Moonridden:Staff Sandbox: Difference between revisions

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== Meet The Staff ==
== Meet The Staff ==
=== Staff Hierarchy ===
=== Staff Hierarchy ===
For a description of Titles, please see the Staff Hierarchy page.
See Staff Hierarchy for a breakdown on the Staff totem pole.
{| class="wikitable"
|+
!'''Community Staff Hierarchy'''
!'''Discord Staff Hierarchy'''
!'''Maintenance Staff'''
|-
|Head Admins


Staff Managers
=== Staff Titles ===
See Staff Titles for an explanation of duties for each Title.


Administrators
Game Assistants
Trial Mods
|Head Admins
Head Chat Moderator
All Community Staff, by Rank
Chat Moderator
|Development Overseer
Sysadmin
Maintainer
|}
=== Staff Roster ===
=== Staff Roster ===
Please see the Staff Roster page for the current list of Staff.
See Staff Roster for the current list of Staff.


== Staff Fundamentals ==
== Staff Fundamentals ==

Revision as of 13:02, 27 March 2025

Staff Nexus

New Landing Page for Public Staff Documents

ToDo

Pages that need creation and population

Review ToDo

Meet The Staff

Staff Hierarchy

See Staff Hierarchy for a breakdown on the Staff totem pole.

Staff Titles

See Staff Titles for an explanation of duties for each Title.

Staff Roster

See Staff Roster for the current list of Staff.

Staff Fundamentals

Core Knowledge

All Staff should have a shared understanding to work from.

The following documents set that standard.

History

Acknowledging the past prepares us to avoid mistakes in the future.

You should know who we are, how we got to where we are today, and the history that you are inheriting and will end up representing.

  • A 'Brief' History of SS13
  • A 'Brief' History of Skyrat
  • The Schism - Nova's Split from Skyrat
  • Nova Sector, Month by Month

Philosophy

To establish and maintain cultural tenets among Staff.

These documents, in combination with the SOP and

  • Core Philosophy
  • Antagonism in Nova Sector
  • Game Mastering in Nova Sector

Procedure

See Staff Operations Policy.

Staff Documents

SOP - Staff Operations Policy

(There is no 'Private SOP', there are 'Private Standing Rulings')

ARM - Access Request Management

(Public Version)

VET - Veteran Policy

(Public Version)

CHAT - Discord Chat Policy

(Public Version)

CIA - Content Injection Assurance

Handbook and guidance for performing CIA.

Standing Rulings

A running list of situational rulings we have previously provided, for posterity.

Event Documents

See Events for full information.

Event Committees

Complex or impactful events are regulated by three Committee groups to ensure quality.

Content Injection Assurance is not an Event Committee. See the CIA Handbook for more details.

Roleplay Event Committee

Oversees events that focus on generating Roleplay Opportunities, where combat and game mechanics are not a focus.

Works with the Lore Committee to create meaningful Story Events. The Lore Team has the final say on how their work is used and represented by Staff.

See the Roleplay Event Committee Handbook for more information.

Action Event Committee

Oversees events that focus on generating Mechanical Opportunities, where combat or engagement with game mechanics are a focus.

Works with the Lore Committee to create meaningful Story Events. The Lore Team has the final say on how their work is used and represented by Staff.

See the Action Event Committee Handbook for more information.

Event Scaling

See Events > Event Types for more information.

Big

These events affect the station at large. This is typically something that will garner a large response from the station and will affect the ongoing round in a massive way. Large scale events need to be authorized by an administrator or higher.

Small

These events do not affect the station at large. This is something that will typically affect a small group/faction and would not create waves for the station in the running of the round.

Event Types

Events are broken up into four varieties.

Story Events

Utilizes the Lore to further or reinforce the Story.

Regulated by the Story Event Committee.

Roleplay Events

Creates an opportunity for players to mingle and roleplay by providing a unique situation or setting for them to engage with and congregate around.

Regulated by the Roleplay Event Committee.

Action Events

Creates an opportunity for players to express mechanical skill.

Regulated by the Action Event Committee.

Admin Events

Encompasses all other Admin powers used within an IC context that is directly visible to players.

Regulated by Staff Managers and Head Admins.