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{{JobPageHeader
<h3>Quick Code Reference</h3>
|colour = 486091
|hcolour = white
|bcolour = 486091
|bhcolour = white
|ebcolour = 486091
|img = Generic_Corrections_officer.png
|stafftype = SECURITY
|jobtitle = Corrections Officer
|access = Security, Brig, Holding Cells, Courtroom, Maintenance
|difficulty = Medium
|superior = [[Head of Security]], [[Warden]]
|duties = Watch over the [[Prisoner|prisoners]] <s>if there are any</s> and make sure they behave properly, help out with any tasks assigned, guard brig and ensure it is clean and civil
|guides = [[Guide to security]], [[Guide to Trials]], [[Chain of Command]], [[Corporate Regulations]], [[Security items]]
|requirements = Stay in perma most of the shift, watch the prisoners on camera, assist with any quick errands, and guard both brig and perma.|alttitles=Brig Officer, Prison Guard}}
{{Security Dept header}}


= Corrections Officer Expectations =
{| class="mw-collapsible" style="text-align:center; background-color:#FFFFFF;" cellspacing="0" border="1"
! style="background-color:#AEAAAA; width=" 75px' |Code
! style="background-color:#92D050; width=" 200px' |Grade 1XX
! style="background-color:#FFD965; width=" 200px' |Grade 2XX
! style="background-color:#FF9961; width=" 200px' |Grade 3XX
! style="background-color:#C55911; width=" 200px' |Grade 4XX
! style="background-color:#ff4d5b; width=" 200px' |Grade 5XX
! style="background-color:#c175ff; width='200px'  " | Grade 6XX
|-
| style="background:#AEAAAA;" | X01
| style="background:#92D050;" |Assault (NBH)
| style="background:#FFD965;" |Battery
| style="background:#FF9961;" |Assault (ABH)
| style="background:#C55911;" |Assault (GBH)
| style="background:#ff4d5b;" |Murder
| style="background:#c175ff;" |Annihilation
|-
| style="background:#AEAAAA;" |X02
| style="background:#92D050;" |Vandalism
| style="background:#FFD965;" |Damage to station infrastructure
| style="background:#FF9961;" |Sabotage
| style="background:#C55911;" |Grand Sabotage
| style="background:#ff4d5b;" |Terrorism
| style="background:#c175ff;" |Hostile Non-Typical Lifeform
|-
| style="background:#AEAAAA;" |X03
| style="background:#92D050;" |Disorderly Conduct
| style="background:#FFD965;" |Rioting
| style="background:#FF9961;" |Arson
| style="background:#C55911;" |Inciting a riot
| style="background:#ff4d5b;" |Mutiny
| style="background:#c175ff;" |Enemy of the Station
|-
| style="background:#AEAAAA;" |X04
| style="background:#92D050;" |Petty theft
| style="background:#FFD965;" |Theft
| style="background:#FF9961;" | Robbery
| style="background:#C55911;" |Grand Theft
| style="background:#ff4d5b;" |
| style="background:#c175ff;" |Piracy
|-
| style="background:#AEAAAA;" |X05
| style="background:#92D050;" |Rubbernecking
| style="background:#FFD965;" |Impediment of Duty
| style="background:#FF9961;" |Obstruction of Justice
| style="background:#C55911;" |Assault of an Officer
| style="background:#ff4d5b;" |
| style="background:#c175ff;" |
|-
| style="background:#AEAAAA;" |X06
| style="background:#92D050;" |Abuse of Equipment
| style="background:#FFD965;" |Brandishing a Weapon
| style="background:#FF9961;" |Abuse of Confiscated Equipment*
| style="background:#C55911;" |Embezzlement
| style="background:#ff4d5b;" |
| style="background:#c175ff;" |
|-
| style="background:#AEAAAA;" |X07
| style="background:#92D050;" |Trespassing
| style="background:#FFD965;" |
| style="background:#FF9961;" |Grand Trespass
| style="background:#C55911;" |
| style="background:#ff4d5b;" |Unauthorized Boarding
| style="background:#c175ff;" |
|-
| style="background:#AEAAAA;" |X08
| style="background:#92D050;" |
| style="background:#FFD965;" |Medical Malpractice
| style="background:#FF9961;" |Manslaughter
| style="background:#C55911;" |Self Destructive Tendencies
| style="background:#ff4d5b;" |Crimes against Reality
| style="background:#c175ff;" |
|-
| style="background:#AEAAAA;" |X09
| style="background:#92D050;" |Animal Cruelty
| style="background:#FFD965;" |
| style="background:#FF9961;" |Release of a Biological Weapon
| style="background:#C55911;" |
| style="background:#ff4d5b;" |Release of a Deadly Biological Weapon
| style="background:#c175ff;" |Bioterrorism
|-
| style="background:#AEAAAA;" |X10
| style="background:#92D050;" |Creation of a Workplace Hazard
| style="background:#FFD965;" |Unlawful Restraint
| style="background:#FF9961;" |Unlawful Restraint of Authority
| style="background:#C55911;" |Malicious Creation of a Workplace Hazard
| style="background:#ff4d5b;" |
| style="background:#c175ff;" |
|-
| style="background:#AEAAAA;" |X11
| style="background:#92D050;" |Insubordination*
| style="background:#FFD965;" |Impersonation of Authority.
| style="background:#FF9961;" |Improper Enforcement
| style="background:#C55911;" |Abuse of Executive Powers*
| style="background:#ff4d5b;" |Impersonation of Central Command
| style="background:#c175ff;" |
|-
| style="background:#AEAAAA;" |X12
| style="background:#92D050;" |Unjust Impediment to Cybernetic Units
| style="background:#FFD965;" |Damage to Cybernetic Units
| style="background:#FF9961;" |Destruction of a Cybernetic Unit
| style="background:#C55911;" |Unlawful tampering with a Cybernetic Unit
| style="background:#ff4d5b;" |Unauthorized creation of Station Intelligence
| style="background:#c175ff;" |Malfunctioning Station Intelligence
|-
| style="background:#AEAAAA;" | X13
| style="background:#92D050;" |
| style="background:#FFD965;" |
| style="background:#FF9961;" |Sapient Trafficking
| style="background:#C55911;" |Sapient Consumption
| style="background:#ff4d5b;" |
| style="background:#c175ff;" |
|-
| style="background:#AEAAAA;" | X14
| style="background:#92D050;" |
| style="background:#FFD965;" |Abuse of communications
| style="background:#FF9961;" |Security Eavesdropping
| style="background:#C55911;" |Command Eavesdropping
| style="background:#ff4d5b;" |Central Command Eavesdropping
| style="background:#c175ff;" |
|-
| style="background:#AEAAAA;" | X15
| style="background:#92D050;" |Public Intoxication
| style="background:#FFD965;" |Drug Possession
| style="background:#FF9961;" |Narcotics Distribution and Manufacture
| style="background:#C55911;" |
| style="background:#ff4d5b;" |Organized Narcotics Manufacturing and Distribution
| style="background:#c175ff;" |
|-
| style="background:#AEAAAA;" | X16
| style="background:#92D050;" |Willful Refusal to Perform a Duty
| style="background:#FFD965;" |Violating an Injunction
| style="background:#FF9961;" |Failure to Pay a Fine
| style="background:#C55911;" |Malicious Refusal of a Service
| style="background:#ff4d5b;" |
| style="background:#c175ff;" |
|-
| style="background:#AEAAAA;" | X17
| style="background:#92D050;" |
| style="background:#FFD965;" |
| style="background:#FF9961;" |
| style="background:#C55911;" |
| style="background:#ff4d5b;" |
| style="background:#c175ff;" |
|-
| style="background:#AEAAAA;" | X18
| style="background:#92D050;" |
| style="background:#FFD965;" |
| style="background:#FF9961;" |
| style="background:#C55911;" |
| style="background:#ff4d5b;" |
| style="background:#c175ff;" |
|-
| style="background:#AEAAAA;" | X--
| style="background:#92D050;" |
| style="background:#FFD965;" |
| style="background:#FF9961;" |
| style="background:#C55911;" |
| style="background:#ff4d5b;" |
| style="background:#c175ff;" |
|-
| style="background:#AEAAAA;" | X--
| style="background:#92D050;" |
| style="background:#FFD965;" |
| style="background:#FF9961;" |
| style="background:#C55911;" |
| style="background:#ff4d5b;" |
| style="background:#c175ff;" |
|-
| style="background:#AEAAAA;" |X19
| colspan="6" style="background-color:#8EAADB" ; |'''[[#Contraband Table|Distribution of Contraband (Based on tier)]]'''
|-
| style="background:#AEAAAA;" |X20
| colspan="6" style="background-color:#8EAADB" ; |'''[[#Contraband Table|Contraband Possesion (Based on tier)]]'''
|-
| style="background:#AEAAAA;" |'''Sentence'''
| style="background:#92D050;" |'''5 minutes<br>500 mining points/250 credits/Injunction <br> requires a party to press charges'''
| style="background:#FFD965;" |'''10 minutes<br>1000 mining points/500 credits/Injunction'''
| style="background:#FF9961;" |'''20 minutes<br>2000 mining points/No option to pay damages.'''
| style="background:#C55911;" |'''25 minutes<br>Prisoner may spend it mining if agreed upon'''
| style="background:#ff4d5b;" |'''Perma.'''
'''Execution if violent.'''
| style="background:#c175ff;" |'''Immediate termination<br> arrest is no longer necessary for any <br> "confirmed beyond a doubt" 6xx charge.'''
|-
|
|}


* Keep the [[Prisoner|prisoners]] in line, make sure they are not being a harm to others or themselves.
* Fulfill reasonable requests or exchanges the prisoners may have for items, but remember that you are not under any obligation to accept them.
* Report any incidents, destruction, and intrusions within perma to the [[Warden]] or [[Head of Security|HoS]].


Being a [[Corrections Officer]] isn't a license to start beating prisoners and make their life hell or an obligation to act as the prison butler. Remember, even though you are a member of security you are not an officer so unless you are in extraordinary circumstances, such as low security numbers or all hands on deck situations, you do not handle arrests and you should only be leaving the brig with approval from the [[Warden]] or HoS.
Summary of changes:


=Disclaimer=
"Escaping Confinement(309)" removed, to be placed as a modifier with the time added as "Start the original sentence over from the beginning".
*You are <b>not</b> a [[Security Officer]] and you should not be acting like one either. The only exceptions to this is a moment of crisis such a code red emergency or low numbers of security staff<br>(confer with the [[Head of Security]] on what to do in the latter).</span>
*Being a Corrections Officer isn't a license to start beating [[Prisoner|prisoners]] and make their life hell or an obligation to act as the prison butler. The prisoners are your responsibility and you must try to keep them healthy to reach the end of the shift.</span>
*You should not handle arrests outside of brig and you should only be leaving the brig briefly with approval from the Warden.</span>


==Your duties==
"Willful refusal to perform a duty" moved to 116 from 216 - now requires somebody to press a charge(if nobody cares that you're not doing your job, then it's not a big deal)
This will be a short list of things you will commonly find yourself doing:
*Introduce yourself to your prisoners, and search around for anything which may be a danger to those within GenPop.
*Keeping the [[Prisoner|prisoners]] in line, make sure they are not being a harm to others or themselves. Establish basic rules so they understand what the expectations are.
*Take a break to assist the Warden or HoS with anything they may need, be it the creation of an autolathe, bringing a crate back to cargo, or anything else which can be done reasonably quickly.
*Fulfilling reasonable requests or exchanges the [[Prisoner|prisoners]] may have for items, but remember that you are not under any obligation to accept them unless it is approved by a superior.
*Reporting any incidents, destruction, and intrusions within perma to the [[Warden]] or [[Head of Security|HoS]].
*Make renovations to the perma facility by installing reinforced windows, changing floor tiles, it can be nearly anything with the approval from a superior.
*Aid in processing new criminals so that they can acclimate to perma, many who are put in GenPop can be upset and having someone there to keep them company can make a big difference.
*Evaluate and help process current prisoners for parole if requested and approved.


Besides this you will often find yourself working with a paramedic to patch up any [[Prisoner|prisoners]] prisoners that got harmed <s>by your doing</s> in a riot. If its a busy day and the station is falling apart you can and likely will be asked to perform the duties of a normal [[Security Officer]] and you might even find yourself being promoted to one. Avoid overstepping your boundaries in the presence of those who have a job to do, and if you are ever unsure ask the [[Warden]] or [[Head of Security]] for help!
"Animal Cruelty" moved from 105 to 117


=== Power ===
"Obstruction of Justice" moved from 108 to 305
As a Correctional Officer you are expected to be permanent brig staff for the shift. While security officers are out and about in the station, the CO keeps an eye on home base with the Warden to ensure no intruders make entrance and that any emergencies such as explosions can be handled or reported expeditiously. There will be times where things need to happen at brig when security staff are away from it, whether its to prepare something or to use the security records computer. Your first and foremost duty is to protect perma and brig, and to keep the prisoners within it safe from themselves or external threats.


While you are expected to not behave like a security officer, you are still security staff and should be respected as a member of the department, that said your opinion should not be discounted or person demeaned unless it is in fair play. The great advantage in putting time in as a CO is to learn about charges, how to use cameras, how to process suspects, paperwork, and other such skills which develop an arsenal fit for a Warden. You may even see characters who arrive as Wardens do CO shifts so that they can take less responsibility, but still be a part of the process as brig staff and helping out how they can.
"Assault of an Officer" from 305 to 405


=== Job Difficulty ===
"Crimes against Reality" moved from 510 to 508
Many incorrectly see CO's at the bottom of the totem pole as they, in some ways, carry less responsibility by the sheer fact that they have a relatively small area to protect in comparison to the entire station. However, it must be known that the most dangerous people often end up in perma; you may be processing a changeling, or a syndicate agent with an uplink implant, or the prisoner may just be belligerent and violent enough to sucker punch and overpower your character. Being able to handle yourself and at least get to a safe place to report an issue is imperative, as a CO's day can turn from boring and monotonous to urgent and extreme in the figurative snap of a finger. It is at your discretion to call on the assistance of any voluntary security personnel to assist you moving them from solitary back to GenPop, or just to confront them for whatever reason there is. A skill which should be honed as a CO for all other security roles is the ability to de-escalate a situation preferably through words and verbal judo, and a prison can often be a gym to test your patience and attentiveness to details.


===Equipment===
"Rubbernecking" moved from 109 to 105
When you spawn in at the start of the round you will have the following equipment and tools of the trade available to you:
*1x Prison stun baton - A special baton that has limited functions outside of the prison. Outside of the prison it will have three charges that you can use before needing to return to the brig to restore its function.
*2x Handcuffs - Just some standard issue handcuffs with nothing special going on with them.
*1x Sunglasses - <s>Used to beat prisoners in style</s> or protect you from flashes.
*1x Police whistle - For when you need to get the attention of all who are in the brig.
*1x Disabler - A standard issue disabler identical to the ones issued to [[Security Officer|Security Officers]].
Beyond what you start with, you have a riot locker with some different clothes and some more [https://skyrat13.tk/wiki/index.php/Security_items security equipment] at your disposal. If you need more, consider how many other security staff there are and if there is not a lot, you may freely take a locker in the Gear Room and label it as well as the equipment inside. You are allowed to use the gear from these closets, but it should be prioritized for field agents such as Security Officers in the event they are in abundance. Otherwise, if you politely ask the Warden or HoS, you may be granted equipment from the armory if it is reasonable.


As such with MCR's and other lethal weapons, security officers should be prioritized when distributing lethal weaponry unless there is a direct threat to perma that requires the CO to, for example, patrol with an MCR for space invaders targeting perma and the brig. Just like Security Officers, CO's may have lethal arms stowed in their lockers until the appropriate alert level, however it must be advised that having either lethals or non-lethal security equipment unholstered in perma is not advisable, as the risk for disarmament is too high in a tightly packed prison. In the end it is entirely at the discretion of the Warden and HoS, and it is also important for COs to get robust with no extra equipment other than what they start with and what is in their locker.
All of X17 moved to X09 to fill in the empty row


=== Tips ===
Add "weaponization of the Supermatter Crystal" as one of the possible uses of "Crimes against Reality"


* Try to get to know the prisoners, and be on their good side so that you can have more allies than enemies in future shifts.
* If you treat prisoners with dignity, and you refuse to stoop down to their level when they are bitter and belligerent, it will help set a precedence and expectation which can serve you well.
* When you take breaks from being in perma and are not watching them on the cameras, see if any other security personnel are not busy and ask them to temporarily look over the prisoners while you do errands.
* You are allowed to give prisoners reasonable orders, as long as you do so in a dignified manner with intentions for managing the prison. An unreasonable order is one that puts a prisoner in great discomfort or pain, and must be approved by a supervisor before it can be allowed.
* Preparation is always better than damage control. If you set clear expectations at the start of the shift, you wont need to explain them in the aftermath of a fight or when you need them to do something urgently.
* If there are multiple CO's, consider doing part of your shift together, and part of it separate while the other helps out with tasks needed in brig.


==[[File:Light_Bulb.png|64px|class=pixelart]]Antagonist tips==
This job is ineligible to roll for antagonist outside of [[Blob]] and [[Obsessed]]


{{Jobs
 
| color = 486091
 
}}
 
[[Category: Jobs]]
 
Added 205, 512, 612, 507,
 
 
 
 
Unauthorized AI creation is exactly what it sounds like. It is a bit up in the air for me personally, however. I had a round once where it never occurred to me that there's no charge for someone creating their own AI? This shouldn't be done without an RD or Captain signing off on it. Having an unauthorized AI should be considered a MASSIVE station security risk.
 
Malfunctioning Station Intelligence is exactly what it sounds like. This isn't "waah the AI isn't opening doors for me" or "the AI is being a real asshole" or "the AI got an ion law" or "AI is sabotaged by a traitor". This is for "wow that's a lot of hacked APCs" or "oh hello that's a forced borging machine" or "excuse me did the doomsday countdown just start".
 
Impediment of Duty is for those that are making it actively difficult or impossible for one to do their job. accidentally or otherwise - and will likely be combined with other charges depending on the situation. If someone dies as a result of them stopping medical staff from doing their job, they can be charged with manslaughter for example. Or if they're being shoved around to stop them from doing their work, tack on Assault/Battery. Grade 2 should be done for more ambiguous or even "accidental" cases.
 
Unauthorized Boarding is for anyone on the station that is not part of the manifest that has not been approved by the Captain/ACO to board the station. Interdyne agents that would rather ask for forgiveness than permission, fugitives and bounty hunters, free golems that felt a little too free, etc. This crime can be pardoned by the current station commander. Exile is also an alternative to perma.
 
 
 
 
<div style="text-align: center;"><h3>Grade 1</h3>
{| class="wikitable mw-collapsible"
!1xx
!Grade 1
!Description
!
|-
|101
|'''Assault (NBH)'''
* To make credible threats of force against an individual.
|''This is for anything involving a credible threat of force. E.g. threatening someone while having a credible means to do so.''
|'''OOC Notes:''' This is mostly meant for individuals making threats against someone's life. Be it over radio or in person.
|-
|102
|'''Vandalism'''
* Any willful behavior aimed at destroying, altering, or defacing property belonging to another
|''Smashing windows, smashing random vending machines, spray painting or just vandalising rooms and hallways in general.''
|'''OOC Notes:''' None.
|-
|103
|'''Disorderly Conduct'''
* To be intentionally and publicly belligerent, offensive or in general - a nuisance.
|''Spamming offensive racial terms over common, being a general nuisance, screaming down your microphone.''
|'''OOC Notes:''' This is meant to allow sec to fine people for spamming offensive terms over comms, in public, etcetera, or just being a general nuisance to the station
|-
|104
|'''Petty Theft'''
* To take items from areas one lacks access to, or to take items belonging to others or the station as a whole.
|''Keeping items which are in short supply where they belong is what is important here. A doctor who takes all the surgical tools and hides them is guilty of Petty Theft. For more serious cases, see Theft or Robbery''
|'''OOC Notes:''' Don't abuse this to brig an assistant for taking spare cable coils; use it to punish hoarders (hardsuits, medical supplies ecetera)
|-
|105
|'''Animal Cruelty'''
* To Inhumanely injure, torture or otherwise abuse animals.
|''This crime exists for the CMO randomly killing runtime in their office; Not to punish chefs who kill monkeys or Pete in their back fridge; Take into consideration the intent - does it align with their job?''
|'''OOC Notes:''' This is ideally meant to punish people who randomly kill station pets.
|-
|106
|'''Abuse of Equipment'''
* To utilize security/non-lethal equipment in an illegitimate fashion.
|''The use of disabling devices, such as Flashes, Batons, Tasers/Disablers, and non-lethal rounds, outside the range of one's assigned duties. This includes security using flashbangs on green without just cause. This should cover non-sec using items i.e. greytide with a flash randomly flashing people''
|'''OOC Notes:''' Try and go for people abusing things in a way that's actually harmful.
|-
|107
|'''Tresspassing'''
* To be in an area which a person lacks authorized ID access for. This counts for general areas of the station.
|''Remember that people can break in, sneak in, or be let in. Always check that the suspect wasn't let in, or was otherwise given access. Trespass and Theft are often committed together; both sentences should be applied. For restricted areas, see Major Trespass.''
|'''OOC Notes:''' Needs to be clear that this is for trespassing only i.e. the door was open, the AI let them in, or they followed someone in.
|-
|108
|'''Obstruction of Justice'''
* An act that corruptly or by threats or force, or by any threatening letter or communication, influences, obstructs, or impedes, or endeavors to influence, obstruct, or impede, the due administration of justice.
|''While similar to Accessory, this charge is for situations such as destruction of evidence, stopping or frustrating officers while in pursuit of suspects and similar.''
|'''OOC Notes:''' None.
|-
|109
|'''Rubbernecking'''
* Observing a scene of an accident, crime or emergency in an unduly manner.
|''The security department is not immune from rubbernecking, as not every engineering or medical emergency requires their presence. The responding parties have situational authority based on the nature of the emergency (E.g. Engineers have situational authority for an engineering emergency, medical for medical emergencies, etc.)''
|'''OOC Notes:''' Don't abuse this to instantly baton somebody the second you see them enter a crime scene. Use this for people interfering with a crime scene.
|-
|110
|'''Creating a Workplace Hazard'''
* To endanger the crew or station through negligent or irresponsible, but not deliberately malicious, actions.
|''Good examples of this crime involves slipping hazards, accidently electrifying doors, breaking windows to space, or Security personnel not keeping their equipment secure.''
|'''OOC Notes:''' None.
|-
|111
|'''Insubordination'''
* To refuse a lawful, reasonable order from a superior member of staff; relevant Head of Staff or otherwise.
|''To deliberately ignore, mal-interpret (maliciously perform) or in general refute your head of staffs or relevant superiors orders. Resisting demotion is considered Insubordination.''
|'''OOC Notes:''' This is to punish people deliberately disobeying orders; that is, if they are lawful orders. You cannot charge someone with Insub for refusing to follow an unlawful order.
|-
|112
|'''Unjust Impediment of Cybernetic Units'''
* To unjustly impede a cybernetic unit. This includes but is not limited to flashing or otherwise non-damaging actions that can stun the unit. Frivolous law 2 orders fall under this as well.
|''This charge is primarily for use in which a cybernetic is unnecessarily flashed or otherwise attacked unreasonably. This does not apply in the case of a rogue/malfunctioning unit. Cyborgs cannot press charges and must rely on a Roboticist or RD to press charges.''
|'''OOC Notes:''' Used primarily for undue harassment of borgs.
|-
|115
|'''Public Intoxication'''
* To be publicly intoxicated to the point of becoming a nuisance or danger.
|''To take legal/illegal substances in such a quantity that you are no longer of sound mind. This applies to alcohol and drug consumption.''
|'''OOC Notes:''' This primarily applies to people taking massive amounts of drugs or alcohol. Sitting at the bar while sipping a drink is not applicable. <br>
|}
</div>

Revision as of 17:28, 21 April 2025

Quick Code Reference

Code Grade 1XX Grade 2XX Grade 3XX Grade 4XX Grade 5XX Grade 6XX
X01 Assault (NBH) Battery Assault (ABH) Assault (GBH) Murder Annihilation
X02 Vandalism Damage to station infrastructure Sabotage Grand Sabotage Terrorism Hostile Non-Typical Lifeform
X03 Disorderly Conduct Rioting Arson Inciting a riot Mutiny Enemy of the Station
X04 Petty theft Theft Robbery Grand Theft Piracy
X05 Rubbernecking Impediment of Duty Obstruction of Justice Assault of an Officer
X06 Abuse of Equipment Brandishing a Weapon Abuse of Confiscated Equipment* Embezzlement
X07 Trespassing Grand Trespass Unauthorized Boarding
X08 Medical Malpractice Manslaughter Self Destructive Tendencies Crimes against Reality
X09 Animal Cruelty Release of a Biological Weapon Release of a Deadly Biological Weapon Bioterrorism
X10 Creation of a Workplace Hazard Unlawful Restraint Unlawful Restraint of Authority Malicious Creation of a Workplace Hazard
X11 Insubordination* Impersonation of Authority. Improper Enforcement Abuse of Executive Powers* Impersonation of Central Command
X12 Unjust Impediment to Cybernetic Units Damage to Cybernetic Units Destruction of a Cybernetic Unit Unlawful tampering with a Cybernetic Unit Unauthorized creation of Station Intelligence Malfunctioning Station Intelligence
X13 Sapient Trafficking Sapient Consumption
X14 Abuse of communications Security Eavesdropping Command Eavesdropping Central Command Eavesdropping
X15 Public Intoxication Drug Possession Narcotics Distribution and Manufacture Organized Narcotics Manufacturing and Distribution
X16 Willful Refusal to Perform a Duty Violating an Injunction Failure to Pay a Fine Malicious Refusal of a Service
X17
X18
X--
X--
X19 Distribution of Contraband (Based on tier)
X20 Contraband Possesion (Based on tier)
Sentence 5 minutes
500 mining points/250 credits/Injunction
requires a party to press charges
10 minutes
1000 mining points/500 credits/Injunction
20 minutes
2000 mining points/No option to pay damages.
25 minutes
Prisoner may spend it mining if agreed upon
Perma.

Execution if violent.

Immediate termination
arrest is no longer necessary for any
"confirmed beyond a doubt" 6xx charge.


Summary of changes:

"Escaping Confinement(309)" removed, to be placed as a modifier with the time added as "Start the original sentence over from the beginning".

"Willful refusal to perform a duty" moved to 116 from 216 - now requires somebody to press a charge(if nobody cares that you're not doing your job, then it's not a big deal)

"Animal Cruelty" moved from 105 to 117

"Obstruction of Justice" moved from 108 to 305

"Assault of an Officer" from 305 to 405

"Crimes against Reality" moved from 510 to 508

"Rubbernecking" moved from 109 to 105

All of X17 moved to X09 to fill in the empty row

Add "weaponization of the Supermatter Crystal" as one of the possible uses of "Crimes against Reality"




Added 205, 512, 612, 507,



Unauthorized AI creation is exactly what it sounds like. It is a bit up in the air for me personally, however. I had a round once where it never occurred to me that there's no charge for someone creating their own AI? This shouldn't be done without an RD or Captain signing off on it. Having an unauthorized AI should be considered a MASSIVE station security risk.

Malfunctioning Station Intelligence is exactly what it sounds like. This isn't "waah the AI isn't opening doors for me" or "the AI is being a real asshole" or "the AI got an ion law" or "AI is sabotaged by a traitor". This is for "wow that's a lot of hacked APCs" or "oh hello that's a forced borging machine" or "excuse me did the doomsday countdown just start".

Impediment of Duty is for those that are making it actively difficult or impossible for one to do their job. accidentally or otherwise - and will likely be combined with other charges depending on the situation. If someone dies as a result of them stopping medical staff from doing their job, they can be charged with manslaughter for example. Or if they're being shoved around to stop them from doing their work, tack on Assault/Battery. Grade 2 should be done for more ambiguous or even "accidental" cases.

Unauthorized Boarding is for anyone on the station that is not part of the manifest that has not been approved by the Captain/ACO to board the station. Interdyne agents that would rather ask for forgiveness than permission, fugitives and bounty hunters, free golems that felt a little too free, etc. This crime can be pardoned by the current station commander. Exile is also an alternative to perma.



Grade 1

1xx Grade 1 Description
101 Assault (NBH)
  • To make credible threats of force against an individual.
This is for anything involving a credible threat of force. E.g. threatening someone while having a credible means to do so. OOC Notes: This is mostly meant for individuals making threats against someone's life. Be it over radio or in person.
102 Vandalism
  • Any willful behavior aimed at destroying, altering, or defacing property belonging to another
Smashing windows, smashing random vending machines, spray painting or just vandalising rooms and hallways in general. OOC Notes: None.
103 Disorderly Conduct
  • To be intentionally and publicly belligerent, offensive or in general - a nuisance.
Spamming offensive racial terms over common, being a general nuisance, screaming down your microphone. OOC Notes: This is meant to allow sec to fine people for spamming offensive terms over comms, in public, etcetera, or just being a general nuisance to the station
104 Petty Theft
  • To take items from areas one lacks access to, or to take items belonging to others or the station as a whole.
Keeping items which are in short supply where they belong is what is important here. A doctor who takes all the surgical tools and hides them is guilty of Petty Theft. For more serious cases, see Theft or Robbery OOC Notes: Don't abuse this to brig an assistant for taking spare cable coils; use it to punish hoarders (hardsuits, medical supplies ecetera)
105 Animal Cruelty
  • To Inhumanely injure, torture or otherwise abuse animals.
This crime exists for the CMO randomly killing runtime in their office; Not to punish chefs who kill monkeys or Pete in their back fridge; Take into consideration the intent - does it align with their job? OOC Notes: This is ideally meant to punish people who randomly kill station pets.
106 Abuse of Equipment
  • To utilize security/non-lethal equipment in an illegitimate fashion.
The use of disabling devices, such as Flashes, Batons, Tasers/Disablers, and non-lethal rounds, outside the range of one's assigned duties. This includes security using flashbangs on green without just cause. This should cover non-sec using items i.e. greytide with a flash randomly flashing people OOC Notes: Try and go for people abusing things in a way that's actually harmful.
107 Tresspassing
  • To be in an area which a person lacks authorized ID access for. This counts for general areas of the station.
Remember that people can break in, sneak in, or be let in. Always check that the suspect wasn't let in, or was otherwise given access. Trespass and Theft are often committed together; both sentences should be applied. For restricted areas, see Major Trespass. OOC Notes: Needs to be clear that this is for trespassing only i.e. the door was open, the AI let them in, or they followed someone in.
108 Obstruction of Justice
  • An act that corruptly or by threats or force, or by any threatening letter or communication, influences, obstructs, or impedes, or endeavors to influence, obstruct, or impede, the due administration of justice.
While similar to Accessory, this charge is for situations such as destruction of evidence, stopping or frustrating officers while in pursuit of suspects and similar. OOC Notes: None.
109 Rubbernecking
  • Observing a scene of an accident, crime or emergency in an unduly manner.
The security department is not immune from rubbernecking, as not every engineering or medical emergency requires their presence. The responding parties have situational authority based on the nature of the emergency (E.g. Engineers have situational authority for an engineering emergency, medical for medical emergencies, etc.) OOC Notes: Don't abuse this to instantly baton somebody the second you see them enter a crime scene. Use this for people interfering with a crime scene.
110 Creating a Workplace Hazard
  • To endanger the crew or station through negligent or irresponsible, but not deliberately malicious, actions.
Good examples of this crime involves slipping hazards, accidently electrifying doors, breaking windows to space, or Security personnel not keeping their equipment secure. OOC Notes: None.
111 Insubordination
  • To refuse a lawful, reasonable order from a superior member of staff; relevant Head of Staff or otherwise.
To deliberately ignore, mal-interpret (maliciously perform) or in general refute your head of staffs or relevant superiors orders. Resisting demotion is considered Insubordination. OOC Notes: This is to punish people deliberately disobeying orders; that is, if they are lawful orders. You cannot charge someone with Insub for refusing to follow an unlawful order.
112 Unjust Impediment of Cybernetic Units
  • To unjustly impede a cybernetic unit. This includes but is not limited to flashing or otherwise non-damaging actions that can stun the unit. Frivolous law 2 orders fall under this as well.
This charge is primarily for use in which a cybernetic is unnecessarily flashed or otherwise attacked unreasonably. This does not apply in the case of a rogue/malfunctioning unit. Cyborgs cannot press charges and must rely on a Roboticist or RD to press charges. OOC Notes: Used primarily for undue harassment of borgs.
115 Public Intoxication
  • To be publicly intoxicated to the point of becoming a nuisance or danger.
To take legal/illegal substances in such a quantity that you are no longer of sound mind. This applies to alcohol and drug consumption. OOC Notes: This primarily applies to people taking massive amounts of drugs or alcohol. Sitting at the bar while sipping a drink is not applicable.