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	<id>https://wiki.novasector13.com/index.php?action=history&amp;feed=atom&amp;title=ID</id>
	<title>ID - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.novasector13.com/index.php?action=history&amp;feed=atom&amp;title=ID"/>
	<link rel="alternate" type="text/html" href="https://wiki.novasector13.com/index.php?title=ID&amp;action=history"/>
	<updated>2026-04-30T22:04:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://wiki.novasector13.com/index.php?title=ID&amp;diff=6111&amp;oldid=prev</id>
		<title>GreytideSkye: Text replacement - &quot;Death squad&quot; to &quot;Asset Protection&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.novasector13.com/index.php?title=ID&amp;diff=6111&amp;oldid=prev"/>
		<updated>2025-04-05T21:12:13Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;Death squad&amp;quot; to &amp;quot;Asset Protection&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:12, 5 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Id gold.png|64px]] &amp;#039;&amp;#039;&amp;#039;Captain&amp;#039;s ID&amp;#039;&amp;#039;&amp;#039; - The card of choice for all access. This has unlimited [[#Wildcard_Slots|wildcard slots]] at the [[Captain]] level, capable of taking all station accesses.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Id gold.png|64px]] &amp;#039;&amp;#039;&amp;#039;Captain&amp;#039;s ID&amp;#039;&amp;#039;&amp;#039; - The card of choice for all access. This has unlimited [[#Wildcard_Slots|wildcard slots]] at the [[Captain]] level, capable of taking all station accesses.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Id centcom.png|64px]] &#039;&#039;&#039;Centcom ID&#039;&#039;&#039; - Identification card issued only to Centcom officials, including [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Death squad&lt;/del&gt;]] officers. The card of Central Command. This has unlimited [[#Wildcard_Slots|wildcard slots]] at the Centcom level, capable of taking all station and Centcom accesses.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Id centcom.png|64px]] &#039;&#039;&#039;Centcom ID&#039;&#039;&#039; - Identification card issued only to Centcom officials, including [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Asset Protection&lt;/ins&gt;]] officers. The card of Central Command. This has unlimited [[#Wildcard_Slots|wildcard slots]] at the Centcom level, capable of taking all station and Centcom accesses.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:ID_black.png|64px]] &amp;#039;&amp;#039;&amp;#039;Syndicate ID&amp;#039;&amp;#039;&amp;#039; - A black card of syndicate origin. This has unlimited [[#Wildcard_Slots|wildcard slots]] at the Syndicate level, capable of taking all station and Syndicate accesses.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:ID_black.png|64px]] &amp;#039;&amp;#039;&amp;#039;Syndicate ID&amp;#039;&amp;#039;&amp;#039; - A black card of syndicate origin. This has unlimited [[#Wildcard_Slots|wildcard slots]] at the Syndicate level, capable of taking all station and Syndicate accesses.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GreytideSkye</name></author>
	</entry>
	<entry>
		<id>https://wiki.novasector13.com/index.php?title=ID&amp;diff=307&amp;oldid=prev</id>
		<title>Kannthus: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.novasector13.com/index.php?title=ID&amp;diff=307&amp;oldid=prev"/>
		<updated>2024-01-18T04:13:30Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:13, 18 January 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Kannthus</name></author>
	</entry>
	<entry>
		<id>https://wiki.novasector13.com/index.php?title=ID&amp;diff=306&amp;oldid=prev</id>
		<title>novasector&gt;Erol509: revision fully completed</title>
		<link rel="alternate" type="text/html" href="https://wiki.novasector13.com/index.php?title=ID&amp;diff=306&amp;oldid=prev"/>
		<updated>2023-01-12T21:45:08Z</updated>

		<summary type="html">&lt;p&gt;revision fully completed&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Every worker of Space Station 13 is issued an identification card. Your ID has your name, occupation, and a device that broadcasts your access to the station&amp;#039;s autonomous systems, which is used both to identify the holder and open up airlocks the worker has access to. For example, the [[Quartermaster]] has access to the Cargo Bay and Quartermaster&amp;#039;s Office, while Assistants, for example, do not. ID cards can have their access modified by the [[Captain]] or [[Head of Personnel]]. When your face is covered your ID is the only way of identifying you.&lt;br /&gt;
&lt;br /&gt;
=Types of ID cards=&lt;br /&gt;
&lt;br /&gt;
[[File:Id regular.png|64px]] &amp;#039;&amp;#039;&amp;#039;Standard ID&amp;#039;&amp;#039;&amp;#039; - The basic card. This only has two [[#Wildcard_Slots|wildcard slots]] and can carry only common accesses. &lt;br /&gt;
&lt;br /&gt;
[[File:Id silver.png|64px]] &amp;#039;&amp;#039;&amp;#039;Silver ID&amp;#039;&amp;#039;&amp;#039; - The [[Heads of Staff]] card of choice. This has five [[#Wildcard_Slots|wildcard slots]] for extra accesses that can carry up to 3 common, 1 command and one private command access. &lt;br /&gt;
&lt;br /&gt;
[[File:Id gold.png|64px]] &amp;#039;&amp;#039;&amp;#039;Captain&amp;#039;s ID&amp;#039;&amp;#039;&amp;#039; - The card of choice for all access. This has unlimited [[#Wildcard_Slots|wildcard slots]] at the [[Captain]] level, capable of taking all station accesses.&lt;br /&gt;
&lt;br /&gt;
[[File:Id centcom.png|64px]] &amp;#039;&amp;#039;&amp;#039;Centcom ID&amp;#039;&amp;#039;&amp;#039; - Identification card issued only to Centcom officials, including [[Death squad]] officers. The card of Central Command. This has unlimited [[#Wildcard_Slots|wildcard slots]] at the Centcom level, capable of taking all station and Centcom accesses.&lt;br /&gt;
&lt;br /&gt;
[[File:ID_black.png|64px]] &amp;#039;&amp;#039;&amp;#039;Syndicate ID&amp;#039;&amp;#039;&amp;#039; - A black card of syndicate origin. This has unlimited [[#Wildcard_Slots|wildcard slots]] at the Syndicate level, capable of taking all station and Syndicate accesses. &lt;br /&gt;
&lt;br /&gt;
[[File:Id orange.png|64px]] &amp;#039;&amp;#039;&amp;#039;Prisoner ID&amp;#039;&amp;#039;&amp;#039; - Identification card issued to prisoners, so they can be identified on the crew monitoring console and keep track of [[Labor Camp | labor points]]. No [[#Wildcard_Slots|wildcard slots]] at all.&lt;br /&gt;
&lt;br /&gt;
[[Category: Objects]]&lt;br /&gt;
&lt;br /&gt;
==[[File:Holopay.gif]] Holopay==&lt;br /&gt;
Ready to start a business?&lt;br /&gt;
&lt;br /&gt;
You can summon holographic pay stands by right clicking an ID. They have a limited range that projects from the card itself. Clicking the holopay opens a terminal that can be customized by the holder of the card. These settings persist on the card itself, no need to reset every time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Force Fee&amp;#039;&amp;#039;&amp;#039; - By default, users can pay what they want via terminal. However, you can manually set what users must pay. This will be indicated in the UI and they will be asked to confirm payment in this case. &lt;br /&gt;
&lt;br /&gt;
==[[File:Trim_captain.png]] Trims [[File:Trim_clown.png]]==&lt;br /&gt;
[[File:PDA_ID_Painter_UI.png|thumb|200px|right|UI of the PDA &amp;amp; ID Painter machine. Here you can change trim of a card. ]] &lt;br /&gt;
Can be edited with a PDA &amp;amp; ID Painter machine. The trim determines which &amp;#039;&amp;#039;basic access slots&amp;#039;&amp;#039; a card have. A card can be granted all its current trim&amp;#039;s basic slots without consuming [[#Wildcard_Slots|wildcard slots]]. &lt;br /&gt;
&lt;br /&gt;
Grey ID cards cannot hold Head of Staff or Captain trims. Silver ID cards can hold Head of Staff trims but not Captain trims. Gold ID cards can hold all access. &lt;br /&gt;
&lt;br /&gt;
==Wildcard Slots==&lt;br /&gt;
These are any additional accesses a card can get that are not part of the card&amp;#039;s trim. Lower rarity ID cards have fewer wildcards and the wildcards they do have are of lower rarity (common vs command).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Objects]]&lt;/div&gt;</summary>
		<author><name>novasector&gt;Erol509</name></author>
	</entry>
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