 1 part Sugar 1 part Lithium 1 part Water |
Min temp: 100K
|
A colorless liquid that suppresses violence in its subjects. | Rate: 0.1u/tick
|
| Synthpax▮
|
A colorless liquid that suppresses violence in its subjects. Cheaper to synthesize than normal Pax, but wears off faster and cannot overpower any retaliatory responses triggered by physical trauma. | Rate: 0.6u/tick
| ||
| Catnip▮
|
A colourless liquid that makes people more peaceful and felines happier. | Rate: 0.7u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
peaceborg
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Dizzying Solution▮
|
Makes the target off balance and dizzy | Rate: 0.6u/tick
| ||
| Tiring Solution▮
|
An extremely weak stamina-toxin that tires out the target. Completely harmless. | Rate: 0.6u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
metalgen
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Metalgen▮
|
Randomized every 3 days.
Recipe can be found in a ruin. |
Min temp: 100K
|
A purple, metallic liquid, said to impose its metallic properties on whatever it touches. | Rate: 0.4u/tick
|
| Gorgium▮
|
Turns the affected... into STONE!!! | Rate: 4u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|
ants
| Name | Formula | Reaction conditions | Description | Chemical properties |
|---|---|---|---|---|
| Ants▮
|
Template:RecursiveChem/Ants | Min temp: 50K
|
A genetic crossbreed between ants and termites, their bites land at a 3 on the Schmidt Pain Scale. | Rate: 2u/tick
|
| Fire ants▮
|
A rare mutation of space ants, born from the heat of a plasma fire. Their bites land a 3.7 on the Schmidt Pain Scale. | Rate: 2u/tick
| ||
| ▮
|
is the reagent created by that type of blob. | Rate: 0.4u/tick
|