User:Liljackrabbit25/Sandbox: Difference between revisions
(missing modules!) |
(Some things I did in VS code) |
||
| (4 intermediate revisions by the same user not shown) | |||
| Line 13: | Line 13: | ||
After your MODsuit is activated, you can use whatever [[User:Liljackrabbit25/Sandbox#Modules|modules]] are installed in the MODsuit by pressing '''"Toggle Module"''' [[File:Actions_mod_module.png]]. | After your MODsuit is activated, you can use whatever [[User:Liljackrabbit25/Sandbox#Modules|modules]] are installed in the MODsuit by pressing '''"Toggle Module"''' [[File:Actions_mod_module.png]]. | ||
Not to be left out, [[AI]]s that have been placed in an [[InteliCard| | Not to be left out, [[AI]]s that have been placed in an [[InteliCard|intellicard]] [[File:icard.png]] can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver [[File:screwdriver tool.png|32px]] and apply the card to the suit. | ||
To charge your MODsuit's cell, enter a [[Machines#Cyborg_Recharging_Station|cyborg charger]] [[File:CyborgRecharger.png]] while wearing the suit. | To charge your MODsuit's cell, enter a [[Machines#Cyborg_Recharging_Station|cyborg charger]] [[File:CyborgRecharger.png]] while wearing the suit. | ||
| Line 23: | Line 23: | ||
To update your MODsuit's access, use a <b>screwdriver</b> [[File:screwdriver_tool.png|32px]] on your suit and swipe your ID [[File:Id_regular.png]] on it. | To update your MODsuit's access, use a <b>screwdriver</b> [[File:screwdriver_tool.png|32px]] on your suit and swipe your ID [[File:Id_regular.png]] on it. | ||
=Construction= | ==Construction== | ||
# Print out the MODsuit helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator. | # Print out the MODsuit helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator. | ||
# [[File:Modcore.gif]] Order a MOD core from [[Cargo]] '''OR''' find a broken MOD core in maintenance and repair it with a screwdriver [[File:screwdriver_tool.png|32px]] '''OR''' craft one | # [[File:Modcore.gif]] Order a MOD core from [[Cargo]] '''OR''' find a broken MOD core in maintenance and repair it with a screwdriver [[File:screwdriver_tool.png|32px]] '''OR''' craft one using Ethereal blood in the crafting menu. | ||
# [[File:Modconstruction.png]] Add core to shell. | # [[File:Modconstruction.png]] Add core to shell. | ||
# [[File:Screwdriver_tool.png|32px]] Screwdriver core to shell. | # [[File:Screwdriver_tool.png|32px]] Screwdriver core to shell. | ||
| Line 40: | Line 40: | ||
=Wires= | ==Wires== | ||
MODsuits have a few things controlled by wires, in the case of an EMP or other need, you can access them by screwdrivering [[File:screwdriver tool.png|32px]] the panel and then using a multitool [[File:multitool.png|32px]] or wirecutters [[File:wirecutters.png|32px]].<br> | MODsuits have a few things controlled by wires, in the case of an EMP or other need, you can access them by screwdrivering [[File:screwdriver tool.png|32px]] the panel and then using a multitool [[File:multitool.png|32px]] or wirecutters [[File:wirecutters.png|32px]].<br> | ||
[[Roboticist]]s have a skillchip allowing them to see which wire controls which light. | [[Roboticist]]s have a skillchip allowing them to see which wire controls which light. | ||
| Line 51: | Line 51: | ||
=Customization= | ==Customization== | ||
The chosen plating determines the suit's look, and protections. There are currently 9 printable armors in total: | The chosen plating determines the suit's look, and protections. There are currently 9 printable armors in total: | ||
| Line 117: | Line 117: | ||
|Maximum Complexity=12 | |Maximum Complexity=12 | ||
|Deployed Slowdown=0% | |Deployed Slowdown=0% | ||
| | |Inbuilt Modules= | ||
*Case Civillian Storage Module | *Case Civillian Storage Module | ||
}} | }} | ||
| Line 140: | Line 140: | ||
|Maximum Complexity=10 | |Maximum Complexity=10 | ||
|Deployed Slowdown=0% | |Deployed Slowdown=0% | ||
| | |Inbuilt Modules = | ||
*Perfumer Module | *Perfumer Module | ||
}} | }} | ||
| Line 163: | Line 163: | ||
|Maximum Complexity=20 | |Maximum Complexity=20 | ||
|Deployed Slowdown=75% | |Deployed Slowdown=75% | ||
| | |Inbuilt Modules = | ||
*Advanced Magnetic Stability Module | *Advanced Magnetic Stability Module | ||
}} | }} | ||
| Line 186: | Line 186: | ||
|Maximum Complexity=7 | |Maximum Complexity=7 | ||
|Deployed Slowdown=0% | |Deployed Slowdown=0% | ||
| | |Inbuilt Modules = | ||
*Joint Torsion Ratchet Module | *Joint Torsion Ratchet Module | ||
*Case Civillian Storage Module | *Case Civillian Storage Module | ||
| Line 240: | Line 240: | ||
|MODsuit image=Chief modsuit.png | |MODsuit image=Chief modsuit.png | ||
|Description=An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish. | |Description=An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish. | ||
| | |Extra Description=This is a unique MODsuit that belong to the Chief Engineer. | ||
|Melee=15 | |Melee=15 | ||
|Ballistic=5 | |Ballistic=5 | ||
| Line 253: | Line 253: | ||
|Maximum Complexity=15 | |Maximum Complexity=15 | ||
|Deployed Slowdown=50% | |Deployed Slowdown=50% | ||
| | |Inbuilt Modules= | ||
*Advanced Magnetic Stability Module | *Advanced Magnetic Stability Module | ||
}} | }} | ||
| Line 264: | Line 264: | ||
|MODsuit image=Mining modsuit.png | |MODsuit image=Mining modsuit.png | ||
|Description=A Nanotrasen mining suit for on-site operations, fit with accreting ash armor and a sphere form. | |Description=A Nanotrasen mining suit for on-site operations, fit with accreting ash armor and a sphere form. | ||
| | |Extra Description=This MODsuit design is only available through the Mining Equipment Vendor. | ||
|Melee=20 (<abbr title="While covered in ash">50</abbr>) (<abbr title="While covered in ash + in sphere mode">70</abbr>) | |Melee=20 (<abbr title="While covered in ash">50</abbr>) (<abbr title="While covered in ash + in sphere mode">70</abbr>) | ||
|Ballistic=5 (<abbr title="While covered in ash">15</abbr>) | |Ballistic=5 (<abbr title="While covered in ash">15</abbr>) | ||
| Line 277: | Line 277: | ||
|Maximum Complexity=13 | |Maximum Complexity=13 | ||
|Deployed Slowdown=75% | |Deployed Slowdown=75% | ||
| | |Inbuilt Modules= | ||
* <abbr title="After traveling 10 tiles in ash, grants faster speed along with armor bonuses as seen above">Ash Accretion Module</abbr> | * <abbr title="After traveling 10 tiles in ash, grants faster speed along with armor bonuses as seen above">Ash Accretion Module</abbr> | ||
* <abbr title="Transforms wearer into a ball, granting higher speed and specific armor bonuses as seen above. Note: The armor bonuses apply even when not covered in ash (+20 to Melee and +20 to Bomb)">Sphere Transform Module</abbr> | * <abbr title="Transforms wearer into a ball, granting higher speed and specific armor bonuses as seen above. Note: The armor bonuses apply even when not covered in ash (+20 to Melee and +20 to Bomb)">Sphere Transform Module</abbr> | ||
| Line 288: | Line 288: | ||
|MODsuit image = Cargo modsuit.png | |MODsuit image = Cargo modsuit.png | ||
|Description = An unsealed experimental motorized harness manufactured by Scarborough Arms for quick and efficient munition supplies. | |Description = An unsealed experimental motorized harness manufactured by Scarborough Arms for quick and efficient munition supplies. | ||
| | |Extra Description = This is a unique MODsuit that belongs to [[Cargo Technician]]s and the [[Quartermaster]]. | ||
|ColorMain= #A34F00 | |ColorMain= #A34F00 | ||
|ColorBackground = #FFDAB8 | |ColorBackground = #FFDAB8 | ||
| Line 304: | Line 304: | ||
|Maximum Complexity = 10 | |Maximum Complexity = 10 | ||
|Deployed Slowdown=0% | |Deployed Slowdown=0% | ||
| | |Inbuilt Modules = | ||
* Hydraulic Clamp Module | * Hydraulic Clamp Module | ||
* Loader Module | * Loader Module | ||
| Line 353: | Line 353: | ||
|Maximum Complexity=15 | |Maximum Complexity=15 | ||
|Deployed Slowdown=25% | |Deployed Slowdown=25% | ||
| | |Inbuilt Modules= | ||
*Advanced Quick-Carry Module | *Advanced Quick-Carry Module | ||
}} | }} | ||
| Line 364: | Line 364: | ||
|MODsuit image=Prototype modsuit.png | |MODsuit image=Prototype modsuit.png | ||
|Description=A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive. | |Description=A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive. | ||
| | |Extra Description=This is a unique MODsuit that belongs to the [[Research Director]]. | ||
|Melee=20 | |Melee=20 | ||
|Ballistic=15 | |Ballistic=15 | ||
| Line 377: | Line 377: | ||
|Maximum Complexity=20 | |Maximum Complexity=20 | ||
|Deployed Slowdown=125% | |Deployed Slowdown=125% | ||
| | |Inbuilt Modules= | ||
*Advanced Reagent Scanner Module | *Advanced Reagent Scanner Module | ||
}} | }} | ||
| Line 432: | Line 432: | ||
|MODsuit image=Safeguardsuit.png | |MODsuit image=Safeguardsuit.png | ||
|Description=An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model. | |Description=An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model. | ||
| | |Extra Description = This is a unique MODsuit that belong to the [[Head of Security]]. | ||
|Melee=45 | |Melee=45 | ||
|Ballistic=25 | |Ballistic=25 | ||
| Line 447: | Line 447: | ||
|Alternate Skin=Blue | |Alternate Skin=Blue | ||
|Alternate Skin Image=Safeguard_blue_modsuit.png | |Alternate Skin Image=Safeguard_blue_modsuit.png | ||
| | |Inbuilt Modules= | ||
*Superglued Bulwark Module | *Superglued Bulwark Module | ||
}} | }} | ||
| Line 458: | Line 458: | ||
|MODsuit image=Praetorian modsuit.png | |MODsuit image=Praetorian modsuit.png | ||
|Description=A prototype of the Magnate-class suit issued to station Blueshields, still boasting exceptional protection worthy of an honor guard. | |Description=A prototype of the Magnate-class suit issued to station Blueshields, still boasting exceptional protection worthy of an honor guard. | ||
| | |Extra Description = This is a unique MODsuit that belong to the [[Blueshield]]. | ||
|Melee=35 | |Melee=35 | ||
|Ballistic=15 | |Ballistic=15 | ||
| Line 484: | Line 484: | ||
|MODsuit image=Magnate.png | |MODsuit image=Magnate.png | ||
|Description=A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed. | |Description=A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed. | ||
| | |Extra Description = This is a unique MODsuit that belong to the [[Captain]]. | ||
|Melee=40 | |Melee=40 | ||
|Ballistic=50 | |Ballistic=50 | ||
| Line 541: | Line 541: | ||
|Maximum Complexity=20 | |Maximum Complexity=20 | ||
|Deployed Slowdown=0% | |Deployed Slowdown=0% | ||
| | |Inbuilt Modules= | ||
*Flash-Protected Optical Suite Module | *Flash-Protected Optical Suite Module | ||
*Night Vision Module | *Night Vision Module | ||
| Line 567: | Line 567: | ||
|Maximum Complexity=19 | |Maximum Complexity=19 | ||
|Deployed Slowdown=0% | |Deployed Slowdown=0% | ||
| | |Inbuilt Modules= | ||
*Flash-Protected Optical Suite Module | *Flash-Protected Optical Suite Module | ||
*Night Vision Module | *Night Vision Module | ||
| Line 591: | Line 591: | ||
|Maximum Complexity=15 | |Maximum Complexity=15 | ||
|Deployed Slowdown=0% | |Deployed Slowdown=0% | ||
| | |Inbuilt Modules= | ||
*Infiltration Core Programs Module | *Infiltration Core Programs Module | ||
*Psi-echo Demoralizer Module | *Psi-echo Demoralizer Module | ||
| Line 604: | Line 604: | ||
|MODsuit=Interdyne MODsuit | |MODsuit=Interdyne MODsuit | ||
|MODsuit image=Interdyne_modsuit.png | |MODsuit image=Interdyne_modsuit.png | ||
|Description=A corpse-snatching and rapid-retrieval | |Description=A corpse-snatching and rapid-retrieval MODsuit, resulting from a lucrative tech exchange between Interdyne Pharmaceutics and Cybersun Industries. | ||
|Melee=30 | |Melee=30 | ||
|Ballistic=30 | |Ballistic=30 | ||
| Line 616: | Line 616: | ||
|Cell Drain=100 | |Cell Drain=100 | ||
|Maximum Complexity=15 | |Maximum Complexity=15 | ||
|Deployed Slowdown=<abbr title="This | |Deployed Slowdown=<abbr title="This MODsuit '''increases''' the user's speed by 50%>-50%</abbr> | ||
| | |Inbuilt Modules= | ||
*Advanced Quick Carry Module | *Advanced Quick Carry Module | ||
|Alternate Skin=Doctor | |Alternate Skin=Doctor | ||
| Line 644: | Line 644: | ||
|Maximum Complexity=15 | |Maximum Complexity=15 | ||
|Deployed Slowdown=0% | |Deployed Slowdown=0% | ||
| | |Inbuilt Modules= | ||
*Magic Neutralizer Module | *Magic Neutralizer Module | ||
}} | }} | ||
| Line 655: | Line 655: | ||
|MODsuit image=Prototypesiut.png | |MODsuit image=Prototypesiut.png | ||
|Description=A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient. | |Description=A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient. | ||
| | |Extra Description=Newly issued Nanotrasen IDs are '''not''' backwards compatible with this suit! | ||
|Melee=20 | |Melee=20 | ||
|Ballistic=5 | |Ballistic=5 | ||
| Line 668: | Line 668: | ||
|Deployed Slowdown=100% | |Deployed Slowdown=100% | ||
|Maximum Complexity=20 | |Maximum Complexity=20 | ||
| | |Inbuilt Modules = | ||
*Prototype Kinesis Module | *Prototype Kinesis Module | ||
}} | }} | ||
| Line 817: | Line 817: | ||
==Storage Modules== | ==Storage Modules== | ||
{{User | {{User:ModsuitModule | ||
|Module=Compact Storage Module | |Module=Compact Storage Module | ||
|ModuleImage=MOD_Storage.png | |ModuleImage=MOD_Storage.png | ||
| Line 827: | Line 827: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Storage Module | |Module=Storage Module | ||
|ModuleImage=Large_storage.png | |ModuleImage=Large_storage.png | ||
| Line 837: | Line 837: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Civillian Case Storage Module | |Module=Civillian Case Storage Module | ||
|ModuleImage=MOD_Storage.png | |ModuleImage=MOD_Storage.png | ||
| Line 844: | Line 844: | ||
|OnUse=0 | |OnUse=0 | ||
|Complexity=2 | |Complexity=2 | ||
|Description=What amounts to a series of integrated storage compartments and specialized pockets installed across the surface of the suit, useful for storing various bits, and or bobs. This version has been trimmed down to save space.<br>''This module makes the | |Description=What amounts to a series of integrated storage compartments and specialized pockets installed across the surface of the suit, useful for storing various bits, and or bobs. This version has been trimmed down to save space.<br>''This module makes the MODsuit go on the user's belt slot instead of their back!'' | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Storage Module of Holding | |Module=Storage Module of Holding | ||
|ModuleImage=MOD storage module of holding.gif | |ModuleImage=MOD storage module of holding.gif | ||
| Line 859: | Line 859: | ||
==General Modules== | ==General Modules== | ||
{{User | {{User:ModsuitModule | ||
|Module=DNA Lock Module | |Module=DNA Lock Module | ||
|ModuleImage=DNA lock module.png | |ModuleImage=DNA lock module.png | ||
| Line 871: | Line 871: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=EMP Shield Module | |Module=EMP Shield Module | ||
|ModuleImage=Empshield module.png | |ModuleImage=Empshield module.png | ||
| Line 881: | Line 881: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Eating Apparatus Module | |Module=Eating Apparatus Module | ||
|ModuleImage=Apparatus.png | |ModuleImage=Apparatus.png | ||
| Line 890: | Line 890: | ||
|Description=A favorite by Miners, this modification to the helmet utilizes a nanotechnology barrier infront of the mouth to allow eating and drinking while retaining protection and atmosphere. However, it won't free you from masks, lets pepper spray pass through and it will do nothing to improve the taste of a goliath steak.}} | |Description=A favorite by Miners, this modification to the helmet utilizes a nanotechnology barrier infront of the mouth to allow eating and drinking while retaining protection and atmosphere. However, it won't free you from masks, lets pepper spray pass through and it will do nothing to improve the taste of a goliath steak.}} | ||
{{User | {{User:ModsuitModule | ||
|Module=Flashlight Module | |Module=Flashlight Module | ||
|ModuleImage=Flashlight module.png | |ModuleImage=Flashlight module.png | ||
| Line 900: | Line 900: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Glove Translator Module | |Module=Glove Translator Module | ||
|ModuleImage=Mod_modules_signlang_radio.png | |ModuleImage=Mod_modules_signlang_radio.png | ||
| Line 910: | Line 910: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Ion Jetpack Module | |Module=Ion Jetpack Module | ||
|ModuleImage=Jetpack.png | |ModuleImage=Jetpack.png | ||
| Line 920: | Line 920: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Ionic Jump Jet Module | |Module=Ionic Jump Jet Module | ||
|ModuleImage=Mod_modules_jump_jet.png | |ModuleImage=Mod_modules_jump_jet.png | ||
| Line 931: | Line 931: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Longfall Module | |Module=Longfall Module | ||
|ModuleImage=Longfall.png | |ModuleImage=Longfall.png | ||
| Line 941: | Line 941: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Fishing Glove Module | |Module=Fishing Glove Module | ||
|ModuleImage=Mod_modules_fishing_glove.png | |ModuleImage=Mod_modules_fishing_glove.png | ||
| Line 951: | Line 951: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Magnetic Deployment Module | |Module=Magnetic Deployment Module | ||
|ModuleImage=Mod_modules_magnet_deploy.png | |ModuleImage=Mod_modules_magnet_deploy.png | ||
| Line 961: | Line 961: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Pathfinder Module | |Module=Pathfinder Module | ||
|ModuleImage=Pathfinder_module.png | |ModuleImage=Pathfinder_module.png | ||
| Line 971: | Line 971: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Plasma Stabilizer Module | |Module=Plasma Stabilizer Module | ||
|ModuleImage=Plasmastabilizer.png | |ModuleImage=Plasmastabilizer.png | ||
| Line 981: | Line 981: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Plate Compression Module | |Module=Plate Compression Module | ||
|ModuleImage=Mod_modules_plate_compression.png | |ModuleImage=Mod_modules_plate_compression.png | ||
| Line 992: | Line 992: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Thermal Regulator Module | |Module=Thermal Regulator Module | ||
|ModuleImage=Regulator module.png | |ModuleImage=Regulator module.png | ||
| Line 1,002: | Line 1,002: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Night Visor Module | |Module=Night Visor Module | ||
|ModuleImage=Night visor.png | |ModuleImage=Night visor.png | ||
| Line 1,012: | Line 1,012: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Join Torsion Ratchet Module | |Module=Join Torsion Ratchet Module | ||
|ModuleImage=Mod_modules_joint_torsion.png | |ModuleImage=Mod_modules_joint_torsion.png | ||
| Line 1,024: | Line 1,024: | ||
==Medical Modules== | ==Medical Modules== | ||
{{User | {{User:ModsuitModule | ||
|Module=Defibrillator Module | |Module=Defibrillator Module | ||
|ModuleImage=Mod_modules_defibrillator.png | |ModuleImage=Mod_modules_defibrillator.png | ||
| Line 1,037: | Line 1,037: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Health Analyzer Module | |Module=Health Analyzer Module | ||
|ModuleImage=Health module.png | |ModuleImage=Health module.png | ||
| Line 1,050: | Line 1,050: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Injector Module | |Module=Injector Module | ||
|ModuleImage=Injector module.png | |ModuleImage=Injector module.png | ||
| Line 1,063: | Line 1,063: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Medical Visor Module | |Module=Medical Visor Module | ||
|ModuleImage=Medhud visor.png | |ModuleImage=Medhud visor.png | ||
| Line 1,075: | Line 1,075: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Organizer Module | |Module=Organizer Module | ||
|ModuleImage=Mod_modules_organizer.png | |ModuleImage=Mod_modules_organizer.png | ||
| Line 1,089: | Line 1,089: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Patient Transport Module | |Module=Patient Transport Module | ||
|ModuleImage=Mod_modules_patient_transport.png | |ModuleImage=Mod_modules_patient_transport.png | ||
| Line 1,103: | Line 1,103: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Quick Carry Module | |Module=Quick Carry Module | ||
|ModuleImage=Mod_modules_carry.png | |ModuleImage=Mod_modules_carry.png | ||
| Line 1,116: | Line 1,116: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Advanced Quick Carry Module | |Module=Advanced Quick Carry Module | ||
|ModuleImage=Mod_modules_carry.png | |ModuleImage=Mod_modules_carry.png | ||
| Line 1,129: | Line 1,129: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Status Readout Module | |Module=Status Readout Module | ||
|ModuleImage=Mod_modules_status.png | |ModuleImage=Mod_modules_status.png | ||
| Line 1,141: | Line 1,141: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Surgical Processor Module | |Module=Surgical Processor Module | ||
|ModuleImage=Mod_modules_surgical_processor.png | |ModuleImage=Mod_modules_surgical_processor.png | ||
| Line 1,154: | Line 1,154: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Thread Ripper Module | |Module=Thread Ripper Module | ||
|ModuleImage=Mod_modules_thread_ripper.png | |ModuleImage=Mod_modules_thread_ripper.png | ||
| Line 1,169: | Line 1,169: | ||
==Engineering Modules== | ==Engineering Modules== | ||
{{User | {{User:ModsuitModule | ||
|Module=Emergency Tether Module | |Module=Emergency Tether Module | ||
|ModuleImage=Tether module.png | |ModuleImage=Tether module.png | ||
| Line 1,182: | Line 1,182: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Constructor Module | |Module=Constructor Module | ||
|ModuleImage=Constructor module.png | |ModuleImage=Constructor module.png | ||
| Line 1,196: | Line 1,196: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Kinesis Module | |Module=Kinesis Module | ||
|ModuleImage=Kinesismodule.png | |ModuleImage=Kinesismodule.png | ||
| Line 1,209: | Line 1,209: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Magnetic Stabilizer Module | |Module=Magnetic Stabilizer Module | ||
|ModuleImage=Magnet module.png | |ModuleImage=Magnet module.png | ||
| Line 1,222: | Line 1,222: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Radiation Protection Module | |Module=Radiation Protection Module | ||
|ModuleImage=Radshield module.png | |ModuleImage=Radshield module.png | ||
| Line 1,234: | Line 1,234: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Resin Mister Module | |Module=Resin Mister Module | ||
|ModuleImage=Mod_modules_mister.png | |ModuleImage=Mod_modules_mister.png | ||
| Line 1,247: | Line 1,247: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Safety-first Head Protection Module | |Module=Safety-first Head Protection Module | ||
|ModuleImage=Weldingprot.png | |ModuleImage=Weldingprot.png | ||
| Line 1,262: | Line 1,262: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=T-ray Scanner Module | |Module=T-ray Scanner Module | ||
|ModuleImage=Traymodule.png | |ModuleImage=Traymodule.png | ||
| Line 1,274: | Line 1,274: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Welding Protection Module | |Module=Welding Protection Module | ||
|ModuleImage=weldingprot.png | |ModuleImage=weldingprot.png | ||
| Line 1,288: | Line 1,288: | ||
==Science Modules== | ==Science Modules== | ||
{{User | {{User:ModsuitModule | ||
|Module=Anti Gravity Module | |Module=Anti Gravity Module | ||
|ModuleImage=Antigravmod.png | |ModuleImage=Antigravmod.png | ||
| Line 1,301: | Line 1,301: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Diagnostic Visor Module | |Module=Diagnostic Visor Module | ||
|ModuleImage=Diaghud_visor.png | |ModuleImage=Diaghud_visor.png | ||
| Line 1,313: | Line 1,313: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Reagent Scanner Module | |Module=Reagent Scanner Module | ||
|ModuleImage=Scanner module.png | |ModuleImage=Scanner module.png | ||
| Line 1,325: | Line 1,325: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Advanced Reagent Scanner Module | |Module=Advanced Reagent Scanner Module | ||
|ModuleImage=Scanner module.png | |ModuleImage=Scanner module.png | ||
| Line 1,334: | Line 1,334: | ||
|OnUse=0 | |OnUse=0 | ||
|Complexity=1 | |Complexity=1 | ||
|Description=An advanced module with all the features of research-oriented Nanotrasen HUDs, this is capable of scanning the contents of containers and projecting the information in an easy-to-read format on the wearer's display. It also contains a research scanner and an explosion sensor that gives details on nearby explosions. No improvements have been made to allow it to detect flavors so that's still up to you.<br>''This module is exclusive to the [[Research Director]]'s [[User:Liljackrabbit25/Sandbox#Research MODsuit| | |Description=An advanced module with all the features of research-oriented Nanotrasen HUDs, this is capable of scanning the contents of containers and projecting the information in an easy-to-read format on the wearer's display. It also contains a research scanner and an explosion sensor that gives details on nearby explosions. No improvements have been made to allow it to detect flavors so that's still up to you.<br>''This module is exclusive to the [[Research Director]]'s [[User:Liljackrabbit25/Sandbox#Research MODsuit|MODsuit]].'' | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Teleporter Module | |Module=Teleporter Module | ||
|ModuleImage=TeleportMod.png | |ModuleImage=TeleportMod.png | ||
| Line 1,352: | Line 1,352: | ||
==Security Modules== | ==Security Modules== | ||
{{User | {{User:ModsuitModule | ||
|Module=Active Sonar Module | |Module=Active Sonar Module | ||
|ModuleImage=Mod_modules_active_sonar.png | |ModuleImage=Mod_modules_active_sonar.png | ||
| Line 1,365: | Line 1,365: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Prototype Cloaking Module | |Module=Prototype Cloaking Module | ||
|ModuleImage=Cloak module.png | |ModuleImage=Cloak module.png | ||
| Line 1,378: | Line 1,378: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Criminal Capture Module | |Module=Criminal Capture Module | ||
|ModuleImage=Mod_modules_criminal_capture.png | |ModuleImage=Mod_modules_criminal_capture.png | ||
| Line 1,392: | Line 1,392: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Pepper Shoulders Module | |Module=Pepper Shoulders Module | ||
|ModuleImage=Mod_modules_pepper_shoulder.png | |ModuleImage=Mod_modules_pepper_shoulder.png | ||
| Line 1,406: | Line 1,406: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Grounding Apprehension Module | |Module=Grounding Apprehension Module | ||
|ModuleImage=Tether_module.png | |ModuleImage=Tether_module.png | ||
| Line 1,419: | Line 1,419: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Megaphone Module | |Module=Megaphone Module | ||
|ModuleImage=Mod_modules_megaphone.png | |ModuleImage=Mod_modules_megaphone.png | ||
| Line 1,431: | Line 1,431: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Holster Module | |Module=Holster Module | ||
|ModuleImage=Holster_module.png | |ModuleImage=Holster_module.png | ||
| Line 1,444: | Line 1,444: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Bulwark Module | |Module=Bulwark Module | ||
|ModuleImage=Mod_modules_bulwark.png | |ModuleImage=Mod_modules_bulwark.png | ||
| Line 1,456: | Line 1,456: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Restraint Assist Module | |Module=Restraint Assist Module | ||
|ModuleImage=Mod_modules_module.png | |ModuleImage=Mod_modules_module.png | ||
| Line 1,465: | Line 1,465: | ||
|OnUse=0 | |OnUse=0 | ||
|Complexity=0 | |Complexity=0 | ||
|Description=Enhanced gauntlet grip pads that help with placing individuals in restraints more quickly. Doesn't look like they'll come off. ''This module is inbuilt to the Safeguard MODsuit, Security MODsuits, Syndicate MODsuits, and the Enchanted | |Description=Enhanced gauntlet grip pads that help with placing individuals in restraints more quickly. Doesn't look like they'll come off. ''This module is inbuilt to the Safeguard MODsuit, Security MODsuits, Syndicate MODsuits, and the Enchanted MODsuit.'' | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Magnetic Harness Module | |Module=Magnetic Harness Module | ||
|ModuleImage=Mod_modules_mag_harness.png | |ModuleImage=Mod_modules_mag_harness.png | ||
| Line 1,480: | Line 1,480: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Mirage Grenade Dispenser Module | |Module=Mirage Grenade Dispenser Module | ||
|ModuleImage=Mod_modules_mirage_grenade.png | |ModuleImage=Mod_modules_mirage_grenade.png | ||
| Line 1,493: | Line 1,493: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Projectile Dampner Module | |Module=Projectile Dampner Module | ||
|ModuleImage=Mod_modules_projectile_dampener.png | |ModuleImage=Mod_modules_projectile_dampener.png | ||
| Line 1,506: | Line 1,506: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Security Visor Module | |Module=Security Visor Module | ||
|ModuleImage=Sechud visor.png | |ModuleImage=Sechud visor.png | ||
| Line 1,519: | Line 1,519: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Shooting Assistant Module | |Module=Shooting Assistant Module | ||
|ModuleImage=Mod_modules_shooting_assistant.png | |ModuleImage=Mod_modules_shooting_assistant.png | ||
| Line 1,533: | Line 1,533: | ||
==Service Modules== | ==Service Modules== | ||
{{User | {{User:ModsuitModule | ||
|Module=Bike Horn Module | |Module=Bike Horn Module | ||
|ModuleImage=Honk module.png | |ModuleImage=Honk module.png | ||
| Line 1,543: | Line 1,543: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Advanced Balloon Blower Module | |Module=Advanced Balloon Blower Module | ||
|ModuleImage=Bloon.png | |ModuleImage=Bloon.png | ||
| Line 1,554: | Line 1,554: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Janitorial Mister Module | |Module=Janitorial Mister Module | ||
|ModuleImage=mod modules mister.png | |ModuleImage=mod modules mister.png | ||
| Line 1,564: | Line 1,564: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Perfumer Module | |Module=Perfumer Module | ||
|ModuleImage=Mod_modules_cleaner.png | |ModuleImage=Mod_modules_cleaner.png | ||
| Line 1,575: | Line 1,575: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Microwave Beam Module | |Module=Microwave Beam Module | ||
|ModuleImage=microwavebeam.png | |ModuleImage=microwavebeam.png | ||
| Line 1,587: | Line 1,587: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Recycler Module | |Module=Recycler Module | ||
|ModuleImage=Mod_modules_recycler.png | |ModuleImage=Mod_modules_recycler.png | ||
| Line 1,598: | Line 1,598: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Waddle Module | |Module=Waddle Module | ||
|ModuleImage=waddleboots.png | |ModuleImage=waddleboots.png | ||
| Line 1,609: | Line 1,609: | ||
==Supply Modules== | ==Supply Modules== | ||
{{User | {{User:ModsuitModule | ||
|Module=Hydraulic Clamp Module | |Module=Hydraulic Clamp Module | ||
|ModuleImage=Clampmodule.png | |ModuleImage=Clampmodule.png | ||
| Line 1,622: | Line 1,622: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Disposal Connector Module | |Module=Disposal Connector Module | ||
|ModuleImage=Mod_modules_disposal.png | |ModuleImage=Mod_modules_disposal.png | ||
| Line 1,635: | Line 1,635: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Drill Module | |Module=Drill Module | ||
|ModuleImage=Drill module.png | |ModuleImage=Drill module.png | ||
| Line 1,648: | Line 1,648: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Internal GPS Module | |Module=Internal GPS Module | ||
|ModuleImage=GPS module.png | |ModuleImage=GPS module.png | ||
| Line 1,661: | Line 1,661: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Meson Visor Module | |Module=Meson Visor Module | ||
|ModuleImage=Meson visor.png | |ModuleImage=Meson visor.png | ||
| Line 1,673: | Line 1,673: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Ore Bag Module | |Module=Ore Bag Module | ||
|ModuleImage=Orebag module.png | |ModuleImage=Orebag module.png | ||
| Line 1,685: | Line 1,685: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Ash Accretion Module | |Module=Ash Accretion Module | ||
|ModuleImage=Mod_modules_ash_accretion.png | |ModuleImage=Mod_modules_ash_accretion.png | ||
| Line 1,697: | Line 1,697: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Sphere Transform Module | |Module=Sphere Transform Module | ||
|ModuleImage=Mod_modules_sphere.png | |ModuleImage=Mod_modules_sphere.png | ||
| Line 1,707: | Line 1,707: | ||
|Complexity=0 | |Complexity=0 | ||
|CooldownTime=1 Second | |CooldownTime=1 Second | ||
|Description=A module able to move the suit's parts around, turning it and the user into a sphere. If the | |Description=A module able to move the suit's parts around, turning it and the user into a sphere. If the MODsuit is insulated with bileworm skin, the user will be protected from lava while active. The sphere can move quickly, even through lava, and launch mining micromissiles to decimate terrain and fauna alike. <br> ''This module is inbuilt to the [[Mining MODsuit]]. Middle-Clicking while in sphere form and in low pressure will fire missiles. When in sphere form, it grants an additional 20 melee armor and 20 bomb armor. This module is not removeable.'' | ||
}} | }} | ||
==Antagonist Modules== | ==Antagonist Modules== | ||
{{User | {{User:ModsuitModule | ||
|Module=Syndicate Storage Module | |Module=Syndicate Storage Module | ||
|ModuleImage=Syndie_storage.png | |ModuleImage=Syndie_storage.png | ||
| Line 1,724: | Line 1,724: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Case Storage Module | |Module=Case Storage Module | ||
|ModuleImage=mod_modules_storage_case.png | |ModuleImage=mod_modules_storage_case.png | ||
| Line 1,736: | Line 1,736: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Flash-protected Optical Suite Module | |Module=Flash-protected Optical Suite Module | ||
|ModuleImage=weldingprot.png | |ModuleImage=weldingprot.png | ||
| Line 1,751: | Line 1,751: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Infiltration Core Programs Module | |Module=Infiltration Core Programs Module | ||
|ModuleImage=Mod_modules_infiltrator.png | |ModuleImage=Mod_modules_infiltrator.png | ||
| Line 1,766: | Line 1,766: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Energy Shield Module | |Module=Energy Shield Module | ||
|ModuleImage=Energyshield.png | |ModuleImage=Energyshield.png | ||
| Line 1,778: | Line 1,778: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Magic Nullifier Module | |Module=Magic Nullifier Module | ||
|ModuleImage=Mod_modules_magic_nullifier.png | |ModuleImage=Mod_modules_magic_nullifier.png | ||
| Line 1,790: | Line 1,790: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Anti Slip Module | |Module=Anti Slip Module | ||
|ModuleImage=Noslip.png | |ModuleImage=Noslip.png | ||
| Line 1,802: | Line 1,802: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Flamethrower Module | |Module=Flamethrower Module | ||
|ModuleImage=Mod_modules_flamethrower.png | |ModuleImage=Mod_modules_flamethrower.png | ||
| Line 1,815: | Line 1,815: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Insignia Module | |Module=Insignia Module | ||
|ModuleImage=Insigniamodule.gif | |ModuleImage=Insigniamodule.gif | ||
| Line 1,827: | Line 1,827: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Power Kick Module | |Module=Power Kick Module | ||
|ModuleImage=Mod_modules_power_kick.png | |ModuleImage=Mod_modules_power_kick.png | ||
| Line 1,840: | Line 1,840: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Night Vision Module | |Module=Night Vision Module | ||
|ModuleImage=Night visor.png | |ModuleImage=Night visor.png | ||
| Line 1,852: | Line 1,852: | ||
}} | }} | ||
{{User: | {{User:ModsuitModule | ||
|Module=Thermal Visor Module | |||
|ModuleImage=Thermal_visor.png | |||
|BackgroundColor=#8B0000 | |||
|TextboxColor=#FFB8B8 | |||
|Idle=0 | |||
|Active=15 | |||
|OnUse=0 | |||
|Complexity=1 | |||
|Description=A heads-up display installed into the visor of the suit. This uses a small IR scanner to detect and identify the thermal radiation output of objects near the user. While it can detect the heat output of even something as small as a rodent, it still produces irritating red overlay. They say these also let you see behind you. | |||
}} | |||
{{User:ModsuitModule | |||
|Module=Chameleon Module | |Module=Chameleon Module | ||
|ModuleImage=Mod_modules_chameleon.png | |ModuleImage=Mod_modules_chameleon.png | ||
| Line 1,865: | Line 1,877: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Psi-echo Demoralizer Module | |Module=Psi-echo Demoralizer Module | ||
|ModuleImage=Mod_modules_demoralizer.gif | |ModuleImage=Mod_modules_demoralizer.gif | ||
| Line 1,877: | Line 1,889: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Medical Beamgun Module | |Module=Medical Beamgun Module | ||
|ModuleImage=Mod_modules_chronogun.png | |ModuleImage=Mod_modules_chronogun.png | ||
| Line 1,890: | Line 1,902: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Wraith Cloaking Module | |Module=Wraith Cloaking Module | ||
|ModuleImage=Mod_modules_cloak_traitor.gif | |ModuleImage=Mod_modules_cloak_traitor.gif | ||
| Line 1,904: | Line 1,916: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Shock Absorption Module | |Module=Shock Absorption Module | ||
|ModuleImage=Mod_modules_shock_absorption.png | |ModuleImage=Mod_modules_shock_absorption.png | ||
| Line 1,916: | Line 1,928: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Donk Recycler Module | |Module=Donk Recycler Module | ||
|ModuleImage=Mod_modules_donk_recycler.png | |ModuleImage=Mod_modules_donk_recycler.png | ||
| Line 1,928: | Line 1,940: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Flashdark Module | |Module=Flashdark Module | ||
|ModuleImage=flashlight_module.png | |ModuleImage=flashlight_module.png | ||
| Line 1,943: | Line 1,955: | ||
They have enough modules to be seperate from the Antagonist Modules section! Wow! | They have enough modules to be seperate from the Antagonist Modules section! Wow! | ||
{{User | {{User:ModsuitModule | ||
|Module=Advanced Cloaking Module | |Module=Advanced Cloaking Module | ||
|ModuleImage=Mod_modules_cloak_ninja.png | |ModuleImage=Mod_modules_cloak_ninja.png | ||
| Line 1,956: | Line 1,968: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Camera Vision Module | |Module=Camera Vision Module | ||
|ModuleImage=Mod_modules_welding_camera.png | |ModuleImage=Mod_modules_welding_camera.png | ||
| Line 1,968: | Line 1,980: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Ninja Star Dispenser Module | |Module=Ninja Star Dispenser Module | ||
|ModuleImage=Burgdispenser.png | |ModuleImage=Burgdispenser.png | ||
| Line 1,981: | Line 1,993: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Hacker Module | |Module=Hacker Module | ||
|ModuleImage=Mod_modules_hacker.png | |ModuleImage=Mod_modules_hacker.png | ||
| Line 1,993: | Line 2,005: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Weapon Recall Module | |Module=Weapon Recall Module | ||
|ModuleImage=Mod_modules_recall.png | |ModuleImage=Mod_modules_recall.png | ||
| Line 2,006: | Line 2,018: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Reinforced DNA Module | |Module=Reinforced DNA Module | ||
|ModuleImage=Mod_modules_dnalock_ninja.png | |ModuleImage=Mod_modules_dnalock_ninja.png | ||
| Line 2,018: | Line 2,030: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=EMP Pulse Module | |Module=EMP Pulse Module | ||
|ModuleImage=Mod_modules_emp_pulse.png | |ModuleImage=Mod_modules_emp_pulse.png | ||
| Line 2,031: | Line 2,043: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Spider Clan Status Readout Module | |Module=Spider Clan Status Readout Module | ||
|ModuleImage=Mod_modules_status.png | |ModuleImage=Mod_modules_status.png | ||
| Line 2,043: | Line 2,055: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Energy Net Module | |Module=Energy Net Module | ||
|ModuleImage=Mod_modules_energy_net.png | |ModuleImage=Mod_modules_energy_net.png | ||
| Line 2,056: | Line 2,068: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Adrenaline Boost Module | |Module=Adrenaline Boost Module | ||
|ModuleImage=Mod_modules_adrenaline_boost.png | |ModuleImage=Mod_modules_adrenaline_boost.png | ||
| Line 2,072: | Line 2,084: | ||
Modules that are generally found in maintenance. (Some of these can be ordered from [[cargo]], check there if you're looking for them!) | Modules that are generally found in maintenance. (Some of these can be ordered from [[cargo]], check there if you're looking for them!) | ||
{{User | {{User:ModsuitModule | ||
|Module=Springlock Module | |Module=Springlock Module | ||
|ModuleImage=Springlock.png | |ModuleImage=Springlock.png | ||
| Line 2,082: | Line 2,094: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Rave Visor Module | |Module=Rave Visor Module | ||
|ModuleImage=Ravevisor.gif | |ModuleImage=Ravevisor.gif | ||
| Line 2,092: | Line 2,104: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Tanning Module | |Module=Tanning Module | ||
|ModuleImage=Ravevisor.gif | |ModuleImage=Ravevisor.gif | ||
| Line 2,102: | Line 2,114: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Foam Dart Recycler Module | |Module=Foam Dart Recycler Module | ||
|ModuleImage=Mod_modules_donk_safe_recycler.png | |ModuleImage=Mod_modules_donk_safe_recycler.png | ||
| Line 2,112: | Line 2,124: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Balloon Blower Module | |Module=Balloon Blower Module | ||
|ModuleImage=Bloon.png | |ModuleImage=Bloon.png | ||
| Line 2,123: | Line 2,135: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Paper Dispenser Module | |Module=Paper Dispenser Module | ||
|ModuleImage=Mod_modules_paper_maker.png | |ModuleImage=Mod_modules_paper_maker.png | ||
| Line 2,134: | Line 2,146: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Stamper Module | |Module=Stamper Module | ||
|ModuleImage=Mod_modules_stamp.png | |ModuleImage=Mod_modules_stamp.png | ||
| Line 2,145: | Line 2,157: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Atrocinator Module | |Module=Atrocinator Module | ||
|ModuleImage=Atrocinator.png | |ModuleImage=Atrocinator.png | ||
| Line 2,155: | Line 2,167: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Hat Stabilizer Module | |Module=Hat Stabilizer Module | ||
|ModuleImage=Mod_modules_hat_holder.png | |ModuleImage=Mod_modules_hat_holder.png | ||
| Line 2,169: | Line 2,181: | ||
<div class="mw-collapsible buttonOnLeft mw-collapsed"><br> | <div class="mw-collapsible buttonOnLeft mw-collapsed"><br> | ||
{{User | {{User:ModsuitModule | ||
|Module=Bluespace Storage Module | |Module=Bluespace Storage Module | ||
|ModuleImage=Large storage.png | |ModuleImage=Large storage.png | ||
| Line 2,179: | Line 2,191: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Burger Dispenser Module | |Module=Burger Dispenser Module | ||
|ModuleImage=Burgdispenser.png | |ModuleImage=Burgdispenser.png | ||
| Line 2,190: | Line 2,202: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Eradication Lock Module | |Module=Eradication Lock Module | ||
|ModuleImage=Mod_modules_eradicationlock.png | |ModuleImage=Mod_modules_eradicationlock.png | ||
| Line 2,201: | Line 2,213: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Rewinder Module | |Module=Rewinder Module | ||
|ModuleImage=Mod_modules_rewinder.gif | |ModuleImage=Mod_modules_rewinder.gif | ||
| Line 2,212: | Line 2,224: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Timestopper Module | |Module=Timestopper Module | ||
|ModuleImage=Mod_modules_timestop.gif | |ModuleImage=Mod_modules_timestop.gif | ||
| Line 2,223: | Line 2,235: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Timeline Jumper Module | |Module=Timeline Jumper Module | ||
|ModuleImage=Mod_modules_timeline_jumper.png | |ModuleImage=Mod_modules_timeline_jumper.png | ||
| Line 2,234: | Line 2,246: | ||
}} | }} | ||
{{User | {{User:ModsuitModule | ||
|Module=Timestream Eradication Module | |Module=Timestream Eradication Module | ||
|ModuleImage=Mod_modules_chronogun.png | |ModuleImage=Mod_modules_chronogun.png | ||
Latest revision as of 01:51, 10 July 2026
MODsuits
Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather the parts required for the suit, construct the suit, customize it with modules, and activate it!
To use a MODsuit, place it on your backpack slot, where your satchel/backpack would normally go. You can also place items into the MODsuit as you would place them into a backpack, as long as it has a storage module
.
MODsuits have a Interface Panel containing important information such as cell charge, installed modules, and user status. This panel also allows the user to customize their modules settings if the module is customizeable, such as extending the range of the light on a flashlight module at the cost of higher power usage. To access this panel, press the "MODsuit Panel"
at the top of your screen
To deploy/retract the different body parts of the MODsuit, left click
the "Deploy MODsuit"
at the top of your screen. You can alternatively right click
it to deploy/retract all parts at once. Some modules may require specific parts of the MODsuit to be deployed, however the suit itself doesn't have to be fully deployed to activate. Modules are covered in more detail in the modules section of this page.
To activate the MODsuit, press the "Activate MODsuit"
button at the top of your screen. You can right click
the button to skip the "Are you sure?" prompt aswell.
After your MODsuit is activated, you can use whatever modules are installed in the MODsuit by pressing "Toggle Module"
.
Not to be left out, AIs that have been placed in an intellicard
can be mounted on the suit to control the user's movement and modules in case the user becomes incapacitated. To insert the intellicard, open up the MODsuit with a screwdriver
and apply the card to the suit.
To charge your MODsuit's cell, enter a cyborg charger
while wearing the suit.
To extract the cell, use a screwdriver
on the pack and then use an empty hand and left click
to remove the cell
.
Similarly, to extract the core use a screwdriver
followed by a wrench
.
To update your MODsuit's access, use a screwdriver
on your suit and swipe your ID
on it.
Construction
- Print out the MODsuit helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
Order a MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver
OR craft one using Ethereal blood in the crafting menu.
Add core to shell.
Screwdriver core to shell.
Add helmet to assembly.
Add chestplate to assembly.
Add gauntlets to assembly.
Add boots to assembly.
Wrench assembly.
Screwdriver assembly.
Add external plating to assembly.
Open MODsuit panel with screwdriver.
Insert cell.
Close MODsuit panel with screwdriver.
Wires
MODsuits have a few things controlled by wires, in the case of an EMP or other need, you can access them by screwdrivering
the panel and then using a multitool
or wirecutters
.
Roboticists have a skillchip allowing them to see which wire controls which light.
- The orange light controls shocks, shocking the user when they try to use it. The light will activate when pulsed with a multitool
and can be reset by cutting and mending the wire using wirecutters
. - The red light controls malfunction, causing the active module to randomly shut off, the suit to randomly lose power and buttons to randomly not work. Must be reset by cutting and mending with wirecutters
. - The green light controls locking the suit, pulsing
will change the lock status and cutting
will reset the required access. - The yellow light controls status of the interface, it can be pulsed
or mended
if the interface is broken to repair it.
When in doubt, cut all the wires then mend them! It'll fix any damages done by EMPs or other sources.
Customization
The chosen plating determines the suit's look, and protections. There are currently 9 printable armors in total:
For MODsuits with alternate appearances, use a paint kit
on the completed suit to change between them!
Station MODsuit Themes
![]() Civilian MODsuit |
A light-weight civilian suit that offers unmatched ease of movement but no protection from the vacuum of space.
Cell Drain: 50 Maximum Complexity: 12 Deployed Slowdown: 0%
|
![]() Portable MODsuit |
A one-piece three-piece suit designed for maximum negotiating power. Provides no meaningful protection.
Cell Drain: 25 Maximum Complexity: 10 Deployed Slowdown: 0%
|
![]() Tarkon MODsuit |
A Tarkon Industries general protection suit, designed for port security and general EVA situations.
Cell Drain: 75 Maximum Complexity: 20 Deployed Slowdown: 75%
|
![]() Frontier Hazard Protective MODsuit |
An unusual design of suit, in reality being no more than a slim underlayer with a built-in coat and sealed helmet.
Cell Drain: 65 Maximum Complexity: 7 Deployed Slowdown: 0%
|
![]() Engineering MODsuit |
An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic.
Cell Drain: 50 Maximum Complexity: 15 Deployed Slowdown: 100%
|
![]() Atmospheric MODsuit |
An atmospheric-resistant suit by Nakamura Engineering, offering extreme heat resistance compared to the engineer suit.
Cell Drain: 50 Maximum Complexity: 15 Deployed Slowdown: 100%
|
![]() Advanced MODsuit |
An advanced version of Nakamura Engineering's classic suit, shining with a white, acid and fire resistant polish.
Cell Drain: 50 Maximum Complexity: 15 Deployed Slowdown: 50%
|
![]() Mining MODsuit |
A Nanotrasen mining suit for on-site operations, fit with accreting ash armor and a sphere form.
Cell Drain: 100 Maximum Complexity: 13 Deployed Slowdown: 75% Alternate Skins:
|
![]() Loader MODsuit |
An unsealed experimental motorized harness manufactured by Scarborough Arms for quick and efficient munition supplies.
Cell Drain: 50 Maximum Complexity: 10 Deployed Slowdown: 0%
|
![]() Rescue MODsuit |
An advanced version of DeForest Medical Corporation's medical suit, designed for quick rescue of bodies from the most dangerous environments.
Cell Drain: 75 Maximum Complexity: 15 Deployed Slowdown: 25%
|
![]() Research MODsuit |
A private military EOD suit by Aussec Armory, intended for explosive research. Bulky, but expansive.
Cell Drain: 50 Maximum Complexity: 20 Deployed Slowdown: 125%
|
![]() Voskhood MODsuit |
A Heliostatic Coalition standard-issue armored suit, designed for active mobile combat.
Cell Drain: 62.5 Maximum Complexity: 13 Deployed Slowdown: 45%
|
![]() Safeguard MODsuit |
An Apadyne Technologies advanced security suit, offering greater speed and fire protection than the standard security model.
Cell Drain: 50 Maximum Complexity: 10 Deployed Slowdown: 25% Alternate Skins:
|
![]() Praetorian MODsuit |
A prototype of the Magnate-class suit issued to station Blueshields, still boasting exceptional protection worthy of an honor guard.
Cell Drain: 50 Maximum Complexity: 20 Deployed Slowdown: 50% |
![]() Magnate MODsuit |
A fancy, very protective suit for Nanotrasen's captains. Shock, fire and acid-proof while also having a large capacity and high speed.
Cell Drain: 50 Maximum Complexity: 20 Deployed Slowdown: 25%
|
![]() Cosmohonk MODsuit |
A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost.
Cell Drain: 12.5 Maximum Complexity: 15 Deployed Slowdown: 125%
|
Offstation MODsuit Themes
![]() Syndicate MODsuit |
A suit designed by Gorlex Marauders, offering armor ruled illegal in most of Spinward Stellar.
Cell Drain: 50 Maximum Complexity: 20 Deployed Slowdown: 0% Alternate Skins:
|
![]() Elite MODsuit |
An elite suit upgraded by Cybersun Industries, offering upgraded armor values.
Cell Drain: 50 Maximum Complexity: 19 Deployed Slowdown: 0%
|
![]() Infiltrator MODsuit |
A specialized infiltration suit, developed by the Roseus Galactic Actors Guild to strike fear and awe into the hearts of the public.
Cell Drain: 50 Maximum Complexity: 15 Deployed Slowdown: 0%
|
![]() Interdyne MODsuit |
A corpse-snatching and rapid-retrieval MODsuit, resulting from a lucrative tech exchange between Interdyne Pharmaceutics and Cybersun Industries.
Cell Drain: 100 Maximum Complexity: 15 Deployed Slowdown: -50% Alternate Skins:
|
![]() Enchanted MODsuit |
The Wizard Federation's relatively low-tech MODsuit. Is very protective, though.
Cell Drain: 50 Maximum Complexity: 15 Deployed Slowdown: 0%
|
![]() Prototype MODsuit |
A prototype modular suit powered by locomotives. While it is comfortable and has a big capacity, it remains very bulky and power-inefficient.
Cell Drain: 100 Maximum Complexity: 20 Deployed Slowdown: 100%
|
CentCom MODsuit Themes
![]() Marine MODsuit |
Developed by Nanotrasen in collaboration with multiple high-profile contractors, this specialized suit is made for high-intensity combat.
Cell Drain: 50 Maximum Complexity: 25 Deployed Slowdown: 0%
|
![]() Apocryphal MODsuit |
A high-tech, only technically legal, armored suit created by a collaboration effort between Nanotrasen and Apadyne Technologies.
Cell Drain: 50 Maximum Complexity: 25 Deployed Slowdown: 0%
|
![]() Corporate MODsuit |
A fancy, high-tech suit for Nanotrasen's high ranking officers.
Cell Drain: 50 Maximum Complexity: 15 Deployed Slowdown: 0%
|
![]() Debug MODsuit |
Strangely nostalgic.
Cell Drain: 50 Maximum Complexity: 50 Deployed Slowdown: 0%
|
![]() Administrative MODsuit |
A suit made of adminium. Who comes up with these stupid mineral names?
Cell Drain: 0 Maximum Complexity: 1000 Deployed Slowdown: 0%
|
Modules
MODsuits can be customized to fit specific purposes by adding MODULES!
To insert modules into a MODsuit, first open the panel of the MODsuit using a screwdriver
, followed by insertion of the module
.
Modules can drain the cell of your MODsuit based off of 3 different scenarios:
- Idle (Drain just by existing in the suit)
- Active (Drain by physically toggling the module on)
- On-Use (Drain from using the module once, for modules which don't toggle on/off)
Modules also take up complexity in the suit, different suit types having different amounts of max complexity.
Some modules may be incompatible with specific other modules, meaning they can't be inserted into the same MODsuit. All modules are incompatible with themself (Only one per suit) unless stated otherwise!
Storage Modules
General Modules
Medical Modules
Engineering Modules
Science Modules
Security Modules
Service Modules
Supply Modules
Antagonist Modules
Ninja Modules
They have enough modules to be seperate from the Antagonist Modules section! Wow!
Maintenance Modules
Modules that are generally found in maintenance. (Some of these can be ordered from cargo, check there if you're looking for them!)
Unobtainable Modules
These modules are usually unobtainable in normal gameplay, and you probably won't be worrying about them.






































