Template:Modsuit: Difference between revisions

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(Lets see how this works)
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<includeonly>
<includeonly>
{{anchor|{{{MODsuit|Undefined}}}}}
{{anchor|{{{MODsuit|}}}}}<div style="box-shadow: 0 0 .3em #999; border-radius: .2em; margin: .35em 1em 1em 1em; border: .2em solid {{{ColorMain|#969696}}}; background: {{{ColorMain|#969696}}}; width:100%; height: fit-content;">
<div style="box-shadow: 0 0 .3em #999; border-radius: .2em; margin: .35em 1em 1em 1em; border: .2em solid {{{ColorMain|#A34F00}}}; background: {{{ColorMain|#A34F00}}}; width:100%; height: fit-content;">
{|
{|
!style="width:6%"|
!style="width:6%"|
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|<center>[[File:{{{MODsuit image|Standard modsuit.png}}}|64px]]<h2 style="padding:.3em; font-size:100%; color:#FFF; border-bottom:none;">'''{{{MODsuit|Undefined}}}'''</h2></center>
|<center>[[File:{{{MODsuit image|Standard modsuit.png}}}|64px]]<h2 style="padding:.3em; font-size:100%; color:#FFF; border-bottom:none;">'''{{{MODsuit|Undefined}}}'''</h2></center>


|<div style="border:.2em solid {{{ColorBackground|#FFDAB8}}}; padding:.75em; font-size:90%; margin:.25em; border-radius:.5em; background-color:{{{ColorBackground|#FFDAB8}}};">
|<div style="border:.2em solid {{{ColorBackground|#DBDBDB}}}; padding:.75em; font-size:90%; margin:.25em; border-radius:.5em; background-color:{{{ColorBackground|#DBDBDB}}};">
 
''{{{Description|Undefined Description}}}''
 
{{#if:{{{(Optional) Extra Description|}}}|{{{(Optional) Extra Description}}}|}}
 


''{{{Description|Undefined Description}}}''<br/>
{{#if:{{{Extra Description|}}}|{{{Extra Description}}}<br/>|}}
<center><span style="font-size:150%">'''Base Armor'''</span></center>
<center><span style="font-size:150%">'''Base Armor'''</span></center>
----
----


<div style="padding:.75em; background:{{{ColorArmorBackground|#FFC28A}}}; margin-top:1em; border-radius:1.5em;">
<div style="padding:.75em; background:{{{ColorArmorBackground|#C4C4C4}}}; margin-top:1em; border-radius:1.5em;">
{| style = "width:100%; text-align: center; table-layout:fixed;"
{| style = "width:100%; text-align: center; table-layout:fixed;"
!Melee
!Melee
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'''Maximum Complexity:''' {{{Maximum Complexity|Undefined}}}
'''Maximum Complexity:''' {{{Maximum Complexity|Undefined}}}


{{#if:{{{(Optional) Inbuilt Modules|}}}|
'''Deployed Slowdown:''' {{{Deployed Slowdown|Undefined}}}
 
{{#if:{{{Alternate Skin|}}}|
'''Alternate Skins:'''<br/>
[[File:{{{Alternate Skin Image|Standard modsuit.png}}}|32px]] {{{Alternate Skin|Undefined}}}
}}<br/>
{{#if:{{{Alternate Skin2|}}}|
[[File:{{{Alternate Skin Image2|Standard modsuit.png}}}|32px]] {{{Alternate Skin2|Undefined}}}
}}<br/>
{{#if:{{{Inbuilt Modules|}}}|
'''Inbuilt Modules'''
'''Inbuilt Modules'''
----
----
{{{(Optional) Inbuilt Modules}}}
{{{Inbuilt Modules}}}
}}
}}
|}
|}
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|MODsuit image = Cargo modsuit.png
|MODsuit image = Cargo modsuit.png
|Description = An unsealed experimental motorized harness manufactured by Scarborough Arms for quick and efficient munition supplies.
|Description = An unsealed experimental motorized harness manufactured by Scarborough Arms for quick and efficient munition supplies.
|(Optional) Extra Description = This is a unique MODsuit that belong to [[Cargo Technician]]s and the [[Quartermaster]].
|Extra Description = This is a unique MODsuit that belong to [[Cargo Technician]]s and the [[Quartermaster]].
|ColorMain= #A34F00
|ColorMain= #A34F00
|ColorBackground = #FFDAB8
|ColorBackground = #FFDAB8
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|Cell Drain=50
|Cell Drain=50
|Maximum Complexity = 10
|Maximum Complexity = 10
|(Optional) Inbuilt Modules =  
|Deployed Slowdown = 0%
|Alternate Skin Image= corpsman.png
|Alternate Skin= Corpsman
|Alternate Skin Image2= corpsman.png
|Alternate Skin2= Something else
|Inbuilt Modules =  
* Hydraulic Clamp Module
* Hydraulic Clamp Module
* Loader Module
* Loader Module
Line 83: Line 93:
}}
}}
</pre>
</pre>
The code above will yield:
{{Modsuit
{{Modsuit
|MODsuit = Loader MODsuit
|MODsuit = Loader MODsuit
|MODsuit image = Cargo modsuit.png
|MODsuit image = Cargo modsuit.png
|Description = An unsealed experimental motorized harness manufactured by Scarborough Arms for quick and efficient munition supplies.
|Description = An unsealed experimental motorized harness manufactured by Scarborough Arms for quick and efficient munition supplies.
|(Optional) Extra Description = This is a unique MODsuit that belong to [[Cargo Technician]]s and the [[Quartermaster]].
|Extra Description = This is a unique MODsuit that belong to [[Cargo Technician]]s and the [[Quartermaster]].
|ColorMain= #A34F00
|ColorMain= #A34F00
|ColorBackground = #FFDAB8
|ColorBackground = #FFDAB8
Line 102: Line 113:
|Cell Drain=50
|Cell Drain=50
|Maximum Complexity = 10
|Maximum Complexity = 10
|(Optional) Inbuilt Modules =  
|Deployed Slowdown = 0%
|Alternate Skin Image= corpsman.png
|Alternate Skin= Corpsman
|Alternate Skin Image2= corpsman.png
|Alternate Skin2= Something else
|Inbuilt Modules =  
* Hydraulic Clamp Module
* Hydraulic Clamp Module
* Loader Module
* Loader Module
* Magnet Module
* Magnet Module
}}
}}
Default(no values):
{{Modsuit}}
[[Category:Templates]]
</noinclude>
</noinclude>

Latest revision as of 03:28, 10 July 2026



{{Modsuit
|MODsuit = Loader MODsuit
|MODsuit image = Cargo modsuit.png
|Description = An unsealed experimental motorized harness manufactured by Scarborough Arms for quick and efficient munition supplies.
|Extra Description = This is a unique MODsuit that belong to [[Cargo Technician]]s and the [[Quartermaster]].
|ColorMain= #A34F00
|ColorBackground = #FFDAB8
|ColorArmorBackground = #FFC28A
|Melee = 15
|Ballistic = 5
|Laser = 5
|Energy = 5
|Bomb = 10
|Biological = 10
|Fire = 25
|Acid = 25
|Wounds = 10
|Cell Drain=50
|Maximum Complexity = 10
|Deployed Slowdown = 0%
|Alternate Skin Image= corpsman.png
|Alternate Skin= Corpsman
|Alternate Skin Image2= corpsman.png
|Alternate Skin2= Something else
|Inbuilt Modules = 
* Hydraulic Clamp Module
* Loader Module
* Magnet Module
}}

The code above will yield:

Loader MODsuit

An unsealed experimental motorized harness manufactured by Scarborough Arms for quick and efficient munition supplies.
This is a unique MODsuit that belong to Cargo Technicians and the Quartermaster.

Base Armor

Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
15 5 5 5 10 10 25 25 10

Cell Drain: 50

Maximum Complexity: 10

Deployed Slowdown: 0%

Alternate Skins:
Corpsman
Something else
Inbuilt Modules


  • Hydraulic Clamp Module
  • Loader Module
  • Magnet Module



Default(no values):

Undefined

Undefined Description

Base Armor

Melee Ballistic Laser Energy Bomb Biological Fire Acid Wounds
Undefined Undefined Undefined Undefined Undefined Undefined Undefined Undefined Undefined

Cell Drain: Undefined

Maximum Complexity: Undefined

Deployed Slowdown: Undefined