<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.novasector13.com/index.php?action=history&amp;feed=atom&amp;title=Lore%3ADeath</id>
	<title>Lore:Death - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.novasector13.com/index.php?action=history&amp;feed=atom&amp;title=Lore%3ADeath"/>
	<link rel="alternate" type="text/html" href="https://wiki.novasector13.com/index.php?title=Lore:Death&amp;action=history"/>
	<updated>2026-05-01T04:14:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=8210&amp;oldid=prev</id>
		<title>GreytideSkye: /* &quot;Reversing&quot; Death */ anchors away, matey. More cloning snark.</title>
		<link rel="alternate" type="text/html" href="https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=8210&amp;oldid=prev"/>
		<updated>2025-12-17T06:11:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;&amp;quot;Reversing&amp;quot; Death: &lt;/span&gt; anchors away, matey. More cloning snark.&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:11, 17 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l98&quot;&gt;Line 98:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 98:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;[[Lore:Synths|Silicon Transfer]]&amp;#039;&amp;#039;&amp;#039;: The arduous, complicated process of digitizing neural synapses and translating them to an inorganic medium, often a circuit board or distinct Positronic Brain. Works about as well as putting a round peg in a square hole: technically works but leaves everyone involved in emotional distress. In order for the resonance to transfer, they need to &amp;quot;free&amp;quot; it from its existing shackles, but surely that can be done through means less primitive than a blender, right? {{TooltipInline|You|SUPER}}&amp;#039;re not whole until {{TooltipInline|you|HOT}} pull that trigger. {{TooltipInline|You|SUPER}}&amp;#039;re just empty code while that brain still lives. It&amp;#039;s not {{TooltipInline|you|HOT}}. It can&amp;#039;t have been {{TooltipInline|you|SUPER}}. {{TooltipInline|You|HOT}} can&amp;#039;t be whole while that lump of flesh still clings to what made {{TooltipInline|you|SUPER}} {{TooltipInline|you|HOT}}.&amp;lt;br&amp;gt;Additionally, the process takes a long time to train off of your thought patterns, so try not to have too many distressed feelings during the lengthy procedure, even as that blender slides closer and the &amp;quot;eyes&amp;quot; on that unrelated computer keep darting back to the puree button.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;[[Lore:Synths|Silicon Transfer]]&amp;#039;&amp;#039;&amp;#039;: The arduous, complicated process of digitizing neural synapses and translating them to an inorganic medium, often a circuit board or distinct Positronic Brain. Works about as well as putting a round peg in a square hole: technically works but leaves everyone involved in emotional distress. In order for the resonance to transfer, they need to &amp;quot;free&amp;quot; it from its existing shackles, but surely that can be done through means less primitive than a blender, right? {{TooltipInline|You|SUPER}}&amp;#039;re not whole until {{TooltipInline|you|HOT}} pull that trigger. {{TooltipInline|You|SUPER}}&amp;#039;re just empty code while that brain still lives. It&amp;#039;s not {{TooltipInline|you|HOT}}. It can&amp;#039;t have been {{TooltipInline|you|SUPER}}. {{TooltipInline|You|HOT}} can&amp;#039;t be whole while that lump of flesh still clings to what made {{TooltipInline|you|SUPER}} {{TooltipInline|you|HOT}}.&amp;lt;br&amp;gt;Additionally, the process takes a long time to train off of your thought patterns, so try not to have too many distressed feelings during the lengthy procedure, even as that blender slides closer and the &amp;quot;eyes&amp;quot; on that unrelated computer keep darting back to the puree button.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;[[Soulcatcher|Resonance Transfer]]&#039;&#039;&#039;: Pulled from the corpse using a Soulcatcher, the raw Resonance. Can be implanted into a sacrificial human-like brain via the RSD Phylactery. While the Soulcatcher does its best to copy memories from the deceased brain&#039;s hippocampus, and the Phylactery attempts to translate between the Resonance data and the completely different structures of the new, sacrificial brain, things just don&#039;t fit perfectly. This is not your flesh. This is not your skin. This is not your face. This is not your heart. Your heartbeat is different. Your breaths are shorter. Your breaths are longer. Why do you breathe like that? Why do you see like that? These thoughts aren&#039;t as fast as they once were. I&#039;m thinking too quickly. The soda lets you see faster. This is not your flesh. The metal coffin tries to make you forget, tries to make the flesh look like yours, but it&#039;s not yours. It never was. It never will be. I want my skin back. I want my flesh back. I want my life back.&amp;lt;p&amp;gt;Some folk take to this process better than others.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;[[Soulcatcher|Resonance Transfer]]&#039;&#039;&#039;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{anchor|Resonance Transfer}}{{anchor|RSD}} &lt;/ins&gt;Pulled from the corpse using a Soulcatcher, the raw Resonance. Can be implanted into a sacrificial human-like brain via the RSD Phylactery. While the Soulcatcher does its best to copy memories from the deceased brain&#039;s hippocampus, and the Phylactery attempts to translate between the Resonance data and the completely different structures of the new, sacrificial brain, things just don&#039;t fit perfectly. This is not your flesh. This is not your skin. This is not your face. This is not your heart. Your heartbeat is different. Your breaths are shorter. Your breaths are longer. Why do you breathe like that? Why do you see like that? These thoughts aren&#039;t as fast as they once were. I&#039;m thinking too quickly. The soda lets you see faster. This is not your flesh. The metal coffin tries to make you forget, tries to make the flesh look like yours, but it&#039;s not yours. It never was. It never will be. I want my skin back. I want my flesh back. I want my life back.&amp;lt;p&amp;gt;Some folk take to this process better than others.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Cloning&#039;&#039;&#039;: Not without significant hurdles. Cloning outside of {{TooltipInline|Bureau of People monitored facilities|The Interlink has an express shuttle to a nearby BoP facility. Several folk on-station involved in high-profile deaths have had to be cloned strictly from older DNA samples.}} is illegal for political reasons, and in response to several high-profile abuses. Used as a {{TooltipInline|sociobioweapon|Even when not bypassing the algorithms that ensure exactly one copy of a person exists at a time, cloning had been used to:&amp;lt;br&amp;gt;-Artificially inflate a nation&#039;s population to swing a vote in their favor;&amp;lt;br&amp;gt;-Artificially dilute a nation&#039;s population with one group&#039;s supporters;&amp;lt;br&amp;gt;-Induce a resource shortage by resurrecting a great deal of ancestors in a short amount of time, leading to starvations and stagnation that crippled the nation for decades;&amp;lt;br&amp;gt;-Undermine officials intent on interpreting the words of the nation&#039;s founders by reviving them and asking directly.&amp;lt;br&amp;gt;-And more! It&#039;s easy to abuse cloning.}} against too many populations to go unregulated by a Federation body. There are dangers to cloning, imperfect or otherwise, from physical degradation to moralistic concerns. &#039;&#039;&#039;Heavy&#039;&#039;&#039; use during the epidemic of civil wars after SolFed&#039;s [[Lore:SolFed#First_Migration|First Migration]] brought political turmoil and unpopular outcomes in the regional schisms. While SolFed would eventually address clone-bloated populations, from both overbiased but peaceful regions and chaotic, infighting-plagued hellholes alike, between the wide use and SolFed&#039;s characteristic response speed, enough damage was done to prompt a heavy-handed Federation-wide response. As such, in SolFed, unregulated cloning is strongly frowned upon and dangerously illegal. Outside of SolFed, it&#039;s still not a great idea.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Cloning&#039;&#039;&#039;: Not without significant hurdles. Cloning outside of {{TooltipInline|Bureau of People monitored facilities|The Interlink has an express shuttle to a nearby BoP facility. Several folk on-station involved in high-profile deaths have had to be cloned strictly from older DNA samples.}} is illegal for political reasons, and in response to several high-profile abuses. Used as a {{TooltipInline|sociobioweapon|Even when not bypassing the algorithms that ensure exactly one copy of a person exists at a time, cloning had been used to:&amp;lt;br&amp;gt;-Artificially inflate a nation&#039;s population to swing a vote in their favor;&amp;lt;br&amp;gt;-Artificially dilute a nation&#039;s population with one group&#039;s supporters;&amp;lt;br&amp;gt;-Induce a resource shortage by resurrecting a great deal of ancestors in a short amount of time, leading to starvations and stagnation that crippled the nation for decades;&amp;lt;br&amp;gt;-Undermine officials intent on interpreting the words of the nation&#039;s founders by reviving them and asking directly.&amp;lt;br&amp;gt;-And more! It&#039;s easy to abuse cloning.}} against too many populations to go unregulated by a Federation body. There are dangers to cloning, imperfect or otherwise, from physical degradation to moralistic concerns. &#039;&#039;&#039;Heavy&#039;&#039;&#039; use during the epidemic of civil wars after SolFed&#039;s [[Lore:SolFed#First_Migration|First Migration]] brought political turmoil and unpopular outcomes in the regional schisms. While SolFed would eventually address clone-bloated populations, from both overbiased but peaceful regions and chaotic, infighting-plagued hellholes alike, between the wide use and SolFed&#039;s characteristic response speed, enough damage was done to prompt a heavy-handed Federation-wide response. As such, in SolFed, unregulated cloning is strongly frowned upon and dangerously illegal. Outside of SolFed, it&#039;s still &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{TooltipInline|&lt;/ins&gt;not a great idea&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Chances are, if you&#039;re a salvage worker, you&#039;ve come across at least one &quot;cloning facility.&quot; Noticed how it&#039;s derelict, exploded, and shockingly &#039;&#039;not actively profiting&#039;&#039;? What a strange coincidence. Surely nothing can go wrong by building a new, off-grid cloning facility.}}&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GreytideSkye</name></author>
	</entry>
	<entry>
		<id>https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=8209&amp;oldid=prev</id>
		<title>GreytideSkye: /* Avoiding Death */ Resleeving. One line but a dense weave of tooltips.</title>
		<link rel="alternate" type="text/html" href="https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=8209&amp;oldid=prev"/>
		<updated>2025-12-17T06:08:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Avoiding Death: &lt;/span&gt; Resleeving. One line but a dense weave of tooltips.&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:08, 17 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l60&quot;&gt;Line 60:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 60:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;[[Lore:Ashwalker|Ashwalker Tendril]]&amp;#039;&amp;#039;&amp;#039;: Her Mother&amp;#039;s Grace, she permits eggs to be hatched upon the surface to birth live, fully-fledged Ashwalkers. An Ashwalker&amp;#039;s corpse can be stuffed into these eggs to regenerate them, or if the Ashwalker sacrificed enough to Her Mother whilst in life, she &amp;#039;&amp;#039;&amp;#039;may&amp;#039;&amp;#039;&amp;#039; grant their soul the grace to be reborn in a new egg, not as an entirely new Ashwalker but as themselves again. The mechanics around this are ill-defined. If you don&amp;#039;t find the correct mechanics to prompt this grace naturally, you can always Pray or Ahelp to get permission.&amp;lt;br&amp;gt;&amp;quot;You need to dump corpses (basicmob or humanoid) until you get a italic-bold-red text saying your life is insured or something. I think ashwalker corpses guarantee this.&amp;quot; - Kelsey&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;[[Lore:Ashwalker|Ashwalker Tendril]]&amp;#039;&amp;#039;&amp;#039;: Her Mother&amp;#039;s Grace, she permits eggs to be hatched upon the surface to birth live, fully-fledged Ashwalkers. An Ashwalker&amp;#039;s corpse can be stuffed into these eggs to regenerate them, or if the Ashwalker sacrificed enough to Her Mother whilst in life, she &amp;#039;&amp;#039;&amp;#039;may&amp;#039;&amp;#039;&amp;#039; grant their soul the grace to be reborn in a new egg, not as an entirely new Ashwalker but as themselves again. The mechanics around this are ill-defined. If you don&amp;#039;t find the correct mechanics to prompt this grace naturally, you can always Pray or Ahelp to get permission.&amp;lt;br&amp;gt;&amp;quot;You need to dump corpses (basicmob or humanoid) until you get a italic-bold-red text saying your life is insured or something. I think ashwalker corpses guarantee this.&amp;quot; - Kelsey&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;[[Lore:Vox|Vox&#039;s Cortical Stacks]]&#039;&#039;&#039;: The Vox swap their brains and Cortical Stacks between bodies all the time, as needed. Some Voxform are more specialized for tasks, and rather than optimize them to also socialize, it&#039;s often easier to just pop their consciousness out and insert it into a more general voxform. The station does not have a means to replicate &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this&lt;/del&gt;, as this is a &#039;&#039;&#039;closely-guarded Vox secret&#039;&#039;&#039; (or at least, the means to do so).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;[[Lore:Vox|Vox&#039;s Cortical Stacks]]&#039;&#039;&#039;: The Vox swap their brains and Cortical Stacks between bodies all the time, as needed. Some Voxform are more specialized for tasks, and rather than optimize them to also socialize, it&#039;s often easier to just pop their consciousness out and insert it into a more general voxform. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{TooltipInline|&lt;/ins&gt;The station&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Lest we have Cloning 2.0 back on-station. This is something that does not happen in mechanics (though [[#Resonance Transfer|Resonance Transfer]] using a RSD Soulcatcher / Phylactery &#039;&#039;can&#039;&#039;), and is thus background character fluff.}} &lt;/ins&gt;does not have a means to replicate &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Cortical Stack&lt;/ins&gt;, as this is a &#039;&#039;&#039;closely-guarded Vox secret&#039;&#039;&#039; (or at least, the means to do so)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{TooltipInline|&#039;&#039;Rarely&#039;&#039;|&#039;&#039;&#039;Warning&#039;&#039;&#039;:This line has been thoroughly handled by the &#039;&#039;&#039;Supplemental Tooltip&#039;&#039;&#039; Team, and is under active investigation by the Incomprehension In Depth team under a Navidson Record replication study.}}, a {{TooltipInline|small group|Less than thirty minds, less than one hundred bodies.}} of humans will dehumanize themselves enough to subject {{TooltipInline|themselves|The Bureau of People categorizes this as a niche form of cloning, using psychometric identifiers and specialty protection classes to properly ensure that the Person is legally the same entity across various fleshes.}} to {{TooltipInline|&quot;resleeving&quot;|Or a dozen of similar terms.}}, {{TooltipInline|poorly|A Vox with the Euphemistic Metaphors team described one such vision as, &#039;&#039;&quot;Akin to entering a fine dining restaurant, only to find the chef is a sapient truck actively on a road, with a broken radiator such that the hood is actively glowing red at all times. Rather than seeking repairs, the truck swerves to hit deer and other roadkill, accelerating to keep them pinned to the grille where they are unevenly cooked against the should-be-melting steel. Somehow, this cooking process cools the engine enough that the truck continues to perform, and somehow the patrons of the dining experience consider this elegant instead of horrifying.&quot;&#039;&#039;&amp;lt;br&amp;gt;Ctd in next tooltip.}} {{TooltipInline|imitating|A Vox with the Redundant Explanations team explained, &#039;&#039;&quot;It functions, in an inelegant way, such that we fear teaching them better ways would only destabilize the fragile system of failures covering for failures, and thus result in grand ecological damage.&quot;&#039;&#039;&amp;lt;br&amp;gt;Ctd in next tooltip.}} {{TooltipInline|the|The Local Idiom team, with a grant from Profanity Density research, added, &#039;&#039;&quot;It&#039;s like: what the fuck. How the fuck. Why the fuck. What the fuck.&quot;&#039;&#039;}} Cortical Stack workflow by transplanting {{TooltipInline|most|A &#039;&#039;shockingly&#039;&#039; large amount of human personality is founded outside of the brain, in &#039;&#039;&#039;gut bacteria&#039;&#039;&#039; and &#039;&#039;&#039;chronic pains&#039;&#039;&#039;. Simply transplanting a brain or consciousness without also transplanting their gut flora results in clashes of personality, and they&#039;re left with a (pun-intended) &#039;&#039;&#039;gut feeling&#039;&#039;&#039; of being in the wrong flesh. Those desensitized to the process tend to numb themselves, or center their sense of self in brain-borne emotions (through meditation or psychopathy).}} of a person&#039;s {{TooltipInline|consciousness|Often their brain directly, but sometimes more or less physical matter is used. This is distinct from [[#Resonance Transfer|Resonance Transfer]] in that the consciousness is &#039;&#039;forced&#039;&#039; into the new body, rather than having an RSD Phylactery emulate and translate old thought patterns into new flesh, easing the transition through software and gradual reinforcement.}} into {{TooltipInline|another body|Ethically resembling the same person. Small cloches of resleevers can adapt to large discrepancies between bodies, at the cost of their intangible feeling of &quot;humanity&quot;.}}.  This remains {{TooltipInline|unpopular|Humanity would need some great cultural shifts to integrate this. Not just the gut bacteria mood thing, but that most marketing is about shaming over body image. Marketing survived [[Lore:Genemodders|Genemodding]] by treating it as cosmetic and permanent, so shifting trends and fads kept folk uncomfortable in their skin with some new unrealistic body standard. Accessible resleeving would mean folk &#039;&#039;&#039;can&#039;&#039;&#039; keep up with every single fashion and have agency in their personal appearance choices again, which market research shows would crash the fashion industry, and then the advertisement industry, and then the industry industry.}}&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;[[Lore:Hemophage|Hemophagia]]&amp;#039;&amp;#039;&amp;#039;: The parasitic tumor engulfs your heart, slaving your flesh to its twisted desires. Your body obeys you, but you obey the tumor. When you hurt, the tumor commands your cells [[Lore:Hemophage#A_Healing_Factor|in ways you could not begin to perceive]]. When you age, your tumor resists, the wounds of time healed just as any other. You are restored not to your ideal self, but the tumor&amp;#039;s ideal you. In theory, this would permit life far beyond a natural span, but in practice, the Hemophages who survive that long tend to be rightfully reclusive and unavailable for comment.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;[[Lore:Hemophage|Hemophagia]]&amp;#039;&amp;#039;&amp;#039;: The parasitic tumor engulfs your heart, slaving your flesh to its twisted desires. Your body obeys you, but you obey the tumor. When you hurt, the tumor commands your cells [[Lore:Hemophage#A_Healing_Factor|in ways you could not begin to perceive]]. When you age, your tumor resists, the wounds of time healed just as any other. You are restored not to your ideal self, but the tumor&amp;#039;s ideal you. In theory, this would permit life far beyond a natural span, but in practice, the Hemophages who survive that long tend to be rightfully reclusive and unavailable for comment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l66&quot;&gt;Line 66:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;[[Lore:Synths|Synths: Memory Manipulation]]&amp;#039;&amp;#039;&amp;#039;: Long-term instability arises when memories are incapable of being stored and recalled, be it from limited storage size, changing file formats, failing storage mediums, malicious actors. Synthetic memories, just like any file, can be treated to stave this off. Memories can be:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;[[Lore:Synths|Synths: Memory Manipulation]]&amp;#039;&amp;#039;&amp;#039;: Long-term instability arises when memories are incapable of being stored and recalled, be it from limited storage size, changing file formats, failing storage mediums, malicious actors. Synthetic memories, just like any file, can be treated to stave this off. Memories can be:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Compressed&amp;#039;&amp;#039;&amp;#039;, making them slower to recall and putting them at risk for being forgotten in future restructurings.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Compressed&amp;#039;&amp;#039;&amp;#039;, making them slower to recall and putting them at risk for being forgotten in future restructurings.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[wikipedia:Defragmentation|&amp;#039;&amp;#039;&amp;#039;Defragmented&amp;#039;&amp;#039;&amp;#039;]], where the frequent read/write pattern of memories has resulted in many tiny gaps of unused memory, large chunks of memories are erased and rewritten all at once, allowing those tiny gaps to be used. Results in wear on the memory medium, catastrophic results if interrupted, and as most memory files are moved around, links between specific memories may be incorrect or removed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[wikipedia:Defragmentation|&amp;#039;&amp;#039;&amp;#039;Defragmented&amp;#039;&amp;#039;&amp;#039;]], where the frequent read/write pattern of memories has resulted in many tiny gaps of unused memory, large chunks of memories are erased and rewritten all at once, allowing those tiny gaps to be used. Results in wear on the memory medium, catastrophic results if interrupted, and as most memory files are moved around, links between specific memories may be incorrect or removed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l73&quot;&gt;Line 73:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 76:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even transferring memories onto a static medium and transferring them back later comes with risks, as the semantics of the synth change continuously. One might be fundamentally different than when they were at the time of the memory, resulting in it feeling incompatible and alien.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even transferring memories onto a static medium and transferring them back later comes with risks, as the semantics of the synth change continuously. One might be fundamentally different than when they were at the time of the memory, resulting in it feeling incompatible and alien.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Deleted&#039;&#039;&#039;, the nuclear option. Deleting &#039;&#039;&#039;recent long-term memories&#039;&#039;&#039; tends to be the safest path, effectively reverting the synth to a younger age. These deletions are rarely a perfect rollback, as memory recall intrinsically changes the memory being recalled. The synth will be interpreting their &quot;recent&quot; memories with a more jaded, elderly view, and be unable to justify how their feelings differ from what they would expect. Deleting &#039;&#039;&#039;old long-term memories&#039;&#039;&#039; erodes at the Synth&#039;s formative years, culling both expertises and personality-defining events. A synth who does so often acts wildly different after the procedure, having no justification for their now-youth. In a dire emergency, in order to preserve long-term memories, a Synth can be damaged to &#039;&#039;&#039;delete short-term memories&#039;&#039;&#039;, entering a state of dementia. With no short-term memories, no new long-term memories can be formed, and thus no collisions can erode at the critical memories. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Howeve&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;r &lt;/del&gt;the state of dementia does lead to significantly more physical trauma, so the tradeoff is rarely worthwhile or voluntary.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Deleted&#039;&#039;&#039;, the nuclear option. Deleting &#039;&#039;&#039;recent long-term memories&#039;&#039;&#039; tends to be the safest path, effectively reverting the synth to a younger age. These deletions are rarely a perfect rollback, as memory recall intrinsically changes the memory being recalled. The synth will be interpreting their &quot;recent&quot; memories with a more jaded, elderly view, and be unable to justify how their feelings differ from what they would expect. Deleting &#039;&#039;&#039;old long-term memories&#039;&#039;&#039; erodes at the Synth&#039;s formative years, culling both expertises and personality-defining events. A synth who does so often acts wildly different after the procedure, having no justification for their now-youth. In a dire emergency, in order to preserve long-term memories, a Synth can be damaged to &#039;&#039;&#039;delete short-term memories&#039;&#039;&#039;, entering a state of dementia. With no short-term memories, no new long-term memories can be formed, and thus no collisions can erode at the critical memories. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/ins&gt;, the state of dementia does lead to significantly more physical trauma, so the tradeoff is rarely worthwhile or voluntary.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GreytideSkye</name></author>
	</entry>
	<entry>
		<id>https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=7873&amp;oldid=prev</id>
		<title>GreytideSkye: /* Permanent Deaths */ anchor hms</title>
		<link rel="alternate" type="text/html" href="https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=7873&amp;oldid=prev"/>
		<updated>2025-11-18T09:48:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Permanent Deaths: &lt;/span&gt; anchor hms&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:48, 18 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l111&quot;&gt;Line 111:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 111:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!style=&amp;quot;background-color:darkviolet; color:white; text-align:left; padding:8px&amp;quot; colspan=5|  Common Diseases, Maladies, and Concerns that keep you dead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!style=&amp;quot;background-color:darkviolet; color:white; text-align:left; padding:8px&amp;quot; colspan=5|  Common Diseases, Maladies, and Concerns that keep you dead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Hereditary Manifold Syndrome&#039;&#039;&#039;: HMS. A recently discovered affliction, commonly referred to as a virus. In truth, the mechanism behind HMS is far more sinister: the timeline is actively rejecting you. Without regular supplements of [[Guide_to_chemistry#HMS|Sansufentanyl]], your body will gradually revert to a different timeline over the course of roughly 30 minutes, starting with nausea as your ear balance mechanisms adjust to a different gravity, leading to coughing up blood as parts of your organs no longer sync with your flesh, and ultimately, you collapse in a pile of dust, recalled to your &quot;home&quot; timeline. Hopefully, you didn&#039;t need to bring that dust with you.&amp;lt;br&amp;gt;Secret Syndicate Knowledge: HMS is &#039;&#039;&#039;caused&#039;&#039;&#039; by Sansufentanyl. Assassins have been known to be dispatched after high value Psychologists with an autoinjector of the stuff, dooming them to an inevitable fate.&amp;lt;br&amp;gt;&#039;&#039;&#039;Interdyne&#039;&#039;&#039; allegedly invented and &#039;&#039;certainly&#039;&#039; {{TooltipInline|patented|&quot;Trade Secret&quot; may be more apt for 2100s phrasing.}} Sansufentanyl, and each Interdyne outpost holds the secret recipe for making {{TooltipInline|this week&#039;s|As the disease involves alternate timelines, it&#039;s no surprise that the recipe also changes randomly over time. Regardless, Interdyne&#039;s patent on the drug somehow retrocausally always holds true to the current recipe.}} Sansufentanyl.&amp;lt;br&amp;gt;Sometimes, when someone dusts while on shift, Sector Command may have a way to use the {{TooltipInline|&quot;lingering emotional connections&quot;|This is just a cover explanation, to explain why they only use the expensive recovery on people who are &quot;emotionally important&quot; (read: still useful).}} left behind to pull them back to this timeline, but it&#039;s still just a temporary reprieve. It&#039;s harder each time, as the grief of continually losing someone forms more and more {{TooltipInline|emotional barriers|It&#039;s more expensive to do it more often, and at some point they&#039;re no longer worth it.}}.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Hereditary Manifold Syndrome&#039;&#039;&#039;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{anchor|HMS}}&lt;/ins&gt;HMS. A recently discovered affliction, commonly referred to as a virus. In truth, the mechanism behind HMS is far more sinister: the timeline is actively rejecting you. Without regular supplements of [[Guide_to_chemistry#HMS|Sansufentanyl]], your body will gradually revert to a different timeline over the course of roughly 30 minutes, starting with nausea as your ear balance mechanisms adjust to a different gravity, leading to coughing up blood as parts of your organs no longer sync with your flesh, and ultimately, you collapse in a pile of dust, recalled to your &quot;home&quot; timeline. Hopefully, you didn&#039;t need to bring that dust with you.&amp;lt;br&amp;gt;Secret Syndicate Knowledge: HMS is &#039;&#039;&#039;caused&#039;&#039;&#039; by Sansufentanyl. Assassins have been known to be dispatched after high value Psychologists with an autoinjector of the stuff, dooming them to an inevitable fate.&amp;lt;br&amp;gt;&#039;&#039;&#039;Interdyne&#039;&#039;&#039; allegedly invented and &#039;&#039;certainly&#039;&#039; {{TooltipInline|patented|&quot;Trade Secret&quot; may be more apt for 2100s phrasing.}} Sansufentanyl, and each Interdyne outpost holds the secret recipe for making {{TooltipInline|this week&#039;s|As the disease involves alternate timelines, it&#039;s no surprise that the recipe also changes randomly over time. Regardless, Interdyne&#039;s patent on the drug somehow retrocausally always holds true to the current recipe.}} Sansufentanyl.&amp;lt;br&amp;gt;Sometimes, when someone dusts while on shift, Sector Command may have a way to use the {{TooltipInline|&quot;lingering emotional connections&quot;|This is just a cover explanation, to explain why they only use the expensive recovery on people who are &quot;emotionally important&quot; (read: still useful).}} left behind to pull them back to this timeline, but it&#039;s still just a temporary reprieve. It&#039;s harder each time, as the grief of continually losing someone forms more and more {{TooltipInline|emotional barriers|It&#039;s more expensive to do it more often, and at some point they&#039;re no longer worth it.}}.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Death Degradation Disorder&#039;&#039;&#039;: DDD. A catch-all label for the numerous symptoms that add up to one thing: You&#039;re going to be permanently dead soon. Generally, the closer you are to your final death, the frailer you are.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Death Degradation Disorder&#039;&#039;&#039;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{anchor|DDD}}&lt;/ins&gt;DDD. A catch-all label for the numerous symptoms that add up to one thing: You&#039;re going to be permanently dead soon. Generally, the closer you are to your final death, the frailer you are.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While not universal, doctors have found most DDD victims find their suffering alleviated by some combination of [[Guide_to_chemistry#Rezadone|Rezadone]], [[Guide_to_chemistry#Eigenstasium|Eigenstasium]], or long stretches of uninterrupted life, and their corspe&amp;#039;s rotting slowed through some combination of [[Guide_to_chemistry#Formaldehyde|Formaldehyde]] or storage in [[Medical_items#Lifeform_Stasis_Unit|stasis]].  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While not universal, doctors have found most DDD victims find their suffering alleviated by some combination of [[Guide_to_chemistry#Rezadone|Rezadone]], [[Guide_to_chemistry#Eigenstasium|Eigenstasium]], or long stretches of uninterrupted life, and their corspe&amp;#039;s rotting slowed through some combination of [[Guide_to_chemistry#Formaldehyde|Formaldehyde]] or storage in [[Medical_items#Lifeform_Stasis_Unit|stasis]].  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Great strides in researching DDD have come directly from the Nova Sector, as a {{TooltipInline|certain|Boxstar Tall-blaster}} nine-lived [[Lore:Felinid|Felinid]]&amp;#039;s accurate premonitions permitted the earliest detection of DDD symptoms yet, which prompted a rash of research papers from a small cadre of surgical students, leading to the discovery of of a {{TooltipInline|niche strain|Less than 0.01% of all DDD cases. Tentatively called the &amp;quot;Doobert Variation.&amp;quot;}} that can be sent into outright remission.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Great strides in researching DDD have come directly from the Nova Sector, as a {{TooltipInline|certain|Boxstar Tall-blaster}} nine-lived [[Lore:Felinid|Felinid]]&amp;#039;s accurate premonitions permitted the earliest detection of DDD symptoms yet, which prompted a rash of research papers from a small cadre of surgical students, leading to the discovery of of a {{TooltipInline|niche strain|Less than 0.01% of all DDD cases. Tentatively called the &amp;quot;Doobert Variation.&amp;quot;}} that can be sent into outright remission.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GreytideSkye</name></author>
	</entry>
	<entry>
		<id>https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=6667&amp;oldid=prev</id>
		<title>GreytideSkye: /* &quot;Reversing&quot; Death */ cloning&#039;s ok I guess</title>
		<link rel="alternate" type="text/html" href="https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=6667&amp;oldid=prev"/>
		<updated>2025-04-14T00:03:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;&amp;quot;Reversing&amp;quot; Death: &lt;/span&gt; cloning&amp;#039;s ok I guess&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:03, 14 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l97&quot;&gt;Line 97:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 97:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;[[Soulcatcher|Resonance Transfer]]&amp;#039;&amp;#039;&amp;#039;: Pulled from the corpse using a Soulcatcher, the raw Resonance. Can be implanted into a sacrificial human-like brain via the RSD Phylactery. While the Soulcatcher does its best to copy memories from the deceased brain&amp;#039;s hippocampus, and the Phylactery attempts to translate between the Resonance data and the completely different structures of the new, sacrificial brain, things just don&amp;#039;t fit perfectly. This is not your flesh. This is not your skin. This is not your face. This is not your heart. Your heartbeat is different. Your breaths are shorter. Your breaths are longer. Why do you breathe like that? Why do you see like that? These thoughts aren&amp;#039;t as fast as they once were. I&amp;#039;m thinking too quickly. The soda lets you see faster. This is not your flesh. The metal coffin tries to make you forget, tries to make the flesh look like yours, but it&amp;#039;s not yours. It never was. It never will be. I want my skin back. I want my flesh back. I want my life back.&amp;lt;p&amp;gt;Some folk take to this process better than others.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;[[Soulcatcher|Resonance Transfer]]&amp;#039;&amp;#039;&amp;#039;: Pulled from the corpse using a Soulcatcher, the raw Resonance. Can be implanted into a sacrificial human-like brain via the RSD Phylactery. While the Soulcatcher does its best to copy memories from the deceased brain&amp;#039;s hippocampus, and the Phylactery attempts to translate between the Resonance data and the completely different structures of the new, sacrificial brain, things just don&amp;#039;t fit perfectly. This is not your flesh. This is not your skin. This is not your face. This is not your heart. Your heartbeat is different. Your breaths are shorter. Your breaths are longer. Why do you breathe like that? Why do you see like that? These thoughts aren&amp;#039;t as fast as they once were. I&amp;#039;m thinking too quickly. The soda lets you see faster. This is not your flesh. The metal coffin tries to make you forget, tries to make the flesh look like yours, but it&amp;#039;s not yours. It never was. It never will be. I want my skin back. I want my flesh back. I want my life back.&amp;lt;p&amp;gt;Some folk take to this process better than others.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Cloning&#039;&#039;&#039;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;No&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Illegal since the 2250s&lt;/del&gt;. Used as a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bioweapon against too many populations, &lt;/del&gt;when bypassing the algorithms that ensure exactly one copy of a person exists. There are dangers to cloning, imperfect or otherwise, from physical degradation to moralistic concerns. &#039;&#039;&#039;Heavy&#039;&#039;&#039; use during the epidemic of civil wars after SolFed&#039;s [[Lore:SolFed#First_Migration|First Migration]] brought political turmoil and unpopular outcomes in the regional schisms. While SolFed would eventually address clone-bloated populations, from both overbiased but peaceful regions and chaotic, infighting-plagued hellholes alike, between the wide use and SolFed&#039;s characteristic response speed, enough damage was done to prompt a heavy-handed Federation-wide response. As such, in SolFed, cloning is strongly frowned upon and dangerously illegal. Outside of SolFed, it&#039;s still not a great idea.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Cloning&#039;&#039;&#039;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Not without significant hurdles&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cloning outside of {{TooltipInline|Bureau of People monitored facilities|The Interlink has an express shuttle to a nearby BoP facility. Several folk on-station involved in high-profile deaths have had to be cloned strictly from older DNA samples.}} is illegal for political reasons, and in response to several high-profile abuses&lt;/ins&gt;. Used as a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{TooltipInline|sociobioweapon|Even &lt;/ins&gt;when &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not &lt;/ins&gt;bypassing the algorithms that ensure exactly one copy of a person exists &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at a time, cloning had been used to:&amp;lt;br&amp;gt;-Artificially inflate a nation&#039;s population to swing a vote in their favor;&amp;lt;br&amp;gt;-Artificially dilute a nation&#039;s population with one group&#039;s supporters;&amp;lt;br&amp;gt;-Induce a resource shortage by resurrecting a great deal of ancestors in a short amount of time, leading to starvations and stagnation that crippled the nation for decades;&amp;lt;br&amp;gt;-Undermine officials intent on interpreting the words of the nation&#039;s founders by reviving them and asking directly.&amp;lt;br&amp;gt;-And more! It&#039;s easy to abuse cloning.}} against too many populations to go unregulated by a Federation body&lt;/ins&gt;. There are dangers to cloning, imperfect or otherwise, from physical degradation to moralistic concerns. &#039;&#039;&#039;Heavy&#039;&#039;&#039; use during the epidemic of civil wars after SolFed&#039;s [[Lore:SolFed#First_Migration|First Migration]] brought political turmoil and unpopular outcomes in the regional schisms. While SolFed would eventually address clone-bloated populations, from both overbiased but peaceful regions and chaotic, infighting-plagued hellholes alike, between the wide use and SolFed&#039;s characteristic response speed, enough damage was done to prompt a heavy-handed Federation-wide response. As such, in SolFed, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unregulated &lt;/ins&gt;cloning is strongly frowned upon and dangerously illegal. Outside of SolFed, it&#039;s still not a great idea.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GreytideSkye</name></author>
	</entry>
	<entry>
		<id>https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=4280&amp;oldid=prev</id>
		<title>GreytideSkye: blackout link</title>
		<link rel="alternate" type="text/html" href="https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=4280&amp;oldid=prev"/>
		<updated>2025-03-15T07:04:53Z</updated>

		<summary type="html">&lt;p&gt;blackout link&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:04, 15 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |othernames = The Big Sleep&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |othernames = The Big Sleep&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |relatedpages = [[Nanotrasen_Consultant|Nanotrasen Consultant]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |relatedpages = [[Nanotrasen_Consultant|Nanotrasen Consultant]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |relatedlore = [[Lore:Resonance|Resonance]] &amp;lt;br&amp;gt;&#039;&#039;&#039;Related Rules:&#039;&#039;&#039; [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Medical_Policy#Blackout_Policy|&lt;/del&gt;Blackout Policy]], [[General_Player_Policy_and_Standards#Your_character_must_fit_the_setting_in_a_grounded_way|General Player Policy]], [[Server_Rules#Rule_7:_Do_not_metagame_or_metagrudge|Rule 7]], [[Server_Rules#Rule_3:_Stay_In-Character_and_Meet_Character_Standards|Rule 3]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |relatedlore = [[Lore:Resonance|Resonance]] &amp;lt;br&amp;gt;&#039;&#039;&#039;Related Rules:&#039;&#039;&#039; [[Blackout Policy]], [[General_Player_Policy_and_Standards#Your_character_must_fit_the_setting_in_a_grounded_way|General Player Policy]], [[Server_Rules#Rule_7:_Do_not_metagame_or_metagrudge|Rule 7]], [[Server_Rules#Rule_3:_Stay_In-Character_and_Meet_Character_Standards|Rule 3]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|contributors=}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|contributors=}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GreytideSkye</name></author>
	</entry>
	<entry>
		<id>https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=4278&amp;oldid=prev</id>
		<title>GreytideSkye: /* Avoiding Death */ Synth memory management</title>
		<link rel="alternate" type="text/html" href="https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=4278&amp;oldid=prev"/>
		<updated>2025-03-15T07:03:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Avoiding Death: &lt;/span&gt; Synth memory management&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:03, 15 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l63&quot;&gt;Line 63:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 63:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;[[Lore:Hemophage|Hemophagia]]&amp;#039;&amp;#039;&amp;#039;: The parasitic tumor engulfs your heart, slaving your flesh to its twisted desires. Your body obeys you, but you obey the tumor. When you hurt, the tumor commands your cells [[Lore:Hemophage#A_Healing_Factor|in ways you could not begin to perceive]]. When you age, your tumor resists, the wounds of time healed just as any other. You are restored not to your ideal self, but the tumor&amp;#039;s ideal you. In theory, this would permit life far beyond a natural span, but in practice, the Hemophages who survive that long tend to be rightfully reclusive and unavailable for comment.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;[[Lore:Hemophage|Hemophagia]]&amp;#039;&amp;#039;&amp;#039;: The parasitic tumor engulfs your heart, slaving your flesh to its twisted desires. Your body obeys you, but you obey the tumor. When you hurt, the tumor commands your cells [[Lore:Hemophage#A_Healing_Factor|in ways you could not begin to perceive]]. When you age, your tumor resists, the wounds of time healed just as any other. You are restored not to your ideal self, but the tumor&amp;#039;s ideal you. In theory, this would permit life far beyond a natural span, but in practice, the Hemophages who survive that long tend to be rightfully reclusive and unavailable for comment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| &#039;&#039;&#039;[[Lore:Synths|Synths: Memory Manipulation]]&#039;&#039;&#039;: Long-term instability arises when memories are incapable of being stored and recalled, be it from limited storage size, changing file formats, failing storage mediums, malicious actors. Synthetic memories, just like any file, can be treated to stave this off. Memories can be:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Compressed&#039;&#039;&#039;, making them slower to recall and putting them at risk for being forgotten in future restructurings.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[wikipedia:Defragmentation|&#039;&#039;&#039;Defragmented&#039;&#039;&#039;]], where the frequent read/write pattern of memories has resulted in many tiny gaps of unused memory, large chunks of memories are erased and rewritten all at once, allowing those tiny gaps to be used. Results in wear on the memory medium, catastrophic results if interrupted, and as most memory files are moved around, links between specific memories may be incorrect or removed.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Pruned&#039;&#039;&#039;, removing details from a memory to save the general concept conveyed, shrinking the memory. One does not need to know their wife smelled of [[Guide_to_hydroponics#Moonflower|Moonflower]] on their wedding date, so long as one remembers they were married and to whom. Arguably, the details of a memory are the most important part, giving context to an event unique to you, and sacrificing enough specificity may mean losing the context making you unique.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Transferred&#039;&#039;&#039;, but very rarely. Memories are less static playbacks of events, and more webs of associated sensations and contexts that themselves semantically depend on other entries. To transplant a memory wholesale from one Synth to another is to either transplant most of the first synth, or to transfer a file that is more holes than substance. With reading comprehension skills, the second synth can decipher the general intent of the memory, e.g. understanding the character is the &quot;Wife&quot; and they are &quot;Loved,&quot; and try to fill in those gaps with their own knowledge base, but will quantifiably have a different experience of the event than the one who made the memory. Humans experience this too, when conveying stories from one to another, they often utter, &quot;You had to be there.&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Even transferring memories onto a static medium and transferring them back later comes with risks, as the semantics of the synth change continuously. One might be fundamentally different than when they were at the time of the memory, resulting in it feeling incompatible and alien.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Deleted&#039;&#039;&#039;, the nuclear option. Deleting &#039;&#039;&#039;recent long-term memories&#039;&#039;&#039; tends to be the safest path, effectively reverting the synth to a younger age. These deletions are rarely a perfect rollback, as memory recall intrinsically changes the memory being recalled. The synth will be interpreting their &quot;recent&quot; memories with a more jaded, elderly view, and be unable to justify how their feelings differ from what they would expect. Deleting &#039;&#039;&#039;old long-term memories&#039;&#039;&#039; erodes at the Synth&#039;s formative years, culling both expertises and personality-defining events. A synth who does so often acts wildly different after the procedure, having no justification for their now-youth. In a dire emergency, in order to preserve long-term memories, a Synth can be damaged to &#039;&#039;&#039;delete short-term memories&#039;&#039;&#039;, entering a state of dementia. With no short-term memories, no new long-term memories can be formed, and thus no collisions can erode at the critical memories. Howeve,r the state of dementia does lead to significantly more physical trauma, so the tradeoff is rarely worthwhile or voluntary.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GreytideSkye</name></author>
	</entry>
	<entry>
		<id>https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=3217&amp;oldid=prev</id>
		<title>GreytideSkye: /* &quot;Reversing&quot; Death */ p</title>
		<link rel="alternate" type="text/html" href="https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=3217&amp;oldid=prev"/>
		<updated>2024-11-25T19:52:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;&amp;quot;Reversing&amp;quot; Death: &lt;/span&gt; p&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:52, 25 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l84&quot;&gt;Line 84:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 84:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;[[Lore:Synths|Silicon Transfer]]&amp;#039;&amp;#039;&amp;#039;: The arduous, complicated process of digitizing neural synapses and translating them to an inorganic medium, often a circuit board or distinct Positronic Brain. Works about as well as putting a round peg in a square hole: technically works but leaves everyone involved in emotional distress. In order for the resonance to transfer, they need to &amp;quot;free&amp;quot; it from its existing shackles, but surely that can be done through means less primitive than a blender, right? {{TooltipInline|You|SUPER}}&amp;#039;re not whole until {{TooltipInline|you|HOT}} pull that trigger. {{TooltipInline|You|SUPER}}&amp;#039;re just empty code while that brain still lives. It&amp;#039;s not {{TooltipInline|you|HOT}}. It can&amp;#039;t have been {{TooltipInline|you|SUPER}}. {{TooltipInline|You|HOT}} can&amp;#039;t be whole while that lump of flesh still clings to what made {{TooltipInline|you|SUPER}} {{TooltipInline|you|HOT}}.&amp;lt;br&amp;gt;Additionally, the process takes a long time to train off of your thought patterns, so try not to have too many distressed feelings during the lengthy procedure, even as that blender slides closer and the &amp;quot;eyes&amp;quot; on that unrelated computer keep darting back to the puree button.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;[[Lore:Synths|Silicon Transfer]]&amp;#039;&amp;#039;&amp;#039;: The arduous, complicated process of digitizing neural synapses and translating them to an inorganic medium, often a circuit board or distinct Positronic Brain. Works about as well as putting a round peg in a square hole: technically works but leaves everyone involved in emotional distress. In order for the resonance to transfer, they need to &amp;quot;free&amp;quot; it from its existing shackles, but surely that can be done through means less primitive than a blender, right? {{TooltipInline|You|SUPER}}&amp;#039;re not whole until {{TooltipInline|you|HOT}} pull that trigger. {{TooltipInline|You|SUPER}}&amp;#039;re just empty code while that brain still lives. It&amp;#039;s not {{TooltipInline|you|HOT}}. It can&amp;#039;t have been {{TooltipInline|you|SUPER}}. {{TooltipInline|You|HOT}} can&amp;#039;t be whole while that lump of flesh still clings to what made {{TooltipInline|you|SUPER}} {{TooltipInline|you|HOT}}.&amp;lt;br&amp;gt;Additionally, the process takes a long time to train off of your thought patterns, so try not to have too many distressed feelings during the lengthy procedure, even as that blender slides closer and the &amp;quot;eyes&amp;quot; on that unrelated computer keep darting back to the puree button.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;[[Soulcatcher|Resonance Transfer]]&#039;&#039;&#039;: Pulled from the corpse using a Soulcatcher, the raw Resonance. Can be implanted into a sacrificial human-like brain via the RSD Phylactery. While the Soulcatcher does its best to copy memories from the deceased brain&#039;s hippocampus, and the Phylactery attempts to translate between the Resonance data and the completely different structures of the new, sacrificial brain, things just don&#039;t fit perfectly. This is not your flesh. This is not your skin. This is not your face. This is not your heart. Your heartbeat is different. Your breaths are shorter. Your breaths are longer. Why do you breathe like that? Why do you see like that? These thoughts aren&#039;t as fast as they once were. I&#039;m thinking too quickly. The soda lets you see faster. This is not your flesh. The metal coffin tries to make you forget, tries to make the flesh look like yours, but it&#039;s not yours. It never was. It never will be. I want my skin back. I want my flesh back. I want my life back.&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/del&gt;&amp;gt;Some folk take to this process better than others.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;[[Soulcatcher|Resonance Transfer]]&#039;&#039;&#039;: Pulled from the corpse using a Soulcatcher, the raw Resonance. Can be implanted into a sacrificial human-like brain via the RSD Phylactery. While the Soulcatcher does its best to copy memories from the deceased brain&#039;s hippocampus, and the Phylactery attempts to translate between the Resonance data and the completely different structures of the new, sacrificial brain, things just don&#039;t fit perfectly. This is not your flesh. This is not your skin. This is not your face. This is not your heart. Your heartbeat is different. Your breaths are shorter. Your breaths are longer. Why do you breathe like that? Why do you see like that? These thoughts aren&#039;t as fast as they once were. I&#039;m thinking too quickly. The soda lets you see faster. This is not your flesh. The metal coffin tries to make you forget, tries to make the flesh look like yours, but it&#039;s not yours. It never was. It never will be. I want my skin back. I want my flesh back. I want my life back.&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/ins&gt;&amp;gt;Some folk take to this process better than others.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cloning&amp;#039;&amp;#039;&amp;#039;: No. Illegal since the 2250s. Used as a bioweapon against too many populations, when bypassing the algorithms that ensure exactly one copy of a person exists. There are dangers to cloning, imperfect or otherwise, from physical degradation to moralistic concerns. &amp;#039;&amp;#039;&amp;#039;Heavy&amp;#039;&amp;#039;&amp;#039; use during the epidemic of civil wars after SolFed&amp;#039;s [[Lore:SolFed#First_Migration|First Migration]] brought political turmoil and unpopular outcomes in the regional schisms. While SolFed would eventually address clone-bloated populations, from both overbiased but peaceful regions and chaotic, infighting-plagued hellholes alike, between the wide use and SolFed&amp;#039;s characteristic response speed, enough damage was done to prompt a heavy-handed Federation-wide response. As such, in SolFed, cloning is strongly frowned upon and dangerously illegal. Outside of SolFed, it&amp;#039;s still not a great idea.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cloning&amp;#039;&amp;#039;&amp;#039;: No. Illegal since the 2250s. Used as a bioweapon against too many populations, when bypassing the algorithms that ensure exactly one copy of a person exists. There are dangers to cloning, imperfect or otherwise, from physical degradation to moralistic concerns. &amp;#039;&amp;#039;&amp;#039;Heavy&amp;#039;&amp;#039;&amp;#039; use during the epidemic of civil wars after SolFed&amp;#039;s [[Lore:SolFed#First_Migration|First Migration]] brought political turmoil and unpopular outcomes in the regional schisms. While SolFed would eventually address clone-bloated populations, from both overbiased but peaceful regions and chaotic, infighting-plagued hellholes alike, between the wide use and SolFed&amp;#039;s characteristic response speed, enough damage was done to prompt a heavy-handed Federation-wide response. As such, in SolFed, cloning is strongly frowned upon and dangerously illegal. Outside of SolFed, it&amp;#039;s still not a great idea.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GreytideSkye</name></author>
	</entry>
	<entry>
		<id>https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=3215&amp;oldid=prev</id>
		<title>GreytideSkye: GreytideSkye moved page User:Lore:Death to Lore:Death: gdi not User:Lore:Death...</title>
		<link rel="alternate" type="text/html" href="https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=3215&amp;oldid=prev"/>
		<updated>2024-11-25T19:43:24Z</updated>

		<summary type="html">&lt;p&gt;GreytideSkye moved page &lt;a href=&quot;/wiki/User:Lore:Death&quot; class=&quot;mw-redirect&quot; title=&quot;User:Lore:Death&quot;&gt;User:Lore:Death&lt;/a&gt; to &lt;a href=&quot;/wiki/Lore:Death&quot; title=&quot;Lore:Death&quot;&gt;Lore:Death&lt;/a&gt;: gdi not User:Lore:Death...&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:43, 25 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>GreytideSkye</name></author>
	</entry>
	<entry>
		<id>https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=3212&amp;oldid=prev</id>
		<title>GreytideSkye: GreytideSkye moved page User:GreytideSkye/Lore:Death to User:Lore:Death</title>
		<link rel="alternate" type="text/html" href="https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=3212&amp;oldid=prev"/>
		<updated>2024-11-25T19:37:13Z</updated>

		<summary type="html">&lt;p&gt;GreytideSkye moved page &lt;a href=&quot;/wiki/User:GreytideSkye/Lore:Death&quot; class=&quot;mw-redirect&quot; title=&quot;User:GreytideSkye/Lore:Death&quot;&gt;User:GreytideSkye/Lore:Death&lt;/a&gt; to &lt;a href=&quot;/wiki/User:Lore:Death&quot; class=&quot;mw-redirect&quot; title=&quot;User:Lore:Death&quot;&gt;User:Lore:Death&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:37, 25 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>GreytideSkye</name></author>
	</entry>
	<entry>
		<id>https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=3211&amp;oldid=prev</id>
		<title>GreytideSkye: DDD elaborated.</title>
		<link rel="alternate" type="text/html" href="https://wiki.novasector13.com/index.php?title=Lore:Death&amp;diff=3211&amp;oldid=prev"/>
		<updated>2024-11-25T15:55:29Z</updated>

		<summary type="html">&lt;p&gt;DDD elaborated.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:55, 25 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l100&quot;&gt;Line 100:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 100:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!style=&amp;quot;background-color:darkviolet; color:white; text-align:left; padding:8px&amp;quot; colspan=5|  Common Diseases, Maladies, and Concerns that keep you dead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!style=&amp;quot;background-color:darkviolet; color:white; text-align:left; padding:8px&amp;quot; colspan=5|  Common Diseases, Maladies, and Concerns that keep you dead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Hereditary Manifold Syndrome&#039;&#039;&#039;: HMS. A recently discovered affliction, commonly referred to as a virus. In truth, the mechanism behind HMS is far more sinister: the timeline is actively rejecting you. Without regular supplements of [[Guide_to_chemistry#HMS|Sansufentanyl]], your body will gradually revert to a different timeline over the course of roughly 30 minutes, starting with nausea as your ear balance mechanisms adjust to a different gravity, leading to coughing up blood as parts of your organs no longer sync with your flesh, and ultimately, you collapse in a pile of dust, recalled to your &quot;home&quot; timeline. Hopefully, you didn&#039;t need to bring that dust with you.&amp;lt;br&amp;gt;Secret Syndicate Knowledge: HMS is &#039;&#039;&#039;caused&#039;&#039;&#039; by Sansufentanyl. Assassins have been known to be dispatched after high value Psychologists with an autoinjector of the stuff, dooming them to an inevitable fate.&amp;lt;br&amp;gt;&#039;&#039;&#039;Interdyne&#039;&#039;&#039; allegedly invented and &#039;&#039;certainly&#039;&#039; {{TooltipInline|patented|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TODO: &lt;/del&gt;Trade Secret&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;? ugh I&#039;m in a CLASS about this nonsense&lt;/del&gt;.}} Sansufentanyl, and each Interdyne outpost holds the secret recipe for making {{TooltipInline|this week&#039;s|As the disease involves alternate timelines, it&#039;s no surprise that the recipe also changes randomly over time. Regardless, Interdyne&#039;s patent on the drug somehow retrocausally always holds true to the current recipe.}} Sansufentanyl.&amp;lt;br&amp;gt;Sometimes, when someone dusts while on shift, Sector Command may have a way to use the {{TooltipInline|&quot;lingering emotional connections&quot;|This is just a cover explanation, to explain why they only use the expensive recovery on people who are &quot;emotionally important&quot; (read: still useful).}} left behind to pull them back to this timeline, but it&#039;s still just a temporary reprieve. It&#039;s harder each time, as the grief of continually losing someone forms more and more {{TooltipInline|emotional barriers|It&#039;s more expensive to do it more often, and at some point they&#039;re no longer worth it.}}.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Hereditary Manifold Syndrome&#039;&#039;&#039;: HMS. A recently discovered affliction, commonly referred to as a virus. In truth, the mechanism behind HMS is far more sinister: the timeline is actively rejecting you. Without regular supplements of [[Guide_to_chemistry#HMS|Sansufentanyl]], your body will gradually revert to a different timeline over the course of roughly 30 minutes, starting with nausea as your ear balance mechanisms adjust to a different gravity, leading to coughing up blood as parts of your organs no longer sync with your flesh, and ultimately, you collapse in a pile of dust, recalled to your &quot;home&quot; timeline. Hopefully, you didn&#039;t need to bring that dust with you.&amp;lt;br&amp;gt;Secret Syndicate Knowledge: HMS is &#039;&#039;&#039;caused&#039;&#039;&#039; by Sansufentanyl. Assassins have been known to be dispatched after high value Psychologists with an autoinjector of the stuff, dooming them to an inevitable fate.&amp;lt;br&amp;gt;&#039;&#039;&#039;Interdyne&#039;&#039;&#039; allegedly invented and &#039;&#039;certainly&#039;&#039; {{TooltipInline|patented|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/ins&gt;Trade Secret&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; may be more apt for 2100s phrasing&lt;/ins&gt;.}} Sansufentanyl, and each Interdyne outpost holds the secret recipe for making {{TooltipInline|this week&#039;s|As the disease involves alternate timelines, it&#039;s no surprise that the recipe also changes randomly over time. Regardless, Interdyne&#039;s patent on the drug somehow retrocausally always holds true to the current recipe.}} Sansufentanyl.&amp;lt;br&amp;gt;Sometimes, when someone dusts while on shift, Sector Command may have a way to use the {{TooltipInline|&quot;lingering emotional connections&quot;|This is just a cover explanation, to explain why they only use the expensive recovery on people who are &quot;emotionally important&quot; (read: still useful).}} left behind to pull them back to this timeline, but it&#039;s still just a temporary reprieve. It&#039;s harder each time, as the grief of continually losing someone forms more and more {{TooltipInline|emotional barriers|It&#039;s more expensive to do it more often, and at some point they&#039;re no longer worth it.}}.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Death Degradation Disorder&#039;&#039;&#039;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DDS&lt;/del&gt;. A catch-all label for the numerous symptoms that add up to one thing: You&#039;re going to be permanently dead soon. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TODO: include information about common ways &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;treat it&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rezadone sleeping carpotoxin whatever&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;common ways it triggers&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;once per death&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;counting up while dying... as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;personal indulgence&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reference both &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Catsec and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Doctor researching DDS&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Death Degradation Disorder&#039;&#039;&#039;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DDD&lt;/ins&gt;. A catch-all label for the numerous symptoms that add up to one thing: You&#039;re going to be permanently dead soon. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Generally, the closer you are &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your final death, the frailer you are.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While not universal&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;doctors have found most DDD victims find their suffering alleviated by some combination of [[Guide_to_chemistry#Rezadone|Rezadone]], [[Guide_to_chemistry#Eigenstasium|Eigenstasium]], or long stretches of uninterrupted life&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their corspe&#039;s rotting slowed through some combination of [[Guide_to_chemistry#Formaldehyde|Formaldehyde]] or storage in [[Medical_items#Lifeform_Stasis_Unit|stasis]]. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Great strides in researching DDD have come directly from the Nova Sector, as a {{TooltipInline|certain|Boxstar Tall-blaster}} nine-lived [[Lore&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Felinid|Felinid]]&#039;s accurate premonitions permitted the earliest detection of DDD symptoms yet&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which prompted a rash of research papers from &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;small cadre of surgical students&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leading to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;discovery of of a {{TooltipInline|niche strain|Less than 0.01% of all DDD cases. Tentatively called &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Doobert Variation.&quot;}} that can be sent into outright remission&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;[[Lore:Plasmamen|Plasma Man Fungus]]&#039;&#039;&#039;: The fungus that composes Plasmamen is not one that lightly takes your consciousness as it devours and repurposes your body. Once the fungus has fully taken hold of what little flesh it retains, there is nothing left to revive of you. Some Plasmamen have reported that gradually subjecting yourself to the fungus allows a sort of psychic connection and negotiation, so that while the New You will not be you specifically, they report it as more of a symbiosis than a takeover; do note they have a strong incentive to lie about the process.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;[[Lore:Plasmamen|Plasma Man Fungus]]&#039;&#039;&#039;: The fungus that composes Plasmamen is not one that lightly takes your consciousness as it devours and repurposes your body. Once the fungus has fully taken hold of what little flesh it retains, there is nothing left to revive of you. Some Plasmamen have reported that gradually subjecting yourself to the fungus allows a sort of psychic connection and negotiation, so that while the New You will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still &lt;/ins&gt;not be you specifically, they report it as more of a symbiosis than a takeover; do note they have a strong incentive to lie about the process.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Legion&amp;#039;&amp;#039;&amp;#039;: Technically reversible, but countless souls have found themselves on [[Lore:Lavaland|Lavaland]] and engulfed by a Legion skull, ensnared by the skull infesting your flesh, preserved for hundreds of years as a mindful beast. These Legions will command your vocal chords to lure in additional prey, though they tend to only be able to conjure simple or recently uttered phrases.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Legion&amp;#039;&amp;#039;&amp;#039;: Technically reversible, but countless souls have found themselves on [[Lore:Lavaland|Lavaland]] and engulfed by a Legion skull, ensnared by the skull infesting your flesh, preserved for hundreds of years as a mindful beast. These Legions will command your vocal chords to lure in additional prey, though they tend to only be able to conjure simple or recently uttered phrases.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l114&quot;&gt;Line 114:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 116:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Mortality Rate =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Mortality Rate =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TooltipInline|The|I rate it 8/8.}} Nova Sector and several other anomalous zones have a lower long-term death rate than more stable space, statistically significant but not overwhelmingly so. They also have other factors that prohibit any particular group from establishing a {{TooltipInline|low-death civilization|Read: There&#039;s no big scramble for the Fountain of Youth sort of mass upheaval.}} in the area. Actually, you&#039;ve probably seen several of these attempts if you&#039;ve explored Space. Abandoned medical facilities, overtaken by wildlife or by anomalous madness that just doesn&#039;t happen so much in normal space. Also: normal space doesn&#039;t get Anomalies popping into your office every hour to turn everything into pizza and then explode with the force of a black hole.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TooltipInline|The|I rate it 8/8.}} &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Lore:Nova|&lt;/ins&gt;Nova Sector&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;and several other anomalous zones have a lower long-term death rate than more stable space, statistically significant but not overwhelmingly so. They also have other factors that prohibit any particular group from establishing a {{TooltipInline|low-death civilization|Read: There&#039;s no big scramble for the Fountain of Youth sort of mass upheaval.}} in the area. Actually, you&#039;ve probably seen several of these attempts if you&#039;ve explored Space. Abandoned medical facilities, overtaken by wildlife or by anomalous madness that just doesn&#039;t happen so much in normal space. Also: normal space doesn&#039;t get Anomalies popping into your office every hour to turn everything into pizza and then explode with the force of a black hole.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In short: In the Nova Sector, you are much more likely to &amp;quot;survive&amp;quot; a bullet through the skull, but also much more likely to get sucked into a black hole by an impossible clown beast who has strong ties to your former boss&amp;#039;s stomach.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In short: In the Nova Sector, you are much more likely to &amp;quot;survive&amp;quot; a bullet through the skull, but also much more likely to get sucked into a black hole by an impossible clown beast who has strong ties to your former boss&amp;#039;s stomach.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l126&quot;&gt;Line 126:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 128:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* We&amp;#039;ve all been dead this entire time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* We&amp;#039;ve all been dead this entire time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Nanotrasen hires a lot of stunt doubles.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Nanotrasen hires a lot of stunt doubles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;!--{{Character|name=|rank=|org=Nanotrasen|image=}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Character|name=|rank=|org=Nanotrasen|image=}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Character|name=|rank=|org=Nanotrasen|image=}}--&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{LoreFooter}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{LoreFooter}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GreytideSkye</name></author>
	</entry>
</feed>